Last active
April 1, 2016 22:54
-
-
Save jsundram/04ed2a582bbb9c96683364c8d5a64f58 to your computer and use it in GitHub Desktop.
fractals in processing.py
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import hashlib | |
import os | |
import shutil | |
import time | |
import utils | |
seed = int(time.time()) | |
timestamp = utils.encode(hex(seed)) | |
run_id = None | |
start_level = int(random(100)) | |
movie, cycle_length = False, 360 | |
def setup(): | |
global run_id | |
size(800, 800, P2D) | |
blendMode(SUBTRACT) | |
rectMode(CENTER) # easily switch between ellipse and rect | |
smooth(4) | |
randomSeed(int(time.time())) | |
#if not movie: noLoop() | |
codefile = os.path.realpath(__file__) | |
with open(codefile, 'rb') as f: | |
fingerprint = utils.encode(hashlib.md5(f.read()).hexdigest()) | |
run_id = '%s-%s' % (fingerprint, timestamp) | |
shutil.copy(codefile, 'code-%s.pyde' % run_id) | |
def draw(): | |
background(255) | |
fractal(.5*width, .5*height, .5*height, angle=radians(270), level=start_level) | |
if movie: | |
print(frameCount) | |
saveFrame(os.path.join(run_id, '####.png')) # stitch together with ffmpeg post-run | |
if cycle_length <= frameCount: | |
exit() | |
if frameCount == 1: # Save the first frame of every run | |
saveFrame('sketch-%s.png' % run_id) | |
def triangle(x, y, r, angle, l): | |
beginShape() | |
a = angle + l*(frameCount - 1) * (TWO_PI/360/20) | |
vertex(x + r * cos(a), y + r * sin(a)) | |
vertex(x + r * cos(a + TWO_PI/3), y + r * sin(a + TWO_PI/3)) | |
vertex(x + r * cos(a + 4 * PI/3), y + r * sin(a + 4 * PI/3)) | |
endShape(CLOSE) | |
def fractal(x, y, radius, angle=0, level=0): | |
noStroke() | |
a = 255 | |
colors = map(lambda c: color(*c), [(255, 0, 0, a), (0, 255, 0, a), (0, 0, 255, a)]) | |
fill(colors[level % len(colors)]) | |
pushMatrix() | |
translate(x, y); x, y = 0, 0 | |
triangle(x, y, radius, angle, level) | |
if True and 2 < radius: | |
nr = .5 * radius | |
yoff = nr # height*.125*cos(PI*noise(y)) | |
fractal(x + nr, y + yoff, radius / 2, angle - radians(60), level + 1) | |
fractal(x - nr, y + yoff, radius / 2, angle + radians(300), level + 1) | |
popMatrix() |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment