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Last active February 9, 2016 01:54
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Uniform Random II
license: gpl-3.0
<!DOCTYPE html>
<meta charset="utf-8">
<body>
<script src="//d3js.org/d3.v3.min.js"></script>
<script>
var width = 960,
height = 500;
var sample = uniformRandomSampler(width, height, 10000),
samples = [],
s;
while (s = sample()) samples.push(s);
var voronoi = d3.geom.voronoi()
.clipExtent([[0, 0], [width, height]]);
var canvas = d3.select("body").append("canvas")
.attr("width", width)
.attr("height", height);
var context = canvas.node().getContext("2d");
var image = new Image;
image.src = "starry-night.jpg";
image.onload = start;
function start() {
context.drawImage(image, 0, 0);
image = context.getImageData(0, 0, width, height);
voronoi(samples).forEach(function(cell) {
var x = Math.floor(cell.point[0]),
y = Math.floor(cell.point[1]),
i = (y * width + x) << 2;
context.fillStyle = d3.rgb(image.data[i + 0], image.data[i + 1], image.data[i + 2]) + "";
context.beginPath();
context.moveTo(cell[0][0], cell[0][1]);
for (var i = 1, n = cell.length; i < n; ++i) context.lineTo(cell[i][0], cell[i][1]);
context.closePath();
context.fill();
});
}
function uniformRandomSampler(width, height, numSamplesMax) {
var numSamples = 0;
return function() {
if (++numSamples > numSamplesMax) return;
return [Math.random() * width, Math.random() * height];
};
}
</script>
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