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Created April 26, 2009 19:36
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class CfgPatches
{
class sftrucks
{
units[] = {"sftruck1","sftruck2","sftruck3"};
weapons[] = {};
requiredVersion = 1.14;
requiredAddons[] = {"CAWheeled"};
};
};
class CfgVehicleClasses
{
class sftrucks
{
displayName = "Special Forces Trucks";
};
};
class CfgVehicles
{
class Land;
class LandVehicle: Land
{
class NewTurret;
};
class Car: LandVehicle
{
class Turrets
{
class MainTurret: NewTurret {};
};
};
class hilux1_civil_1_open: Car
{
class Turrets: Turrets
{
class MainTurret: NewTurret {};
};
};
class sftruck1: hilux1_civil_1_open
{
side = 1;
//scope = 2;
model = "\Sftruck\truck1";
//picture = "\Ca\wheeled\data\ico\datsun1_civil_1_open_CA.paa";
//Icon = "\Ca\wheeled\data\map_ico\icomap_datsun_CA.paa";
vehicleClass = "sftrucks";
displayName = "SF Truck (Cargo)";
typicalCargo[] =
{
"SoldierWSaboteurPipe2",
"SoldierWSaboteurRecon",
"SoldierWSaboteurAssault",
"SoldierWSaboteurMarksman"
};
crew = "SoldierWSaboteurPipe";
transportSoldier = 11;
castCargoShadow = 1;
ejectDeadCargo = 1;
driverAction = "datsun_driver";
cargoAction[] =
{
"Hilux_cargo01",
"MH6_Cargo01",
"MH6_Cargo02",
"MH6_Cargo03",
"MH6_Cargo01",
"MH6_Cargo02",
"MH6_Cargo03",
"MH6_Cargo01",
"BRDM2_Cargo01",
"BRDM2_Cargo01",
"BRDM2_Cargo01"
};
};
class sftruck2: sftruck1
{
model = "\Sftruck\truck2";
displayName = "SF Truck (Refuel)";
transportFuel = 3000;
transportSoldier = 5;
castCargoShadow = 0;
cargoAction[] =
{
"Hilux_cargo01",
"MH6_Cargo01",
"btr_Cargo03",
"MH6_Cargo01",
"Truck_Cargo04"
};
};
class sftruck3: hilux1_civil_1_open
{
side = 1;
scope = 2;
model = "\Sftruck\truck3";
vehicleClass = "sftrucks";
displayName = "SF Truck (GAU)";
typicalCargo[] =
{
"SoldierWSaboteurPipe2",
"SoldierWSaboteurRecon",
"SoldierWSaboteurAssault",
"SoldierWSaboteurMarksman"
};
crew = "SoldierWSaboteurPipe";
transportSoldier = 1;
castCargoShadow = 0;
ejectDeadCargo = 1;
hasGunner = 1;
canLock = 0;
driverAction = "datsun_driver";
cargoAction[] =
{
"Hilux_cargo01"
};
class Turrets: Turrets
{
class MainTurret: MainTurret
{
body = "mainTurret";
gun = "mainGun";
weapons = {"M134"};
magazines = {"2000Rnd_762x51_M134", "4000Rnd_762x51_M134", "2000Rnd_762x51_M134", "4000Rnd_762x51_M134", "2000Rnd_762x51_M134", "4000Rnd_762x51_M134", "2000Rnd_762x51_M134", "4000Rnd_762x51_M134", "2000Rnd_762x51_M134", "4000Rnd_762x51_M134", "2000Rnd_762x51_M134", "4000Rnd_762x51_M134"};
soundServo = {"\ca\wheeled\Data\Sound\servo3", 0.000178, 0.9};
minElev = -25;
maxElev = 60;
gunnerAction = "UH60_Gunner";
viewGunnerInExternal = 1;
castGunnerShadow = 1;
};
};
};
};
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