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Forked from anonymous/node_KDTree.py
Created April 24, 2014 20:41
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from node_s import *
from util import *
from mathutils import Vector, Euler, kdtree
import bpy
class SvKDTreeNode(Node, SverchCustomTreeNode):
'''Vertices sort'''
bl_idname = 'SvKDTreeNode'
bl_label = 'Kdtree search'
bl_icon = 'OUTLINER_OB_EMPTY'
def mode_change(self, context):
mode = self.mode
if mode == 'FIND':
'''
> [Main Verts]
> [cVert,..]
[Verts.co,..] (for i closest match to cVert[i]) ->
[Verts.idx,..] (for i closest match to cVert[i]) ->
'''
pass
if mode == 'FIND_N':
pass
# if mode == 'FIND_RANGE':
# if 'Base Point' not in self.inputs():
# self.inputs.new('VerticesSocket', 'Base Point', 'Base Point')
modes = [
("FIND", " 1 ", "Find nearest", 1),
("FIND_N", " n ", "Find n nearest", 2),
("FIND_RANGE", "distance", "Find within Distance", 3)
]
mode = bpy.props.EnumProperty(
items=modes, default='FIND', update=mode_change)
def draw_buttons(self, context, layout):
layout.label("Search mode:")
layout.prop(self, "mode", expand=True)
def init(self, context):
self.inputs.new('VerticesSocket', 'Verts', 'Verts')
self.inputs.new('VerticesSocket', 'Check Verts', 'Check Verts')
self.outputs.new('VerticesSocket', 'proximity Verts', 'proximity Verts')
self.outputs.new('StringsSocket', 'proximity Indices', 'proximity Indices')
def update(self):
inputs = self.inputs
outputs = self.outputs
if not ('Vertices' in inputs and inputs['Vertices'].links):
return
verts = SvGetSocketAnyType(self, inputs['Vertices'])
if self.mode == 'FIND':
pass
elif self.mode == 'FIND_N':
pass
elif self.mode == 'FIND_RANGE':
pass
# SvSetSocketAnyType(self, 'PolyEdge', edges_out)
def update_socket(self, context):
self.update()
def register():
bpy.utils.register_class(SvKDTreeNode)
def unregister():
bpy.utils.unregister_class(SvKDTreeNode)
if __name__ == "__main__":
register()
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