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@jmuyskens
Created May 14, 2016 20:44
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fresh block
<!DOCTYPE html>
<head>
<meta charset="utf-8">
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/3.5.5/d3.min.js"></script>
<style>
body { margin:0;position:fixed;top:0;right:0;bottom:0;left:0; }
svg { width:100%; height: 100% }
path { stroke: black; fill: none; }
</style>
</head>
<body>
<script>
// Feel free to change or delete any of the code you see!
var svg = d3.select("body").append("svg")
var points = [
{
'anchor': [10, 10],
'control': [70, 10]
},
{
'anchor': [200, 200],
'control': [140, 200]
}
]
function translate(arr) {
return "translate(" + arr[0] + "," + arr[1] + ")";
}
function svgPath(points) {
var path = 'M';
points.forEach(function(d, i) {
if (i == 0) {
path += d.anchor[0] + ',' + d.anchor[1];
path += ' C ' + d.control[0] + ',' + d.control[1];
} else {
path += ' ' + d.control[0] + ',' + d.control[1];
path += ' ' + d.anchor[0] + ',' + d.anchor[1];
}
})
return path;
}
var drag = d3.behavior.drag()
.on('drag', function(d, i) {
console.log(i, points)
point = [d3.event.x, d3.event.y];
points[i].control = point;
path.attr('d', svgPath(points));
d3.select(this).attr('transform',
translate(point));
})
var dragAnchors = d3.behavior.drag()
.on('drag', function(d, i) {
console.log(i, points)
point = [d3.event.x, d3.event.y];
points[i].anchor = point;
path.attr('d', svgPath(points));
d3.select(this).attr('transform',
translate(point));
})
var path = svg.append('path')
.attr('d', svgPath(points))
var nodes = svg.selectAll('g.point')
.data(points)
.enter().append('g')
.attr('class', 'point');
var anchors = nodes.append('circle')
.attr('r', 5)
.attr('transform', function(d) {
return translate(d.anchor)
}).call(dragAnchors);
var controls = nodes.append('circle')
.attr('r', 5)
.attr('transform', function(d) {
return translate(d.control)
}).call(drag);
console.log("you are now rocking with d3", d3);
</script>
</body>
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