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import bpy | |
from node_s import * | |
from util import * | |
from bpy.props import IntProperty, EnumProperty, BoolProperty | |
''' | |
- range exclusive n | |
Start, stop, step. Like range() | |
Start, step, count | |
See class unit tests for behaviours | |
''' | |
class GenListRangeInt(Node, SverchCustomTreeNode): | |
''' Generator range list of ints ''' | |
bl_idname = 'GenListRangeIntNode' | |
bl_label = 'List Range Int' | |
bl_icon = 'OUTLINER_OB_EMPTY' | |
start_ = IntProperty( | |
name='start', description='start', default=0, | |
options={'ANIMATABLE'}, update=updateNode) | |
stop_ = IntProperty( | |
name='stop', description='stop', default=10, | |
options={'ANIMATABLE'}, update=updateNode) | |
count_ = IntProperty( | |
name='count', description='num items', default=10, | |
options={'ANIMATABLE'}, update=updateNode) | |
step_ = IntProperty( | |
name='step', description='step', default=1, | |
options={'ANIMATABLE'}, update=updateNode) | |
had_links = BoolProperty(default=False) | |
current_mode = StringProperty(default="LAZYRANGE") | |
modes = [ | |
("LAZYRANGE", "Range", "Use python Range function", 1), | |
("COUNTRANGE", "Count", "Create range based on count", 2) | |
] | |
def mode_change(self, context): | |
# print(dir(context)) | |
# print(dir(self)) | |
# just because click doesn't mean we need to change mode | |
mode = self.mode | |
if mode == self.current_mode: | |
return | |
inputs = self.inputs | |
outputs = self.outputs | |
# find if input socket three has any input from another node, | |
# if it does, as a nicety we keep track of it and reconnect that node | |
# into the changed socket. manually disconnecting is often less work | |
# than trying to find out where a connection came from. | |
links = inputs[2].links | |
if links: | |
self.had_links = True | |
link = links[0] | |
node_from = link.from_node | |
socket_from = link.from_socket | |
else: | |
self.had_links = False | |
# now disconnect by removing | |
outputs.remove(inputs[-1]) | |
if mode == 'LAZYRANGE': | |
inputs.new('StringsSocket', "Stop", "Stop").prop_name = 'stop_' | |
else: | |
inputs.new('StringsSocket', "Count", "Count").prop_name = 'count_' | |
if self.had_links: | |
ng = self.id_data | |
ng.links.new(socket_from, inputs[2]) | |
self.current_mode = mode | |
mode = EnumProperty(items=modes, default='LAZYRANGE', update=mode_change) | |
def init(self, context): | |
self.inputs.new('StringsSocket', "Start", "Start").prop_name = 'start_' | |
self.inputs.new('StringsSocket', "Step", "Step").prop_name = 'step_' | |
self.inputs.new('StringsSocket', "Stop", "Stop").prop_name = 'stop_' | |
self.outputs.new('StringsSocket', "Range", "Range").prop_name = 'range_' | |
def draw_buttons(self, context, layout): | |
layout.prop(self, "mode", expand=True) | |
def update(self): | |
inputs = self.inputs | |
outputs = self.outputs | |
# outputs, end early. | |
if not 'Range' in outputs or not (len(outputs['Range'].links) > 0): | |
return | |
# inputs, both modes use these | |
if 'Start' in inputs and inputs['Start'].links: | |
tmp = SvGetSocketAnyType(self, inputs['Start']) | |
Start = tmp[0][0] | |
else: | |
Start = self.start_ | |
if 'Step' in inputs and inputs['Step'].links: | |
tmp = SvGetSocketAnyType(self, inputs['Step']) | |
Step = tmp[0][0] | |
else: | |
Step = self.step_ | |
# mode dependant stuff | |
if self.mode == 'LAZYRANGE': | |
if 'Stop' in inputs and inputs['Stop'].links: | |
tmp = SvGetSocketAnyType(self, inputs['Stop']) | |
Stop = tmp[0][0] | |
else: | |
Stop = self.stop_ | |
range_ = self.intRange(Start, Stop, Step) | |
# mode dependant stuff | |
elif self.mode == 'COUNTRANGE': | |
if 'Count' in inputs and inputs['Count'].links: | |
tmp = SvGetSocketAnyType(self, inputs['Count']) | |
Count = tmp[0][0] | |
else: | |
Count = self.count_ | |
range_ = self.countRange(Start, Step, Count) | |
print(range_) | |
SvSetSocketAnyType(self, 'Range', [range_]) | |
def intRange(self, start=0, stop=1, step=1): | |
''' | |
slightly different behaviour: "lazy range" | |
- step is always |step| (absolute) | |
- step is converted to negative if stop is less than start | |
''' | |
if start == stop: | |
return [] | |
step = max(step, 1) | |
if stop < start: | |
step *= -1 | |
return list(range(start, stop, step)) | |
def countRange(self, start=0, step=1, count=10): | |
count = max(count, 0) | |
if count == 0: | |
return [] | |
stop = (count*step) + start | |
return list(range(start, stop, step)) | |
def print_tests(self, tests): | |
for i in tests: | |
print(i, ':', eval(i)) | |
def unit_tests(self): | |
# test intRange "lazy range" | |
a = 'self.intRange(20, 40, 2)' | |
b = 'self.intRange(20, 30, 1)' | |
c = 'sefl.intRange(-4, 4, 1)' | |
d = 'self.intRange(5, -4, 1)' | |
e = 'self.intRange(20, 30, -1)' | |
self.print_tests([a, b, c, d, e]) | |
# test intRange "lazy range" | |
a = 'self.countRange(20, 1, 3)' | |
b = 'self.countRange(20, 2, 8)' | |
c = 'self.countRange(-4, -1, 7)' | |
d = 'self.countRange(5, -4, 1)' | |
e = 'self.countRange(20, 30, -1)' | |
self.print_tests([a, b, c, d, e]) | |
def update_socket(self, context): | |
self.update() | |
def register(): | |
bpy.utils.register_class(GenListRangeInt) | |
def unregister(): | |
bpy.utils.unregister_class(GenListRangeInt) |
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