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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8" /> | |
<link rel="stylesheet" href="http://cdn.leafletjs.com/leaflet-0.7/leaflet.css" /> | |
<script src="http://d3js.org/d3.v3.min.js" type="text/javascript"></script> | |
<script src="http://cdn.leafletjs.com/leaflet-0.7/leaflet.js"></script> | |
<script src='https://api.tiles.mapbox.com/mapbox.js/v1.6.4/mapbox.js'></script> | |
<link href='https://api.tiles.mapbox.com/mapbox.js/v1.6.4/mapbox.css' rel='stylesheet' /> | |
<style> | |
html, | |
body { | |
height: 100%; | |
width: 100%; | |
} | |
body { | |
margin: 0; | |
} | |
#map { | |
width: 100%; | |
height: 100%; | |
} | |
svg { | |
position: relative; | |
} | |
path { | |
fill: yellow; | |
stroke-width: 2px; | |
stroke: red; | |
stroke-opacity: 1; | |
} | |
.travelMarker { | |
fill: yellow; | |
opacity: 0.75; | |
} | |
.waypoints { | |
fill: black; | |
opacity: 0; | |
} | |
} | |
.drinks { | |
stroke: black; | |
fill: red; | |
} | |
.lineConnect { | |
fill: none; | |
stroke: black; | |
opacity: 1; | |
} | |
.locnames { | |
fill: black; | |
text-shadow: 1px 1px 1px #FFF, 3px 3px 5px #000; | |
font-weight: bold; | |
font-size: 13px; | |
} | |
</style> | |
</head> | |
<body> | |
<div id="demo"></div> | |
<div id="map"></div> | |
<script type="text/javascript"> | |
var mapboxTiles = L.tileLayer('https://{s}.tiles.mapbox.com/v3/examples.map-zr0njcqy/{z}/{x}/{y}.png', { | |
attribution: '<a href="http://www.mapbox.com/about/maps/" target="_blank">Terms & Feedback</a>' | |
}); | |
var map = L.map('map') | |
.addLayer(mapboxTiles) | |
.setView([40.72332345541449, -73.99], 14); | |
// we will be appending the SVG to the Leaflet map pane | |
// g (group) element will be inside the svg | |
var svg = d3.select(map.getPanes().overlayPane).append("svg"); | |
// if you don't include the leaflet-zoom-hide when a | |
// user zooms in or out you will still see the phantom | |
// original SVG | |
var g = svg.append("g").attr("class", "leaflet-zoom-hide"); | |
//read in the GeoJSON. This function is asynchronous so | |
// anything that needs the json file should be within | |
d3.json("points.geojson", function(collection) { | |
// this is not needed right now, but for future we may need | |
// to implement some filtering. This uses the d3 filter function | |
// featuresdata is an array of point objects | |
var featuresdata = collection.features.filter(function(d) { | |
return d.properties.id == "route1" | |
}) | |
//stream transform. transforms geometry before passing it to | |
// listener. Can be used in conjunction with d3.geo.path | |
// to implement the transform. | |
var transform = d3.geo.transform({ | |
point: projectPoint | |
}); | |
//d3.geo.path translates GeoJSON to SVG path codes. | |
//essentially a path generator. In this case it's | |
// a path generator referencing our custom "projection" | |
// which is the Leaflet method latLngToLayerPoint inside | |
// our function called projectPoint | |
var d3path = d3.geo.path().projection(transform); | |
// Here we're creating a FUNCTION to generate a line | |
// from input points. Since input points will be in | |
// Lat/Long they need to be converted to map units | |
// with applyLatLngToLayer | |
var toLine = d3.svg.line() | |
.interpolate("linear") | |
.x(function(d) { | |
return applyLatLngToLayer(d).x | |
}) | |
.y(function(d) { | |
return applyLatLngToLayer(d).y | |
}); | |
// From now on we are essentially appending our features to the | |
// group element. We're adding a class with the line name | |
// and we're making them invisible | |
// these are the points that make up the path | |
// they are unnecessary so I've make them | |
// transparent for now | |
var ptFeatures = g.selectAll("circle") | |
.data(featuresdata) | |
.enter() | |
.append("circle") | |
.attr("r", 3) | |
.attr("class", "waypoints"); | |
// Here we will make the points into a single | |
// line/path. Note that we surround the featuresdata | |
// with [] to tell d3 to treat all the points as a | |
// single line. For now these are basically points | |
// but below we set the "d" attribute using the | |
// line creator function from above. | |
var linePath = g.selectAll(".lineConnect") | |
.data([featuresdata]) | |
.enter() | |
.append("path") | |
.attr("class", "lineConnect"); | |
// This will be our traveling circle it will | |
// travel along our path | |
var marker = g.append("circle") | |
.attr("r", 10) | |
.attr("id", "marker") | |
.attr("class", "travelMarker"); | |
// For simplicity I hard-coded this! I'm taking | |
// the first and the last object (the origin) | |
// and destination and adding them separately to | |
// better style them. There is probably a better | |
// way to do this! | |
var originANDdestination = [featuresdata[0], featuresdata[17]] | |
var begend = g.selectAll(".drinks") | |
.data(originANDdestination) | |
.enter() | |
.append("circle", ".drinks") | |
.attr("r", 5) | |
.style("fill", "red") | |
.style("opacity", "1"); | |
// I want names for my coffee and beer | |
var text = g.selectAll("text") | |
.data(originANDdestination) | |
.enter() | |
.append("text") | |
.text(function(d) { | |
return d.properties.name | |
}) | |
.attr("class", "locnames") | |
.attr("y", function(d) { | |
return -10 | |
}) | |
// when the user zooms in or out you need to reset | |
// the view | |
map.on("viewreset", reset); | |
// this puts stuff on the map! | |
reset(); | |
transition(); | |
// Reposition the SVG to cover the features. | |
function reset() { | |
var bounds = d3path.bounds(collection), | |
topLeft = bounds[0], | |
bottomRight = bounds[1]; | |
// here you're setting some styles, width, heigh etc | |
// to the SVG. Note that we're adding a little height and | |
// width because otherwise the bounding box would perfectly | |
// cover our features BUT... since you might be using a big | |
// circle to represent a 1 dimensional point, the circle | |
// might get cut off. | |
text.attr("transform", | |
function(d) { | |
return "translate(" + | |
applyLatLngToLayer(d).x + "," + | |
applyLatLngToLayer(d).y + ")"; | |
}); | |
// for the points we need to convert from latlong | |
// to map units | |
begend.attr("transform", | |
function(d) { | |
return "translate(" + | |
applyLatLngToLayer(d).x + "," + | |
applyLatLngToLayer(d).y + ")"; | |
}); | |
ptFeatures.attr("transform", | |
function(d) { | |
return "translate(" + | |
applyLatLngToLayer(d).x + "," + | |
applyLatLngToLayer(d).y + ")"; | |
}); | |
// again, not best practice, but I'm harding coding | |
// the starting point | |
marker.attr("transform", | |
function() { | |
var y = featuresdata[0].geometry.coordinates[1] | |
var x = featuresdata[0].geometry.coordinates[0] | |
return "translate(" + | |
map.latLngToLayerPoint(new L.LatLng(y, x)).x + "," + | |
map.latLngToLayerPoint(new L.LatLng(y, x)).y + ")"; | |
}); | |
// Setting the size and location of the overall SVG container | |
svg.attr("width", bottomRight[0] - topLeft[0] + 120) | |
.attr("height", bottomRight[1] - topLeft[1] + 120) | |
.style("left", topLeft[0] - 50 + "px") | |
.style("top", topLeft[1] - 50 + "px"); | |
// linePath.attr("d", d3path); | |
linePath.attr("d", toLine) | |
// ptPath.attr("d", d3path); | |
g.attr("transform", "translate(" + (-topLeft[0] + 50) + "," + (-topLeft[1] + 50) + ")"); | |
} // end reset | |
// the transition function could have been done above using | |
// chaining but it's cleaner to have a separate function. | |
// the transition. Dash array expects "500, 30" where | |
// 500 is the length of the "dash" 30 is the length of the | |
// gap. So if you had a line that is 500 long and you used | |
// "500, 0" you would have a solid line. If you had "500,500" | |
// you would have a 500px line followed by a 500px gap. This | |
// can be manipulated by starting with a complete gap "0,500" | |
// then a small line "1,500" then bigger line "2,500" and so | |
// on. The values themselves ("0,500", "1,500" etc) are being | |
// fed to the attrTween operator | |
function transition() { | |
linePath.transition() | |
.duration(7500) | |
.attrTween("stroke-dasharray", tweenDash) | |
.each("end", function() { | |
d3.select(this).call(transition);// infinite loop | |
}); | |
} //end transition | |
// this function feeds the attrTween operator above with the | |
// stroke and dash lengths | |
function tweenDash() { | |
return function(t) { | |
//total length of path (single value) | |
var l = linePath.node().getTotalLength(); | |
// this is creating a function called interpolate which takes | |
// as input a single value 0-1. The function will interpolate | |
// between the numbers embedded in a string. An example might | |
// be interpolatString("0,500", "500,500") in which case | |
// the first number would interpolate through 0-500 and the | |
// second number through 500-500 (always 500). So, then | |
// if you used interpolate(0.5) you would get "250, 500" | |
// when input into the attrTween above this means give me | |
// a line of length 250 followed by a gap of 500. Since the | |
// total line length, though is only 500 to begin with this | |
// essentially says give me a line of 250px followed by a gap | |
// of 250px. | |
interpolate = d3.interpolateString("0," + l, l + "," + l); | |
//t is fraction of time 0-1 since transition began | |
var marker = d3.select("#marker"); | |
// p is the point on the line (coordinates) at a given length | |
// along the line. In this case if l=50 and we're midway through | |
// the time then this would 25. | |
var p = linePath.node().getPointAtLength(t * l); | |
//Move the marker to that point | |
marker.attr("transform", "translate(" + p.x + "," + p.y + ")"); //move marker | |
console.log(interpolate(t)) | |
return interpolate(t); | |
} | |
} //end tweenDash | |
// Use Leaflet to implement a D3 geometric transformation. | |
// the latLngToLayerPoint is a Leaflet conversion method: | |
//Returns the map layer point that corresponds to the given geographical | |
// coordinates (useful for placing overlays on the map). | |
function projectPoint(x, y) { | |
var point = map.latLngToLayerPoint(new L.LatLng(y, x)); | |
this.stream.point(point.x, point.y); | |
} //end projectPoint | |
}); | |
// similar to projectPoint this function converts lat/long to | |
// svg coordinates except that it accepts a point from our | |
// GeoJSON | |
function applyLatLngToLayer(d) { | |
var y = d.geometry.coordinates[1] | |
var x = d.geometry.coordinates[0] | |
return map.latLngToLayerPoint(new L.LatLng(y, x)) | |
} | |
</script> | |
</body> | |
</html> |
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