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Last active September 1, 2016 02:20
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biPartite - update
license: gpl-3.0

viz.bP().update

This method sets a new data and transitions the biPartite.

For other options and examples, check out VizJS

<!DOCTYPE html>
<meta charset="utf-8">
<style>
.mainBars{
shape-rendering: auto;
fill-opacity: 0;
stroke-width: 0.5px;
stroke: rgb(0, 0, 0);
stroke-opacity: 0;
}
.subBars{
shape-rendering:crispEdges;
}
.edges{
stroke:none;
fill-opacity:0.3;
}
</style>
<body>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script src="http://vizjs.org/viz.v1.1.1.min.js"></script>
<script>
var data=[
['A','X', 1]
,['A','Y', 3]
,['B','X', 5]
,['B','Y', 8]
,['C','X', 2]
,['C','Y', 9]
];
var width=960, height=700;
var color = {A:"#3366CC", B:"#DC3912", C:"#FF9900"};
//create bp object
var bp=viz.bP().data(data).pad(2).fill(d=>color[d.primary]);
// create svg and g elements and draw bp on it
d3.select("body").append("svg").attr("width", width).attr("height", height)
.append("g").attr("transform","translate(250,50)").call(bp);
// refresh data every second
setInterval(update,1000);
function update(){
// reate some random values
data.forEach(function(d){ d[2] =Math.random()*10 ;});
//set the new data and redraw
bp.update(data);
}
// adjust the bl.ocks frame dimension.
d3.select(self.frameElement).style("height", height+"px").style("width", width+"px");
</script>
</body>
</html>
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