Created
April 11, 2010 00:09
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397 Description: This is a simple decoder program I wrote (very buggy though; certainly not perfect) that allows you to input encoded plain text according to my garf method, and reveals a sequences of numbers. If the text is actually encoded, it wil
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using System; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Windows.Forms; | |
using System.Reflection; | |
using System.IO; | |
namespace WindowsFormsApplication1 | |
{ | |
public partial class Form1 : Form | |
{ | |
public Form1() | |
{ | |
InitializeComponent(); | |
} | |
private string ValuesToString(int[] values) | |
{ | |
string nums = ""; | |
for (int i = 0; i < values.Length; i++) | |
{ | |
nums += values[i].ToString() + " "; | |
} | |
return nums; | |
} | |
private void theText_TextChanged(object sender, EventArgs e) | |
{ | |
PrimaryStegLayer layer = new PrimaryStegLayer(theText.Text, 3); | |
int[] values = layer.Values; | |
string nums = ""; | |
nums += ValuesToString(values) + "\r\n\r\n"; | |
SecondaryStegLayer layer2 = new SecondaryStegLayer(layer); | |
nums += ValuesToString(layer2.Values) + "\r\n\r\n"; | |
ThirdStegLayer layer3 = new ThirdStegLayer(layer2, false); | |
nums += ValuesToString(layer3.Values) + "\r\n\r\n"; | |
GarfScanner stuff = new GarfScanner(layer3.Values); | |
nums += ValuesToString(stuff.Values) + "\r\n\r\n"; | |
theCode.Text = nums; | |
} | |
private void Form1_Load(object sender, EventArgs e) | |
{ | |
Assembly a = Assembly.GetExecutingAssembly(); | |
Stream s = a.GetManifestResourceStream("WindowsFormsApplication1.Key.txt"); | |
StreamReader sr = new StreamReader(s); | |
theKey.Text = sr.ReadToEnd(); | |
sr.Close(); | |
s.Close(); | |
} | |
} | |
} |
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namespace WindowsFormsApplication1 | |
{ | |
partial class Form1 | |
{ | |
/// <summary> | |
/// Required designer variable. | |
/// </summary> | |
private System.ComponentModel.IContainer components = null; | |
/// <summary> | |
/// Clean up any resources being used. | |
/// </summary> | |
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param> | |
protected override void Dispose(bool disposing) | |
{ | |
if (disposing && (components != null)) | |
{ | |
components.Dispose(); | |
} | |
base.Dispose(disposing); | |
} | |
#region Windows Form Designer generated code | |
/// <summary> | |
/// Required method for Designer support - do not modify | |
/// the contents of this method with the code editor. | |
/// </summary> | |
private void InitializeComponent() | |
{ | |
this.theText = new System.Windows.Forms.RichTextBox(); | |
this.theCode = new System.Windows.Forms.RichTextBox(); | |
this.theKey = new System.Windows.Forms.RichTextBox(); | |
this.SuspendLayout(); | |
// | |
// theText | |
// | |
this.theText.Location = new System.Drawing.Point(195, 7); | |
this.theText.Name = "theText"; | |
this.theText.Size = new System.Drawing.Size(442, 96); | |
this.theText.TabIndex = 0; | |
this.theText.Text = ""; | |
this.theText.TextChanged += new System.EventHandler(this.theText_TextChanged); | |
// | |
// theCode | |
// | |
this.theCode.Location = new System.Drawing.Point(195, 109); | |
this.theCode.Name = "theCode"; | |
this.theCode.Size = new System.Drawing.Size(442, 137); | |
this.theCode.TabIndex = 1; | |
this.theCode.Text = ""; | |
// | |
// theKey | |
// | |
this.theKey.Location = new System.Drawing.Point(12, 12); | |
this.theKey.Name = "theKey"; | |
this.theKey.ReadOnly = true; | |
this.theKey.Size = new System.Drawing.Size(177, 234); | |
this.theKey.TabIndex = 2; | |
this.theKey.Text = ""; | |
// | |
// Form1 | |
// | |
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); | |
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; | |
this.ClientSize = new System.Drawing.Size(644, 252); | |
this.Controls.Add(this.theKey); | |
this.Controls.Add(this.theCode); | |
this.Controls.Add(this.theText); | |
this.Name = "Form1"; | |
this.Text = "Form1"; | |
this.Load += new System.EventHandler(this.Form1_Load); | |
this.ResumeLayout(false); | |
} | |
#endregion | |
private System.Windows.Forms.RichTextBox theText; | |
private System.Windows.Forms.RichTextBox theCode; | |
private System.Windows.Forms.RichTextBox theKey; | |
} | |
} |
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A = 0 | |
B = 1 | |
C = 2 | |
D = 3 | |
E = 0 | |
F = 1 | |
G = 2 | |
H = 3 | |
I = 0 | |
J = 1 | |
K = 2 | |
L = 3 | |
M = 0 | |
N = 1 | |
O = 2 | |
P = 3 | |
Q = 0 | |
R = 1 | |
S = 2 | |
T = 3 | |
U = 0 | |
V = 1 | |
W = 2 | |
X = 3 | |
Y = 0 | |
Z = 1 |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Windows.Forms; | |
namespace WindowsFormsApplication1 | |
{ | |
static class Program | |
{ | |
/// <summary> | |
/// The main entry point for the application. | |
/// </summary> | |
[STAThread] | |
static void Main() | |
{ | |
Application.EnableVisualStyles(); | |
Application.SetCompatibleTextRenderingDefault(false); | |
Application.Run(new Form1()); | |
} | |
} | |
} |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
namespace WindowsFormsApplication1 | |
{ | |
class StegCoding | |
{ | |
} | |
class PrimaryStegLayer : List<int> | |
{ | |
private int[] values = null; | |
public PrimaryStegLayer(string codedString, int max) | |
{ | |
string str = codedString.ToLower(); | |
string[] words = str.Split(new String[] {" ", ",", "?", ".", "!"}, | |
StringSplitOptions.RemoveEmptyEntries); | |
for (int i = 0; i < words.Length; i++) | |
{ | |
byte firstByteValue = (byte) words[i][0]; | |
byte alphabetStart = (byte)"a"[0]; | |
int value = (firstByteValue - alphabetStart) % (max + 1); | |
this.Add(value); | |
} | |
values = this.ToArray(); | |
} | |
public int[] Values | |
{ | |
get { return values; } | |
} | |
} | |
class SecondaryStegLayer : List<int> | |
{ | |
public SecondaryStegLayer(int[] primaryValues) | |
{ | |
ConstructFromArray(primaryValues); | |
} | |
public SecondaryStegLayer(PrimaryStegLayer primaryStegLayer) | |
{ | |
ConstructFromArray(primaryStegLayer.Values); | |
} | |
private int[] values = null; | |
private void ConstructFromArray(int[] primaryValues) | |
{ | |
int pl = primaryValues.Length; | |
for (int i = 0; i < pl / 2 + pl % 2; i++) | |
{ | |
int ci = 2 * i; | |
if (ci + 1 < pl) | |
{ | |
this.Add(primaryValues[ci] + primaryValues[ci+1]); | |
} | |
else | |
{ | |
this.Add(primaryValues[ci]); | |
} | |
} | |
values = this.ToArray(); | |
} | |
public int[] Values | |
{ | |
get | |
{ | |
return values; | |
} | |
} | |
} | |
class ThirdStegLayer : List<int> | |
{ | |
private int[] values = null; | |
public ThirdStegLayer(int[] secondaryValues, bool signDifferences) | |
{ | |
ConstructFromArray(secondaryValues, signDifferences); | |
} | |
public ThirdStegLayer(SecondaryStegLayer secondaryStegLayer, bool signDifferences) | |
{ | |
ConstructFromArray(secondaryStegLayer.Values, signDifferences); | |
} | |
private void ConstructFromArray(int[] secondaryValues, bool signDifferences) | |
{ | |
int vl = secondaryValues.Length; | |
for (int i = 1; i < vl; i++) | |
{ | |
int v = secondaryValues[i - 1] - secondaryValues[i]; | |
if (!signDifferences) v = Math.Abs(v); | |
this.Add(v); | |
} | |
values = this.ToArray(); | |
} | |
public int[] Values | |
{ | |
get | |
{ | |
return values; | |
} | |
} | |
} | |
class GarfScanner : List<int> | |
{ | |
int index = 0; | |
int[] _sequence = null; | |
int[] values = null; | |
public GarfScanner(int[] sequence) | |
{ | |
_sequence = new int[sequence.Length]; | |
sequence.CopyTo(_sequence, 0); | |
while (SegmentsLeft()) | |
{ | |
int sv = Math.Abs(ProcessSegment()); | |
this.Add(sv); | |
} | |
values = this.ToArray(); | |
} | |
public int[] Values | |
{ | |
get | |
{ | |
return values; | |
} | |
} | |
private bool SegmentsLeft() | |
{ | |
return index < _sequence.Length; | |
} | |
private int ProcessSegment() | |
{ | |
int[] segmentNums = ReadSegment(); | |
int l = segmentNums.Length; | |
if (l == 0) return 0; | |
if (l == 1) return segmentNums[0]; | |
if (l == 2) return segmentNums[0] + segmentNums[1]; | |
int result = 1; | |
int mode = segmentNums[0]; | |
for (int i = 1; i < l - 1; i++) | |
{ | |
result *= segmentNums[i]; | |
} | |
switch (mode) | |
{ | |
case 1: | |
result *= segmentNums[l-1]; | |
break; | |
case 2: | |
result += segmentNums[l-1]; | |
break; | |
case 3: | |
result -= segmentNums[l-1]; | |
break; | |
} | |
return result; | |
} | |
private int[] ReadSegment() | |
{ | |
int l = _sequence.Length; | |
int i = 0; | |
List<int> segmentNums = new List<int>(); | |
while (_sequence[index + i] != 0) | |
{ | |
int num = _sequence[index + i]; | |
segmentNums.Add(num); | |
i++; | |
if (index + i == l) break; | |
} | |
i++; | |
index += i; | |
return segmentNums.ToArray(); | |
} | |
} | |
} |
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