Inspired by Tom MacWright’s previous take on one-way line markers, this example adopts a technique from my path tween example: uniform sampling via getPointAtLength. A rendered line is resampled such that each control point is equally spaced along the length of the line. Thus, the desired number of markers are rendered.
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February 9, 2016 02:08
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One-Way Markers
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license: gpl-3.0 |
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
#base-path { | |
fill: none; | |
stroke: #000; | |
stroke-width: 1.5px; | |
} | |
#marker-path { | |
fill: none; | |
stroke: none; | |
stroke-width: 1.5px; | |
marker-mid: url(#marker); | |
} | |
</style> | |
<svg width="960" height="500"> | |
<marker id="marker" | |
viewBox="0 0 6 6" | |
refY="3" | |
markerWidth="7" | |
markerHeight="7" | |
orient="auto"> | |
<path d="M0,3v-3l6,3l-6,3z"></path> | |
</marker> | |
<path id="base-path"></path> | |
<path id="marker-path"></path> | |
</svg> | |
<script src="//d3js.org/d3.v3.min.js"></script> | |
<script> | |
var z = 0.5; | |
var svg = d3.select("svg"), | |
width = +svg.attr("width"), | |
height = +svg.attr("height"); | |
var x = d3.scale.linear() | |
.domain([-1.3, 1.3]) | |
.range([0, width]); | |
var y = d3.scale.linear() | |
.domain([-1.3, 1.3]) | |
.range([0, height]); | |
var line = d3.svg.line() | |
.interpolate("basis"); | |
var basePath = d3.select("#base-path"), | |
markerPath = d3.select("#marker-path"); | |
d3.timer(function() { | |
if ((z += 0.001) > 2) z = 0.5; | |
var path = line(d3.range(0, 12 + .1, .2).map(function(t) { return [x(Math.cos(t * z)), y(Math.sin(t))]; })); | |
basePath.attr("d", path); | |
markerPath.attr("d", path).attr("d", resample(20)); | |
}); | |
// Uniform sampling based on specified pixel distance. | |
function resample(dx) { | |
return function() { | |
var path = this, | |
l = path.getTotalLength(), | |
t = [0], i = 0, dt = dx / l; | |
while ((i += dt) < 1) t.push(i); | |
t.push(1); | |
return line(t.map(function(t) { | |
var p = path.getPointAtLength(t * l); | |
return [p.x, p.y]; | |
})); | |
}; | |
} | |
</script> |
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