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@viktorklang
Created August 17, 2010 19:59
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package dining.hakkers
//Akka adaptation of
//http://www.dalnefre.com/wp/2010/08/dining-philosophers-in-humus/
import se.scalablesolutions.akka.actor.{Scheduler, ActorRef, Actor}
import se.scalablesolutions.akka.actor.Actor._
import java.util.concurrent.TimeUnit
/*
* First we define our messages, they basically speak for themselves
*/
sealed trait DiningHakkerMessage
case class Busy(chopstick: ActorRef) extends DiningHakkerMessage
case class Put(hakker: ActorRef) extends DiningHakkerMessage
case class Take(hakker: ActorRef) extends DiningHakkerMessage
case class Taken(chopstick: ActorRef) extends DiningHakkerMessage
object Eat extends DiningHakkerMessage
object Think extends DiningHakkerMessage
/*
* A Chopstick is an actor, it can be taken, and put back
*/
class Chopstick(name: String) extends Actor {
self.id = name
//When a Chopstick is taken by a hakker
//It will refuse to be taken by other hakkers
//But the owning hakker can put it back
def takenBy(hakker: ActorRef): Receive = {
case Take(otherHakker) =>
otherHakker ! Busy(self)
case Put(`hakker`) =>
become(available)
}
//When a Chopstick is available, it can be taken by a hakker
def available: Receive = {
case Take(hakker) =>
become(takenBy(hakker))
hakker ! Taken(self)
}
//A Chopstick begins its existence as available
def receive = available
}
/*
* A hakker is an awesome dude or dudett who either thinks about hacking or has to eat ;-)
*/
class Hakker(name: String,left: ActorRef, right: ActorRef) extends Actor {
self.id = name
//When a hakker is thinking it can become hungry
//and try to pick up its chopsticks and eat
def thinking: Receive = {
case Eat =>
become(hungry)
left ! Take(self)
right ! Take(self)
}
//When a hakker is hungry it tries to pick up its chopsticks and eat
//When it picks one up, it goes into wait for the other
//If the hakkers first attempt at grabbing a chopstick fails,
//it starts to wait for the response of the other grab
def hungry: Receive = {
case Taken(`left`) =>
become(waiting_for(right,left))
case Taken(`right`) =>
become(waiting_for(left,right))
case Busy(chopstick) =>
become(denied_a_chopstick)
}
//When a hakker is waiting for the last chopstick it can either obtain it
//and start eating, or the other chopstick was busy, and the hakker goes
//back to think about how he should obtain his chopsticks :-)
def waiting_for(chopstickToWaitFor: ActorRef, otherChopstick: ActorRef): Receive = {
case Taken(`chopstickToWaitFor`) =>
log.info("%s has picked up %s and %s, and starts to eat",name,left.id,right.id)
become(eating)
Scheduler.scheduleOnce(self,Think,5,TimeUnit.SECONDS)
case Busy(chopstick) =>
become(thinking)
otherChopstick ! Put(self)
self ! Eat
}
//When the results of the other grab comes back,
//he needs to put it back if he got the other one.
//Then go back and think and try to grab the chopsticks again
def denied_a_chopstick: Receive = {
case Taken(chopstick) =>
become(thinking)
chopstick ! Put(self)
self ! Eat
case Busy(_) =>
become(thinking)
self ! Eat
}
//When a hakker is eating, he can decide to start to think,
//then he puts down his chopsticks and starts to think
def eating: Receive = {
case Think =>
become(thinking)
left ! Put(self)
right ! Put(self)
log.info("%s puts down his chopsticks and starts to think",name)
Scheduler.scheduleOnce(self,Eat,5,TimeUnit.SECONDS)
}
//All hakkers start in a non-eating state
def receive = {
case Think =>
log.info("%s starts to think",name)
become(thinking)
Scheduler.scheduleOnce(self,Eat,5,TimeUnit.SECONDS)
}
}
/*
* Alright, here's our test-harness
*/
object DiningHakkers {
def run {
//Create 5 chopsticks
val chopsticks = for(i <- 1 to 5) yield actorOf(new Chopstick("Chopstick "+i)).start
//Create 5 awesome hakkers and assign them their left and right chopstick
val hakkers = for {
(name,i) <- List("Ghosh","Bonér","Klang","Krasser","Manie").zipWithIndex
} yield actorOf(new Hakker(name,chopsticks(i),chopsticks((i+1) % 5))).start
//Signal all hakkers that they should start thinking, and watch the show
hakkers.foreach(_ ! Think)
}
}
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