Created
May 25, 2013 20:45
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The oldest "fun" program of mine I could find, from November 1990. Sadly I've lost all my code from earlier, like the amazing 4 person "Snake" game I wrote in Apple ][ assembler when I was about 12 years old.
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <X11/Xlib.h> | |
#ifdef BIGBITMAPS | |
const unsigned tileWidth = 16; | |
const unsigned tileHeight = 16; | |
const char tile0Name[] = "./big0.bm"; | |
const char tile1Name[] = "./big1.bm"; | |
#else | |
const unsigned tileWidth = 8; | |
const unsigned tileHeight = 8; | |
const char tile0Name[] = "./small0.bm"; | |
const char tile1Name[] = "./small1.bm"; | |
#endif BIGBITMAPS | |
Display* disp; | |
int screen; | |
int rootWindow = 0; | |
void usage(char * progname); | |
int nextBit(); | |
class PinchotWindow { | |
public: | |
PinchotWindow (char*); // geometry of window | |
void drawTile (GC, unsigned, unsigned); // which pixmap, row, and col | |
Window win; | |
unsigned winWidth, winHeight; | |
private: | |
unsigned long white, black; | |
Window useNewWindow(char *); | |
Window useRoot(); | |
}; | |
PinchotWindow::PinchotWindow(char* geom) { | |
win = rootWindow ? useRoot() : useNewWindow(geom); | |
} | |
Window | |
PinchotWindow::useNewWindow(char* geom) { | |
int winXLoc, winYLoc; | |
XParseGeometry(geom, &winXLoc, &winYLoc, &winWidth, &winHeight); | |
Window win = XCreateSimpleWindow(disp, DefaultRootWindow(disp), | |
winXLoc, winYLoc, winWidth * tileWidth, | |
winHeight * tileHeight, 0, 0, black); | |
XSetWindowAttributes windowAttrs; | |
windowAttrs.event_mask = ExposureMask; | |
XChangeWindowAttributes(disp, win, CWEventMask, &windowAttrs); | |
XMapWindow(disp, win); | |
XEvent xev; | |
XNextEvent(disp, &xev); // get the expose | |
if (xev.type != Expose) | |
fprintf (stderr, "Bad Event %d\n", xev.type), exit(1); | |
return win; | |
} | |
Window | |
PinchotWindow::useRoot() { | |
winWidth = DisplayWidth(disp, screen) / tileWidth; | |
winHeight = DisplayHeight(disp, screen) / tileHeight; | |
Window win = RootWindow(disp, screen); | |
XSetWindowAttributes windowAttrs; | |
windowAttrs.backing_store = Always; | |
windowAttrs.win_gravity = CenterGravity; | |
XChangeWindowAttributes(disp, win, CWBackingStore | CWWinGravity, | |
&windowAttrs); | |
return win; | |
} | |
void | |
PinchotWindow::drawTile(GC tile, unsigned row, unsigned col) { | |
XFillRectangle(disp, win, tile, col*tileWidth, row*tileHeight, | |
tileWidth, tileHeight); | |
} | |
void usage(char * progName) { | |
fprintf (stderr,"Usage: %s [-d displayname] [-g geometry]\n", progName); | |
exit(1); | |
} | |
#ifdef WHOLECHAR | |
int nextBit() { | |
static unsigned bitCount = 7; | |
static int lastRead; | |
if (bitCount == 7) { // read 7 bits | |
lastRead = getchar(); | |
if (lastRead == EOF) | |
return EOF; | |
bitCount = 0; | |
} | |
return (lastRead >> bitCount++) & 0x01; // return the bitCounth bit | |
} | |
#else | |
int nextBit() { | |
int t; | |
return ((t = getchar()) == EOF ? EOF : t & 0x01); | |
} | |
#endif WHOLECHAR | |
int main(int argc, char** argv) { | |
char *serverName, *geometryString; | |
serverName = malloc(81); | |
geometryString = malloc(81); | |
strcpy(geometryString, "10x10"); | |
serverName[0] = '\0'; | |
for (int i = 1; i < argc; i++) { | |
char* arg = argv[i]; | |
if (arg[0] == '-') | |
switch (arg[1]) { | |
case 'd': // new display name | |
if (++i >= argc) | |
usage(argv[0]); | |
serverName = argv[i]; | |
continue; | |
case 'g': // new geometry | |
if (++i >= argc) | |
usage(argv[0]); | |
geometryString=argv[i]; | |
continue; | |
case 'r': // root window | |
rootWindow = 1; | |
continue; | |
default: | |
usage(argv[0]); | |
} | |
else | |
usage(argv[0]); | |
} | |
disp = XOpenDisplay(serverName); | |
screen = XDefaultScreen(disp); | |
int black = BlackPixel(disp, DefaultScreen(disp)); | |
int white = WhitePixel(disp, DefaultScreen(disp)); | |
PinchotWindow mywindow(geometryString); | |
unsigned uKillMe; | |
int sKillMe; | |
Pixmap tile0Pixmap, tile1Pixmap; | |
XReadBitmapFile(disp, mywindow.win, tile0Name, &uKillMe, &uKillMe, | |
&tile0Pixmap, &sKillMe, &sKillMe); | |
XReadBitmapFile(disp, mywindow.win, tile1Name, &uKillMe, &uKillMe, | |
&tile1Pixmap, &sKillMe, &sKillMe); | |
XGCValues gcv; | |
gcv.foreground = white; | |
gcv.background = black; | |
gcv.graphics_exposures = False; // We don't want these. | |
gcv.fill_style = FillStippled; | |
gcv.stipple = tile0Pixmap; | |
GC tile0GC = XCreateGC(disp, mywindow.win, GCForeground | GCBackground | | |
GCGraphicsExposures | GCFillStyle | GCStipple, &gcv); | |
gcv.stipple = tile1Pixmap; | |
GC tile1GC = XCreateGC(disp, mywindow.win, GCForeground | GCBackground | | |
GCGraphicsExposures | GCFillStyle | GCStipple, &gcv); | |
unsigned bit = 0; | |
for (unsigned l = 0; l < mywindow.winHeight; l++) { | |
for (unsigned j = 0; j < mywindow.winWidth && ((bit = nextBit()) != EOF); j++) | |
mywindow.drawTile(bit ? tile0GC : tile1GC, l, j); | |
if (bit == EOF) | |
break; | |
} | |
XFlush(disp); | |
if (!rootWindow) | |
for (;;) | |
; | |
} |
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