Created
September 24, 2010 01:35
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function reset() { | |
var dim = 8; | |
// Set up the playing field | |
var sheet = SpreadsheetApp.getActiveSheet(); | |
var i = 0; | |
var columns = ['A', 'B', 'C', 'E', 'F', 'G', 'H', 'I']; | |
for (i = 0; i < dim; i++) { | |
sheet.setColumnWidth(i+1, 20); | |
sheet.setRowHeight(i+1, 20); | |
} | |
sheet.getRange(1, 1, dim, dim).setValue(' ').setBackground('black'); | |
// Set up player legend | |
sheet.setColumnWidth(dim+2, 20); | |
sheet.getRange(4, dim+2, 1, 1).clear().setBackground('blue'); | |
sheet.getRange(4, dim+3, 1, 1).setValue('Player 1'); | |
sheet.getRange(5, dim+2, 1, 1).clear().setBackground('red'); | |
sheet.getRange(5, dim+3, 1, 1).setValue('Player 2'); | |
sheet.getRange(2, dim+3, 1, 1).setValue("Player 1's turn"); | |
} | |
function onOpen() { | |
// Set up menu | |
var subMenu = [{name:"Take turn", functionName: "takeTurn"}, | |
{name:"Reset", functionName: "reset"}]; | |
SpreadsheetApp.getActiveSpreadsheet().addMenu("Paint", subMenu); | |
} | |
function takeTurn() { | |
var dim = 8; | |
// Update the board | |
var sheet = SpreadsheetApp.getActiveSheet(); | |
var col = sheet.getActiveRange().getColumnIndex(); | |
var row = sheet.getActiveRange().getRowIndex(); | |
// Make sure we're on the board | |
if (col > dim || row > dim) { | |
return; | |
} | |
// Make sure the square is black | |
if(sheet.getActiveRange().getBackgroundColor() != 'black') { | |
return; | |
} | |
// Find out who's turn it is | |
var turn = sheet.getRange(2, dim+3, 1, 1).getValue(); | |
if (turn == "Player 1's turn") { | |
setColor(sheet, row, col, 'blue'); | |
setColor(sheet, row-1, col, 'blue'); | |
setColor(sheet, row-2, col, 'blue'); | |
setColor(sheet, row+1, col, 'blue'); | |
setColor(sheet, row+2, col, 'blue'); | |
sheet.getRange(2, dim+3, 1, 1).setValue("Player 2's turn"); | |
} else { | |
setColor(sheet, row, col, 'red'); | |
setColor(sheet, row, col-1, 'red'); | |
setColor(sheet, row, col-2, 'red'); | |
setColor(sheet, row, col+1, 'red'); | |
setColor(sheet, row, col+2, 'red'); | |
sheet.getRange(2, dim+3, 1, 1).setValue("Player 1's turn"); | |
} | |
} | |
function setColor(sheet, row, col, color) { | |
if (row < 1 || row > 8) { | |
return; | |
} | |
if (col < 1 || col > 8) { | |
return; | |
} | |
sheet.getRange(row, col).setBackground(color); | |
} |
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