Created
February 2, 2016 20:23
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Diffusion-Limited Aggregation
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package main | |
import ( | |
"fmt" | |
"image" | |
"image/color" | |
"image/png" | |
"math/rand" | |
"os" | |
) | |
type Model struct { | |
W, H int | |
Points []int | |
Grid []bool | |
Glue []bool | |
Size int | |
} | |
func NewModel(w, h, count int) *Model { | |
model := Model{} | |
model.W = w | |
model.H = h | |
model.Points = make([]int, count) | |
model.Grid = make([]bool, w*h) | |
model.Glue = make([]bool, w*h) | |
model.Size = 0 | |
return &model | |
} | |
func (model *Model) Randomize() { | |
for i := range model.Points { | |
model.Points[i] = model.RandomPoint() | |
} | |
} | |
func (model *Model) Add(x, y int) { | |
model.Size++ | |
model.Grid[y*model.W+x] = true | |
for dx := -1; dx <= 1; dx++ { | |
for dy := -1; dy <= 1; dy++ { | |
model.Set(x+dx, y+dy) | |
} | |
} | |
} | |
func (model *Model) Set(x, y int) { | |
if x < 0 || y < 0 || x >= model.W || y >= model.H { | |
return | |
} | |
model.Glue[y*model.W+x] = true | |
} | |
func (model *Model) RandomPoint() int { | |
n := model.W * model.H | |
for { | |
i := rand.Intn(n) | |
if !model.Glue[i] { | |
return i | |
} | |
} | |
} | |
func (model *Model) Step() int { | |
result := 0 | |
for i, point := range model.Points { | |
x := point % model.W | |
y := point / model.W | |
if rand.Intn(2) == 0 { | |
if rand.Intn(2) == 0 { | |
x-- | |
if x < 0 { | |
x += model.W | |
} | |
} else { | |
x++ | |
if x >= model.W { | |
x -= model.W | |
} | |
} | |
} else { | |
if rand.Intn(2) == 0 { | |
y-- | |
if y < 0 { | |
y += model.H | |
} | |
} else { | |
y++ | |
if y >= model.H { | |
y -= model.H | |
} | |
} | |
} | |
point = y*model.W + x | |
model.Points[i] = point | |
if model.Glue[point] { | |
model.Add(x, y) | |
model.Points[i] = model.RandomPoint() | |
result++ | |
} | |
} | |
return result | |
} | |
func (model *Model) Render(m int) *image.Paletted { | |
w := model.W | |
h := model.H | |
var palette []color.Color | |
palette = append(palette, color.RGBA{255, 255, 255, 255}) | |
palette = append(palette, color.RGBA{0, 0, 0, 255}) | |
im := image.NewPaletted(image.Rect(0, 0, w*m, h*m), palette) | |
for point, value := range model.Grid { | |
if !value { | |
continue | |
} | |
x := point % model.W | |
y := point / model.W | |
for dy := 0; dy < m; dy++ { | |
for dx := 0; dx < m; dx++ { | |
im.SetColorIndex(x*m+dx, y*m+dy, 1) | |
} | |
} | |
} | |
return im | |
} | |
func main() { | |
w := 1024 | |
h := 1024 | |
n := 1000 | |
model := NewModel(w, h, n) | |
for x := 0; x < w; x++ { | |
model.Add(x, h/2) | |
} | |
model.Randomize() | |
i := 0 | |
for model.Size < 20000 { | |
if model.Step() > 0 { | |
fmt.Println(i, model.Size) | |
} | |
i++ | |
} | |
im := model.Render(2) | |
file, err := os.Create("out.png") | |
if err != nil { | |
panic(err) | |
} | |
defer file.Close() | |
png.Encode(file, im) | |
} |
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