Created
October 28, 2013 21:10
-
-
Save tmcw/7204745 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset=utf-8 /> | |
<title></title> | |
<script src='//api.tiles.mapbox.com/mapbox.js/v1.4.0/mapbox.js'></script> | |
<link href='//api.tiles.mapbox.com/mapbox.js/v1.4.0/mapbox.css' rel='stylesheet' /> | |
<!--[if lte IE 8]> | |
<link href='//api.tiles.mapbox.com/mapbox.js/v1.4.0/mapbox.ie.css' rel='stylesheet'> | |
<![endif]--> | |
<style> | |
body { margin:0; padding:0; } | |
#map { width:100%; height:400px } | |
</style> | |
</head> | |
<body> | |
<div id='map'></div> | |
<button id='swap'>swap</button> | |
<button id='xybutton'>x vs y</button> | |
<script type='text/javascript'> | |
var map = L.mapbox.map('map', 'tmcw.map-bdzsrzcs'); | |
map.setView([45, -120], 7); | |
var canvasTiles = L.tileLayer.canvas(); | |
var tiles = []; | |
function at(px, x, y) { | |
return px.data[(x * 4) + (y * 256 * 4)] * 1 + | |
px.data[(x * 4) + (y * 256 * 4) + 1] * 2 + | |
px.data[(x * 4) + (y * 256 * 4) + 2] * 3; | |
} | |
function set(px, x, y, val) { | |
px.data[(x * 4) + (y * 256 * 4) + 0] = val; | |
px.data[(x * 4) + (y * 256 * 4) + 1] = val; | |
px.data[(x * 4) + (y * 256 * 4) + 2] = val; | |
px.data[(x * 4) + (y * 256 * 4) + 3] = val; | |
} | |
canvasTiles.drawTile = function(canvas, tilePoint, zoom) { | |
var ctx = canvas.getContext('2d'); | |
var url = 'https://a.tiles.mapbox.com/v3/tmcw.dem/{z}/{x}/{y}.png'; | |
var templated = L.Util.template(url, { | |
x: tilePoint.x, | |
y: tilePoint.y, | |
z: zoom | |
}); | |
var im = new Image(); | |
im.onload = function() { | |
ctx.drawImage(im, 0, 0); | |
var px = ctx.getImageData(0, 0, 256, 256); | |
function redraw(dir) { | |
canvas.width = canvas.width; | |
var after = ctx.getImageData(0, 0, 256, 256); | |
var last = 0; | |
if (xy) { | |
for (var y = 1; y < 256; y++) { | |
for (var x = 0; x < 256; x++) { | |
var diff = (at(px, x, y) - at(px, x, y - 1)) * dir; | |
if (diff > 0) { | |
set(after, x, y, diff * 2); | |
} else { | |
set(after, x, y, 0); | |
} | |
} | |
} | |
} else { | |
for (var x = 1; x < 256; x++) { | |
for (var y = 0; y < 256; y++) { | |
var diff = (at(px, x, y) - at(px, x - 1, y)) * dir; | |
if (diff > 0) { | |
set(after, x, y, diff * 2); | |
} else { | |
set(after, x, y, 0); | |
} | |
} | |
} | |
} | |
ctx.putImageData(after, 0, 0); | |
} | |
canvas.width = canvas.width; | |
redraw(1); | |
tiles.push(redraw); | |
}; | |
im.crossOrigin = '*'; | |
im.src = templated; | |
} | |
canvasTiles.addTo(map); | |
var dir = -1; | |
var xy = true; | |
swap.onclick = function() { | |
dir *= -1; | |
tiles.forEach(function(t) { | |
t(dir, xy); | |
}); | |
} | |
xybutton.onclick = function() { | |
xy = !xy; | |
tiles.forEach(function(t) { | |
t(dir, xy); | |
}); | |
} | |
</script> | |
</body> | |
</html> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment