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January 3, 2014 04:24
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/* ****************************************************************** */ | |
/* OSM BRIGHT for Imposm */ | |
/* ****************************************************************** */ | |
/* For basic style customization you can simply edit the colors and | |
* fonts defined in this file. For more detailed / advanced | |
* adjustments explore the other files. | |
* | |
* GENERAL NOTES | |
* | |
* There is a slight performance cost in rendering line-caps. An | |
* effort has been made to restrict line-cap definitions to styles | |
* where the results will be visible (lines at least 2 pixels thick). | |
*/ | |
/* ================================================================== */ | |
/* FONTS | |
/* ================================================================== */ | |
/* directory to load fonts from in addition to the system directories */ | |
Map { | |
font-directory: url(./fonts); | |
} | |
/* set up font sets for various weights and styles */ | |
@sans_lt: "American Typewriter Light","DejaVu Sans Book","unifont Medium"; | |
@sans_lt_italic: "Chaparral Pro Light Italic","DejaVu Sans Italic","unifont Medium"; | |
@sans: "American Typewriter Regular","DejaVu Sans Book","unifont Medium"; | |
@sans_italic: "Chaparral Pro Italic","DejaVu Sans Italic","unifont Medium"; | |
@sans_bold: "American Typewriter Bold","DejaVu Sans Bold","unifont Medium"; | |
@sans_bold_italic: "Chaparral Pro Bold Italic","DejaVu Sans Bold Italic","unifont Medium"; | |
/* Some fonts are larger or smaller than others. Use this variable to | |
globally increase or decrease the font sizes. */ | |
/* Note this is only implemented for certain things so far */ | |
@text_adjust: 0; | |
/* ================================================================== */ | |
/* LANDUSE & LANDCOVER COLORS | |
/* ================================================================== */ | |
@land: #FEFDF2; | |
@water: #91ACC3; | |
@grass: #E6F2C1; | |
@beach: #FFEEC7; | |
@park: #DAF2C1; | |
@cemetery: #D6DED2; | |
@wooded: #D8D182; | |
@agriculture: #F2E8B6; | |
@building: #E4E0E0; | |
@hospital: rgb(229,198,195); | |
@school: #FFF5CC; | |
@sports: #B8E6B8; | |
@residential: @land * 0.98; | |
@commercial: @land * 0.97; | |
@industrial: @land * 0.96; | |
@parking: #EEE; | |
/* ================================================================== */ | |
/* ROAD COLORS | |
/* ================================================================== */ | |
/* For each class of road there are three color variables: | |
* - line: for lower zoomlevels when the road is represented by a | |
* single solid line. | |
* - case: for higher zoomlevels, this color is for the road's | |
* casing (outline). | |
* - fill: for higher zoomlevels, this color is for the road's | |
* inner fill (inline). | |
*/ | |
@motorway_line: #387DA8; | |
@motorway_fill: lighten(@motorway_line,10%); | |
@motorway_case: @motorway_line * 0.9; | |
@trunk_line: #E68A5C; | |
@trunk_fill: lighten(@trunk_line,10%); | |
@trunk_case: @trunk_line * 0.9; | |
@primary_line: #FFC859; | |
@primary_fill: lighten(@primary_line,10%); | |
@primary_case: @primary_line * 0.9; | |
@secondary_line: #FFE873; | |
@secondary_fill: lighten(@secondary_line,10%); | |
@secondary_case: @secondary_line * 0.9; | |
@standard_line: @land * 0.85; | |
@standard_fill: #fff; | |
@standard_case: @land * 0.9; | |
@pedestrian_line: @standard_line; | |
@pedestrian_fill: #FAFAF5; | |
@pedestrian_case: @land; | |
@cycle_line: @standard_line; | |
@cycle_fill: #FAFAF5; | |
@cycle_case: @land; | |
@rail_line: #999; | |
@rail_fill: #fff; | |
@rail_case: @land; | |
@aeroway: #ddd; | |
/* ================================================================== */ | |
/* BOUNDARY COLORS | |
/* ================================================================== */ | |
@admin_2: #324; | |
/* ================================================================== */ | |
/* LABEL COLORS | |
/* ================================================================== */ | |
/* We set up a default halo color for places so you can edit them all | |
at once or override each individually. */ | |
@place_halo: fadeout(#fff,34%); | |
@country_text: #435; | |
@country_halo: @place_halo; | |
@state_text: #546; | |
@state_halo: @place_halo; | |
@city_text: #444; | |
@city_halo: @place_halo; | |
@town_text: #666; | |
@town_halo: @place_halo; | |
@poi_text: #888; | |
@road_text: #777; | |
@road_halo: #fff; | |
@other_text: #888; | |
@other_halo: @place_halo; | |
@locality_text: #aaa; | |
@locality_halo: @land; | |
/* Also used for other small places: hamlets, suburbs, localities */ | |
@village_text: #888; | |
@village_halo: @place_halo; | |
/* ****************************************************************** */ | |
/* ================================================================== */ | |
/* ADDITIONAL LAYERS | |
/* ================================================================== */ | |
#overlay { | |
polygon-pattern-file: url('../img/tilemill_seamless/rough-paper.png'); | |
comp-op:overlay; | |
opacity:0.7; | |
} | |
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