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Created April 1, 2014 14:53
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Undefined symbols for architecture x86_64:
"_CGLChoosePixelFormat", referenced from:
_main in glsl_optimizer_tests.cpp.o
"_CGLCreateContext", referenced from:
_main in glsl_optimizer_tests.cpp.o
"_CGLDestroyContext", referenced from:
_main in glsl_optimizer_tests.cpp.o
"_CGLDestroyPixelFormat", referenced from:
_main in glsl_optimizer_tests.cpp.o
"_CGLSetCurrentContext", referenced from:
_main in glsl_optimizer_tests.cpp.o
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
"_glCompileShaderARB", referenced from:
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
"_glCreateShaderObjectARB", referenced from:
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
"_glDeleteObjectARB", referenced from:
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
"_glGetInfoLogARB", referenced from:
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
"_glGetObjectParameterivARB", referenced from:
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
"_glGetString", referenced from:
_main in glsl_optimizer_tests.cpp.o
"_glShaderSourceARB", referenced from:
CheckGLSL(bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&, char const*, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) in glsl_optimizer_tests.cpp.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [glsl_test] Error 1
make[1]: *** [CMakeFiles/glsl_test.dir/all] Error 2
make: *** [all] Error 2
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