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import bpy | |
import os | |
from bpy.props import EnumProperty, StringProperty | |
import re | |
def has_selection(self, text): | |
return not (text.select_end_line == text.current_line and | |
text.current_character == text.select_end_character) | |
def converted(test_str): | |
if not "def sv_main(" in test_str: | |
return | |
r = re.compile('(?P<name>\w+)=(?P<defval>.*?|\[\])[,\)]') | |
k = [m.groupdict() for m in r.finditer(test_str)] | |
# print(k) | |
# convert dict | |
socket_mapping = { | |
'[]': 'v' | |
# assume more will follow | |
} | |
indent = " " | |
socket_members = [] | |
for variable in k: | |
stype = variable['defval'] | |
sname = variable['name'] | |
shorttype = socket_mapping.get(stype, 's') | |
list_item = str([shorttype, sname, {0}]) | |
l = list_item.format(sname) | |
socket_members.append(indent*2 + l) | |
socket_items = ",\n".join(socket_members) | |
declaration = "\n" + indent + 'in_sockets = [\n' | |
declaration += socket_items | |
declaration += "]" | |
return declaration | |
class SvVarnamesToSockets(bpy.types.Operator): | |
bl_label = "" | |
bl_idname = "txt.varname_rewriter" | |
def execute(self, context): | |
bpy.ops.text.select_line() | |
bpy.ops.text.copy() | |
copied_text = bpy.data.window_managers[0].clipboard | |
answer = converted(copied_text) | |
if answer: | |
print(answer) | |
bpy.data.window_managers[0].clipboard = answer | |
bpy.ops.text.move(type='LINE_BEGIN') | |
bpy.ops.text.move(type='NEXT_LINE') | |
bpy.ops.text.paste() | |
return {'FINISHED'} | |
class BasicTextMenu(bpy.types.Menu): | |
bl_idname = "TEXT_MT_svplug_menu" | |
bl_label = "Plugin Menu" | |
# @classmethod | |
# def poll(self, context): | |
# text = bpy.context.edit_text | |
# return has_selection(self, text) | |
def draw(self, context): | |
layout = self.layout | |
text = bpy.context.edit_text | |
no_selection = (text.current_character == text.select_end_character) | |
if no_selection: | |
layout.operator("txt.varname_rewriter", text='generate in_sockets') | |
# Sets the keymap to Ctrl + I for inside the text editor, will only | |
# appear if a selection is set. | |
if True: | |
wm = bpy.context.window_manager | |
km = wm.keyconfigs.default.keymaps['Text'] | |
new_shortcut = km.keymap_items.new( | |
'wm.call_menu', 'I', 'PRESS', ctrl=True) | |
#new_shortcut = km.keymap_items.new('wm.call_menu', 'I', 'PRESS', ctrl=True) | |
new_shortcut.properties.name = 'TEXT_MT_svplug_menu' | |
def register(): | |
bpy.utils.register_class(SvVarnamesToSockets) | |
bpy.utils.register_class(BasicTextMenu) | |
def unregister(): | |
bpy.utils.unregister_class(SvVarnamesToSockets) | |
bpy.utils.unregister_class(BasicTextMenu) | |
if __name__ == "__main__": | |
register() |
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