Created
February 16, 2018 04:11
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Heightmap to Isolines
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package main | |
import ( | |
"fmt" | |
"image" | |
"image/draw" | |
"image/png" | |
"math" | |
"os" | |
"github.com/fogleman/fauxgl" | |
"github.com/fogleman/gg" | |
) | |
func LoadImage(path string) (image.Image, error) { | |
file, err := os.Open(path) | |
if err != nil { | |
return nil, err | |
} | |
defer file.Close() | |
im, _, err := image.Decode(file) | |
return im, err | |
} | |
func SavePNG(path string, im image.Image) error { | |
file, err := os.Create(path) | |
if err != nil { | |
return err | |
} | |
defer file.Close() | |
return png.Encode(file, im) | |
} | |
func EnsureGray(im image.Image) (*image.Gray, bool) { | |
switch im := im.(type) { | |
case *image.Gray: | |
return im, true | |
default: | |
dst := image.NewGray(im.Bounds()) | |
draw.Draw(dst, im.Bounds(), im, image.ZP, draw.Src) | |
return dst, false | |
} | |
} | |
func intersectSegment(z float64, v0, v1 fauxgl.Vector) (fauxgl.Vector, bool) { | |
if v0.Z == v1.Z { | |
return fauxgl.Vector{}, false | |
} | |
t := (z - v0.Z) / (v1.Z - v0.Z) | |
if t < 0 || t > 1 { | |
return fauxgl.Vector{}, false | |
} | |
v := v0.Add(v1.Sub(v0).MulScalar(t)) | |
return v, true | |
} | |
func intersectTriangle(z float64, pt1, pt2, pt3 fauxgl.Vector) (fauxgl.Vector, fauxgl.Vector, bool) { | |
v1, ok1 := intersectSegment(z, pt1, pt2) | |
v2, ok2 := intersectSegment(z, pt2, pt3) | |
v3, ok3 := intersectSegment(z, pt3, pt1) | |
var p1, p2 fauxgl.Vector | |
if ok1 && ok2 { | |
p1, p2 = v1, v2 | |
} else if ok1 && ok3 { | |
p1, p2 = v1, v3 | |
} else if ok2 && ok3 { | |
p1, p2 = v2, v3 | |
} else { | |
return fauxgl.Vector{}, fauxgl.Vector{}, false | |
} | |
n := fauxgl.Vector{p1.Y - p2.Y, p2.X - p1.X, 0} | |
e1 := pt2.Sub(pt1) | |
e2 := pt3.Sub(pt1) | |
tn := e1.Cross(e2).Normalize() | |
if n.Dot(tn) < 0 { | |
return p1, p2, true | |
} else { | |
return p2, p1, true | |
} | |
} | |
type Point struct { | |
X, Y float64 | |
} | |
type Pair struct { | |
A, B Point | |
} | |
func Slice(im *image.Gray, z float64) []Pair { | |
var result []Pair | |
w := im.Bounds().Size().X | |
h := im.Bounds().Size().Y | |
for y := 0; y < h-1; y++ { | |
i0 := im.PixOffset(0, y) | |
i1 := im.PixOffset(0, y+1) | |
for x := 1; x < w-1; x++ { | |
z0 := float64(im.Pix[i0+x]) | |
z1 := float64(im.Pix[i0+x+1]) | |
z2 := float64(im.Pix[i1+x-1]) | |
z3 := float64(im.Pix[i1+x]) | |
if z0 < z && z1 < z && z2 < z && z3 < z { | |
continue | |
} | |
if z0 > z && z1 > z && z2 > z && z3 > z { | |
continue | |
} | |
v0 := fauxgl.Vector{float64(x), float64(y), z0} | |
v1 := fauxgl.Vector{float64(x + 1), float64(y), z1} | |
v2 := fauxgl.Vector{float64(x - 1), float64(y + 1), z2} | |
v3 := fauxgl.Vector{float64(x), float64(y + 1), z3} | |
if p1, p2, ok := intersectTriangle(z, v0, v2, v3); ok { | |
pair := Pair{Point{p1.X, p1.Y}, Point{p2.X, p2.Y}} | |
result = append(result, pair) | |
} | |
if p1, p2, ok := intersectTriangle(z, v0, v3, v1); ok { | |
pair := Pair{Point{p1.X, p1.Y}, Point{p2.X, p2.Y}} | |
result = append(result, pair) | |
} | |
} | |
} | |
return result | |
} | |
// func JoinPaths(paths []Path) []Path { | |
// lookup := make(map[fauxgl.Vector]Path, len(paths)) | |
// for _, path := range paths { | |
// lookup[path[0]] = path | |
// } | |
// var result []Path | |
// for len(lookup) > 0 { | |
// var v fauxgl.Vector | |
// for v = range lookup { | |
// break | |
// } | |
// var path Path | |
// for { | |
// path = append(path, v) | |
// if p, ok := lookup[v]; ok { | |
// delete(lookup, v) | |
// v = p[len(p)-1] | |
// } else { | |
// break | |
// } | |
// } | |
// result = append(result, path) | |
// } | |
// return result | |
// } | |
func Render(w, h int, scale float64, pairs []Pair) image.Image { | |
dc := gg.NewContext(int(float64(w)*scale), int(float64(h)*scale)) | |
dc.SetRGB(1, 1, 1) | |
dc.Clear() | |
dc.Scale(scale, scale) | |
for _, pair := range pairs { | |
a := pair.A | |
b := pair.B | |
dc.DrawLine(a.X, a.Y, b.X, b.Y) | |
} | |
dc.SetRGB(0, 0, 0) | |
dc.Stroke() | |
return dc.Image() | |
} | |
func main() { | |
args := os.Args[1:] | |
im, err := LoadImage(args[0]) | |
if err != nil { | |
panic(err) | |
} | |
gray, _ := EnsureGray(im) | |
fmt.Println(gray.Bounds()) | |
w := gray.Bounds().Size().X | |
h := gray.Bounds().Size().Y | |
var pairs []Pair | |
var z0, z1 float64 | |
z0 = -1 | |
z1 = 256 | |
n := 16 | |
for i := 0; i < n; i++ { | |
pct := float64(i) / float64(n-1) | |
pct = math.Pow(pct, 2) | |
z := z0 + (z1-z0)*pct + 1e-3 | |
p := Slice(gray, float64(z)+0.5) | |
pairs = append(pairs, p...) | |
fmt.Println(z, len(p)) | |
} | |
iso := Render(w, h, 1, pairs) | |
gg.SavePNG("out.png", iso) | |
} |
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