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Created July 28, 2020 10:43
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Force-Directed Lattice
license: gpl-3.0
height: 960

This demonstrates forceLink.iterations, which strengthens d3-force’s link constraint by applying the constraint multiple times per simulation step.

<!DOCTYPE html>
<meta charset="utf-8">
<canvas width="960" height="960"></canvas>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script>
var n = 20;
var nodes = d3.range(n * n).map(function(i) {
return {
index: i
};
});
var links = [];
for (var y = 0; y < n; ++y) {
for (var x = 0; x < n; ++x) {
if (y > 0) links.push({source: (y - 1) * n + x, target: y * n + x});
if (x > 0) links.push({source: y * n + (x - 1), target: y * n + x});
}
}
var simulation = d3.forceSimulation(nodes)
.force("charge", d3.forceManyBody().strength(-30))
.force("link", d3.forceLink(links).strength(1).distance(20).iterations(10))
.on("tick", ticked);
var canvas = document.querySelector("canvas"),
context = canvas.getContext("2d"),
width = canvas.width,
height = canvas.height;
d3.select(canvas)
.call(d3.drag()
.subject(dragsubject)
.on("start", dragstarted)
.on("drag", dragged)
.on("end", dragended));
function ticked() {
context.clearRect(0, 0, width, height);
context.save();
context.translate(width / 2, height / 2);
context.beginPath();
links.forEach(drawLink);
context.strokeStyle = "#aaa";
context.stroke();
context.beginPath();
nodes.forEach(drawNode);
context.fill();
context.strokeStyle = "#fff";
context.stroke();
context.restore();
}
function dragsubject() {
return simulation.find(d3.event.x - width / 2, d3.event.y - height / 2);
}
function dragstarted() {
if (!d3.event.active) simulation.alphaTarget(0.3).restart();
d3.event.subject.fx = d3.event.subject.x;
d3.event.subject.fy = d3.event.subject.y;
}
function dragged() {
d3.event.subject.fx = d3.event.x;
d3.event.subject.fy = d3.event.y;
}
function dragended() {
if (!d3.event.active) simulation.alphaTarget(0);
d3.event.subject.fx = null;
d3.event.subject.fy = null;
}
function drawLink(d) {
context.moveTo(d.source.x, d.source.y);
context.lineTo(d.target.x, d.target.y);
}
function drawNode(d) {
context.moveTo(d.x + 3, d.y);
context.arc(d.x, d.y, 3, 0, 2 * Math.PI);
}
</script>
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