Created
May 17, 2019 15:02
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Basic Three.js App
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Basic Three.js App</title> | |
<style> | |
html, body { margin: 0; padding: 0; overflow: hidden; } | |
</style> | |
</head> | |
<body> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/104/three.min.js"></script> | |
<script> | |
var scene = new THREE.Scene(); | |
var aspect = window.innerWidth / window.innerHeight; | |
var camera = new THREE.PerspectiveCamera( 75, aspect, 0.1, 1000 ); | |
var renderer = new THREE.WebGLRenderer(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
document.body.appendChild( renderer.domElement ); | |
var geometry = new THREE.BoxGeometry( 2, 2, 2 ); | |
var material = new THREE.MeshNormalMaterial(); | |
var cube = new THREE.Mesh( geometry, material ); | |
scene.add( cube ); | |
camera.position.z = 5; | |
var render = function () { | |
requestAnimationFrame( render ); | |
cube.rotation.x += 0.01; | |
cube.rotation.y += 0.01; | |
renderer.render( scene, camera ); | |
}; | |
render(); | |
</script> | |
</body> | |
</html> |
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