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@shreshthmohan
Created February 12, 2018 13:08
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Asynchronous - Callbacks // source http://jsbin.com/midenir
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>Asynchronous - Callbacks</title>
</head>
<body>
<script id="jsbin-javascript">
console.log('Asynchronous - More than one at a time.');
console.log('Try clicking one or more times.');
// noprotect
function wait3s() {
var ms = 3000 + new Date().getTime();
while (ms > new Date().getTime()) {}
console.log('finished 3 second function');
}
function clickHandler() {
console.log('clicked!');
}
document.addEventListener('click', clickHandler);
wait3s();
console.log('finished');
console.log('so what\'s happening here? \nHow JS engine executed this is: \n clickHandler function is attached to the click event. So every time user clicks, code inside the clickHandler will be executed.');
console.log('But when will it be executed? Looks like it\'s executed after the last piece of code runs. How does this work?');
console.log('Each time a function is called, an execution context is created. But in the case of things like an event listener, JS engine looks at the event queue only after it has finished everything in it\'s execution stack. So if it sees a click event in the event queue, an instance of execution context is created for clickHander. once that finishes executing, the click event is removed from the event queue. The JS engine will look for another event in the queue. So on.');
</script>
<script id="jsbin-source-javascript" type="text/javascript">console.log('Asynchronous - More than one at a time.');
console.log('Try clicking one or more times.');
// noprotect
function wait3s() {
var ms = 3000 + new Date().getTime();
while (ms > new Date().getTime()) {}
console.log('finished 3 second function');
}
function clickHandler() {
console.log('clicked!');
}
document.addEventListener('click', clickHandler);
wait3s();
console.log('finished');
console.log('so what\'s happening here? \nHow JS engine executed this is: \n clickHandler function is attached to the click event. So every time user clicks, code inside the clickHandler will be executed.');
console.log('But when will it be executed? Looks like it\'s executed after the last piece of code runs. How does this work?');
console.log('Each time a function is called, an execution context is created. But in the case of things like an event listener, JS engine looks at the event queue only after it has finished everything in it\'s execution stack. So if it sees a click event in the event queue, an instance of execution context is created for clickHander. once that finishes executing, the click event is removed from the event queue. The JS engine will look for another event in the queue. So on.');
</script></body>
</html>
console.log('Asynchronous - More than one at a time.');
console.log('Try clicking one or more times.');
// noprotect
function wait3s() {
var ms = 3000 + new Date().getTime();
while (ms > new Date().getTime()) {}
console.log('finished 3 second function');
}
function clickHandler() {
console.log('clicked!');
}
document.addEventListener('click', clickHandler);
wait3s();
console.log('finished');
console.log('so what\'s happening here? \nHow JS engine executed this is: \n clickHandler function is attached to the click event. So every time user clicks, code inside the clickHandler will be executed.');
console.log('But when will it be executed? Looks like it\'s executed after the last piece of code runs. How does this work?');
console.log('Each time a function is called, an execution context is created. But in the case of things like an event listener, JS engine looks at the event queue only after it has finished everything in it\'s execution stack. So if it sees a click event in the event queue, an instance of execution context is created for clickHander. once that finishes executing, the click event is removed from the event queue. The JS engine will look for another event in the queue. So on.');
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