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@HugsLibRecordKeeper
Created June 11, 2025 20:00
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Rimworld output log published using HugsLib
Log uploaded on Wednesday, June 11, 2025, 3:00:07 PM
Loaded mods:
Harmony(brrainz.harmony)[mv:2.3.2.0]: 0Harmony(2.3.6), HarmonyMod(2.3.2)
Core(Ludeon.RimWorld): (no assemblies)
Royalty(Ludeon.RimWorld.Royalty): (no assemblies)
Ideology(Ludeon.RimWorld.Ideology): (no assemblies)
Biotech(Ludeon.RimWorld.Biotech): (no assemblies)
Anomaly(Ludeon.RimWorld.Anomaly): (no assemblies)
Vanilla Backgrounds Expanded(vanillaexpanded.backgrounds): VBE(1.0.0)
HugsLib(UnlimitedHugs.HugsLib)[ov:11.0.5]: 0Harmony(av:2.3.6,fv:1.2.0.1), HugsLib(av:1.0.0,fv:11.0.5)
Adaptive Storage Framework(adaptive.storage.framework): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), 1ITransformable(1.0.0), AdaptiveStorageFramework(1.2.3), CopyOperation(1.0.0), DefNameLink(1.0.0), GeneratorOperation(1.0.0), GeneratorOperationV2(1.0.0), PatchOperationSet(1.0.0), PatchOperationTryAdd(1.0.0), PostInheritanceOperation(1.0.0), SaveGameCompatibility(1.0.0)
Vanilla Expanded Framework(OskarPotocki.VanillaFactionsExpanded.Core): 0ModSettingsFramework(1.0.0), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), 0PrepatcherAPI(1.1.1), ExplosiveTrailsEffect(1.0.7140.31563), GraphicCustomization(1.0.0), HeavyWeapons(1.0.0), KCSG(av:1.1.2,fv:25.3.21), MVCF(2.0.0.1), NoCamShakeExplosions(1.0.0), OPToxic(1.0.0), Outposts(av:3.0.0,fv:1.0.0), PipeSystem(av:1.0.1,fv:22.7.29), RecipeInheritance(1.0.1), RRO(1.0.0), SmokingGun(1.0.0), VanillaStorytellersExpanded(1.0.0), VanillaWeaponsExpandedLaser(0.0.0), VFECore(av:1.1.7,fv:1.1.9), VWEMakeshift(1.0.0)
Vanilla Apparel Expanded — Accessories(VanillaExpanded.VAEAccessories): VAE Accessories(1.0.0)
Vanilla Factions Expanded - Mechanoids(OskarPotocki.VFE.Mechanoid): VFEM(1.0.1.2)
Vanilla Textures Expanded(VanillaExpanded.VTEXE)[mv:1.0.0]: 0ModSettingsFramework(1.0.0), VanillaTexturesExpanded(1.0.1)
Vanilla Achievements Expanded(vanillaexpanded.achievements): AchievementsExpanded(1.4.9133.21782)
Vanilla Weapons Expanded(VanillaExpanded.VWE)[mv:1.0.5.0]: (no assemblies)
Combat Extended(CETeam.CombatExtended): CombatExtended(0.0.0), VehiclesCompat(0.0.0)
Better Pawn Control(VouLT.BetterPawnControl)[ov:2.7.8]: BetterPawnControl(2.7.4)
Achtung!(brrainz.achtung)[mv:3.9.5.0]: Achtung(3.9.5), CrossPromotion(1.1.2), ModFeatures(1.2.6)
Allow Tool(UnlimitedHugs.AllowTool): AllowTool(av:3.6.0,fv:3.13.1)
Ambient Rim(swablu.ambience): ambient(1.0.0)
Animal Tab(Fluffy.AnimalTab)[mv:4.7.272]: 0Harmony(av:2.3.6,fv:2.2.2), AnimalTab(av:8.0.0,fv:8.1.366)
Animals Logic(Oblitus.AnimalsLogic): AnimalsLogic(1.0.8838.38019)
Blood Animations(Fuu.BloodAnimations): BloodAnimations(1.0.0)
Blueprints(Fluffy.Blueprints)[mv:2.17.133]: 0Harmony(av:2.3.6,fv:2.3.1.1), BetterKeybinding(av:4.0.0,fv:4.0.53), Blueprints(av:4.0.0,fv:4.0.53)
Build From Inventory(Uuugggg.BuildFromInventory): Build_From_Inventory(1.0.0)
Bunk Beds(Darknote.BunkBeds): BunkBeds(1.0.0)
[LTO] Colony Groups(DerekBickley.LTOColonyGroupsFinal): CompatUtils(1.2.3), TacticalGroups(av:1.0.0,fv:1.0.6)
CM Color Coded Mood Bar [1.1+](CrashM.ColorCodedMoodBar.11): 0Harmony(av:2.3.6,fv:2.1.1), 1SettingsHelper(av:1.3.0.36972,fv:1.3.0), CMColoredMoodBar(1.5.4062.1)
Callouts(Bratwurstinator.Callouts): CM_Callouts(1.0.0)
Clean Pathfinding 2(Owlchemist.CleanPathfinding): CleanPathfinding(av:2.0.41,fv:2.0.41)
Combat Extended Armory(CETeam.CombatExtendedArmory): (no assemblies)
Combat Extended Guns(CETeam.CombatExtendedGuns): (no assemblies)
Combat Readiness Check (Continued)(Mlie.CombatReadinessCheck)[mv:1.5.0]: CRC_Revivified(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Compact Hediffs(PeteTimesSix.CompactHediffs): PeteTimesSix.CompactHediffs(1.0.0)
Conduit Deconstruct(TheWireLord354.ConduitDeconstruct): ConduitDeconstruct(1.3.0)
Crafting Quality Rebalanced(phomor.CraftingQualityRebalanced): 0Harmony(av:2.3.6,fv:2.2.2), CraftingQualityRebalanced(av:0.18.0,fv:1.0.0)
Custom Prisoner Interactions(Mlie.CustomPrisonerInteractions)[mv:1.5.8]: CustomPrisonerInteractions(av:1.0.0,fv:1.5.8), VersionFromManifest(0.0.0)
Dubs Bad Hygiene(Dubwise.DubsBadHygiene): 0DubCore(1.0.0), 0Harmony(av:2.3.6,fv:2.2.2), 0MultiplayerAPI(av:0.5.0,fv:0.3.0), BadHygiene(av:1.0.0,fv:1.0.0)
DBH Addon: Expanded Pack(Farxmai2.DBH.Expanded): DBH_Expanded(1.0.0)
Damage Indicators [1.5](CaesarV6.DamageIndicators): DamageMotes(1.0.0)
Defensive Positions(UnlimitedHugs.DefensivePositions): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), DefensivePositions(av:1.7.0,fv:1.13.1)
Do Something for Idle(gguake.ai.dsfi): DSFI(1.0.1.2)
Doors Expanded(jecrell.doorsexpanded)[mv:1.5.0.0]: DoorsExpanded(1.4.0.1)
DragSelect(telardo.DragSelect): DragSelect(1.2.1)
Common Sense(avilmask.CommonSense): CommonSense(1.0.9113.26296)
Dubs Break Mod(Dubwise.DubsBreakMod): 0Harmony(av:2.3.6,fv:2.3.3), DubsBreakMod(av:1.0.8868.23185,fv:1.0.0)
Dubs Mint Menus(Dubwise.DubsMintMenus): 0Harmony(av:2.3.6,fv:2.3.2), DubsMintMenus(av:1.2.8852.28744,fv:1.0.0)
Dubs Mint Minimap(dubwise.dubsmintminimap): 0Harmony(av:2.3.6,fv:2.3.2), DubsMintMinimap(av:1.0.0,fv:1.0.0)
Graphics Settings+(Telefonmast.GraphicsSettings)[mv:1.0.0]: GraphicSetter(1.0.0)
JecsTools(jecrell.jecstools)[mv:1.5.0.0]: 0JecsTools(1.4.1.1), AbilityUser(1.4.1.1), AbilityUserAI(1.4.1.1), CompActivatableEffect(1.4.1.1), CompAnimated(1.4.1.1), CompBalloon(1.4.1.1), CompBigBox(1.4.1.1), CompDeflector(1.4.1.1), CompDelayedSpawner(1.4.1.1), CompExtraSounds(1.4.1.1), CompInstalledPart(1.4.1.1), CompLumbering(1.4.1.1), CompOverlays(1.4.1.1), CompOversizedWeapon(1.4.1.1), CompSlotLoadable(1.4.1.1), CompToggleDef(1.4.1.1), PawnShields(1.4.1.1), ThinkNodes(1.4.1.1)
EdB Prepare Carefully(EdB.PrepareCarefully)[mv:1.5.12]: EdBPrepareCarefully(av:1.1.1,fv:1.5.12)
Better Workbench Management(falconne.BWM): ImprovedWorkbenches(1.5.34)
TDS Bug Fixes(Uuugggg.TDSBugFixes): TDS_Bug_Fixes(1.0.0)
TD Find Lib(Uuugggg.TDFindLib): TD_Find_Lib(1.0.0), TDFindLib_LTOColonyGroups(1.0.0), TDFindLib_Royalty(1.0.0), TDFindLib_Ideology(1.0.0), TDFindLib_Biotech(1.0.0)
Everybody Gets One(Uuugggg.EverybodyGetsOne): Everybody_Gets_One(1.0.0)
Gear Up And Go(Uuugggg.GearUpAndGo): GearUpAndGo(1.0.0)
Get Out Of My Chair!(Aelanna.GetOutOfMyChair): GetOutOfMyChair(1.0.0)
Ground Targeter(AncientGammoner.GroundTargeter): GroundTargeter(1.0.0)
Guards For Me(aRandomKiwi.GuardsForMe): GuardsForMe(3.0.9)
Hospitality(Orion.Hospitality)[mv:1.5.0.8]: 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Hospitality(av:1.0.0,fv:1.5.0.8)
Hunt for Me(aRandomKiwi.HuntForMe): aRandomKiwi_HuntForMe(3.5.6)
Ideology: More Precepts(llunak.MorePrecepts): MorePrecepts(av:2025.130.1,fv:2025.130.1)
Increased Stack(Taveron.IncreasedStack): (no assemblies)
Interaction Bubbles(Jaxe.Bubbles): Bubbles(3.1.0)
Just Put It Over There(Mlie.JustPutItOverThere)[mv:1.5.0]: JustPutItOverThere(av:1.0.0,fv:1.5.0)
Keep Converting(Linnun.KeepConverting): KeepConverting(1.0.0)
Killfeed(kahdeg.Killfeed): KillFeed(1.0.0)
Layered Wall Destruction(Keshash.LayeredWallDestruction): DestroyableWalls(1.0.0), HarmonyMod(av:2.3.2,fv:2.3.1)
Level Up!(Krafs.LevelUp): LevelUp(1.0.0)
Wall Light(Murmur.WallLight): WallLight(av:1.5.8874.26767,fv:1.0.0)
LightsOut(juanlopez2008.LightsOut): 0Harmony(2.3.6), LightsOut(2025.6.8.1)
Malnutrition Reworked(captaingeorge.MalnutritionReworked): (no assemblies)
Map Preview(m00nl1ght.MapPreview): LunarLoader(1.1.9), LunarFramework(1.1.9), MapPreview(1.12.17), MapPreviewMod(1.12.17)
Performance Optimizer(Taranchuk.PerformanceOptimizer): PerformanceOptimizer(1.0.0)
Melee Animation(co.uk.epicguru.meleeanimation): 0BetterFloatMenu(av:15.0.0,fv:15.0.0), 0ColourPicker(1.0.0), AMRetextureSupport(0.0.0), Meta.Numerics(3.1.0), ModRequestAPI(1.0.0), ModRequestAPI.Models(1.0.0), Unity.Newtonsoft.Json(av:7.0.0,fv:7.0.1.18304), zAnimationMod(1.0.0), zz.AM.CombatExtendedPatch(1.0.0), zz.AM.PerformanceOptimizerPatch(1.0.0), AM.VehiclesPatch(0.0.0)
Melee Weapons: Speed and Damage(ac.mw.sad): MeleeWeaponSpeedAndDamage(1.0.0)
MendAndRecycle(dd.unofficial.notfood.MendAndRecycle)[mv:1.0.1.0]: MendAndRecycle(0.0.0)
ModularWeapons(kaitorisenkou.ModularWeapons): ModularWeapons(1.0.0), ModularWeapons_CEModule(1.0.0)
More Ritual Seats(toastyman.moreritualseats): ExtraRitualSeats(1.0.0)
Music Expanded Framework (Continued)(zal.mef)[mv:1.0.5.0]: MusicExpandedFramework(0.0.0)
Muzzle Flash(IssacZhuang.MuzzleFlash): 0Harmony(av:2.3.6,fv:2.3.3), MuzzleFlash(1.0.0)
No Random Relations(dvs.NoRandomRelations): NoRandomRelations(1.0.0)
Not Overhead Meal(overheadMeal.patch): OverheadMealPatch(1.0.0.2)
Numbers(Mehni.Numbers): 0Harmony(av:2.3.6,fv:2.3.3), Numbers(av:1.0.0,fv:1.1.0)
Pawn quick info(Andromeda.PawnQuickInfo): PawnQuickInfo(1.0.0)
PawnTargetFix(fed1sPlay.PawnTargetFix): PawnTargetFix(1.0.0)
Peer Pressure(joseasoler.peerpressure): PeerPressure(0.2.0)
Persistent Precepts(Alleykat.PersistentPrecepts): Persistent Precepts(1.0.0)
Personal Doors(biowreck.personaldoors): PersonalDoors(0.0.0)
Perspective: Buildings (Continued)(Mlie.PerspectiveBuildings)[mv:1.5.3]: Perspective(av:1.0.0,fv:1.5.0)
Power Tab 2(Owlchemist.PowerTab.1.5): PowerTab(av:2.0.4,fv:2.0.4)
Prisoner Arena (Continued)(Mlie.PrisonerArena)[mv:1.5.4]: ArenaBell(av:1.0.0,fv:1.5.4)
Quality Colors 1.5 - Forked(tr.qualcolor): QualityColors(1.0.0)
Quarry(Ogliss.TheWhiteCrayon.Quarry)[ov:2.0.0.0]: 0Harmony(av:2.3.6,fv:2.2.2), Quarry(2.0.0)
RPG Style Inventory Revamped(Sandy.RPGStyleInventory.avilmask.Revamped): CEPatches(1.0.0), Sandy_Detailed_RPG_Inventory(1.0.0)
RT Fuse(ratys.rtfuse)[mv:1.7.0.0]: 0Harmony(av:2.3.6,fv:1.2.0.1), RT_Fuse(1.0.0)
Realistic Rooms Rewritten(Lucifer.RealisticRooms): RealisticRoomsRewritten(1.0.0)
Relevant Stats In Description(Mlie.RelevantStatsInDescription)[mv:1.5.6]: RelevantStatsInDescription(0.0.0), VersionFromManifest(0.0.0)
Remove Industrial Stuff(Mlie.RemoveIndustrialStuff)[mv:1.5.0]: RemoveIndustrialStuff(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Armor Racks(khamenman.armorracks): ArmorRacks(1.0.0)
Research Reinvented(PeteTimesSix.ResearchReinvented): ResearchReinvented(1.0.0)
Replace Stuff(Uuugggg.ReplaceStuff): Replace_Stuff(av:1.0.0,fv:1.1.0)
Vanilla Furniture Expanded(VanillaExpanded.VFECore)[mv:1.1.0]: VanillaFurnitureEC(1.4.0)
Replace Stuff Mod Compatibility(Garethp.ReplaceStuffCompatibility)[mv:2.0.3]: Replace_Stuff_Compatibility(1.0.0)
Restraints(BDew.Restraints): Restraints(1.1.0)
RimPy Mod Manager Database(rupal.rimpymodmanagerdatabase): (no assemblies)
Rimefeller(Dubwise.Rimefeller): 0Harmony(av:2.3.6,fv:2.3.3), 0MultiplayerAPI(av:0.5.0,fv:0.5.0), Rimefeller(av:1.0.0,fv:1.0.0)
RunAndGun (1.5 Updated by Nillas)(roolo.runandgun): tacticowl(av:2.0.22,fv:2.0.22)
Scrollable Genelist(Mlie.ScrollableGenelist)[mv:1.5.2]: ScrollableGenelist(av:1.0.0,fv:1.5.1), VersionFromManifest(0.0.0)
Sense Of Depth For Tall Buildings(sicefe.senseofdepth): SenseOfDepthForTallBuilding(1.0.15.31697)
Show Me Your Hands(Mlie.ShowMeYourHands)[mv:1.5.14]: ColorMine(1.1.3), ShowMeYourHands(0.0.0), VersionFromManifest(0.0.0)
Simple sidearms(PeteTimesSix.SimpleSidearms): SimpleSidearms(1.4.6)
SimpleCameraSetting(ray1203.SimpleCameraSetting): BetterKeybinding(av:4.0.0,fv:5.5.109), SimpleCameraSetting(1.0.0)
Smart Speed(sarg.smartspeed): SmartSpeed(1.0.0)
Smarter Construction(dhultgren.smarterconstruction): SmarterConstruction(1.5.1)
Snap Out!(weilbyte.snapout): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), SnapOut(av:0.9.0,fv:0.9.0)
Stabilize(Linkolas.Stabilize): Stabilize(1.17.0)
Suppression (Continued)(Mlie.Suppression)[mv:1.5.0]: SuppressionMod(av:1.0.0,fv:1.5.0), VersionFromManifest(0.0.0)
Tilled Soil(GT.Sam.TilledSoil): (no assemblies)
Toddlers(cyanobot.toddlers): Toddlers(1.0.0)
Trade UI Revised(hobtook.tradeui)[mv:1.5]: TradeUI(1.0.0)
Trait Rarity Colors(CarnySenpai.TraitRarityColors)[mv:1.5.0.0]: TraitRarityColors(1.0.0)
Turret Vanilla Retexture and Industrial theme(NomadRw.TurretVanillaRetextureindustrialtheme): (no assemblies)
Ugh You Got Me(marvinkosh.ughyougotme): UghYouGotMe(1.0.8847.22466)
Use Your Gun!(dd.unofficial.Knight.useyourgun)[ov:1.2.0]: UseYourGun(1.0.0)
Vehicle Framework(SmashPhil.VehicleFramework): 0Harmony(av:2.3.6,fv:2.3.3), SmashTools(1.0.0), UpdateLogTool(1.3.8984.43037), Vehicles(1.5.1)
Vanilla Vehicles Expanded(OskarPotocki.VanillaVehiclesExpanded): VanillaVehiclesExpanded(1.0.0)
VVE - Deconstructable Vehicles Junk(Farxmai2.VanillaDeconstructableVehicles): (no assemblies)
Vanilla Base Generation Expanded(VanillaExpanded.BaseGenerationExpanded): (no assemblies)
Vanilla Events Expanded(VanillaExpanded.VEE)[mv:1.1.0]: VEE(1.4.2)
Vanilla Fishing Expanded(VanillaExpanded.VCEF): VCE-Fishing(1.0.0)
Vanilla Furniture Expanded - Spacer Module(VanillaExpanded.VFESpacer): MFSpacer(av:1.1.3,fv:1.0.0)
LWM's Deep Storage (Unofficial 1.5)(LWM.DeepStorageHOTFIX)[mv:1.4.1.1]: IHoldMultipleThings(av:0.1.0,fv:1.0.0), LWM.DeepStorage(1.0.0.28201)
Vanilla Cooking Expanded(VanillaExpanded.VCookE): VanillaCookingExpanded(1.0.0)
Vanilla Furniture Expanded - Medical Module(VanillaExpanded.VFEMedical)[mv:1.1.0]: VanillaFurnitureEM(1.0.0)
Vanilla Psycasts Expanded(VanillaExpanded.VPsycastsE): VanillaPsycastsExpanded(1.1.0)
Vanilla Furniture Expanded - Power(VanillaExpanded.VFEPower): VanillaPowerExpanded(1.0.0)
Vanilla Furniture Expanded - Production(VanillaExpanded.VFEProduction)[mv:1.0.3.0]: (no assemblies)
Vanilla Textures Expanded - Variations(VanillaExpanded.VTEXVariations): (no assemblies)
Vanilla Furniture Expanded Pack(Farxmai2.VanillaFurnitureExpandedPack): (no assemblies)
Vanilla Melee Retexture(zodgilla.vanillameleeretexture): (no assemblies)
Vanilla Outposts Expanded(vanillaexpanded.outposts): VOE(av:3.0.0,fv:1.0.0), FishingOutpost(1.0.0), FactoryOutpost(1.0.0)
Vanilla Persona Weapons Expanded(VanillaExpanded.VPersonaWeaponsE): VanillaPersonaWeaponsExpanded(1.0.0)
Vanilla Races Expanded - Waster(vanillaracesexpanded.waster): 0Harmony(av:2.3.6,fv:2.3.1.1), VanillaRacesExpanded-Waster(1.0.0)
RimHUD(Jaxe.RimHUD): RimHUD(1.15.3)
Vanilla Skills Expanded(vanillaexpanded.skills): VSE(1.0.0)
Vanilla Social Interactions Expanded(VanillaExpanded.VanillaSocialInteractionsExpanded): VanillaSocialInteractionsExpanded(1.0.0.1)
Vanilla Trading Expanded(VanillaExpanded.VanillaTradingExpanded): VanillaTradingExpanded(1.0.0)
Vanilla Traits Expanded(VanillaExpanded.VanillaTraitsExpanded): VanillaTraitsExpanded(1.4.1)
Vanilla Weapons Expanded - Coilguns(VanillaExpanded.VWEC): (no assemblies)
Vanilla Weapons Expanded - Heavy Weapons(VanillaExpanded.VWEHW): (no assemblies)
Vanilla Weapons Expanded - Laser(VanillaExpanded.VWEL)[mv:1.1.0]: (no assemblies)
Vanilla Weapons Expanded - Quickdraw(VanillaExpanded.VWEQ)[mv:1.1.0]: (no assemblies)
WASDed Pawn(addvans.WASDedPawn): Source(1.0.0)
XML Extensions(imranfish.xmlextensions): XmlExtensions(av:1.3.0,fv:1.7.1)
Walls are solid(Victor.WallsAreSolid): WallsAreSolid(1.0.0)
We Are United(Sl4vP0weR.WeAreUnited): WeAreUnited(1.0.0)
WeaponStats(bodlosh.WeaponStats): WeaponsTab(1.0.8870.26550)
Pick Up And Haul(Mehni.PickUpAndHaul): IHoldMultipleThings(av:0.1.0,fv:1.0.0), PickUpAndHaul(1.0.0)
While You're Up (with add-on for PUAH)(CodeOptimist.JobsOfOpportunity): WhileYoureUp(4.0.6.5399)
Work Tab 1.5 and 1.6 Temp(arof.fluffy.worktab.continued): 0MultiplayerAPI(av:0.5.0,fv:0.5.0), FluffyUI(1.0.0.19907), WorkTab(1.0.0)
World Map Beautification Project (Continued)(zal.wmbp)[mv:1.0.0.0]: BiomesKit(1.3.60.5)
[FSF] Filth Vanishes With Rain And Time(FrozenSnowFox.FilthVanishesWithRainAndTime): (no assemblies)
[SYR] Processor Framework(syrchalis.processor.framework): ProcessorFramework(1.0.0)
[WD] Realistic Darkness(Wemd.RealisticDarkness): RealisticDarkness(1.0.0)
Active Harmony patches:
AI_Utility.GetTacticalManager: (no patches)
ALTSPPHDW_Patch.<>c.<Prefix>b__0_0: (no patches)
ASettings.<>c.<ReloadSoundAllMaps>b__31_0: (no patches)
Ability.<>c__DisplayClass121_0.<GiveAbility>b__0: (no patches)
Ability.GetDescriptionForPawn: (no patches)
Ability.PreActivate: post: AchievementsExpanded.AchievementHarmony.AbilityActivated
Ability.PreWarmupAction: (no patches)
Ability.StartAbilityJob: (no patches)
Ability.get_Comp: (no patches)
AbilityExtension_ExtraHediffs.Cast: (no patches)
AbilityExtension_FleckOnTarget.<>c__DisplayClass9_0.<WarmupToil>b__0: (no patches)
AbilityExtension_Psycast.<>c__DisplayClass19_0.<WarmupToil>b__0: (no patches)
AbilityExtension_Psycast.PrereqsCompleted: (no patches)
AbilityExtension_PsychicComa.ApplyComa: (no patches)
AbilityExtension_SpawnTemperatureArea.Cast: (no patches)
AbilityExtension_WarmupEffecter.<>c__DisplayClass3_0.<WarmupToil>g__InitEffecter|0: (no patches)
AbilityExtension_WordOfLove.Cast: (no patches)
AbilityPawnFlyer.RespawnPawn: (no patches)
AbilityUtility.ValidateSickOrInjured: (no patches)
Ability_AffectMechs.Cast: (no patches)
Ability_Barrier.Cast: (no patches)
Ability_Construct_Rock.Cast: (no patches)
Ability_Construct_Steel.Cast: (no patches)
Ability_ConsumeBodies.<>c__DisplayClass0_0.<WarmupToil>b__0: (no patches)
Ability_ConsumeBodies.<>c__DisplayClass0_0.<WarmupToil>b__1: (no patches)
Ability_DrainPsyessence.Cast: (no patches)
Ability_IncreaseQuality.Cast: (no patches)
Ability_IncreaseQuality.ValidateTarget: (no patches)
Ability_LuckTransfer.Cast: (no patches)
Ability_Power.Cast: (no patches)
Ability_Power.ValidateTarget: (no patches)
Ability_PsychicComa.Cast: (no patches)
Ability_Recharge.Cast: (no patches)
Ability_Recharge.ValidateTarget: (no patches)
Ability_ShootProjectile.ShootProjectile: (no patches)
Ability_Spawn.Spawn: (no patches)
Ability_SpawnBuilding.Cast: (no patches)
Ability_Teleport.Cast: (no patches)
Ability_TimeQuake.Cast: (no patches)
Ability_Waterskip.Cast: (no patches)
AchievementCard.UnlockCard: (no patches)
AchievementPointManager.get_AchievementList: (no patches)
AchievementReward.PurchaseReward: (no patches)
AchievementReward.RefundPoints: (no patches)
AchievementReward.get_Disabled: (no patches)
ActiveTerrainUtility.GetTempControl: (no patches)
ActiveTerrainUtility.Powered: (no patches)
ActiveTerrainUtility.TryFindNearestPowerConduitFloor: (no patches)
ActiveTip.DrawInner: PRE: RimHUD.Access.Patch.Verse_ActiveTip_DrawInner.Prefix
ActiveTip.get_TipRect: PRE: RimHUD.Access.Patch.Verse_ActiveTip_TipRect.Prefix
ActivityGizmo.get_Comp: (no patches)
ActivityWorker.GetChangeRatePerDay: (no patches)
ActivityWorker.GetInspectString: (no patches)
ActivityWorker.GetSummary: (no patches)
AddEquipment_Patch.Postfix: (no patches)
Add_DSU_GUI_Overlay.Prefix: (no patches)
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Patches.AddictionUtility_Patch+CanBingeOnNow.Prefix
AddictionUtility.FindAddictionHediff: (no patches)
AddictionUtility.HasChemicalDependency: (no patches)
AdjustedRange_Patch.Postfix: (no patches)
AgeInjuryUtility.GenerateRandomOldAgeInjuries: (no patches)
Alert_ActivatorCountdown.GetLabel: (no patches)
Alert_ActivatorCountdown.get_ActivatorCountdowns: (no patches)
Alert_AnimaLinkingReady.GetTargets: (no patches)
Alert_AnimalPenNotEnclosed.CalculateTargets: (no patches)
Alert_BrawlerHasRangedWeapon.GetReport: PRE: MVCF.PatchSets.PatchSet_Brawlers.GetReport_Prefix
Alert_CaravanIdle.get_IdleCaravans: post: Vehicles.CaravanHandling.IdleVehicleCaravans
Alert_ConnectedPawnNotAssignedToPlantCutting.GetTargets: (no patches)
Alert_ContamLevels.<>c.<GetReport>b__5_2: (no patches)
Alert_ContaminatedTower.GetReport: (no patches)
Alert_DangerousActivity.DangerousActivity: (no patches)
Alert_DangerousActivity.GetExplanation: (no patches)
Alert_DangerousActivity.GetLabel: (no patches)
Alert_FactionInfluenced.GetReport: (no patches)
Alert_GauranlenTreeWithoutProductionMode.GetTargets: (no patches)
Alert_GenebankUnpowered.GetTargets: (no patches)
Alert_HunterLacksRangedWeapon.get_HuntersWithoutRangedWeapon: post: PeteTimesSix.SimpleSidearms.Intercepts.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Postfix.HuntersWithoutRangedWeapon TRANS: AchtungMod.Alert_HunterLacksRangedWeapon_HuntersWithoutRangedWeapon_Patch.Transpiler
Alert_NeedAnomalyProject.GetCurrentCategories: (no patches)
Alert_NeedMeditationSpot.get_Targets: post: Toddlers.Alert_NeedMeditationSpot_Targets_Patch.Postfix
Alert_PredatorInPen.CalculateTargets: (no patches)
Alert_ShuttleLandingBeaconUnusable.get_Targets: (no patches)
Alert_TimedMakeFactionHostile.GetExplanation: (no patches)
Alert_TimedMakeFactionHostile.get_WorldObjects: (no patches)
Alert_ToxifierGeneratorStopped.GetTargets: (no patches)
AllowToolController.WorldLoaded: (no patches)
AllowToolUtility.ToggleForbiddenInCell: (no patches)
AllowVerbCast_Patch.Prefix: (no patches)
AmmoDef.<>c.<get_AmmoSetDefs>b__21_0: (no patches)
AmmoDef.<get_Users>b__18_0: (no patches)
AmmoInjector.<>c__DisplayClass7_0.<AddRemoveCaliberFromGunRecipes>b__0: (no patches)
AmmoInjector.InjectAmmos: (no patches)
AmmoThing.PreApplyDamage: (no patches)
AmmoThing.TryDetonate: (no patches)
AmmoUtility.GetProjectileReadout: (no patches)
AnimRenderer.OnStart: (no patches)
AnimalImportantInfoUtil.AnimalImportantInfo: (no patches)
AnimalPenManager.ForceRebuildPens: (no patches)
AnimalPenUtility.AnySuitablePens: (no patches)
AnimalPenUtility.ClosestSuitablePen: (no patches)
AnimalPenUtility.GetCurrentPenOf: (no patches)
AnimalPenUtility.GetPenAnimalShouldBeTakenTo: (no patches)
AnimalProductionInfo.ProductionInfo: (no patches)
AnimalProductionUtility.<AnimalProductionStats>d__0.MoveNext: (no patches)
AnimalProductionUtility.EggMarketValue: (no patches)
AnimalProductionUtility.EggNutrition: (no patches)
AnimalProductionUtility.EggsPerYear: (no patches)
AnimalProductionUtility.GestationDaysEach: (no patches)
AnimalProductionUtility.GestationDaysLitter: (no patches)
AnimalProductionUtility.MilkMarketValue: (no patches)
AnimalProductionUtility.MilkNutrition: (no patches)
AnimalProductionUtility.MilkPerYear: (no patches)
AnimalProductionUtility.OffspringRange: (no patches)
AnimalProductionUtility.WoolMarketValue: (no patches)
AnimalProductionUtility.WoolPerYear: (no patches)
AnomalyUtility.FindEntityOnPlatform: (no patches)
Apparel.get_DesiredColor: (no patches)
Apparel.set_DesiredColor: (no patches)
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: VFECore.Patch_ApparelGraphicRecordGetter_TryGetGraphicApparel_Transpiler.Transpiler, CombatExtended.HarmonyCE.Harmony_ApparelGraphicRecordGetter.Transpiler
ApparelLayerDef.get_IsUtilityLayer: post: CombatExtended.HarmonyCE.Harmony_ApparelLayerDef.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.ApparelLayerDef_IsUtilityLayer_Patches.ApparelLayerDef_IsUtilityLayer_Postfix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
Apparel_Shield.ExposeData: (no patches)
Apparel_Shield.get_CompShield: (no patches)
ArchitectCategoryTab.DoInfoBox: PRE: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Prefix post: RelevantStatsInDescription.ArchitectCategoryTab_DoInfoBox.Postfix
ArchotechSettlement.get_AnyArchotechBuildingRequiresStudy: (no patches)
Area.Delete: PRE: CleanPathfinding.Patch_Area_Delete.Prefix
Area.Set: post: CleanPathfinding.Patch_Area_Set.Postfix
AreaManager.AddStartingAreas: post: Vehicles.Areas.AddVehicleAreas
AreaManager.UpdateAllAreasLinks: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_UpdateAllAreasLinks.Prefix
Area_Allowed.set_RenamableLabel: PRE: CleanPathfinding.Patch_Area_Allowed_SetLabel.Prefix post: CleanPathfinding.Patch_Area_Allowed_SetLabel.Postfix
ArenaUtility.BeginArenaFight: (no patches)
ArenaUtility.BeginArenaFightSet: (no patches)
ArenaUtility.PerformBattleRoyale: (no patches)
ArmorRack.<GetGizmos>b__29_0: (no patches)
ArmorRack.GetInspectString: (no patches)
ArmorRackUseCommand.<get_RightClickFloatMenuOptions>b__8_0: (no patches)
ArmorRackUseCommand.<get_RightClickFloatMenuOptions>b__8_1: (no patches)
ArmorRackUseCommand.ProcessInput: (no patches)
ArmorRackUseCommand.get_Label: (no patches)
ArmorRackUseCommandComp.<CompGetGizmosExtra>d__2.MoveNext: (no patches)
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.Pre_ApplyArmor TRANS: [800]VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
ArmorUtilityCE.GetAfterArmorDamage: (no patches)
ArmorUtilityCE.GetAmbientPostArmorDamage: (no patches)
ArtilleryMarker.AttachTo: (no patches)
AssignableUtility.GetAssignedPawn: (no patches)
AssignableUtility.GetAssignedPawns: (no patches)
AssignedDoorsComp.DoorAssignment_Common: (no patches)
AttachableThing.Destroy: (no patches)
AttachmentUtility.GetAttachment: (no patches)
AttackTargetFinder.<>c__DisplayClass5_0.<BestAttackTarget>b__1: TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager+OverrideBestAttackTargetValidator.Transpiler
AttackTargetFinder.BestAttackTarget: PRE: VFECore.AttackTargetFinder_BestAttackTarget_Patch.Prefix, CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Prefix, MorePrecepts.AttackTargetFinder_Patch.BestAttackTarget, VanillaPsycastsExpanded.Nightstalker.Decoy.BestAttackTarget_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_BestAttackTarget.Transpiler, ModularWeapons.BestAttackTarget_Patch.Transpiler
AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: ModularWeapons.BestShootTargetFromCurrentPosition_Patch.Transpiler
AttackTargetFinder.FindBestReachableMeleeTarget: PRE: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Prefix post: VFECore.AttackTargetFinder_FindBestReachableMeleeTarget_Patch.Postfix
AttackTargetFinder.GetShootingTargetScore: PRE: PawnTargetFix.AttackTargetFinder_GetShootingTargetScore.GetShootingTargetScoreFix post: CombatExtended.HarmonyCE.Harmony_AttackTargetFinder+Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix
AttackTargetFinder.IsAutoTargetable: (no patches)
AttackTargetsCache.GetPotentialTargetsFor: post: Tacticowl.Patch_GetPotentialTargetsFor.Postfix, VanillaPsycastsExpanded.Technomancer.HaywireManager.ChangeTargets
AutoBuildRoofAreaSetter.TryGenerateAreaNow: post: VFEMech.AutoBuildRoofAreaSetter_TryGenerateAreaNow.Postfix
AutoFriendlyDuelMapComp.LogAutoDuelInfo: (no patches)
AutoUndrafter.AutoUndraftTick: post: PeteTimesSix.SimpleSidearms.Intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Autotests_ColonyMaker.MakeColony: (no patches)
AvoidGrid.PrintAvoidGridAroundTurret: TRANS: CombatExtended.HarmonyCE.Harmony_AvoidGrid_PrintAvoidGridAroundTurret.Transpiler
BabyMoveUtility.FindBedFor_Clone: (no patches)
BabyMoveUtility.FindSecondaryBedFor: (no patches)
BabyPlayGiver_PlayStatic.CanDo: post: Toddlers.BabyPlayGiver_Patch.Postfix
BabyPlayGiver_PlayToys.CanDo: post: Toddlers.BabyPlayGiver_Patch.Postfix
BabyPlayGiver_PlayWalking.CanDo: post: Toddlers.BabyPlayGiver_PlayWalking_Patch.Postfix
BackCompatibility.BackCompatibleDefName: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_BackCompatibleDefName.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.BackCompatibility_BackCompatibleDefName_Patches.BackCompatibility_BackCompatibleDefName_Postfix
BackCompatibility.FactionManagerPostLoadInit: PRE: RemoveIndustrialStuff.RemoveIndustrialStuffHarmony.BackCompatibilityFactionManagerPostLoadInitPrefix
BackCompatibility.GetBackCompatibleType: PRE: SaveGameCompatibility.BackCompatibilityPatch.GetBackCompatibleType, DubsBadHygiene.Patches.HarmonyPatches+H_GetBackCompatibleType.Prefix, AdaptiveStorage.HarmonyPatches.SaveGameCompatibility.GetBackCompatibleType
BackCompatibilityConverter_1_0.PostLoadSavegame: (no patches)
BackCompatibilityConverter_Universal.ApplyLampColor: (no patches)
BackCompatibilityConverter_Universal.BiosculpterReworkBackCompat: (no patches)
BackSideLayerAltitude.GetBSLAltitudeWithComp: (no patches)
BackSideLayerGraphics.DrawWorkerBSL: (no patches)
BackgroundController.DoOverlay: PRE: [800]AM.Patches.Patch_VBE_Utils_DrawBG.DoOverlayPrefix
BackstoryDef.BodyTypeFor: post: VFECore.BackstoryDef_BodyTypeFor_Patch.Postfix
BackstoryDef.FullDescriptionFor: TRANS: VFECore.BackstoryDef_FullDescriptionFor_Patch.Transpiler
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
BattleLogEntry_RangedImpact..ctor: post: CM_Callouts.BattleLogEntry_RangedImpact_Patches+BattleLogEntry_RangedImpact_Constructor.Postfix
BeachMaker.Init: TRANS: Vehicles.MapHandling.BeachMakerTranspiler
BeamDraw.Setup: (no patches)
BeamProjectile.get_DamageAmount: (no patches)
BeautyDrawer.ShouldShow: post: AchtungMod.BeautyDrawer_ShouldShow_Patch.Postfix
BedUtility.GetFacilityScore: (no patches)
BedUtility.GetSleepingSlotsCount: PRE: BunkBeds.BedUtility_GetSleepingSlotsCount_Patch.Prefix
BedUtility.Ideology_GetFulfillment: (no patches)
BedUtility.OtherOwnerScore: PRE: BunkBeds.BedUtility_OtherOwnerScore_Patch.Prefix
BestCaravanPawnUtility.FindBestNegotiator: PRE: Vehicles.CaravanHandling.FindBestNegotiatorInVehicle
BestShootTargetFromCurrentPosition_Patch.GetRange: (no patches)
BestTransmitterForConnector_Patch.<>c.<Postfix>b__0_0: (no patches)
Bill.DoInterface: PRE: ImprovedWorkbenches.Bill_DoInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_DoInterface_Detour.Postfix TRANS: Everybody_Gets_One.CounterClipboard.Transpiler
Bill.PawnAllowedToStartAnew: PRE: TacticalGroups.HarmonyPatches_GroupBills.PawnAllowedToStartAnew, VanillaTraitsExpanded.PawnAllowedToStartAnew_Patch.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_PawnAllowedToStartAnew_Patches.Postfix
Bill.SetAnyPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetAnySlaveRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.SetPawnRestriction: PRE: TacticalGroups.HarmonyPatches_GroupBills.SetPawnRestriction
Bill.get_LabelCap: PRE: ImprovedWorkbenches.Bill_LabelCap_Detour.Prefix
BillConfig_DoWindowContents_Patch.DrawFilters: TRANS: Everybody_Gets_One.ImprovedWorkbenches_Patch.Transpiler
BillRepeatModeUtility.MakeConfigFloatMenu: PRE: ImprovedWorkbenches.BillRepeatModeUtility_MakeConfigFloatMenu_Detour.Prefix TRANS: Everybody_Gets_One.MakeConfigFloatMenu_Patch.Transpiler
BillStack.Delete: PRE: ImprovedWorkbenches.BillStack_Delete_Detour.Prefix
BillStack.DoListing: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Patch_BillStack_DoListing_Patches.Prefix, DubsMintMenus.Patch_BillStack_DoListing.Prefix, ImprovedWorkbenches.BillStack_DoListing_Detour.Prefix post: ImprovedWorkbenches.BillStack_DoListing_Detour.Postfix
BillUtility.MakeNewBill: post: ImprovedWorkbenches.Detours.BillUtility_MakeNewBill_Detour.Postfix
Bill_Medical.Notify_IterationCompleted: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Bill_Medical_Notify_IterationCompleted_Patches.Postfix
Bill_Medical.PawnAllowedToStartAnew: PRE: MorePrecepts.Bill_Medical_Patch.PawnAllowedToStartAnew post: MorePrecepts.Bill_Medical_Patch.PawnAllowedToStartAnew
Bill_Production.CanUnpause: PRE: Everybody_Gets_One.CanUnpause_Patch.Prefix
Bill_Production.Clone: post: ImprovedWorkbenches.ExtendedBillData_Clone.Postfix
Bill_Production.DoConfigInterface: PRE: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Prefix post: ImprovedWorkbenches.Bill_Production_DoConfigInterface_Detour.Postfix TRANS: Everybody_Gets_One.DoConfigInterface_Patch.Transpiler
Bill_Production.ExposeData: post: ImprovedWorkbenches.ExtendedBillData_ExposeData.Postfix
Bill_Production.ShouldDoNow: PRE: Everybody_Gets_One.ShouldDoNow_Patch.Prefix
Bill_Production.get_RepeatInfoText: PRE: Everybody_Gets_One.RepeatInfoText_Patch.Prefix, ImprovedWorkbenches.Bill_Production_RepeatInfoText_Detour.Prefix
BipodComp.AssignVerbProps: (no patches)
BipodComp.CopyVerbPropsFromThing: (no patches)
BipodComp.get_ShouldSetUp: (no patches)
BipodShouldShowFor_Patch.Postfix: (no patches)
Bipod_Recoil_StatPart.ExplanationPart: (no patches)
Bipod_Recoil_StatPart.TransformValue: (no patches)
Bipod_Sway_StatPart.ExplanationPart: (no patches)
Bipod_Sway_StatPart.TransformValue: (no patches)
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.SpawnSetup: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedBlueprintSpawnSetupPrefix
Blueprint.TryReplaceWithSolidThing: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Blueprint_TryReplaceWithSolidThing_Patches.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.MakeSolidThing: post: VFECore.CustomizableGraphicsPatches+PreserveBlueprintOverride.Postfix
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Bombardment.StartRandomFire: (no patches)
Bombardment.TryDoExplosion: TRANS: CombatExtended.HarmonyCE.Bombardment_TryDoExplosion_Patch.Transpiler
Book.GenerateBook: (no patches)
Book.get_BookComp: (no patches)
BookOutcomeDoer.get_CompQuality: (no patches)
BookUtility.<>c.<MakeBook>b__4_0: (no patches)
BookUtility.MakeBook: (no patches)
BrambleSpawner.SetupPlant: (no patches)
BreachingUtility.FindVerbToUseForBreaching: post: MVCF.PatchSets.PatchSet_MultiVerb.FindVerbToUseForBreaching
BreakdownableUtility.IsBrokenDown: (no patches)
BroadshieldPack.BroadshieldProjectileInterceptorProperties: (no patches)
BroadshieldPack.NearbyActiveBroadshield: (no patches)
BroadshieldPack.Notify_BulletImpactNearby: (no patches)
BuildCopyCommandUtility.BuildCopyCommand: PRE: Vehicles.Gizmos.VehicleMaterialOnCopyBuildGizmo
BuildCopyCommandUtility.FindAllowedDesignator: PRE: [2147483647]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_BuildCopyCommandUtility_FindAllowedDesignator.Postfix
BuildFacilityCommandUtility.<BuildFacilityCommands>d__0.MoveNext: (no patches)
BuildRelatedCommandUtility.RelatedBuildCommands: post: ExtraRitualSeats.HarmonyTST.Harmony_BuildRelatedCommandUtility.Postfix
BuildableDef.ForceAllowPlaceOver: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.ForceAllowPlaceOver_Postfix
Building.<GetGizmos>d__27.MoveNext: (no patches)
Building.DeSpawn: post: LightsOut.Patches.Power.CleanupBuildingsOnDespawn.Postfix
Building.Destroy: PRE: VanillaFurnitureExpanded.Building_Destroy_Patch.Prefix, Everybody_Gets_One.Building_Destroy_Detour.Prefix, Replace_Stuff_Compatibility.Comps.Patch_BuildingDestroy.Prefix, ImprovedWorkbenches.Building_Destroy_Detour.Prefix
Building.DoDestroyEffects: (no patches)
Building.ExposeData: post: GetOutOfMyChair.HarmonyPatches.BuildingExposeData_Postfix
Building.GetGizmos: post: GetOutOfMyChair.HarmonyPatches.BuildingGetGizmos_Postfix, SenseOfDepthForTallBuilding.Patch_BuildingGetGizmos.Postfix
Building.PreApplyDamage: (no patches)
Building.SpawnSetup: post: LightsOut.Patches.Power.DisableBuildingsOnSpawn.Postfix, LightsOut.Patches.ModCompatibility.Biotech.PatchMechCharger.AfterSpawn, LightsOut.Patches.ModCompatibility.Biotech.PatchMechGestator.AfterSpawn, LightsOut.Patches.ModCompatibility.Biotech.PatchGrowthVat.CheckTryEnable
Building.get_PowerComp: (no patches)
BuildingReviver.<>c.<.cctor>b__1_1: (no patches)
BuildingReviver.<>c.<.cctor>b__1_2: (no patches)
Building_Artillery.ExtractShell: (no patches)
Building_Artillery.get_CanExtractShell: (no patches)
Building_AssignableFixture.SetGender: (no patches)
Building_AssignableFixture.SpawnSetup: (no patches)
Building_AutoPlant.SpawnSetup: (no patches)
Building_Autoclave.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_Autoclave.SpawnSetup: (no patches)
Building_Autocrane.CompleteConstruction: (no patches)
Building_Autocrane.SpawnSetup: (no patches)
Building_AutoloaderCE.DeSpawn: (no patches)
Building_AutoloaderCE.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_AutoloaderCE.SpawnSetup: (no patches)
Building_Battery.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_Battery.PostApplyDamage: (no patches)
Building_Battery.Tick: (no patches)
Building_Bed.DrawGUIOverlay: PRE: BunkBeds.Building_Bed_DrawGUIOverlay_Patch.Prefix
Building_Bed.FacilityChanged: (no patches)
Building_Bed.GetCurOccupant: PRE: BunkBeds.Building_Bed_GetCurOccupant_Patch.Prefix
Building_Bed.GetGizmos: post: Hospitality.Patches.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetSleepingSlotPos: PRE: BunkBeds.Building_Bed_GetSleepingSlotPos_Patch.Prefix post: BunkBeds.Building_Bed_GetSleepingSlotPos_Patch.Postfix
Building_Bed.IsOwner: (no patches)
Building_Bed.get_CompAssignableToPawn: (no patches)
Building_Bed.get_SleepingSlotsCount: PRE: BunkBeds.Building_Bed_SleepingSlotsCount_Patch.Prefix
Building_Bed.set_ForPrisoners: post: Hospitality.Patches.Building_Bed_Patch+ForPrisoners.Postfix
Building_BedMachine.get_occupant: (no patches)
Building_Bed_GetSleepingSlotPos_Patch.Prefix: (no patches)
Building_Bell.getFighterStandPoint: (no patches)
Building_BioferriteGenerator.get_HeatPusher: (no patches)
Building_BioferriteHarvester.get_CableConnection: (no patches)
Building_BioferriteHarvester.get_FacilityComp: (no patches)
Building_BioferriteHarvester.get_Power: (no patches)
Building_BlastingCharge.<GetGizmos>d__0.MoveNext: (no patches)
Building_BlastingCharge.Command_Detonate: (no patches)
Building_Bookcase.DrawAt: post: SenseOfDepthForTallBuilding.Bookcases.Patch_Building_Bokkcase.Patch_BSLBookcase
Building_BurnPit.SpawnSetup: (no patches)
Building_Butt.Working: (no patches)
Building_CIWS_CE.DeSpawn: (no patches)
Building_CIWS_CE.SpawnSetup: (no patches)
Building_CeilingFan.SpawnSetup: (no patches)
Building_ColorCoded.get_DrawColorTwo: (no patches)
Building_CommsConsole.GetCommTargets: post: VFECore.Building_CommsConsole_GetCommTargets_Patch.Postfix
Building_CommsConsole.SpawnSetup: (no patches)
Building_Composter.AddWort: (no patches)
Building_Composter.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_Composter.GetInspectString: (no patches)
Building_Composter.ThingDefToCompost_PatchMe: (no patches)
Building_Composter.ThingDefToProduce_PatchMe: (no patches)
Building_Composter.get_CurrentTempProgressSpeedFactor: (no patches)
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Crate.get_CanOpen: (no patches)
Building_Destroy_Patch.Prefix: (no patches)
Building_Door.DeSpawn: PRE: CleanPathfinding.Patch_Building_DoorDeSpawn.Prefix
Building_Door.GetGizmos: post: CleanPathfinding.Patch_Building_Door_GetGizmos.Postfix
Building_Door.PawnCanOpen: PRE: Hospitality.Patches.Building_Door_Patch+PawnCanOpen.Prefix, PersonalDoors.Patch_AssignedDoors.Prefix, Toddlers.Door_Patch.Prefix
Building_Door.PostMake: (no patches)
Building_Door.SpawnSetup: (no patches)
Building_DoorExpanded.SpawnSetup: (no patches)
Building_DoorRemoteButton.SpawnSetup: (no patches)
Building_DuelSpot.Destroy: (no patches)
Building_DuelSpot.SpawnSetup: (no patches)
Building_DuelSpot.get_IsForbidden: (no patches)
Building_Electroharvester.get_CableConnection: (no patches)
Building_Electroharvester.get_Electroharvester: (no patches)
Building_Electroharvester.get_PowerTrader: (no patches)
Building_FermentingBarrel.AddWort: (no patches)
Building_FermentingBarrel.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_FermentingBarrel.GetInspectString: PRE: ProcessorFramework.OldBarrel_GetInspectStringPatch.OldBarrel_GetInspectString_Postfix
Building_FermentingBarrel.get_CurrentTempProgressSpeedFactor: (no patches)
Building_FillableThing.Tick: (no patches)
Building_FleshmassHeart.Destroy: (no patches)
Building_FleshmassHeart.get_BiosignatureComp: (no patches)
Building_FleshmassHeart.get_Comp: (no patches)
Building_FrenzyInducer.get_PowerTraderComp: (no patches)
Building_GeneAssembler.CheckAllContainersValid: (no patches)
Building_GeneAssembler.Finish: post: LightsOut.Patches.ModCompatibility.Biotech.PatchGeneAssembly.OnFinish
Building_GeneAssembler.GetGeneBankHoldingPack: (no patches)
Building_GeneAssembler.GetGenepacks: (no patches)
Building_GeneAssembler.MaxComplexity: (no patches)
Building_GeneAssembler.Start: PRE: LightsOut.Patches.ModCompatibility.Biotech.PatchGeneAssembly.OnStart
Building_GeneAssembler.get_CanBeWorkedOnNow: (no patches)
Building_GeneAssembler.get_ConnectedFacilities: (no patches)
Building_GeneAssembler.get_PowerTraderComp: (no patches)
Building_GeneAssembler.get_UsedFacilities: (no patches)
Building_GeneExtractor.<GetGizmos>b__38_3: (no patches)
Building_GeneExtractor.Cancel: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_GeneExtractor.Finish: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_GeneExtractor.get_PowerTraderComp: (no patches)
Building_Grave.Notify_HauledTo: (no patches)
Building_Grave.get_CompAssignableToPawn: (no patches)
Building_GrowthVat.OnStop: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_GrowthVat.TryGrowEmbryo: post: LightsOut.Patches.ModCompatibility.Biotech.PatchGrowthVat.CheckTryEnable
Building_GrowthVat.get_PowerTraderComp: (no patches)
Building_GuardSpot.<>c__DisplayClass12_0.<GetGizmos>b__2: (no patches)
Building_GuardSpot.<GetGizmos>b__12_0: (no patches)
Building_GuardSpot.<GetGizmos>b__12_3: (no patches)
Building_GuestBed.DrawGUIOverlay: PRE: BunkBeds.Building_Bed_DrawGUIOverlay_Patch.Prefix
Building_GuestBed.Swap: (no patches)
Building_GunsmithStation.<>c.<GetFloatMenuOptions>b__0_0: (no patches)
Building_GunsmithStation.<>c.<GetFloatMenuOptions>b__0_1: (no patches)
Building_GunsmithStation.<GetFloatMenuOptions>d__0.MoveNext: (no patches)
Building_HoldingPlatform.EjectContents: (no patches)
Building_HoldingPlatform.Tick: (no patches)
Building_HoldingPlatform.get_AttachPointsComp: (no patches)
Building_HoldingPlatform.get_FacilitiesComp: (no patches)
Building_HoldingPlatform.get_HasAttachedElectroharvester: (no patches)
Building_HoldingPlatform.get_PlatformProps: (no patches)
Building_HoldingPlatform.get_TargetPawnAttachPoints: (no patches)
Building_HotTub.SpawnSetup: (no patches)
Building_IndoctrinationPod.SpawnSetup: (no patches)
Building_IndustrialApiary.SpawnSetup: (no patches)
Building_ItemProcessor.SpawnSetup: (no patches)
Building_ItemProcessor.removeProductOperation: (no patches)
Building_LaserGun.SpawnSetup: (no patches)
Building_MechCharger.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_MechCharger.IsCompatibleWithCharger: (no patches)
Building_MechCharger.StartCharging: post: LightsOut.Common.TablesHelper.PatchTableOn
Building_MechCharger.StopCharging: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_MechCharger.get_Container: (no patches)
Building_MechCharger.get_Power: (no patches)
Building_MechCharger.get_WasteProducer: (no patches)
Building_MechGestator.DrawAt: TRANS: SenseOfDepthForTallBuilding.Patches.Patch_Building_MechGestator.Transpiler
Building_MechGestator.EjectContents: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_MechGestator.Notify_FormingCompleted: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_MechGestator.Notify_StartForming: post: LightsOut.Common.TablesHelper.PatchTableOn
Building_MechGestator.get_Power: (no patches)
Building_MechGestator.get_WasteProducer: (no patches)
Building_NutrientPasteDispenser.SpawnSetup: (no patches)
Building_NutrientPasteDispenser.TryDispenseFood: TRANS: CommonSense.GenRecipe_TryDispenseFood_CommonSensePatch.CleanIngList
Building_OrbitalTradeBeacon.<AllPowered>d__7.MoveNext: (no patches)
Building_PatrolWaypoint.canBeVisible: (no patches)
Building_Pipe.SpawnSetup: (no patches)
Building_Pipe.SpawnSetup: (no patches)
Building_PlantGrower.CanAcceptSowNow: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix
Building_PlantGrower.SpawnSetup: (no patches)
Building_PlantGrower.TickRare: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix
Building_PowerSwitch.ExposeData: (no patches)
Building_PowerSwitch.SpawnSetup: (no patches)
Building_ProximityDetector.RunDetection: PRE: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Prefix post: [800]AM.Patches.Patch_Building_ProximityDetector_RunDetection.Postfix
Building_ProximityDetector.get_Glower: (no patches)
Building_ProximityDetector.get_PowerTraderComp: (no patches)
Building_Quarry.<GetGizmos>b__75_3: (no patches)
Building_Quarry.Destroy: (no patches)
Building_Quarry.SpawnSetup: (no patches)
Building_Quarry.get_compAssignable: (no patches)
Building_Quarry.get_forbiddable: (no patches)
Building_RecoiledTurret.NotifyTargetInRange: (no patches)
Building_RepairStored.SpawnSetup: (no patches)
Building_ResourceConsole.SpawnSetup: (no patches)
Building_SleepSuppressor.get_NoiseSourceComp: (no patches)
Building_SleepSuppressor.get_PowerTraderComp: (no patches)
Building_SmallBattery.DrawAt: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_DrawAt_FillableBarRequest.Transpiler
Building_SmallBattery.PostApplyDamage: (no patches)
Building_SmallBattery.Tick: (no patches)
Building_Storage.GetGizmos: post: AdaptiveStorage.HarmonyPatches.HideStorageGizmos.Postfix
Building_Storage.GetInspectString: PRE: [600]AdaptiveStorage.HarmonyPatches.ReplaceLegacyStorageInspectString.Prefix
Building_SubcoreScanner.EjectContents: post: LightsOut.Common.TablesHelper.PatchTableOff
Building_SubcoreScanner.get_PowerOn: (no patches)
Building_TempControl.SpawnSetup: (no patches)
Building_Throne.get_CompAssignableToPawn: (no patches)
Building_TradingTerminal.SpawnSetup: (no patches)
Building_TrapExplosive.SpringSub: (no patches)
Building_Turret.ThreatDisabled: (no patches)
Building_Turret.get_IsStunned: (no patches)
Building_TurretGun.<GetGizmos>d__70.MoveNext: (no patches)
Building_TurretGun.DrawExtraSelectionOverlays: post: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Patch.Postfix TRANS: VFECore.Building_TurretGun_DrawExtraSelectionOverlays_Transpiler.Transpiler
Building_TurretGun.ExtractShell: (no patches)
Building_TurretGun.GetInspectString: (no patches)
Building_TurretGun.IsValidTarget: post: VFECore.Building_TurretGun_IsValidTarget_Patch.Postfix, VFEMech.Building_TurretGun_IsValidTarget.Postfix TRANS: VanillaPsycastsExpanded.Technomancer.HaywireManager.Transpiler
Building_TurretGun.SpawnSetup: (no patches)
Building_TurretGun.Tick: (no patches)
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.UpdateGunVerbs: (no patches)
Building_TurretGun.get_CanExtractShell: (no patches)
Building_TurretGun.get_GunCompEq: (no patches)
Building_TurretGunCE.DeSpawn: (no patches)
Building_TurretGunCE.InitGun: (no patches)
Building_TurretGunCE.MakeGun: (no patches)
Building_TurretGunCE.SpawnSetup: (no patches)
Building_TurretGunCE.get_CompAmmo: (no patches)
Building_TurretGunCE.get_CompChangeable: (no patches)
Building_TurretGunCE.get_CompFireModes: (no patches)
Building_TurretGunCE.get_GunCompEq: (no patches)
Building_Turret_MultiVerbs.<GetGizmos>d__12.MoveNext: (no patches)
Building_Valve.SpawnSetup: (no patches)
Building_Valve.SpawnSetup: (no patches)
Building_Valve.get_Graphic: (no patches)
Building_Valve.get_Graphic: (no patches)
Building_Vent.SpawnSetup: (no patches)
Building_VoidMonolith.<>c__DisplayClass79_0.<GetFloatMenuOptions>b__0: (no patches)
Building_VoidMonolith.Activate: (no patches)
Building_VoidMonolith.AutoActivate: (no patches)
Building_VoidMonolith.OrderForceTarget: (no patches)
Building_VoidMonolith.Reset: (no patches)
Building_VoidMonolith.SetLevel: (no patches)
Building_VoidMonolith.SpawnSetup: (no patches)
Building_VoidMonolith.UpdateAttachments: (no patches)
Building_WashingMachine.SpawnSetup: (no patches)
Building_WastepackAtomizer.get_Atomizer: (no patches)
Building_WastepackAtomizer.get_PowerTrader: (no patches)
Building_WorkTable.Notify_BillDeleted: post: Everybody_Gets_One.DeleteBillCounter.Postfix
Building_WorkTable.SpawnSetup: (no patches)
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_bath.get_IsCold: (no patches)
Building_shower.SpawnSetup: (no patches)
Building_sparkgrid.Tick: (no patches)
Bullet.Impact: PRE: SuppressionMod.HarmonyPatches.Bullet_Impact.BulletImpactStuff, Vehicles.Combat.BulletImpact post: BloodAnimations.Bullet_Impact.Impact
CEAccess.getCompInventory: (no patches)
CE_DebugUtility.Heal: (no patches)
CE_PCU_Patch.GetTools: (no patches)
CE_ThingSetMakerUtility.GenerateAmmoForWeapon: (no patches)
CE_Utility.CanBeStabilized: (no patches)
CE_Utility.GetDangerTracker: (no patches)
CE_Utility.GetLightingTracker: (no patches)
CE_Utility.GetProjectile: (no patches)
CE_Utility.GetStrengthTracker: (no patches)
CE_Utility.HasAmmo: (no patches)
CE_Utility.TryGetAllWeaponsInInventory: (no patches)
CE_Utility.TryGetTurretOperator: (no patches)
CE_Utility.TryUpdateInventory: (no patches)
CallBossgroupUtility.<>c.<GetBossgroupCaller>b__3_0: (no patches)
CallBossgroupUtility.BossgroupEverCallable: (no patches)
CallBossgroupUtility.GetBossgroupCaller: (no patches)
CallBossgroupUtility.TryStartSummonBossgroupJob: (no patches)
CalloutUtility.<GetRulesForWeapon>d__7.MoveNext: (no patches)
CalloutUtility.CanCalloutNow: (no patches)
CameraDriver.CameraDriverOnGUI: PRE: SimpleCameraSetting.CameraDriverOnGUIPatch.Prefix
CameraDriver.Update: PRE: AchtungMod.Root_Play_Update_Patch.Prefix, wasdedPawn.WASDHarmonyPatch.Prefix_Update post: AchtungMod.Root_Play_Update_Patch.Postfix
CameraDriver.get_CurrentZoom: PRE: SimpleCameraSetting.CameraConfigPatch.CurrentZoomPreFix
CameraJumper.GetAdjustedTarget: post: Vehicles.WorldObjects.GetAdjustedTargetForAerialVehicle
CameraJumper.TryHideWorld: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryJumpInternal: post: TacticalGroups.HarmonyPatches.EntriesDirty
CameraJumper.TryShowWorld: PRE: Vehicles.WorldHandling.ForcedTargetingDontShowWorld
CameraMapConfig.ConfigFixedUpdate_60: PRE: SimpleCameraSetting.CameraMapConfigUpdatePatch.Prefix
Caravan.<>c__DisplayClass117_0.<GetGizmos>b__17: (no patches)
Caravan.AddPawn: post: Vehicles.CaravanHandling.AddPawnInVehicleCaravan
Caravan.ContainsPawn: post: Vehicles.CaravanHandling.ContainsPawnInVehicle
Caravan.GetGizmos: post: VFECore.Abilities.Caravan_GetGizmos_Patch.Postfix, Outposts.HarmonyPatches.AddCaravanGizmos, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: Outposts.HarmonyPatches.AddRestingAtOutpost, JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs
Caravan.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Caravan.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Caravan.IsOwner: post: Vehicles.CaravanHandling.IsOwnerOfVehicle
Caravan.Notify_PawnAdded: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.Notify_PawnRemoved: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostAdd: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.PostRemove: post: TacticalGroups.HarmonyPatches.EntriesDirty
Caravan.RemovePawn: post: Vehicles.CaravanHandling.RemovePawnInVehicleCaravan
Caravan.get_AllOwnersDowned: PRE: Vehicles.CaravanHandling.AllOwnersDownedVehicle
Caravan.get_AllOwnersHaveMentalBreak: PRE: Vehicles.CaravanHandling.AllOwnersMentalBreakVehicle
Caravan.get_NightResting: PRE: Vehicles.CaravanHandling.NoRestForVehicles
Caravan.get_PawnsListForReading: post: Vehicles.CaravanHandling.InternalPawnsIncludedInList
Caravan.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsCaravanWealthForStoryTeller.Prefix
Caravan.get_TicksPerMove: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMove
Caravan.get_TicksPerMoveExplanation: PRE: Vehicles.CaravanHandling.VehicleCaravanTicksPerMoveExplanation
CaravanAnimalWI.<>c.<GenerateGroup>b__3_0: (no patches)
CaravanArrivalAction_Enter.Arrived: post: BetterPawnControl.CaravanArrivalAction_Enter_Arrived.Postfix
CaravanArrivalAction_Trade.CanTradeWith: post: Vehicles.CaravanHandling.NoTradingUndocked
CaravanArrivalAction_VisitEscapeShip.<>c__DisplayClass12_0.<GetFloatMenuOptions>b__1: (no patches)
CaravanArrivalAction_VisitEscapeShip.CanVisit: (no patches)
CaravanArrivalAction_VisitEscapeShip.DoArrivalAction: TRANS: Vehicles.CaravanHandling.ShipsVisitEscapeShipTranspiler
CaravanArrivalAction_VisitSite.DoEnter: TRANS: Vehicles.CaravanHandling.DoEnterWithShipsTranspiler
CaravanEnterMapUtility.Enter: PRE: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Prefix, TacticalGroups.HarmonyPatches.CaravanEnter, Vehicles.CaravanHandling.EnterMapVehiclesCatchAll2 post: PeteTimesSix.SimpleSidearms.Intercepts.CaravanEnterMapUtility_Enter.Postfix
CaravanEnterMapUtility.Enter: PRE: Vehicles.CaravanHandling.EnterMapVehiclesCatchAll1
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: Vehicles.CaravanFormation.CanVehicleExitMapAndJoinOrCreateCaravanNow
CaravanExitMapUtility.ExitMapAndCreateCaravan: post: TacticalGroups.HarmonyPatches.ExitMapAndCreateCaravan, VanillaSocialInteractionsExpanded.ExitMapAndCreateCaravan_Patch.Postfix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: Vehicles.CaravanFormation.ExitMapAndJoinOrCreateVehicleCaravan
CaravanFormingUtility.AllSendablePawns: post: Toddlers.AllSendablePawns_Patch.Postfix
CaravanFormingUtility.GetGizmos: post: Vehicles.Gizmos.GizmosForVehicleCaravans
CaravanFormingUtility.IsFormingCaravan: PRE: Vehicles.CaravanFormation.IsFormingCaravanVehicle
CaravanFormingUtility.IsFormingCaravanOrDownedPawnToBeTakenByCaravan: PRE: VanillaTradingExpanded.IsFormingCaravanOrDownedPawnToBeTakenByCaravanPatch.Prefix
CaravanHelper.<>c__DisplayClass9_2.<AvailableExitTilesAt>b__2: (no patches)
CaravanHelper.BestExitTileToGoTo: (no patches)
CaravanHelper.OpportunistcallyCreatedAerialVehicle: (no patches)
CaravanInventoryUtility.FindPawnToMoveInventoryTo: PRE: Vehicles.CaravanHandling.FindVehicleToMoveInventoryTo
CaravanInventoryUtility.TryGetDrugToSatisfyChemicalNeed_NewTemp: (no patches)
CaravanMergeUtility.MergeCaravans: TRANS: Vehicles.CaravanHandling.MergeWithVehicleCaravanTranspiler
CaravanMergeUtility.MergeCommand: post: Vehicles.CaravanHandling.DisableMergeForAerialVehicles
CaravanNeedsTabUtility.DoRows: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanNeedsTabUtility.GetSize: PRE: Vehicles.CaravanHandling.NoVehiclesNeedNeeds
CaravanPawnsNeedsUtility.CanEatForNutritionEver: post: MorePrecepts.CaravanPawnsNeedsUtility_Patch.CanEatForNutritionEver
CaravanPawnsNeedsUtility.GetFoodScore: (no patches)
CaravanTendUtility.CheckTend: PRE: Vehicles.CaravanHandling.CheckTendInVehicles
CaravanTicksPerMoveUtility.GetTicksPerMove: post: VanillaTraitsExpanded.GetTicksPerMove_Patch.Postfix
CaravanTweenerUtility.PatherTweenedPosRoot: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenedPosRoot
CaravanUIUtility.<>c.<AddPawnsSections>b__8_6: post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_MechSection_Patch.Postfix
CaravanUIUtility.AddPawnsSections: PRE: TacticalGroups.HarmonyPatches_CaravanSorting.AddPawnsSectionsPrefix post: VFE.Mechanoids.CaravanUIUtility_AddPawnsSections_Patch.Postfix
CaravanUtility.GetCaravan: PRE: Vehicles.CaravanHandling.GetParentCaravan
CaravanUtility.RandomOwner: PRE: Vehicles.CaravanHandling.RandomVehicleOwner
CaravanUtility.RemoveRememberedWeaponsFromThingList: (no patches)
CaravanUtility.TransferWeaponsToCorrectInventory: (no patches)
Caravan_CarryTracker.WantsToBeCarried: PRE: Toddlers.WantsToBeCarried_Patch.Prefix
Caravan_GetGizmos_Patch.<Postfix>d__0.MoveNext: (no patches)
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TrySatisfyPawnNeeds.Prefix post: VFE.Mechanoids.TrySatisfyPawnNeeds_Patch.Postfix
Caravan_NeedsTracker.TrySatisfyPawnsNeeds: PRE: Vehicles.CaravanHandling.TrySatisfyVehicleCaravanNeeds
Caravan_PathFollower.ExposeData: post: VFECore.Caravan_PathFollower_ExposeData_Patch.Postfix
Caravan_PathFollower.PatherTick: PRE: VFECore.Caravan_PathFollower_PatherTick_Patch.Prefix
Caravan_PathFollower.StartPath: PRE: Vehicles.WorldPathing.StartVehicleCaravanPath post: VFECore.Caravan_PathFollower_StartPath_Patch.Postfix
Caravan_PathFollower.get_Moving: post: Vehicles.CaravanHandling.VehicleCaravanMoving
Caravan_PathFollower.get_MovingNow: post: Vehicles.CaravanHandling.VehicleCaravanMovingNow
Caravan_TraderTracker.ColonyThingsWillingToBuy: post: PeteTimesSix.SimpleSidearms.Intercepts.Caravan_TraderTracker_ColonyThingsWillingToBuy.Postfix
Caravan_Tweener.TweenerTick: PRE: Vehicles.CaravanHandling.VehicleCaravanTweenerTick
CaravansBattlefield.CheckWonBattle: (no patches)
CaravansBattlefield.PostMapGenerate: (no patches)
CastPositionFinder.CastPositionPreference: TRANS: VFEMech.AvoidGrid_Patch.Transpiler
CastPositionFinder.TryFindCastPosition: PRE: VFECore.CastPositionFinder_TryFindCastPosition_Patch.Prefix
CellInspectorDrawer.DrawThingRow: PRE: Vehicles.Rendering.CellInspectorDrawVehicle
CellInspectorDrawer.ShouldShow: post: AchtungMod.CellInspectorDrawer_ShouldShow_Patch.Postfix
ChainBolt.get_SourceAbility: (no patches)
CharacterCardUtility.<>c__DisplayClass43_0.<DoLeftSection>b__4: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler2
CharacterCardUtility.DoLeftSection: TRANS: VSE.Expertise.ExpertisePatches.ExpertiseTitleTranspiler
CharacterCardUtility.DrawCharacterCard: TRANS: VSE.Expertise.ExpertisePatches.CharacterCardTranspiler
CharacterCardUtility.PawnCardSize: post: VSE.Expertise.ExpertisePatches.PawnCardSize_Postfix
ChildcareUtility.CanBreastfeedNow: (no patches)
ChildcareUtility.FindUnsafeBaby: PRE: Toddlers.FindUnsafeBaby_Patch.Prefix
ChildcareUtility.MakeBabyPlayAsLongAsToilIsActive: post: Toddlers.MakeBabyPlayAsLongAsToilIsActive_Patch.Postfix
ChildcareUtility.MakeBabyPlayJob: PRE: Toddlers.MakeBabyPlayJob_Patch.Prefix
ChildcareUtility.SafePlaceForBaby: PRE: Toddlers.SafePlaceForBaby_Patch.Prefix
ChildcareUtility.SuckleFromLactatingPawn: (no patches)
ChildcareUtility.SwaddleBaby: PRE: Toddlers.SwaddleBaby_Patch.Prefix
ChildcareUtility.WantsSuckle: post: Toddlers.WantsSuckle_Patch.Postfix
ChoiceLetter_ChoosePersonaWeapon.<>c__DisplayClass10_0.<OpenChooseDialog>b__0: (no patches)
ChoiceLetter_ChoosePersonaWeapon.<>c__DisplayClass9_0.<Option_ChooseWeapon>b__0: (no patches)
ChoiceLetter_ChoosePersonaWeapon.<get_AllPersonaWeapons>d__5.MoveNext: (no patches)
ChoiceLetter_ChoosePersonaWeapon.OpenChooseDialog: (no patches)
ChoiceLetter_ChoosePersonaWeapon.RemoveAndResolveLetter: (no patches)
ChoiceLetter_GrowthMoment.IsValidGrowthPassionOption: TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_IsValidGrowthPassionOption_Patch.BetterSelectUpgradeablePassions
ChoiceLetter_GrowthMoment.MakeChoices: post: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.AddRandomBadPassion TRANS: VSE.VSE_ChoiceLetter_GrowthMoment_MakeChoices_Patch.ChooseCorrectPassionIncrement
Cleanup_For_DeepStorage_Thing_At_DeSpawn.Prefix: (no patches)
CocoonSpawner.Spawn: (no patches)
CollectionsMassCalculator.Capacity: TRANS: Vehicles.CaravanHandling.PawnCapacityInVehicleTranspiler
CollectionsMassCalculator.MassUsage: TRANS: Vehicles.CaravanHandling.IgnorePawnGearAndInventoryMassTranspiler
ColonistBar.CaravanMemberCaravanAt: PRE: TacticalGroups.HarmonyPatches.CaravanMemberCaravanAt
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: TacticalGroups.HarmonyPatches.CaravanMembersCaravansInScreenRect
ColonistBar.CheckRecacheEntries: TRANS: Vehicles.Rendering.CheckRecacheAerialVehicleEntriesTranspiler
ColonistBar.ColonistBarOnGUI: PRE: TacticalGroups.HarmonyPatches.ColonistBarOnGUI
ColonistBar.ColonistOrCorpseAt: PRE: TacticalGroups.HarmonyPatches.ColonistOrCorpseAt
ColonistBar.GetColonistsInOrder: PRE: TacticalGroups.HarmonyPatches.GetColonistsInOrder
ColonistBar.Highlight: PRE: TacticalGroups.HarmonyPatches.Highlight
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: TacticalGroups.HarmonyPatches.MapColonistsOrCorpsesInScreenRect
ColonistBar.MarkColonistsDirty: post: TacticalGroups.HarmonyPatches.MarkColonistsDirty
ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.VanillaDrawColonist.Prefix post: PawnQuickInfo.Patches.Postfix
ColonistBarColonistDrawer.DrawIcons: post: Vehicles.Rendering.DrawIconsVehicles
ColonistBarColonistDrawer.Notify_RecachedEntries: PRE: ColoredMoodBar13.VanillaNotifyRecachedEntries.Prefix
ColonistGroup.DrawColonist: PRE: ColoredMoodBar13.MoodPatch.CGColonistGroupPrefix
Combat.OverriddenHitFlags: (no patches)
Combat.ProjectileMapToWorld: (no patches)
Combat.StartingTicksFromTurret: (no patches)
Combat.TurretHitFlags: (no patches)
CombatExtendedOutcomeWorker.<GetMeleeAttacksFor>d__0.MoveNext: (no patches)
Command.DrawIcon: PRE: CombatExtended.HarmonyCE.Harmony_Command.Prefix
Command.GizmoOnGUIInt: PRE: CombatExtended.HarmonyCE.Harmony_Command_GizmoOnGUIInt.Prefix post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction, VFECore.AI.DraftGizmos.GizmoOnGUIPostfix, KeepConverting.HarmonyPatches+Patch_Command_GizmoOnGUIInt_DrawExtraInfo.Postfix TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon, MVCF.PatchSets.PatchSet_IntegratedToggle.GizmoOnGUI_Transpile
Command_ArtilleryTarget.<>c__DisplayClass6_0.<ProcessInput>b__3: (no patches)
Command_Quality.ChangeQuality: (no patches)
Command_SetFirstItemList.ProcessInput: (no patches)
Command_SetFourthItemList.ProcessInput: (no patches)
Command_SetPlantToGrow.ProcessInput: PRE: DubsMintMenus.Patch_Command_SetPlantToGrow.Prefix
Command_SetSecondItemList.ProcessInput: (no patches)
Command_SetThirdItemList.ProcessInput: (no patches)
Command_VerbTarget.GizmoUpdateOnMouseover: TRANS: ModularWeapons.GizmoUpdateOnMouseover_Patch.Transpiler
CommsConsoleUtility.PlayerHasPoweredCommsConsole: (no patches)
CompAbilities.GetGizmos: post: VanillaPsycastsExpanded.CompAbilities_GetGizmos_Patch.Postfix
CompAbilityEffect_Convert.ExtraLabelMouseAttachment: post: PeerPressure.Patches.CompAbilityEffect_Convert_ExtraLabelMouseAttachment_Patch.Postfix
CompAbilityEffect_GiveHediff.ApplyInner: (no patches)
CompAbilityEffect_LaunchProjectile.LaunchProjectile: PRE: CombatExtended.HarmonyCE.Harmony_CompAbilityEffect_LaunchProjectile.Prefix
CompAbilityEffect_ReimplantXenogerm.Apply: (no patches)
CompAbilityEffect_StartAnimaLinking.Valid: (no patches)
CompAbilityEffect_Teleport.Apply: (no patches)
CompAbilityEffect_WordOfLove.Apply: (no patches)
CompActivity.Deactivate: (no patches)
CompAffectedByFacilities.<PotentialThingsToLinkTo>d__24.MoveNext: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo: (no patches)
CompAffectedByFacilities.CanPotentiallyLinkTo_Static: PRE: VFECore.Patch_CompAffectedByFacilities_CanPotentiallyLinkTo_Static.Prefix
CompAffectedByFacilities.GetPotentiallySupplantedFacility: (no patches)
CompAffectedByFacilities.GetStatOffset: (no patches)
CompAffectedByFacilities.GetStatsExplanation: (no patches)
CompAffectedByFacilities.IsFacilityActive: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe: (no patches)
CompAffectedByFacilities.IsPotentiallyValidFacilityForMe_Static: (no patches)
CompAffectedByFacilities.LinkToNearbyFacilities: (no patches)
CompAffectedByFacilities.Notify_NewLink: (no patches)
CompAffectedByFacilities.UnlinkAll: (no patches)
CompAirconBaseUnit.PostSpawnSetup: (no patches)
CompAirconIndoorUnit.PostSpawnSetup: (no patches)
CompAmbientSound.PostSpawnSetup: (no patches)
CompAmmoGiver.<>c__DisplayClass5_0.<CompFloatMenuOptions>b__0: (no patches)
CompAmmoGiver.get_user: (no patches)
CompAmmoResupplyOnWakeup.TickRareWorker: (no patches)
CompAmmoResupplyOnWakeup.get_IsActive: (no patches)
CompAmmoUser.DoOutOfAmmoAction: (no patches)
CompAmmoUser.LoadAmmo: (no patches)
CompAmmoUser.TryUnload: (no patches)
CompAmmoUser.get_CompEquippable: (no patches)
CompAmmoUser.get_CompInventory: (no patches)
CompAmmoUser_MW.Affect: (no patches)
CompAmmoUser_MW.Initialize: (no patches)
CompAnalyzable.OrderForceTarget: (no patches)
CompApparelVerbOwner_Charged.CompGetWornGizmosExtra: post: CombatExtended.HarmonyCE.Harmony_CompApparelVerbOwner_Charged_CompygetWornGizmosExtra.Postfix
CompAssignableToPawn.<CompGetGizmosExtra>b__31_0: PRE: DubsMintMenus.Patch_CompAssignableToPawn.Prefix
CompAssignableToPawn.get_PlayerCanSeeAssignments: PRE: VanillaFurnitureEC.NoLoungerOwnershipOverlays.Prefix
CompAssignableToPawn_ArmorRacks.AssignedAnything: (no patches)
CompAssignableToPawn_ArmorRacks.TryAssignPawn: (no patches)
CompAssignableToPawn_Bed.IdeoligionForbids: PRE: [2147483647]BunkBeds.CompAssignableToPawn_Bed_IdeoligionForbids_Patch.Prefix, MorePrecepts.CompAssignableToPawn_Bed_Patch.IdeoligionForbids
CompAssignableToPawn_DeathrestCasket.CanAssignTo: (no patches)
CompAssignableToPawn_FixtureUnused.<>c.<SetGender>b__21_0: (no patches)
CompAssignableToPawn_FixtureUnused.ClearRef: (no patches)
CompAssignableToPawn_FixtureUnused.SetBed: (no patches)
CompAssignableToPawn_FixtureUnused.SetGender: (no patches)
CompAtomizer.DoAtomize: post: LightsOut.Patches.ModCompatibility.Biotech.PatchWasteAtomiser.UpdateWorking
CompAtomizer.EjectContents: post: LightsOut.Patches.ModCompatibility.Biotech.PatchWasteAtomiser.UpdateWorking
CompAtomizer.Notify_HauledTo: post: LightsOut.Patches.ModCompatibility.Biotech.PatchWasteAtomiser.UpdateWorking
CompAtomizer.PostSpawnSetup: post: LightsOut.Patches.ModCompatibility.Biotech.PatchWasteAtomiser.UpdateWorking
CompBandNode.<>c.<CompGetGizmosExtra>b__21_2: (no patches)
CompBandNode.<>c.<CompGetGizmosExtra>b__21_3: (no patches)
CompBandNode.PostSpawnSetup: post: LightsOut.Patches.ModCompatibility.Biotech.PatchBandNode.TunedToUpdated
CompBandNode.TuneTo: post: LightsOut.Patches.ModCompatibility.Biotech.PatchBandNode.TunedToUpdated
CompBandNode.get_PowerTrader: (no patches)
CompBiocodable.IsBiocoded: (no patches)
CompBiocodable.IsBiocodedFor: (no patches)
CompBiosculpterPod.<>c.<FindPodFor>b__142_0: (no patches)
CompBiosculpterPod.<>c__DisplayClass142_0.<FindPodFor>g__Validator|1: (no patches)
CompBiosculpterPod.AddCarryToPodJobs: (no patches)
CompBiosculpterPod.CycleCompleted: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_CycleCompleted.Prefix
CompBiosculpterPod.SetPower: (no patches)
CompBiosculpterPod.WasLoadingCanceled: (no patches)
CompBiosculpterPod.get_PowerOn: (no patches)
CompBipod_MW.Initialize: (no patches)
CompBlockage.DoBreakdown: (no patches)
CompBlockage.Notify_Repaired: (no patches)
CompBoiler.PostSpawnSetup: (no patches)
CompBouncingArrow.PostSpawnSetup: (no patches)
CompBreakdownable.DoBreakdown: (no patches)
CompBreakdownable.Notify_Repaired: (no patches)
CompBreakdownable.PostDeSpawn: (no patches)
CompBreakdownable.PostSpawnSetup: (no patches)
CompBuildPeriodically.TryCreateBuilding: (no patches)
CompCableConnection.GetTargetConnectionPt: (no patches)
CompCableConnection.RebuildCables: (no patches)
CompCauseGameCondition.CacheComps: (no patches)
CompCauseGameCondition_ForceWeather.<>c.<RandomizeSettings>b__6_0: post: VFECore.Patch_RandomizeSettings.Postfix
CompCauseHediff_AoE.CompTick: (no patches)
CompCauseHediff_AoE.GiveOrUpdateHediff: (no patches)
CompCauseHediff_AoE.get_PowerTrader: (no patches)
CompCauseHediff_Apparel.Notify_Equipped: (no patches)
CompCauseJoyHediff_Aoe.PostSpawnSetup: (no patches)
CompColorableUtility.SetColor: (no patches)
CompConfigurableSpawner.TickInterval: (no patches)
CompConfigurableSpawner.get_FuelOn: (no patches)
CompConfigurableSpawner.get_PowerOn: (no patches)
CompCorpseDecayer.CompTick: (no patches)
CompCreatesInfestations.get_CanCreateInfestationNow: (no patches)
CompCreatesInfestations.get_CantFireBecauseSomethingElseCreatedInfestationRecently: (no patches)
CompCrudeCracker.PostSpawnSetup: (no patches)
CompCustomCauseHediff_AoE.PostSpawnSetup: (no patches)
CompCustomizableGraphic.<>c.<SelectGraphicMenu>b__6_0: (no patches)
CompCustomizableGraphic.SelectGraphic: (no patches)
CompDarkener.RecacheDarkCells: (no patches)
CompDarklightOverlay.PostSpawnSetup: (no patches)
CompDeathrestBindable.get_CanIncreasePresence: (no patches)
CompDeathrestBindable.get_PowerTraderComp: (no patches)
CompDeathrestBindable.get_RefuelableComp: (no patches)
CompDeepDrill.PostSpawnSetup: (no patches)
CompDeepDrill.TryProducePortion: (no patches)
CompDeflector.DeflectionChanceCalculator.Calculate: TRANS: ModularWeapons.JecsDeflectCalc_Patch.Transpiler
CompDependsOnBuilding.CompTick: (no patches)
CompDestroyThisItem.PostDeSpawn: (no patches)
CompDestroyThisItem.PostDestroy: (no patches)
CompDestroyThisItem.PostSpawnSetup: (no patches)
CompDisruptorFlare.PostSpawnSetup: (no patches)
CompDreadmeld.Notify_Killed: (no patches)
CompDrug.PostIngested: PRE: MorePrecepts.CompDrug_Patch.PostIngested
CompDryadHolder.TryAcceptPawn: (no patches)
CompDryadHolder.get_TreeComp: (no patches)
CompEggContainer.CompInspectStringExtra: (no patches)
CompEggContainer.get_EggsRuined: (no patches)
CompEggLayer.ProduceEgg: (no patches)
CompEmptyStateGraphic.get_ParentIsEmpty: (no patches)
CompEquippable.get_Tools: post: ModularWeapons.CompEquippableTools_Patch.Postfix
CompEquippable.get_VerbProperties: post: ModularWeapons.CompEquippable_VerbProperties_Patch.Postfix
CompEquippableTools_Patch.Postfix: (no patches)
CompEquippable_VerbProperties_Patch.Postfix: (no patches)
CompExplodingEggLayer.ProduceEgg: (no patches)
CompExplodingHatcher.PostSplitOff: (no patches)
CompExplodingHatcher.PreAbsorbStack: (no patches)
CompExplodingHatcher.get_FreezerComp: (no patches)
CompExplosive.Detonate: PRE: VFECore.CompExplosive_Shells.Detonate_Prefix TRANS: CombatExtended.HarmonyCE.Harmony_CompExplosive_Detonate_Transpiler.Transpiler
CompExplosive.ExplosiveRadius: (no patches)
CompExplosivePowered.get_CanEverExplodeFromDamage: (no patches)
CompExplosiveTank.ExplosiveRadius: (no patches)
CompFacility.AmIActiveForAnyone: (no patches)
CompFacility.DrawLinesToPotentialThingsToLinkTo: (no patches)
CompFacility.DrawPlaceMouseAttachmentsToPotentialThingsToLinkTo: (no patches)
CompFacility.LinkToNearbyBuildings: (no patches)
CompFacility.PostDeSpawn: (no patches)
CompFacility.PostDrawExtraSelectionOverlays: (no patches)
CompFacility.UnlinkAll: (no patches)
CompFacility.get_CanBeActive: (no patches)
CompFacilityInUse.DoTick: (no patches)
CompFireBurst.get_CompExplosive: (no patches)
CompFireMode_Patch.Postfix: (no patches)
CompFireModes.get_HandLing: (no patches)
CompFireModes.get_Verb: (no patches)
CompFireOverlay.PostSpawnSetup: (no patches)
CompFireOverlayRotatable.PostSpawnSetup: (no patches)
CompFireSelection.OnStartCastSuccess: (no patches)
CompFirefoamPack.UsePack: (no patches)
CompFiremodes_MW.Affect: (no patches)
CompFiremodes_MW.GetCaster: (no patches)
CompFiremodes_MW.Initialize: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleckEmitter.CompTick: (no patches)
CompFleshmass.CompInspectStringExtra: (no patches)
CompFleshmass.Notify_Killed: (no patches)
CompFleshmass.PostDestroy: (no patches)
CompFleshmassHeart.PostDestroy: (no patches)
CompFleshmassHeart.TrySpawnSpecialMass: (no patches)
CompFleshmassHeartChild.get_HeartComp: (no patches)
CompFleshmassNucleus.get_Activity: (no patches)
CompFloorEtching.PostSpawnSetup: (no patches)
CompFoodPoisonable.PostSplitOff: (no patches)
CompFoodPoisonable.PreAbsorbStack: (no patches)
CompForbiddable.CompGetGizmosExtra: post: AllowTool.Patches.CompForbiddable_Gizmos_Patch.InjectDesignatorFunctionality
CompFuelPump.PostSpawnSetup: (no patches)
CompFuelSound.Initialize: (no patches)
CompFueledTravel.TryConnectPower: (no patches)
CompFueledTravel.get_FuelEfficiency: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_CompFueledTravel_FuelEfficiency_Patch.Postfix
CompGasProducer.PostSpawnSetup: (no patches)
CompGatherSpot.CompGetGizmosExtra: post: GetOutOfMyChair.HarmonyPatches.CompGatherSpotGetGizmos_Postfix
CompGenderRestrict.SetGender: (no patches)
CompGenepackContainer.get_PowerOn: (no patches)
CompGeneratedNames.TransformLabel: (no patches)
CompGiveHediffSeverity.CompTick: (no patches)
CompGlower.ReceiveCompSignal: post: PipeSystem.ReceiveCompSignal_Postfix.Postfix
CompGlower.SetGlowColorInternal: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.SetGlowColorInternalPrefix post: VanillaFurnitureExpanded.CompGlowerExtended+CompGlower_SetGlowColorInternal_Patch.Postfix
CompGlower.get_ShouldBeLitNow: post: LightsOut.Patches.Lights.DisableLightGlowPatch.Postfix, PipeSystem.ShouldBeLitNow_Postfix.Postfix
CompGlowerExtended.CompGlower_SetGlowColorInternal_Patch.Postfix: (no patches)
CompGlowerExtended.get_ShouldBeLitNow: post: LightsOut.Patches.Lights.DisableLightGlowPatch.Postfix
CompGlowerOnProcess.get_ShouldBeLitNow: post: LightsOut.Patches.Lights.DisableLightGlowPatch.Postfix
CompGoldenCube.get_StudyUnlocks: (no patches)
CompGraphicByTerrain.PostSpawnSetup: (no patches)
CompGraphicCustomization_PsychicWeapon.Notify_Unequipped: (no patches)
CompGraphicCustomization_PsychicWeapon.TryGiveAbility: (no patches)
CompGrayStatueTeleporter.Trigger: (no patches)
CompGreenFireOverlay.PostSpawnSetup: (no patches)
CompGrowsFleshmassTendrils.Grow: (no patches)
CompGuidedProjectile.PostSpawnSetup: (no patches)
CompHandlerSettingsExtensions.HandlerSettings: (no patches)
CompHasPawnSources.AllowStackWith: (no patches)
CompHasPawnSources.PostSplitOff: (no patches)
CompHasSources.PostSplitOff: (no patches)
CompHasSources.PreAbsorbStack: (no patches)
CompHatcher.AllowStackWith: (no patches)
CompHatcher.PostSplitOff: (no patches)
CompHatcher.PreAbsorbStack: (no patches)
CompHatcher.get_FreezerComp: (no patches)
CompHeatPusherEffecter.PostSpawnSetup: (no patches)
CompHeatPusherPowered.PostSpawnSetup: (no patches)
CompHeatPusherWatered.PostSpawnSetup: (no patches)
CompHeatStore.PostDraw: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_PostDraw_FillableBarRequest.Transpiler
CompHeatStore.PostSpawnSetup: (no patches)
CompHibernatable.CompTick: (no patches)
CompHoldingPlatformTarget.Escape: (no patches)
CompHoldingPlatformTarget.Notify_HeldOnPlatform: post: AchievementsExpanded.AchievementHarmony.AddedEntityToPlatform
CompHoldingPlatformTarget.get_CanBeCaptured: (no patches)
CompHoldingPlatformTarget.get_CompStudiable: (no patches)
CompHoldingPlatformTarget.get_EntityHolder: (no patches)
CompHumanHatcher.PostSplitOff: (no patches)
CompHumanHatcher.PreAbsorbStack: (no patches)
CompHumanHatcher.get_FreezerComp: (no patches)
CompIngestedThoughtFromQuality.PostIngested: (no patches)
CompIngredients.PostSplitOff: (no patches)
CompIngredients.PreAbsorbStack: (no patches)
CompIngredients_CanStackWith_CommonSensePatch.Postfix: (no patches)
CompInspectStringLounger.CompInspectStringExtra: (no patches)
CompInteractable.PostSpawnSetup: (no patches)
CompInventory.SwitchToNextViableWeapon: (no patches)
CompInventory.TryFindFlare: (no patches)
CompInventory.TryFindRandomAOEWeapon: (no patches)
CompInventory.TryFindSmokeWeapon: (no patches)
CompInventory.TryFindViableWeapon: (no patches)
CompInventory.UpdateInventory: (no patches)
CompItemProcessor.PostDeSpawn: (no patches)
CompItemProcessor.PostDestroy: (no patches)
CompItemProcessor.PostSpawnSetup: (no patches)
CompLabelByIngredients.PostSpawnSetup: (no patches)
CompLaserCapacitor.get_equippable: (no patches)
CompLaunchable.TryLaunch: (no patches)
CompLaunchable.get_FuelingPortSourceFuel: (no patches)
CompLaunchable.get_FuelingPortSourceHasAnyFuel: (no patches)
CompLaunchable.get_MaxLaunchDistanceEverPossible: (no patches)
CompLaunchable.get_Transporter: (no patches)
CompLightball.CompTick: (no patches)
CompLongRangeMineralScanner.<>c__DisplayClass7_0.<CompGetGizmosExtra>b__1: (no patches)
CompLoudspeaker.CompTick: (no patches)
CompMachine.<>c__DisplayClass18_0.<GetGizmos>b__3: (no patches)
CompMachine.IsTurretAllowed: (no patches)
CompMachine.get_StationProps: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_1: (no patches)
CompMachineChargingStation.<>c.<CompGetGizmosExtra>b__20_3: (no patches)
CompMachineChargingStation.CompTickRare: (no patches)
CompMachineChargingStation.SpawnMyPawn: (no patches)
CompMachineChargingStation.get_PowerComp: (no patches)
CompMaturingAlcohol.PostSplitOff: (no patches)
CompMaturingAlcohol.PreAbsorbStack: (no patches)
CompMaturingAlcohol.get_Active: (no patches)
CompMechAmmo.SetMagCount: (no patches)
CompMechAmmo.TryMakeAmmoJob: (no patches)
CompMechAmmo.get_AmmoUser: (no patches)
CompMetalhorror.get_DormantComp: (no patches)
CompMetalhorrorInfectible.PostSplitOff: (no patches)
CompMetalhorrorInfectible.PreAbsorbStack: (no patches)
CompModularParts.<>c.<GetVerbSource>b__94_0: (no patches)
CompModularParts.<>c.<GetVerbSource>b__94_2: (no patches)
CompModularParts.<CompGetWornGizmosExtra>d__131.MoveNext: (no patches)
CompModularParts.GetVerbSource: (no patches)
CompModularParts.RefreshVerbs: (no patches)
CompModularParts.get_ConstantCaster: (no patches)
CompModularParts.get_ImplementOwnerTypeDef: (no patches)
CompMoteEmitter.CompTick: (no patches)
CompMoteEmitterProximityScan.get_ProximityComp: (no patches)
CompNerveBundle.Notify_Killed: (no patches)
CompNociosphere.CompInspectStringExtra: (no patches)
CompNociosphere.OnActivityActivated: post: AchievementsExpanded.AchievementHarmony.NociosphereActivated
CompNociosphere.get_Activity: (no patches)
CompNociosphere.get_AoEComp: (no patches)
CompNociosphere.get_Pushable: (no patches)
CompNociosphere.get_StudyUnlocks: (no patches)
CompNoiseSource.get_PowerComp: (no patches)
CompObelisk.get_ActivityComp: (no patches)
CompObelisk.get_StudyUnlocks: (no patches)
CompObeliskDeactivationInteractor.OnInteracted: (no patches)
CompObeliskDeactivationInteractor.get_ObeliskComp: (no patches)
CompObeliskTriggerInteractor.get_ObeliskComp: (no patches)
CompObelisk_Abductor.<>c__DisplayClass30_0.<GenerateLabyrinth>b__0: (no patches)
CompObelisk_Abductor.get_Labyrinth: (no patches)
CompObelisk_Duplicator.TriggerInteractionEffect: (no patches)
CompObelisk_Labyrinth.OnInteracted: (no patches)
CompOilDerrick.PostSpawnSetup: (no patches)
CompPassiveJoyTable.PostSpawnSetup: (no patches)
CompPawnDependsOn.PostDestroy: (no patches)
CompPawnDependsOn.SpawnMyPawn: (no patches)
CompPawnSpawnOnWakeup.<>c.<Spawn>b__10_0: (no patches)
CompPawnSpawnOnWakeup.CompTick: (no patches)
CompPawnSpawnOnWakeup.Spawn: (no patches)
CompPipe.PostSpawnSetup: (no patches)
CompPipe.PostSpawnSetup: (no patches)
CompPlantHarmRadius.PostSpawnSetup: (no patches)
CompPlantHarmRadiusIfBroken.CompTick: (no patches)
CompPlantable.CanPlantAt: (no patches)
CompPlantable.ConnectionStrengthReducedByNearbyBuilding: (no patches)
CompPlantable.DrawSurroundingsInfo: (no patches)
CompPlantable.PostSplitOff: (no patches)
CompPlantable.PreAbsorbStack: (no patches)
CompPollutionPump.PostSpawnSetup: (no patches)
CompPower.CompInspectStringExtra: post: LightsOut.Patches.Power.AddStandbyInspectMessagePatch.Postfix
CompPower.PostExposeData: (no patches)
CompPowerAdvancedWater.ForceOthersToRebuildCache: (no patches)
CompPowerAdvancedWater.RebuildCache: (no patches)
CompPowerBattery.PostSpawnSetup: (no patches)
CompPowerPlant.PostSpawnSetup: (no patches)
CompPowerPlantElectroharvester.get_FacilityComp: (no patches)
CompPowerPlantNuclear.CompInspectStringExtra: (no patches)
CompPowerPlantNuclear.PostSpawnSetup: (no patches)
CompPowerPlantWater.ForceOthersToRebuildCache: (no patches)
CompPowerPlantWater.RebuildCache: (no patches)
CompPowerTrader.PostSpawnSetup: (no patches)
CompPowerTrader.get_PowerOutput: PRE: LightsOut.Patches.Power.DisableBasePowerDrawOnGet.Prefix post: LightsOut.Patches.Power.DisableBasePowerDrawOnGet.Postfix
CompPowerTrader.set_PowerOn: post: VFEMech.PowerOn_Patch.Postfix
CompProcessor.PostDeSpawn: (no patches)
CompProcessor.PostDraw: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_ProseccorFramework.Transpiler
CompProcessor.PostSpawnSetup: (no patches)
CompProcessor.TakeOutProduct: (no patches)
CompProducesBioferrite.BioferritePerDay: (no patches)
CompProducesBioferrite.BioferriteStatDrawEntry: (no patches)
CompProjectileInterceptor.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.Harmony_CompProjectileInterceptor_PostPreApplyDamage.Prefix
CompProjectileInterceptor.get_Active: (no patches)
CompProperties_AssignableToPawn.PostLoadSpecial: post: BunkBeds.CompProperties_AssignableToPawn_PostLoadSpecial_Patch.Postfix
CompProperties_AssignableToPawn_PostLoadSpecial_Patch.Postfix: (no patches)
CompProperties_Deflector.SpecialDisplayStats: post: ModularWeapons.JecsDeflectSDS_Patch.Postfix
CompProperties_Facility.ResolveReferences: (no patches)
CompProperties_PostProcessText.ResolveReferences: (no patches)
CompProperties_Serum.<SpecialDisplayStats>d__1.MoveNext: (no patches)
CompProximityFuse.<CompGetGizmosExtra>b__3_0: (no patches)
CompProximityFuse.CompTickRare: (no patches)
CompPsylinkable.CanPsylink: (no patches)
CompPsylinkable.FinishLinkingRitual: (no patches)
CompPsylinkable.GetRequiredPlantCount: (no patches)
CompPsylinkable.OnGrassGrown: (no patches)
CompPsylinkable.get_CompSubplant: (no patches)
CompPsytrainer.CanBeUsedBy: (no patches)
CompPylon.PostSpawnSetup: (no patches)
CompQuality.CompInspectStringExtra: post: QualityColors.QualityColorsMod.AddColor3
CompQuality.PostSplitOff: (no patches)
CompQuality.SetQuality: (no patches)
CompQuestGiver.PostSpawnSetup: (no patches)
CompRTFuse.PostSpawnSetup: (no patches)
CompRadialPulse.get_ParentIsActive: (no patches)
CompRadiator.PostSpawnSetup: (no patches)
CompRechargeable.CompTick: PRE: LightsOut.Patches.Power.RechargeablePatch.Prefix
CompRefinery.PostSpawnSetup: (no patches)
CompRefuelable.CompTick: (no patches)
CompRefuelable.Initialize: (no patches)
CompRefueling.CompTick: (no patches)
CompRefuelingPump.PostSpawnSetup: (no patches)
CompReload.StartCastChecks: (no patches)
CompRemoveGas.PostSpawnSetup: (no patches)
CompRepairStored.PostSpawnSetup: (no patches)
CompReportWorkSpeed.CompInspectStringExtra: (no patches)
CompRevenant.get_Invisibility: (no patches)
CompRevenantSpine.OnInteracted: (no patches)
CompRitualEffect_Lightball.SpawnFleck: (no patches)
CompRockSpawner.TickInterval: (no patches)
CompRockSpawner.get_FuelOn: (no patches)
CompRockSpawner.get_PowerOn: (no patches)
CompRottable.PostSplitOff: (no patches)
CompRottable.PreAbsorbStack: (no patches)
CompRottable.get_Active: PRE: VFEMech.Active_Patch.Prefix, VanillaVehiclesExpanded.CompRottable_Active_Patch.Prefix
CompRoyalImplant.CheckForViolations: (no patches)
CompSanguophageMeetingFire.PostDraw: (no patches)
CompScanner.PostSpawnSetup: (no patches)
CompSewageHandler.PostSpawnSetup: (no patches)
CompShield.CompAllowVerbCast: PRE: CombatExtended.HarmonyCE.CompShield_PatchCompAllowVerbCast.Prefix
CompShield.CompTick: post: CombatExtended.HarmonyCE.CompShield_DisableOnOperateTurret.Postfix
CompShield.PostExposeData: (no patches)
CompShield.PostPreApplyDamage: PRE: CombatExtended.HarmonyCE.CompShield_PatchCheckPreAbsorbDamage.Prefix post: DamageMotes.ShieldBelt_Patch.Postfix
CompShield.PostSpawnSetup: (no patches)
CompShield.get_ShieldState: (no patches)
CompShieldField.SpawnSetup_Patch.Postfix: (no patches)
CompShieldField.get_PowerTraderComp: (no patches)
CompShipLandingBeacon.EstablishConnections: (no patches)
CompShipLandingBeacon.PostDeSpawn: (no patches)
CompShipLandingBeacon.PostSpawnSetup: (no patches)
CompShipLandingBeacon.get_Active: (no patches)
CompShuttle.get_Transporter: (no patches)
CompSidearmMemory.GetMemoryCompForPawn: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GetMemoryCompForPawnPrefix
CompSightstealer.get_Invisibility: (no patches)
CompSiphon.PostSpawnSetup: (no patches)
CompSmokeCloudMaker.CompTick: (no patches)
CompSoulsPowerPlant.CompTick: (no patches)
CompSpawnOtherBuildingWhenPowered.CompTickRare: (no patches)
CompSpawnOtherBuildingWhenPowered.PostSpawnSetup: (no patches)
CompSpawner.TickInterval: (no patches)
CompSpawner.get_PowerOn: (no patches)
CompSpawnerHives.CompTick: (no patches)
CompSpawnerItems.get_Active: (no patches)
CompSpawnerPawn.<>c.<FindLordToJoin>b__20_0: (no patches)
CompSpawnerPawn.get_DormancyComp: (no patches)
CompSpawnsRevenant.CompTickRare: (no patches)
CompSprinkler.PostSpawnSetup: (no patches)
CompStackByQuality.AllowStackWith: (no patches)
CompStatsWhenPowered.PostSpawnSetup: (no patches)
CompStudiable.AdjustedAnomalyKnowledge: (no patches)
CompStudiable.CurrentlyStudiable: (no patches)
CompStudiable.GetInspectStringExtraFor: (no patches)
CompStudiable.PostSpawnSetup: (no patches)
CompStudiable.get_CompActivity: (no patches)
CompStudyUnlocks.get_StudyComp: (no patches)
CompSuppressable.get_CompInventory: (no patches)
CompSwitchApparel.<CompGetWornGizmosExtra>b__2_0: (no patches)
CompTacticalManager.get_CompInventory: (no patches)
CompTacticalManager.get_CompSuppressable: (no patches)
CompTempTransforms.AllowStackWith: (no patches)
CompTempTransforms.DoTicks: (no patches)
CompTempTransforms.PostSplitOff: (no patches)
CompTempTransforms.PreAbsorbStack: (no patches)
CompTemperatureRuinable.AllowStackWith: (no patches)
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompTemperatureRuinable.PostSplitOff: (no patches)
CompTemperatureRuinable.PreAbsorbStack: (no patches)
CompTerrainPump.PostSpawnSetup: (no patches)
CompThermostat.CompInspectStringExtra: (no patches)
CompThermostat.PostDrawExtraSelectionOverlays: (no patches)
CompThrowMote.CompTick: (no patches)
CompThrownFleckEmitter.get_IsOn: (no patches)
CompThrownMoteEmitter.get_IsOn: (no patches)
CompToxPack.UsePack: (no patches)
CompTransporter.<CompGetGizmosExtra>d__45.MoveNext: (no patches)
CompTransporter.SubtractFromToLoadList: (no patches)
CompTransporter.get_Launchable: (no patches)
CompTransporter.get_Shuttle: (no patches)
CompTurretGun.UpdateGunVerbs: (no patches)
CompTurretGun.get_CanShoot: (no patches)
CompTurretGun.get_GunCompEq: (no patches)
CompUnderBarrel.PostExposeData: (no patches)
CompUnderBarrel.SwitchToUB: (no patches)
CompUnderBarrel.SwithToB: (no patches)
CompUnderBarrel.get_CompAmmo: (no patches)
CompUnderBarrel.get_CompEq: (no patches)
CompUnderBarrel.get_CompFireModes: (no patches)
CompUnderbarrel_MW.Initialize: (no patches)
CompUndergroundPassage.PostDeSpawn: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_0: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_1: (no patches)
CompUnloadChecker.<>c.<GetFirstMarked>b__5_2: (no patches)
CompUnloadChecker.GetChecker: (no patches)
CompUrgentWeaponPickup.CheckPrimaryEquipment: (no patches)
CompUsableImplant.FloatMenuOptionLabel: (no patches)
CompUsableImplant.TryStartUseJob: (no patches)
CompUseEffect_AddHediffAndEnableDisappearsComp.DoEffect: (no patches)
CompUseEffect_CallBossgroup.CallBossgroup: (no patches)
CompUseEffect_CallBossgroup.ConfirmMessage: (no patches)
CompUseEffect_GainAbility.AllowStackWith: (no patches)
CompUseEffect_GiveAbility.CanBeUsedBy: (no patches)
CompUseEffect_GiveAbility.DoEffect: (no patches)
CompUseEffect_LearnSkill.AllowStackWith: (no patches)
CompUseEffect_LearnSkill.DoEffect: TRANS: LevelUp.Patcher.RemoveMessageCall
CompUseEffect_SpawnFleshbeastFromTargetPawns.Initialize: (no patches)
CompUseEffect_StartWick.DoEffect: (no patches)
CompUtility.CompGuest: (no patches)
CompVariableHeatPusher.PostSpawnSetup: (no patches)
CompVerbDisabler.<CompGetGizmosExtra>d__0.MoveNext: (no patches)
CompVoidStructure.OnInteracted: (no patches)
CompWakeUpDormant.Activate: (no patches)
CompWakeUpDormant.get_DormantComp: (no patches)
CompWaterFiltration.PostSpawnSetup: (no patches)
CompWaterInlet.PostSpawnSetup: (no patches)
CompWaterPumpingStation.PostSpawnSetup: (no patches)
CompWaterStorage.PostDraw: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_PostDraw_FillableBarRequest.Transpiler
CompWaterStorage.PostSpawnSetup: (no patches)
CompWaterStorage.get_PipeComp: (no patches)
CompWaterTrader.PostSpawnSetup: (no patches)
Comp_AtmosphericHeater.CompTick: (no patches)
Comp_AtmosphericHeater.PostSpawnSetup: (no patches)
Comp_Guard.<>c.<CompGetGizmosExtra>b__15_12: (no patches)
Comp_Guard.<>c__DisplayClass15_1.<CompGetGizmosExtra>b__1: (no patches)
Comp_Guard.<>c__DisplayClass15_2.<CompGetGizmosExtra>b__9: (no patches)
Comp_Guard.<>c__DisplayClass15_3.<CompGetGizmosExtra>b__11: (no patches)
Comp_Guard.<GetDeathSquadForcedTargetGizmo>b__29_0: (no patches)
Comp_Guard.isGuardedPawn: (no patches)
Comp_Guard.stopAllGuardians: (no patches)
Comp_ResearchKit.GetRemotableBenches: (no patches)
Comp_SaunaHeater.PostSpawnSetup: (no patches)
ComplexThreatWorker.TryGetThingTriggerSignal: (no patches)
ComplexThreatWorker_FuelNode.ResolveInt: (no patches)
ComplexThreatWorker_RaidTerminal.ResolveInt: (no patches)
CompressibilityDecider.DetermineReferences: TRANS: CombatExtended.HarmonyCE.CompressibilityDecider_DetermineReferences.Transpiler
Construction.CompleteConstructionVehicle: PRE: VanillaVehiclesExpanded.Construction_CompleteConstructionVehicle_Patch.Prefix
ContainmentUtility.<GetInhibitorAffectedCells>d__8.MoveNext: (no patches)
ContainmentUtility.CanParticipateInEscape: (no patches)
ContainmentUtility.GetLinearBuildingFrontCell: (no patches)
ContainmentUtility.InitiateEscapeMtbDays: (no patches)
ContainmentUtility.IsLinearBuildingBlocked: (no patches)
ContainmentUtility.SafelyContains: (no patches)
ContainmentUtility.ShowContainmentStats: (no patches)
ContentsITab.DrawForbidToggle: (no patches)
ContentsITab.DrawRotLabel: (no patches)
Corpse.ButcherProducts: PRE: VanillaSocialInteractionsExpanded.Patch_ButcherProducts.Prefix
Corpse.Kill: (no patches)
Corpse.get_CurRotDrawMode: (no patches)
CreateVerbTargetCommand_Patch.Postfix: (no patches)
CurTabsPatch.CurTabs_Postfix: (no patches)
Current.Notify_LoadedSceneChanged: post: VBE.BackgroundController.Notify_SceneChanged
CustomHealthCardUtility.<>c.<DrawHediffRow>b__24_19: (no patches)
CustomHealthCardUtility.DrawCumulativeThreatmentBar: (no patches)
CustomHealthCardUtility.DrawCustomTendingIcon: (no patches)
CustomHealthCardUtility.DrawHediffRow: (no patches)
CustomHealthCardUtility.DrawSeverityBar: (no patches)
CustomPrisonerInteractions.GetExtraInteractionsTracker: (no patches)
CustomSiegeUtility.AcceptsShell: (no patches)
CustomizableGraphicsPatches.InjectImpliedDefComps.Postfix: (no patches)
CustomizableGraphicsPatches.UseUiIconForCustomizableGraphicGhosts.IsCustomizableGraphic: (no patches)
DamageFlasher.GetDamagedMat: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.GetDuplicateMat
DamageInfo.ToString: post: JecsTools.HarmonyPatches.DamageInfo_ToString_Postfix
DamageWorker.Apply: PRE: CombatExtended.HarmonyCE.Harmony_DamageWorker_Apply.Prefix
DamageWorker.DamageResult.AssociateWithLog: post: CM_Callouts.DamageWorker_DamageResult_Patches+DamageWorker_DamageResult_AssociateWithLog.Postfix
DamageWorker.ExplosionDamageThing: post: Vehicles.Combat.VehicleMultipleExplosionInstances TRANS: Vehicles.Combat.VehicleExplosionDamageTranspiler
DamageWorker_AddInjury.ApplyDamageToPart: PRE: VanillaStorytellersExpanded.Patch_ApplyDamageToPart.Prefix, VanillaTraitsExpanded.Patch_ApplyDamageToPart.Prefix post: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_DamageWorker_AddInjury_ApplyDamageToPart.Transpiler
DamageWorker_AddInjury.ApplyToPawn: post: BloodAnimations.DamageWorker_AddInjury_ApplyToPawn.ApplyToPawn TRANS: VanillaGenesExpanded.VanillaGenesExpanded_DamageWorker_AddInjury_ApplyToPawn_Patch.Transpiler
DamageWorker_AddInjury.CheckDuplicateDamageToOuterParts: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_AddInjury.Prefix
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.FinalizeAndAddInjury: (no patches)
DamageWorker_AddInjury.ShouldReduceDamageToPreservePart: PRE: CombatExtended.HarmonyCE.Patch_ShouldReduceDamageToPreservePart.Prefix
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Blunt.Transpiler
DamageWorker_Cut.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Prefix TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Cut.Transpiler
DamageWorker_ExtraInfecter.ApplySpecialEffectsToPart: (no patches)
DamageWorker_Scratch.ApplySpecialEffectsToPart: TRANS: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Scratch.Transpiler
DamageWorker_Stab.ApplySpecialEffectsToPart: PRE: CombatExtended.HarmonyCE.Patch_CheckDuplicateDamageToOuterParts+Patch_DamageWorker_Stab.Prefix
DamageWorker_SwallowWhole.ApplySpecialEffectsToPart: (no patches)
DangerWatcher.<>c.<CalculateDangerRating>b__7_1: post: CombatExtended.HarmonyCE.Harmony_DangerWatcher.PostFix
DangerWatcher.AffectsStoryDanger: (no patches)
DaysUntilRotCalculator.ApproxDaysUntilRot: (no patches)
DeathActionWorker_BigExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_Divide.SpawnPawn: (no patches)
DeathActionWorker_DropOnDeath.PawnDied: (no patches)
DeathActionWorker_RockChunk.PawnDied: (no patches)
DeathActionWorker_SmallExplosion.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
DeathActionWorker_ToxCloud.PawnDied: PRE: AnimalsLogic.NoBoomSlaughter.Explosion_Prefix
Debug.DebugRegenerateWorldPathGrid: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_6: (no patches)
DebugOutputsEconomy.<>c.<AnimalBreeding>b__13_7: (no patches)
DebugOutputsEconomy.<>c.<Drugs>b__6_41: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_0: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_2: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_3: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_4: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_5: (no patches)
DebugOutputsEconomy.<>c.<Wool>b__7_6: (no patches)
DebugOutputsEconomy.LitterSizeAverage: (no patches)
DebugOutputsGeneral.<>c.<DoTablesInternalMelee>b__18_9: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_4: (no patches)
DebugOutputsGeneral.<>c.<Tools>b__19_5: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelCapacity|16_0: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelToReload|16_2: (no patches)
DebugOutputsGeneral.<Turrets>g__fuelType|16_1: (no patches)
DebugOutputsInfection.<>c.<Infections>b__3_5: (no patches)
DebugOutputsInfection.<>c__DisplayClass3_0.<Infections>b__4: (no patches)
DebugOutputsInfection.<Infections>g__baseSeverityIncrease|3_3: (no patches)
DebugOutputsMisc.<>c.<FoodPoisonChances>b__11_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_3: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_4: (no patches)
DebugOutputsMisc.<>c.<ThingsPowerAndHeat>b__10_5: (no patches)
DebugOutputsMisc.<>c__DisplayClass10_0.<ThingsPowerAndHeat>b__1: (no patches)
DebugOutputsMisc.<MeditationFoci>g__TryGetOffset|6_0: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_2: (no patches)
DebugOutputsPawns.<>c.<Entities>b__28_3: (no patches)
DebugOutputsPawns.BioferriteGeneration: (no patches)
DebugTabMenu_Output.GenerateCacheForMethod: PRE: AchievementsExpanded.DebugActionsSetup.GenerateCacheForVAEDebugActions
DebugThingPlaceHelper.DebugSpawn: (no patches)
DebugTools.<>c__DisplayClass3_0.<RegenerateAchievement>b__1: (no patches)
DebugTools.LockAllAchievements: (no patches)
DebugTools.RegenerateAllAchievements: (no patches)
DebugToolsGeneral.BreakDown: (no patches)
DebugToolsGeneral.ForceSleep: (no patches)
DebugToolsGeneral.Rot1Day: (no patches)
DebugToolsMisc.<>c__DisplayClass1_0.<SetQuality>b__0: (no patches)
DebugToolsMisc.DrawAttachPoints: (no patches)
DebugToolsPawns.GivePsylink: TRANS: VanillaPsycastsExpanded.DebugToolsPawns_GivePsylink.Transpiler
DebugToolsPawns.MakeInjuryPermanent: (no patches)
DebugToolsPawns.SetPassion: PRE: VSE.Passions.PassionPatches.SetPassion_Prefix
DebugToolsSpawning.<>c__DisplayClass24_0.<CreateMealWithSpecifics>b__3: (no patches)
DebugToolsSpawning.<>c__DisplayClass44_1.<SpawnBossgroup>b__0: (no patches)
DebugToolsSpawning.<>c__DisplayClass50_0.<SpawnFlare>b__0: (no patches)
DebugToolsSpawning.SpawnPawn: post: Vehicles.Debug.DebugHideVehiclesFromPawnSpawner
DebugWindowsOpener.DevToolStarterOnGUI: PRE: VFECore.DebugWindowsOpener_DevToolStarterOnGUI_Patch.Prefix
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons, VFECore.DebugWindowsOpener_DrawButtons_Patch.Transpiler
Decoy.SpawnSetup: (no patches)
DeepDrillInfestationIncidentUtility.GetUsableDeepDrills: (no patches)
DeepResourceGrid.AnyActiveDeepScannersOnMap: (no patches)
DeepResourceGrid.DeepResourcesOnGUI: post: VFECore.Patch_DeepResourceGrid_DeepResourcesOnGUI.Postfix
DeepResourceGrid.GetCellExtraColor: post: VFECore.Patch_DeepResourceGrid_GetCellExtraColor.PostFix
Def.SpecialDisplayStats: post: VFECore.Def_SpecialDisplayStats_Patch.Postfix
DefExtensions.ResolveReferences: (no patches)
DefExtensions.ResolveReferences: (no patches)
DefExtensions.get_SaunaDefs: (no patches)
DefGenerator.GenerateImpliedDefs_PostResolve: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PostResolve_Patches.Postfix, [0]DefNameLink.DefDatabaseInsertion.DefGeneratorPostfix
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.DefGenerator_PreResolve_Patches.Prefix, Vehicles.VehicleHarmonyOnMod.ImpliedDefGeneratorVehicles post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration, AnimalTab.Patch_InjectTrainerSettingsComp.Postfix
DefUtility.ProcessWeapons: (no patches)
DefensivePositionsManager.WorldLoaded: (no patches)
DeflectorUtility.GetCompDeflector: (no patches)
DesignationCategoryDef.ResolveDesignators: post: [300]AllowTool.Patches.DesignationCategoryDef_ResolveDesignators_Patch.InjectAllowToolDesignators
DesignationCategoryDef.get_AllIdeoDesignators: post: ExtraRitualSeats.HarmonyTST.Harmony_DesignationCategoryDef.Postfix
DesignationCategoryDef.get_ResolvedAllowedDesignators: post: VanillaFurnitureExpanded.VanillaFurnitureExpanded_DesignationCategoryDef_ResolvedAllowedDesignators_Patch.AllowBuild, PipeSystem.ResolvedAllowedDesignators_Patch.Postfix, Vehicles.Construction.RemoveDisabledVehicles
DesignationCategoryDef.get_Visible: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.DesignationCategoryDef_Visible_Patches.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prot.DesignationCategoryDef_Visible_Patches.Postfix
Designator.CreateReverseDesignationGizmo: PRE: [2147483647]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Prefix post: AllowTool.Patches.Designator_CreateReverseDesignationGizmo_Patch.CreateReverseDesignationGizmo_Postfix, [-2147483648]PerformanceOptimizer.Optimization_Designator_CreateReverseDesignationGizmo.Postfix
DesignatorContextMenuController.RegisterReverseDesignatorPair: (no patches)
DesignatorManager.DesignatorManagerUpdate: post: AchtungMod.DesignatorManager_DesignatorManagerUpdate_Patch.Postfix
Designator_Adopt.DesignateThing: (no patches)
Designator_Allow.CanDesignateThing: (no patches)
Designator_AllowAll.AllowAllTheThings: (no patches)
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DesignateSingleCell: PRE: Replace_Stuff.Replace.InterceptDesignator_Build.Prefix
Designator_Build.DrawPanelReadout: TRANS: VFECore.Designator_Build_DrawPanelReadout_Patch.Transpiler
Designator_Build.DrawPlaceMouseAttachments: post: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Postfix
Designator_Build.GizmoOnGUI: PRE: Vehicles.Gizmos.VehicleMaterialOnBuildGizmo post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_GizmoOnGUI_Patches.Postfix TRANS: SenseOfDepthForTallBuilding.Patches.Patch_Designator_Build.Transpiler
Designator_Build.SelectedUpdate: post: PipeSystem.Designator_Build_Patch.Postfix
Designator_Build.get_Desc: post: RelevantStatsInDescription.Designator_Build_Desc.Postfix
Designator_Build.get_Visible: post: Replace_Stuff.HideCoolerBuild.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Build_Visible_Patches.Transpiler
Designator_Deconstruct.CanDesignateThing: post: Vehicles.Construction.AllowDeconstructVehicle
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Dropdown.GizmoOnGUI: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Designator_Dropdown_GizmoOnGUI_Patches.Postfix
Designator_Dropdown.get_Visible: post: CombatExtended.Harmony_Designator_Dropdown.Postfix
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Forbid.CanDesignateThing: (no patches)
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.SelectedUpdate: post: PipeSystem.Designator_Install_Patch.Postfix
Designator_Place.<>c__DisplayClass18_0.<DoExtraGuiControls>b__0: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_Place.DoExtraGuiControls: PRE: RelevantStatsInDescription.Designator_Place_DoExtraGuiControls.Prefix
Designator_Place.HandleRotationShortcuts: TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDesignatorPlaceRotateAgainIfNeededTranspiler
Designator_PlantsCut.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsCut_Patch.PreventSpecialTreeMassDesignation
Designator_PlantsHarvestWood.CanDesignateThing: post: AllowTool.Patches.Designator_PlantsHarvestWood_Patch.PreventSpecialTreeMassDesignation
Designator_RestoreWall.CanDesignateCell: (no patches)
Designator_RestoreWall.CanDesignateThing: (no patches)
Designator_RestoreWall.DesignateSingleCell: (no patches)
Designator_Unforbid.CanDesignateThing: (no patches)
DestroyedBuildings.RemoveAt: (no patches)
DestroyedBuildings.ReviveBuilding: (no patches)
DestroyedBuildings.SaveBuilding: (no patches)
DestructibleBuilding.PostDestroy: (no patches)
DialogApparel.SelectApparel: (no patches)
DialogApparel.SelectColor: (no patches)
Dialog_BillConfig.DoIngredientConfigPane: PRE: Everybody_Gets_One.InsertFindLibEditorButton.Prefix
Dialog_BillConfig.DoWindowContents: post: ImprovedWorkbenches.BillConfig_DoWindowContents_Patch.DrawFilters TRANS: Everybody_Gets_One.Dialog_BillConfig_Patch.Transpiler, TacticalGroups.HarmonyPatches_GroupBills.DoWindowContents_Transpiler
Dialog_BillConfig.GeneratePawnRestrictionOptions: post: TacticalGroups.HarmonyPatches_GroupBills.GeneratePawnRestrictionOptions
Dialog_ChangeDryadCaste.DrawLeftRect: (no patches)
Dialog_ChooseGraphic.<>c__DisplayClass10_1.<DoWindowContents>b__0: (no patches)
Dialog_ChooseMemes.DoAcceptChanges: PRE: PersistentPrecepts.Patch_IgnoreRandomize.Prefix post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_DoAcceptChanges_Patch.ForceTraitAndAbilitiesOnChooseMemeDialog, PersistentPrecepts.Patch_IgnoreRandomize.Postfix
Dialog_ChooseMemes.GetFirstIncompatibleMemePair: post: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_GetFirstIncompatibleMemePair_Patch.DetectIfRequiredMeme
Dialog_ChooseMemes.TryAccept: PRE: VanillaMemesExpanded.VanillaMemesExpanded_Dialog_ChooseMemes_TryAccept_Patch.DetectIfPairedMeme
Dialog_ChoosePersonaWeapon.<>c__DisplayClass10_0.<DoWindowContents>b__6: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_0: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_2: (no patches)
Dialog_ChoosePersonaWeapon.<DoWindowContents>b__10_3: (no patches)
Dialog_ChoosePersonaWeapon.SendWeapon: (no patches)
Dialog_CompSettings.<>c.<CompsToApplyChangeTo>b__7_0: (no patches)
Dialog_CreateXenotype.DrawGene: PRE: VanillaGenesExpanded.VanillaGenesExpanded_Dialog_CreateXenotype_DrawGene_Patch.Prefix
Dialog_CreateXenotype.DrawSection: PRE: ScrollableGenelist.Dialog_CreateXenotype_DrawSection.Prefix post: ScrollableGenelist.Dialog_CreateXenotype_DrawSection.Postfix
Dialog_DS_Settings.Dialog_DSU_Settings.AreTempVarsDefaults: (no patches)
Dialog_DS_Settings.Dialog_DSU_Settings.DoWindowContents: (no patches)
Dialog_DS_Settings.Dialog_DSU_Settings.SetTempVars: (no patches)
Dialog_DS_Settings.ExposeDSUSettings: (no patches)
Dialog_DS_Settings.ResetDSUToDefaults: (no patches)
Dialog_DebugBSLInspector.DoWindowContents: (no patches)
Dialog_DebugBSLInspector.Initialize: (no patches)
Dialog_DebugHygiene.<>c.<DoWindowContents>b__19_3: (no patches)
Dialog_DebugHygiene.<>c.<DoWindowContents>b__19_4: (no patches)
Dialog_DebugSetHediffRemaining.get_Comp: (no patches)
Dialog_FormCaravan.GetFoodScore: (no patches)
Dialog_FormCaravan.TryReformCaravan: PRE: Vehicles.CaravanHandling.ConfirmLeaveVehiclesOnReform
Dialog_FormCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_FormVehicleCaravan.<DebugTryFormCaravanInstantly>b__89_1: (no patches)
Dialog_FormVehicleCaravan.<DoBottomButtons>b__87_10: (no patches)
Dialog_FormVehicleCaravan.get_MostFoodWillRotSoon: (no patches)
Dialog_GraphicCustomization.GetScrollHeight: (no patches)
Dialog_GraphicCustomization.Init: (no patches)
Dialog_GrowthMomentChoices.DrawPassionChoices: TRANS: VSE.VSE_Dialog_GrowthMomentChoices_DrawPassionChoices_Patch.TweakPassionDrawings
Dialog_Gunsmith.PostOpen: (no patches)
Dialog_Gunsmith_Save.<>c__DisplayClass3_0.<DoFileInteraction>b__0: (no patches)
Dialog_Hire.OnAcceptKeyPressed: (no patches)
Dialog_InfoCard.DoWindowContents: PRE: Vehicles.Gizmos.VehicleInfoCardOverride
Dialog_InfoCard.FillCard: PRE: AnimalBehaviours.VanillaExpandedFramework_Dialog_InfoCard_FillCard_Patch.Prefix
Dialog_ManageApparelPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageApparelPolicies_GetDefaultPolicy.Postfix
Dialog_ManageAreas.DoAreaRow: TRANS: Vehicles.Extra.VehicleAreaRowTranspiler
Dialog_ManageDrugPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageDrugPolicies_GetDefaultPolicy.Postfix
Dialog_ManageFoodPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageFoodPolicies_GetDefaultPolicy.Postfix
Dialog_ManageLoadouts.DrawSlot: (no patches)
Dialog_ManageReadingPolicies.GetDefaultPolicy: post: BetterPawnControl.Patches.Dialog_ManageReadingPolicies_GetDefaultPolicy.Postfix
Dialog_ModSettings..ctor: post: WhileYoureUp.Mod+Dialog_ModSettings__Dialog_ModSettings_Patch.SyncDrawSettingToVanilla
Dialog_ModSettings.DoWindowContents: post: ModSettingsFramework.Dialog_ModSettings_Patch.Postfix, WhileYoureUp.Mod+Dialog_ModSettings__DoWindowContents_Patch.CheckCommonSenseSetting
Dialog_NewFactionSpawning.Ignore: (no patches)
Dialog_Options.DoCategoryRow: PRE: XmlExtensions.Dialog_Options_Patch.Prefix
Dialog_Options.DoModOptions: TRANS: HugsLib.Patches.DialogOptions_DoModOptions_Patch.InterceptWindowOpening
Dialog_Options.PostOpen: post: HugsLib.Patches.DialogOptions_PostOpen_Patch.InjectHugsLibEntries
Dialog_PowerManager.SwitchOffAllOf: (no patches)
Dialog_ReformIdeo.RandomizeNewIdeo: PRE: PersistentPrecepts.Patch_IgnoreRandomize.Prefix post: PersistentPrecepts.Patch_IgnoreRandomize.Postfix
Dialog_SplitCaravan.AddItemsToTransferables: post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_AddItemsToTransferables.Postfix
Dialog_SplitCaravan.TrySplitCaravan: PRE: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Dialog_SplitCaravan_TrySplitCaravan.Postfix
Dialog_StashVehicle.TransferPawns: (no patches)
Dialog_StylingStation.Reset: (no patches)
Dialog_Trade..ctor: post: Vehicles.WorldHandling.SetupPlayerAerialVehicleVariables
Dialog_Trade.CountToTransferChanged: post: Vehicles.CaravanHandling.AerialVehicleCountPawnsToTransfer
Dialog_Trade.DoWindowContents: PRE: Vehicles.WorldHandling.DrawAerialVehicleInfo TRANS: TradeUI.TradeUIRework.DoWindowContentsTranspiler
Dialog_Trade.FillMainRect: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect.Prefix TRANS: TradeUI.TradeUIRework.FillMainRectTranspiler
Dialog_Trade.PostOpen: PRE: TradeUI.TradeUIRework+Harmony_DialogTrade_PostOpen.Prefix
Dialog_Trade.get_InitialSize: post: TradeUI.TradeUIRework+Harmony_DialogTrade_InitialSize.Postfix
DirectXmlCrossRefLoader.ResolveAllWantedCrossReferences: PRE: [800]DefNameLink.DefDatabaseInsertion.CrossRefLoaderPrefix
DirectXmlLoader.DefFromNode: PRE: DubsBadHygiene.Patches.HarmonyPatches+H_DefFromNode.Prefix post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributesOnDef
DirectXmlToObject.GetFieldInfoForType: post: SmashTools.Xml.XmlParseHelper.ReadCustomAttributes
DirectXmlToObject.GetObjectFromXmlMethod: TRANS: XmlExtensions.GetObjectFromXmlMethod_Patch.Transpiler
DistressCallUtility.SpawnCorpses: (no patches)
DoSingleTick_Patch.Postfix: (no patches)
DoorsDebugDrawer.DrawDebug: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.DoorsDebugDrawer_DrawDebug_Patch.AddictionalDebugDrawingInjection
DraftedFloatMenuOptionsUI.<GenAllOptions>d__4.MoveNext: (no patches)
DropCellFinder.<>c.<TradeDropSpot>b__1_4: (no patches)
DropCellFinder.<>c__DisplayClass3_0.<TryFindSafeLandingSpotCloseToColony>g__SpotValidator|0: (no patches)
DropCellFinder.CanPhysicallyDropInto: (no patches)
Drought.Init: (no patches)
DrugPolicy.<>c.<InitializeIfNeeded>b__13_0: (no patches)
DrugPolicy.ExposeData: PRE: VFECore.Patch_DrugPolicy+ExposeData.Prefix
DrugStatsUtility.GetAddictionOffsetPerDay: (no patches)
DrugStatsUtility.GetDrugComp: (no patches)
DrugStatsUtility.GetHighOffsetPerDay: (no patches)
DrugStatsUtility.GetToleranceOffsetPerDay: (no patches)
DualWieldUtility.TryGetMeleeVerbOffHand: (no patches)
DualWieldUtility.TryGetOffHandAttackVerb: (no patches)
DubUtils.Hygiene: (no patches)
DubUtils.PipeNet: (no patches)
DubUtils.Rimefeller: (no patches)
DyingRevenant.Complete: (no patches)
DyingRevenant.InitWith: (no patches)
DynamicGraphicPatches.DrawEquipmentAimingPrefix: (no patches)
EditWindow_DebugInspector.CurrentDebugString: (no patches)
EditWindow_Log.DoMessageDetails: TRANS: SmashTools.SmashLog.RemoveRichTextTranspiler
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EnterCooldownCompUtility.EnterCooldownBlocksEntering: (no patches)
EnterCooldownCompUtility.EnterCooldownDaysLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownHoursLeft: (no patches)
EnterCooldownCompUtility.EnterCooldownTicksLeft: (no patches)
EntitiesInHoldTracker.<>c__DisplayClass17_0.<Trigger>b__0: (no patches)
Environment.GetStackTrace: PRE: HarmonyMod.Environment_GetStackTrace_Patch.Prefix
EquipmentDatabase.<>c.<UpdateLoadingPhase>b__69_1: (no patches)
EquipmentDatabase.ClassifyThingDef: (no patches)
EquipmentUtility.AlreadyBondedToWeapon: (no patches)
EquipmentUtility.CanEquip: (no patches)
EquipmentUtility.GetPersonaWeaponConfirmationText: (no patches)
EquipmentUtility.IsBondedTo: (no patches)
ExecutionUtility.DoExecutionByCut: PRE: CM_Callouts.Patches.ExecutionUtility_Patches+ExecutionUtility_DoExecutionByCut.Prefix
ExitMapGrid.get_MapUsesExitGrid: (no patches)
ExpandableProjectile.GetMaxRange: (no patches)
ExpandableWorldObjectsUtility.ExpandableWorldObjectsOnGUI: PRE: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Prefix post: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_ExpandableWorldObjectsUtility+Harmony_ExpandableWorldObjectsOnGUI.Transpiler
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Patches.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Explosion.AffectCell: PRE: Vehicles.Combat.AffectVehicleInCell
Explosion.GetArmorPenetrationAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetArmorPenetrationAt.Prefix
Explosion.GetDamageAmountAt: PRE: CombatExtended.HarmonyCE.Harmony_ExplosionCE_GetDamageAmountAt.Prefix
Explosion.TrySpawnExplosionThing: (no patches)
ExportUtils.CreateCorpseSymbol: (no patches)
Ext_Vehicles.IsRoofRestricted: (no patches)
ExtendedBillData_ExposeData.Postfix: (no patches)
Extensions.CompMilkable: (no patches)
Extensions.CompShearable: (no patches)
Extensions.GetAnimManager: (no patches)
Extensions.GetAnimManager: (no patches)
Extensions.GetCarriedWeapons: (no patches)
Extensions.IsValidSidearmsCarrier: post: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix
Extensions.Milkable: (no patches)
Extensions.Shearable: (no patches)
ExtensionsThing.GetColor: (no patches)
ExtensionsThing.GetQuality: (no patches)
ExtensionsThing.SetQuality: (no patches)
FacilitiesUtility.<>c__DisplayClass5_0.<NotifyFacilitiesAboutChangedLOSBlockers>b__1: (no patches)
Faction.Notify_LeaderDied: PRE: CombatExtended.HarmonyCE.Harmony_Faction+Harmony_Faction_Notify_LeaderDied.Prefix
Faction.Notify_MemberDied: PRE: VEE.Faction_Notify_MemberDied.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Patches.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_PawnJoined: post: BetterPawnControl.Faction_Notify_PawnJoined.Postfix
Faction.Notify_RelationKindChanged: (no patches)
Faction.TryAffectGoodwillWith: PRE: VanillaTraitsExpanded.TryAffectGoodwillWith_Patch.Prefix
Faction.TryMakeInitialRelationsWith: post: VFECore.Faction_TryMakeInitialRelationsWith_Patch.Postfix
Faction.get_NaturalGoodwill: post: VanillaStorytellersExpanded.Patch_NaturalGoodwill.Postfix
FactionDialogMaker.<>c__DisplayClass3_0.<RequestAICoreQuest>b__0: (no patches)
FactionDialogMaker.FactionDialogFor: post: Hospitality.Patches.FactionDialogMaker_Patch+FactionDialogFor.Postfix, PeteTimesSix.ResearchReinvented.HarmonyPatches.Social.FactionDialogMaker_FactionDialogFor_Patches.Postfix
FactionGenerator.NewGeneratedFaction: post: VFECore.FactionGenerator_NewGeneratedFaction_Patch.Postfix
FactionLectureManager.get_Instance: (no patches)
FactionManager.FirstFactionOfDef: PRE: RemoveIndustrialStuff.RemoveIndustrialStuffHarmony.FactionManagerFirstFactionOfDefPrefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Patches.FactionUtility_Patch+IsPoliticallyProper.Postfix
Faction_Patch.CheckDefeated: (no patches)
FakeGlower.get_ShouldBeLitNow: post: LightsOut.Patches.Lights.DisableLightGlowPatch.Postfix
FallingStructureArrival.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
FallingStructureStrategy.SpawnThreats: (no patches)
FertilityGrid.CalculateFertilityAt: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_CalculateFertilityAt.PostFix, VEE.FertilityGrid_Patch.Postfix
FertilityGrid_Patch.Postfix: (no patches)
FieldResearchHelper.<>c.<BestRemoteResearchKit>b__2_0: (no patches)
FieldResearchHelper.<>c.<GetResearchEffect>b__3_0: (no patches)
FieldResearchHelper.<>c.<GetResearchEffect>b__3_1: (no patches)
FieldResearchHelper.<>c.<GetValidResearchKits>b__0_0: (no patches)
FieldResearchHelper.<>c__DisplayClass0_0.<GetValidResearchKits>b__1: (no patches)
FieldResearchHelper.<>c__DisplayClass2_0.<BestRemoteResearchKit>b__1: (no patches)
FieldResearchHelper.GetFieldResearchSpeedFactor: (no patches)
FieldResearchHelper.GetResearchEffect: (no patches)
FilthGrayFleshNoticeable.SendLetter: (no patches)
FilthMonitor.FilthMonitorTick: post: AdaptiveStorage.HarmonyPatches.UpdateInvalidHaulablesAndMergeables.Postfix
FilthRevenantSmear.SendLetter: (no patches)
FilthRevenantSmear.Tick: (no patches)
Find.get_Anomaly: (no patches)
Find.get_BossgroupManager: (no patches)
Find.get_PawnDuplicator: (no patches)
Find.get_PsychicRitualManager: (no patches)
Fire.DoComplexCalcs: post: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoComplexCalcs.Transpiler
Fire.DoFireDamage: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_DoFireDamage.Transpiler
Fire.SpawnSmokeParticles: post: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_SpawnSmokeParticles.Transpiler
Fire.Tick: post: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Fire_Tick.Transpiler
Fire.TrySpread: TRANS: CombatExtended.HarmonyCE.Harmony_Fire_TrySpread.Transpiler
Fire.get_SpreadInterval: PRE: CombatExtended.HarmonyCE.Harmony_Fire_SpreadInterval.Prefix
FireTornado.Tick: (no patches)
FireUtility.CanEverAttachFire: (no patches)
FireUtility.ChanceToStartFireIn: TRANS: CombatExtended.HarmonyCE.Harmony_FireUtility_ChanceToStartFireIn.Transpiler
FireUtility.NumFiresAt: (no patches)
FireUtility.TryStartFireIn: post: CombatExtended.HarmonyCE.Harmony_FireUtility_TryStartFireIn.Postfix
FireWatcher.get_LargeFireDangerPresent: post: CombatExtended.HarmonyCE.Harmony_FireWatcher.Postfix
FlamethrowProjectile.DoDamage: (no patches)
Flashlight_Patch.SpawnFlash: (no patches)
Flashlight_Patch.SpawnFlash: (no patches)
FleshTypeDef.ChooseWoundOverlay: post: VanillaGenesExpanded.VanillaGenesExpanded_FleshTypeDef_ChooseWoundOverlay_Patch.Postfix
FleshTypeDef.Wound.Resolve: TRANS: VanillaPsycastsExpanded.WoundWithShader.Resolve_Transpiler
FleshbeastUtility.SpawnFleshbeastFromPawn: (no patches)
FleshmassMapComponent.DestroyFleshmass: (no patches)
FlickUtility.WantsToBeOn: (no patches)
FloatMenu.PostClose: post: BetterPawnControl.FloatMenu_PostClose.Postfix
FloatMenuMakerMap.<>c.<AddHumanlikeOrders>b__12_27: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_10.<AddHumanlikeOrders>b__11: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_11.<AddHumanlikeOrders>b__15: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__CarryToShuttleAct|18: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_12.<AddHumanlikeOrders>g__IsValidShuttle|17: (no patches)
FloatMenuMakerMap.<>c__DisplayClass12_31.<AddHumanlikeOrders>g__Equip|48: TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_PatchKnowledge.Transpiler
FloatMenuMakerMap.AddDraftedOrders: PRE: VFE.Mechanoids.HarmonyPatches.AddDraftedOrders_Patch.Prefix post: AM.Patches.Patch_FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: PRE: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Prefix post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.Postfix, VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems, PeteTimesSix.SimpleSidearms.Intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders, HeavyWeapons.Patch_FloatMenuMakerMap+AddHumanlikeOrders_Fix.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, MorePrecepts.FloatMenuMakerMap_Patch.AddHumanlikeOrders, VanillaPsycastsExpanded.Technomancer.Psyring.EquipConditions, MVCF.PatchSets.PatchSet_Brawlers.AddHumanlikeOrders_Postfix, Stabilize.Patches+FloatMenuMakerCarryAdder.AddHumanlikeOrdersPostfix TRANS: CombatExtended.HarmonyCE.FloatMenuMakerMap_Modify_AddHumanlikeOrders.Transpiler, Vehicles.CaravanFormation.AddHumanlikeOrdersLoadVehiclesTranspiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: [1000000]AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.SkipIfAnimal post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler, DoorsExpanded.HarmonyPatches.DoorRemoteAddJobGiverWorkOrdersTranspiler
FloatMenuMakerMap.CanTakeOrder: post: VFE.Mechanoids.HarmonyPatches.MechanoidsObeyOrders.Postfix, AnimalBehaviours.VanillaExpandedFramework_FloatMenuMakerMap_CanTakeOrder_Patch.MakePawnControllable, Vehicles.Components.CanVehicleTakeOrder
FloatMenuMakerMap.ChoicesAtFor: post: VFE.Mechanoids.HarmonyPatches.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, Restraints.FloatMenuMakerMapPatch.Postfix, AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Postfix.Postfix, Toddlers.FloatMenu_Patch.Postfix
FloatMenuMakerMap.GotoLocationOption: PRE: Vehicles.VehiclePathing.GotoLocationVehicles
FloatMenuMakerMap.PawnGotoAction: (no patches)
FloatMenuMakerMap.ScannerShouldSkip: PRE: AchtungMod.FloatMenuMakerMap_ScannerShouldSkip_Patch.Prefix
FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix: (no patches)
FloatMenuMakerMap_Modify_AddHumanlikeOrders.AddMenuItems: (no patches)
FloatMenuMakerMap_Modify_AddHumanlikeOrders.ForceWearInventoryCheck: (no patches)
FloatMenuUtility.GetMeleeAttackAction: PRE: Vehicles.Components.NoMeleeForVehicles
FloatMenuUtility.GetRangedAttackAction: post: MorePrecepts.FloatMenuUtility_Patch.GetRangedAttackAction
FloodFillerFog.<>c__DisplayClass3_0.<FloodUnfog>b__1: (no patches)
FloorEtchingRambling.PostMake: (no patches)
FocusStrengthOffset_BuildingDefsLit.BuildingLit: (no patches)
FocusStrengthOffset_Lit.CanApply: (no patches)
FogGrid.Notify_FogBlockerRemoved: post: Quarry.FogGrid_Notify_FogBlockerRemoved_Patch.Postfix
FogGrid.Notify_PawnEnteringDoor: post: Quarry.FogGrid_Notify_PawnEnteringDoor_Patch.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FogGrid_Notify_FogBlockerRemoved_Patch.Postfix: (no patches)
FogGrid_Notify_PawnEnteringDoor_Patch.Postfix: (no patches)
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__0: TRANS: MorePrecepts.FoodUtility_Patch.BestFoodSourceOnMap_foodValidator, VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__1: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.<>c__DisplayClass14_0.<BestFoodSourceOnMap>b__2: TRANS: VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_TryFindBestFoodSourceFor.Transpiler
FoodUtility.AddFoodPoisoningHediff: PRE: VanillaTraitsExpanded.AddFoodPoisoningHediff_Patch.Prefix
FoodUtility.BestFoodInInventory: TRANS: MorePrecepts.FoodUtility_Patch.BestFoodInInventory, VanillaCookingExpanded.HarmonyPatches.H_FoodUtility_BestFoodInInventory.Transpiler
FoodUtility.BestFoodSourceOnMap: post: Hospitality.Patches.FoodUtility_Patch+BestFoodSourceOnMapPatch.Postfix TRANS: AnimalsLogic.AnimalsUseDispenser.BestFoodSourcePatch
FoodUtility.FoodOptimality: post: CommonSense.IngredientPriority+FoodUtility_FoodOptimality.Postfix, Hospitality.Patches.FoodUtility_Patch+FoodOptimalityPatch.Postfix
FoodUtility.GenerateGoodIngredients: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKind: (no patches)
FoodUtility.GetFoodKindForStacking: (no patches)
FoodUtility.GetMeatSourceCategory: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategory.Prefix, VanillaCookingExpanded.VanillaExpandedFramework_FoodUtility_GetMeatSourceCategory_Patch.DontCrapTheBedWithIngredientsWithoutNutrition
FoodUtility.GetMeatSourceCategoryFromCorpse: PRE: VanillaGenesExpanded.FoodUtility_GetMeatSourceCategoryFromCorpse.Prefix
FoodUtility.GuestCanUseFoodSourceInternal: (no patches)
FoodUtility.HasVeneratedAnimalMeatOrCorpseIngredients: (no patches)
FoodUtility.IsFoodSourceOnMapSociallyProper: post: Hospitality.Patches.FoodUtility_Patch+IsFoodSourceOnMapSociallyProperPatch.Postfix
FoodUtility.IsHumanlikeCorpseOrHumanlikeMeatOrIngredient: (no patches)
FoodUtility.IsInsectCorpseOrInsectMeatIngredient: (no patches)
FoodUtility.MoodFromIngesting: PRE: Toddlers.MoodFromIngesting_Patch.Prefix
FoodUtility.ThoughtsFromIngesting: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix
FoodUtility.TryFindBestFoodSourceFor: PRE: Toddlers.BestFoodSource_Patch.Prefix post: Hospitality.Patches.FoodUtility_Patch+TryFindBestFoodSourceFor_Patch.Postfix
FoodUtility.TryPayForFood: (no patches)
FoodUtility.WillIngestFromInventoryNow: PRE: CommonSense.FoodUtility_WillIngestFromInventoryNow_CommonSensePatch.Prefix
FoodUtility_Patch.FoodOptimalityPatch.Postfix: (no patches)
ForagedFoodPerDayCalculator.GetBaseForagedNutritionPerDay: PRE: Vehicles.CaravanHandling.GetBaseForagedNutritionPerDayInVehicle
ForbidUtility.CaresAboutForbidden: post: Toddlers.CaresAboutForbidden_Patch.Postfix TRANS: Hospitality.Patches.ForbidUtility_Patch+CaresAboutForbidden.Transpiler
ForbidUtility.InAllowedArea: post: Hospitality.Patches.ForbidUtility_Patch+InAllowedArea.Postfix, AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix
ForbidUtility.IsForbidden: (no patches)
ForbidUtility.IsForbidden: PRE: [2147483647]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Prefix post: Hospitality.Patches.ForbidUtility_Patch+IsForbidden.Postfix, [-2147483648]PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.Postfix
ForbidUtility.SetForbidden: PRE: Hospitality.Patches.ForbidUtility_Patch+SetForbidden.Prefix
ForcedWork.get_Instance: (no patches)
FormCaravanComp.GetGizmos: post: Vehicles.Gizmos.AddVehicleGizmosPassthrough
FormCaravanComp.get_AnyActiveThreatNow: PRE: [2147483647]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_FormCaravanComp_AnyActiveThreatNow.Postfix
FormCaravanGizmoUtility.TryGetGizmo: (no patches)
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix, Vehicles.Construction.CompleteConstructionVehicle TRANS: VFECore.Frame_CompleteConstruction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_CompleteConstruction_Patches.FullTranspiler, Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler, VSE.Stats.StatPatches.ConstructionQualityTranspiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix, VanillaVehiclesExpanded.Frame_Destroy_Patch.Prefix post: VanillaVehiclesExpanded.Frame_Destroy_Patch.Postfix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_FailConstruction_Patches.Frame_FailConstruction_Postfix
Frame.TotalMaterialCost: PRE: Replace_Stuff.Virtualize_TotalMaterialCost.Prefix
Frame.get_WorkToBuild: PRE: [2147483647]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Prefix, Replace_Stuff.Virtualize_WorkToBuild.Prefix post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Frame_WorkToBuild_Patches.Postfix, Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix, [-2147483648]PerformanceOptimizer.Optimization_Frame_WorkToBuild.Postfix
Frame_Destroy_Patch.Postfix: (no patches)
FuelPowerplant.PostSpawnSetup: (no patches)
FuelingPortUtility.LaunchableAt: (no patches)
GC_GFM.getRandomFreeGuardSpot: (no patches)
Game.AddMap: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: TacticalGroups.HarmonyPatches.EntriesDirty
Game.ClearCaches: post: SmashTools.ProjectSetup.ClearCaches, PipeSystem.Game_ClearCaches.Postfix, MorePrecepts.PawnComp.ClearCaches
Game.DeinitAndRemoveMap: PRE: AchtungMod.Game_DeinitAndRemoveMap_Patch.Prefix post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Game.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Game_ExposeData.Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, Hospitality.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Access.Patch.Verse_Game_FinalizeInit.Postfix, Brrainz.ModFeatures.Game_FinalizeInit_Postfix
Game.InitNewGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, SmashTools.ComponentCache.ClearCache, SimpleCameraSetting.CameraConfigPatch.PreFix post: EdB.PrepareCarefully.HarmonyPatches.ReplaceScenarioPatch.Postfix, MapPreview.Patches.Patch_Verse_Game.InitNewGame_Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
Game.LoadGame: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, Perspective.Game_LoadGame.Prefix, SimpleCameraSetting.CameraConfigPatch.LoadGamePreFix post: CombatExtended.HarmonyCE.Harmony_Game_LoadGame.Postfix, MapPreview.Patches.Patch_Verse_Game.LoadGame_Postfix, [0]Hospitality.Patches.Game_LoadGame_Patch.Postfix
Game.UpdatePlay: post: AchtungMod.Game_UpdatePlay_Patch.Postfix
Game.set_CurrentMap: post: TacticalGroups.HarmonyPatches.EntriesDirty
GameComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.StaticConstructorOnGameInitAttribute.RunGameInitStaticConstructors, UpdateLogTool.UpdateHandler.UpdateOnGameInit
GameComponentUtility.LoadedGame: post: VFECore.Patch_GameComponentUtility+LoadedGame.Postfix, SmashTools.UnitTesting.ExecutePostLoadTesting, UpdateLogTool.UpdateHandler.UpdateOnLoadedGame
GameComponentUtility.StartedNewGame: post: VFECore.Patch_GameComponentUtility+StartedNewGame.Postfix, SmashTools.UnitTesting.ExecuteNewGameTesting, UpdateLogTool.UpdateHandler.UpdateOnNewGame
GameComponent_ConvertWatcher.GameComponentTick: (no patches)
GameConditionManager.RegisterCondition: post: MorePrecepts.GameConditionManager_Patch.RegisterCondition
GameCondition_ForceWeather.<>c.<RandomizeSettings>b__4_0: post: VFECore.Patch_RandomizeSettings.Postfix
GameCondition_ToxicFallout.DoCellSteadyEffects: (no patches)
GameCondition_UnnaturalHeat.get_TargetTempOffset: (no patches)
GameInitData.ResetWorldRelatedMapInitData: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
GarageDoor.SpawnSetup: (no patches)
GasUtility.PawnGasEffectsTick: (no patches)
GatherAnimalsAndSlavesForCaravanUtility.CheckArrived: TRANS: Toddlers.CheckArrived_Patch.Transpiler
GatheringWorker_MovieNight.CanInteractWith: (no patches)
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix, Vehicles.LordAI.VehiclesDontParty
GatheringsUtility.ShouldPawnKeepGathering: PRE: VanillaTraitsExpanded.ShouldPawnKeepGathering_Patch.Prefix
GauranlenTreeModeDef.get_Description: (no patches)
GauranlenUtility.<GetConnectionsAffectedByBuilding>d__2.MoveNext: (no patches)
GenAdj.AdjacentTo8WayOrInside: PRE: Vehicles.VehiclePathing.AdjacentTo8WayOrInsideVehicle
GenAdj.OccupiedRect: PRE: Vehicles.VehiclePathing.OccupiedRectVehicles
GenCelestial.CurCelestialSunGlow: PRE: [2147483647]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_GenCelestial_CurCelestialSunGlow.Postfix
GenCelestial.CurShadowStrength: post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.CurShadowStrength_Postfix
GenConstruct.<CanPlaceBlueprintOver>g__IsEdificeOverNonEdifice|17_0: TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCasesAndAlsoInTheCompilerGeneratedMethod.Transpiler
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix post: VanillaFurnitureExpanded.GenConstruct_BlocksConstruction_Patch.Postfix, Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, Replace_Stuff_Compatibility.Comps.Patch_BlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: PRE: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanBuildOnTerrain_Prefix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch.Prefix
GenConstruct.CanConstruct: PRE: VFECore.GenConstruct_CanConstruct_Patch2.Prefix post: VanillaFurnitureExpanded.GenConstruct_CanConstruct_Patch.Postfix, MorePrecepts.GenConstruct_Patch.CanConstruct TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
GenConstruct.CanPlaceBlueprintAt_NewTemp: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix, JecsTools.HarmonyPatches.CanPlaceBlueprintOver_PostFix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.GetAttachedBuildings: PRE: Replace_Stuff.NoAttachedBuildings.Prefix
GenConstruct.GetWallAttachedTo: TRANS: Replace_Stuff.NoWallAttachment.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenDefDatabase.AllDefTypesWithDatabases: post: AchievementsExpanded.AssemblyHandler.DuplicateDefTypesPassthrough
GenDefDatabase.GetDef: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDefDatabase.GetDefSilentFail: PRE: VanillaPsycastsExpanded.PsycastsMod.PreGetDef
GenDraw.DrawFillableBar: TRANS: SenseOfDepthForTallBuilding.FillableBar.Patch_GenDraw_DrawFillableBar.Transpiler
GenDraw.DrawTargetingHighlight_Cell: PRE: GroundTargeter.GroundTargeterHighlight+GroundTargeter_DrawTargetingHighlight_Cell.Prefix
GenDrop.TryDropSpawn: post: CommonSense.GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix
GenGrid.WalkableBy: PRE: VFECore.PhasingPatches.WalkableBy_Prefix
GenGuest.EnslavePrisoner: post: Hospitality.Patches.GenGuest_Patch+EnslavePrisoner.Postfix
GenHostility.AnyHostileActiveThreatTo: post: [0]VFEM.HarmonyPatches.AnyHostileActiveThreatTo_Patch.Postfix
GenHostility.HostileTo: (no patches)
GenHostility.HostileTo: post: AnimalsLogic.Patches.HostilePredators.HostileToThing_Postfix
GenHostility.IsPotentialThreat: (no patches)
GenLeaving.DoLeavingsFor: (no patches)
GenLeaving.DoLeavingsFor: PRE: Vehicles.Construction.DoUnsupportedVehicleRefunds
GenLeaving.DropFilthDueToDamage: post: BloodAnimations.GenLeaving_DropFilthDueToDamage.DropFilthDueToDamage
GenOption.RotAllThing: (no patches)
GenPlace_TryDropSpawn_NewTmp_CommonSensePatch.Postfix: (no patches)
GenRadial..cctor: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.NumCellsInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, VFEM.HarmonyPatches.Explosion_Patch.Transpiler
GenRadial.NumCellsToFillForRadius_ManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.ProcessEquidistantCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialCellsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialDistinctThingsAround: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadialPatternInRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.RadiusOfNumCells: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupManualRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRadial.SetupRadialPattern: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount, CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_Range
GenRadial.get_MaxRadialPatternRadius: TRANS: CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount.Transpiler_RadialPatternCount
GenRecipe.<MakeRecipeProducts>d__0.MoveNext: TRANS: CommonSense.GenRecipe_MakeRecipeProducts_CommonSensePatch.CleanIngList
GenRecipe.MakeRecipeProducts: post: ModularWeapons.MakeRecipeProducts_Postfix.Postfix, VanillaCookingExpanded.VanillaCookingExpanded_GenRecipe_MakeRecipeProducts_Patch.Postfix, VanillaSocialInteractionsExpanded.MakeRecipeProducts_Patch.Postfix, VanillaTraitsExpanded.MakeRecipeProducts_Patch.Postfix
GenRecipe.PostProcessProduct: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Postfix TRANS: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.GenRecipe_PostProcessProduct_Patches.Transpiler, VSE.Stats.StatPatches.CraftingQualityTranspiler
GenSpawn.Refund_NewTemp: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, Vehicles.Construction.RegisterThingSpawned post: AchievementsExpanded.AchievementHarmony.ThingBuildingSpawned, Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_AncientComplex.ScatterAt: (no patches)
GenStep_Attrition.Generate: (no patches)
GenStep_CaveHives.TrySpawnHive: (no patches)
GenStep_Caves.Dig: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.Dig_Transpiler
GenStep_Caves.FindRandomEdgeCellForTunnel: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.FindRandomEdgeCellForTunnel_Transpiler
GenStep_Caves.GetDistToCave: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToCave_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByDir_Transpiler
GenStep_Caves.GetDistToNonRock: TRANS: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.GetDistToNonRock_ByOffset_Transpiler
GenStep_Caves.RemoveSmallDisconnectedSubGroups: post: MapPreview.Patches.Patch_RimWorld_GenStep_Caves.RemoveSmallDisconnectedSubGroups_Postfix
GenStep_DownedRefugee.ScatterAt: (no patches)
GenStep_ItemStash.ScatterAt: (no patches)
GenStep_Labyrinth.Generate: (no patches)
GenStep_MechanoidAttackParty.Generate: (no patches)
GenStep_MechanoidShipLanding.SpawnMechsAndBeacons: (no patches)
GenStep_Monolith.GenerateMonolith: (no patches)
GenStep_Power.<>c__DisplayClass22_0.<TryFindClosestReachableNet>b__1: (no patches)
GenStep_Power.EnsureBatteriesConnectedAndMakeSense: (no patches)
GenStep_Power.EnsureGeneratorsConnectedAndMakeSense: (no patches)
GenStep_Power.EnsurePowerUsersConnected: (no patches)
GenStep_Power.Generate: PRE: KCSG.Prefix_GenStep_Power.Prefix
GenStep_Power.IsPowerGenerator: (no patches)
GenStep_Power.IsPowerUser: (no patches)
GenStep_Power.TrySpawnBatteryNear: (no patches)
GenStep_Power.TrySpawnPowerGeneratorNear: (no patches)
GenStep_Power.UpdateDesiredPowerOutputForAllGenerators: (no patches)
GenStep_PreciousLump.Generate: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_PrisonerWillingToJoin.ScatterAt: (no patches)
GenStep_RocksFromGrid.Generate: PRE: Vehicles.VehiclePathing.DisableRegionUpdatingRockGen
GenStep_ScatterCaveDebris.ScatterAt: (no patches)
GenStep_ScatterLumpsMineable.ChooseThingDef: PRE: VanillaTradingExpanded.ResetMarketValue_Patch.Prefix post: VanillaTradingExpanded.ResetMarketValue_Patch.Postfix
GenStep_Settlement.ScatterAt: TRANS: VFECore.GenStep_Settlement_ScatterAt_Patch.Transpiler
GenStep_SleepingMechanoids.Generate: (no patches)
GenStep_SleepingMechanoids.SendMechanoidsToSleepImmediately: (no patches)
GenStep_Terrain.<>c.<GenerateRiverLookupTexture>b__11_0: TRANS: Vehicles.MapHandling.RiverLookupTextureTranspiler
GenStep_Terrain.GenerateRiverLookupTexture: PRE: [700]MapPreview.Patches.Patch_RimWorld_GenStep_Terrain.GenerateRiverLookupTexture
GenStep_Terrain.TerrainFrom: post: VFECore.GenStep_Terrain_TerrainFrom_Patch.Postfix
GenStep_UndercaveInterest.GenerateCorpseGear: (no patches)
GenStep_UndercaveInterest.GenerateCorpsePile: (no patches)
GenStep_UndercaveInterest.GenerateHive: (no patches)
GenStuff.RandomStuffInexpensiveFor: TRANS: [0]VFECore.RandomStuffInexpensiveFor_Patch.Transpiler
GenStuff.TryRandomStuffByCommonalityFor: PRE: [800]VFECore.TryRandomStuffByCommonalityFor_Patch.Prefix
GenTemperature.GetTemperatureForCell: PRE: VanillaPsycastsExpanded.GenTemperature_GetTemperatureForCell_Patch.Prefix
GenTemperature_GetTemperatureForCell_Patch.Prefix: (no patches)
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColor post: QualityColors.QualityColorsMod.ReaddColor
GenText.Truncate: PRE: QualityColors.QualityColorsMod.StripColorTagged post: QualityColors.QualityColorsMod.ReaddColorTagged
GenThing.TrueCenter: PRE: Vehicles.Rendering.TrueCenterVehicle post: SenseOfDepthForTallBuilding.Patches.Patch_BuildableDef_Altitude.Postfix
GenUI.TargetsAt: post: GroundTargeter.GroundTargeterPatches+GroundTargeter_TargetsAt.Postfix
Gene.ExposeData: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_ExposeData_Patch.Postfix
Gene.OverrideBy: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_OverrideBy_Patch.Postfix
Gene.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostAdd_Patch.Postfix
Gene.PostRemove: post: VanillaGenesExpanded.VanillaGenesExpanded_Gene_PostRemove_Patch.Postfix
GeneUIUtility.DrawGene: TRANS: VanillaGenesExpanded.GeneUIUtility_DrawGene_Patch.Transpiler
GeneUIUtility.DrawGeneBasics: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_GeneUIUtility_DrawGeneBasics_Patch.Transpiler
GeneUtility.ExtractXenogerm: (no patches)
Gene_ChemicalDependency.Notify_IngestedThing: (no patches)
Gene_Deathrest.CanUseBindableNow: (no patches)
Gene_Deathrest.Notify_DeathrestEnded: (no patches)
Gene_Deathrest.TryLinkToNearbyDeathrestBuildings: (no patches)
Gene_Deathrest.get_BoundComps: (no patches)
Gene_Deathrest.get_CurrentCapacity: (no patches)
GeneratorBase.ApplyWorker: (no patches)
GeneratorBase.ApplyWorker: (no patches)
GeneratorBase.ApplyWorker: (no patches)
GeneratorBase.ApplyWorker: (no patches)
GetIconFor_Thing_Patch.Postfix: (no patches)
GetUpdatedAvailableVerbsList_Patch.GetVerbsFromModular: (no patches)
GettersFilters.<>c__DisplayClass10_1.<findBestRangedWeapon>b__8: (no patches)
GettersFilters.isDangerousWeapon: (no patches)
GettersFilters.isEMPWeapon: (no patches)
GettersFilters.isManualUse: (no patches)
GhostDrawer.DrawGhostThing: PRE: VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Prefix post: Vehicles.Rendering.DrawGhostVehicle, VanillaVehiclesExpanded.GhostDrawer_DrawGhostThing_Patch.Postfix TRANS: DoorsExpanded.HarmonyPatches.DoorExpandedDrawGhostThingTranspiler
GhostUtility.GhostGraphicFor: post: VanillaFurnitureExpanded.VanillaExpandedFramework_GhostUtility_GhostGraphicFor_Patch.DisplayBlueprintGraphic TRANS: VFECore.CustomizableGraphicsPatches+UseUiIconForCustomizableGraphicGhosts.Transpiler, Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler, DoorsExpanded.HarmonyPatches.DoorExpandedGhostGraphicForTranspiler
GilgameshSkill.OnAnimationComplete: (no patches)
GiveToPackAnimalUtility.UsablePackAnimalWithTheMostFreeSpace: PRE: Vehicles.CaravanFormation.UsableVehicleWithMostFreeSpace
GizmoGridDrawer.<DrawGizmoGrid>g__ProcessGizmoState|12_0: PRE: DubsMintMenus.HarmonyPatches+H_GizmoGridDrawer.Prefix TRANS: PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.GizmoGridDrawer_ProcessGizmoStateTranspiler
Gizmo_SidearmsList.DrawGizmoLabel: PRE: VFE.Mechanoids.HarmonyPatches.SimpleSidearmsPatch.GizmoLabelFixer
GlobalControls.GlobalControlsOnGUI: (no patches)
GlobalControls.TemperatureString: TRANS: [-2147483648]VanillaPsycastsExpanded.GlobalControls_TemperatureString_Patch.Transpiler
GlobalControlsUtility.DoDate: post: CombatExtended.HarmonyCE.Harmony_GlobalControls.Postfix
GlobalControls_TemperatureString_Patch.ModifyTemperatureIfNeeded: (no patches)
GlowGrid.CombineColors: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.CombineColorsDark
GlowGrid.GroundGlowAt: PRE: VanillaPsycastsExpanded.Nightstalker.CompDarkener.IgnoreSkyDark post: VanillaPsycastsExpanded.Nightstalker.GameCondition_IntenseShadows.GameGlowAt_Postfix
GlowGrid.RegisterGlower: post: VanillaPsycastsExpanded.Nightstalker.CompDarkener.MoveDarkLast
GlowerUtility.IsDarklight: (no patches)
GourmetMeal.CanStackWith: (no patches)
Graphic.DrawWorker: TRANS: Perspective.Graphic_DrawWorker.Transpiler
Graphic.MatSingleFor: PRE: ModularWeapons.MatSingleFor_Patch.Prefix
Graphic.Print: TRANS: Perspective.Graphic_Print.Transpiler
GraphicData.Init: post: Vehicles.VehicleHarmonyOnMod.GraphicInit
GraphicUtility.ExtractInnerGraphicFor: PRE: VFECore.CustomizableGraphicsPatches+UseCorrectGraphicForMinifiedThing.Prefix
Graphic_ActivityMask.DrawWorker: (no patches)
Graphic_ActivityMaskRandom.DrawWorker: (no patches)
Graphic_Appearances.Init: TRANS: Replace_Stuff.OverMineable.GraphicAppearancesPassData.Transpiler
Graphic_FadesInOut.DrawWorker: (no patches)
Graphic_Flicker.DrawWorker: PRE: Perspective.Graphic_Flicker_DrawWorker.Prefix, SenseOfDepthForTallBuilding.Patches.Patch_Graphic_Flicker.Prefix_Flicker
Graphic_Flicker_Green.DrawWorker: (no patches)
Graphic_LinkedPipe.<ShouldLinkWith>g__Predicate|7_0: (no patches)
Graphic_Modular.MatSingleFor: (no patches)
Graphic_Shadow.Print: PRE: Perspective.Graphic_Shadow_Print.Prefix
Graphic_StackCountByIngredient.GetGraphicNumberOffset: (no patches)
GridsUtility.GetMaxItemsAllowedInCell: TRANS: AdaptiveStorage.HarmonyPatches.StorageLimit.Transpiler
GuestUtility.Adopt: (no patches)
HackUtility.IsHackable: (no patches)
HackUtility.IsHacked: (no patches)
HandDrawer.DrawHandsOnWeapon: (no patches)
HandDrawer.getHandColor: (no patches)
HandUtility.GetApparelDrawColor: (no patches)
HarmonyInit.AddDroughtLine: (no patches)
HarmonyPatches.AddCorpseFly: (no patches)
HarmonyPatches.BeltsOnDeath: (no patches)
HarmonyPatches.Drop_Prefix: (no patches)
HarmonyPatches.GetColorForHauled: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.<>c.<Prefix>b__0_0: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.<>c.<Prefix>b__0_1: (no patches)
HarmonyPatches.Harmony_TrySatisfyPawnNeeds.Prefix: (no patches)
HarmonyPatches.JobDriver_HaulToCell_PostFix: (no patches)
HarmonyPatches.Patch_Pawn_GetGizmos.<>c__DisplayClass0_0.<Postfix>b__1: (no patches)
HarmonyPatches.Patch_Pawn_GetGizmos.<Postfix>d__0.MoveNext: (no patches)
HarmonyPatches.Patch_Pawn_Kill: (no patches)
HarmonyPatches.Pawn_InventoryTracker_PostFix: (no patches)
HarmonyPatches.Prefix: (no patches)
HarmonyPatches.TryCreateRecolorJobPrefix: (no patches)
HarmonyPatches_Plumbing.CanRefuelThing_Postfix: (no patches)
HarmonyPatches_Plumbing.PlantGrowerCanAcceptSowNow_Postfix: (no patches)
HarmonyPatches_Plumbing.PlantGrowerTickRare_Prefix: (no patches)
HarmonyPatches_Thirst.IngestedPostfix: (no patches)
HarmonyUtility.HasActivePatches: PRE: PerformanceOptimizer.Optimization_FasterGetCompReplacement.StripPOPatchesInfo
Harmony_AlphaMechs.Harmony_CompSwapWeapons_Apply.Prefix: (no patches)
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_BestAttackTarget.<>c.<Prefix>b__3_0: (no patches)
Harmony_AttackTargetFinder.Harmony_AttackTargetFinder_GetShootingTargetScore.Postfix: (no patches)
Harmony_Compat_RunAndGun.CanBeFiredNow: (no patches)
Harmony_Fire_DoComplexCalcs.GetWindGrowthAdjust: (no patches)
Harmony_Fire_SpreadInterval.Prefix: (no patches)
Harmony_Fire_TrySpread.GetRandWindShift: (no patches)
Harmony_Fire_TrySpread.GetWindMult: (no patches)
Harmony_GlobalControls.Postfix: (no patches)
Harmony_HediffTendPriority.Postfix: (no patches)
Harmony_HediffWithComps_BleedRate_Patch.Postfix: (no patches)
Harmony_JobGiver_ConfigurableHostilityResponse.Postfix: (no patches)
Harmony_MassUtility_Capacity.Postfix: PRE: Vehicles.Compatibility_CombatExtended.DontOverrideVehicleCapacity
Harmony_MechClusterGenerator_GetBuildingDefsForCluster.<>c.<PostFix>b__0_0: (no patches)
Harmony_PathFinder_FindPath.Prefix: (no patches)
Harmony_PawnCapacityUtility.Prefix: TRANS: ModularWeapons_CEModule.CE_PCU_Patch.Transpiler
Harmony_PawnRenderer_DrawEquipmentAiming.DrawMesh: post: ShowMeYourHands.CombatExtended_PawnRenderer_DrawEquipmentAiming.Postfix
Harmony_ThingDef.Postfix: (no patches)
Harmony_Thing_SmeltProducts.Postfix: (no patches)
Harmony_TurretGunUtility.<>c.<Prefix>b__0_3: (no patches)
Harmony_VOID.Harmony_Utils_Patch.ReplaceTurret: (no patches)
Harmony_Verb_TryStartCastOn.CheckReload: (no patches)
Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix: (no patches)
Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix: (no patches)
Harmony_WorldObject.Harmony_WorldObject_Destroy.Prefix: (no patches)
Harmony_WorldObject.Harmony_WorldObject_SpawnSetup.Postfix: (no patches)
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HeadTypeDef.GetGraphic: TRANS: VFECore.HeadTypeDef_GetGraphic_Patch.Transpiler
HealthCardUtility.DrawHediffRow: PRE: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Prefix, PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawHediffRow.HealthCardUtility_DrawHediffRow_DestructivePrefix post: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_HealthCardUtility_DrawHediffRow_Patch.Transpiler
HealthCardUtility.DrawPawnHealthCard: post: DubsMintMenus.Patch_HealthCardUtility.Postfix TRANS: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_DrawPawnHealthCard.HealthCardUtility_DrawPawnHealthCard_Transpiler
HealthCardUtility.GenerateSurgeryOption: post: MVCF.PatchSets.PatchSet_Brawlers.GenerateSurgeryOption_Postfix
HealthCardUtility.VisibleHediffGroupsInOrder: post: PeteTimesSix.CompactHediffs.HarmonyPatches.HealthCardUtility_VisibleHediffGroupsInOrder.HealthCardUtility_VisibleHediffGroupsInOrder_Postfix
HealthComp.<>c.<Notify_PreDestroyed>b__38_0: (no patches)
HealthUtility.AddStartingHediffs: (no patches)
HealthUtility.AdjustSeverity: PRE: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Prefix post: CM_Callouts.HealthUtility_Patches+HealthUtility_AdjustSeverity.Postfix
HealthUtility.FindImmunizableHediffWhichCanKill: (no patches)
HealthUtility.GetGeneralConditionLabel: PRE: Vehicles.HealthAndStats.ReplaceConditionLabel
HealthUtility.GetPartConditionLabel: post: VanillaPsycastsExpanded.HealthUtility_GetPartConditionLabel_Patch.Postfix
Hediff.CauseDeathNow: post: AchievementsExpanded.AchievementHarmony.HediffDeathEvent
Hediff.TendableNow: (no patches)
Hediff.get_ShouldRemove: post: VanillaTraitsExpanded.ShouldRemove_Patch.Postfix
Hediff.get_TendPriority: post: CombatExtended.HarmonyCE.Harmony_HediffTendPriority.Postfix
Hediff.get_TipStringExtra: (no patches)
HediffCompProperties_Reloadable.TargetVerb: (no patches)
HediffCompToxAbsorption.CompPostTick: (no patches)
HediffComp_AutoPermanentInjury.CompPostMake: (no patches)
HediffComp_CorpseDecayer.CompPostTick: (no patches)
HediffComp_Disappears.CompPostMerged: (no patches)
HediffComp_DisappearsAndKills_Shambler.get_compHoldingPlatformTarget: (no patches)
HediffComp_EntropyLink.Notify_EntropyGained: (no patches)
HediffComp_FleshbeastEmerge.TentacleAttack: (no patches)
HediffComp_GiveHediffsInRange.CompPostTick: (no patches)
HediffComp_HumanEggLayer.ProduceEgg: (no patches)
HediffComp_Immunizable.get_SeverityFactorFromHediffs: post: VanillaGenesExpanded.VanillaExpandedFramework_HediffComp_Immunizable_SeverityFactorFromHediffs_Patch.AddDiseaseFactor
HediffComp_Infecter.CheckMakeInfection: (no patches)
HediffComp_InfecterCE.CheckMakeInfection: (no patches)
HediffComp_InfecterCE.CompPostTick: (no patches)
HediffComp_InfinitePower.Begin: (no patches)
HediffComp_InfinitePower.CompExposeData: (no patches)
HediffComp_Invisibility.get_PlatformTarget: (no patches)
HediffComp_PregnantHuman.get_CompTipStringExtra: post: VanillaGenesExpanded.VanillaGenesExpanded_HediffComp_PregnantHuman_CompTipStringExtra_Patch.AddGeneMultiplierExplanation
HediffComp_PsychicSuppression.get_CompShouldRemove: (no patches)
HediffComp_Recharge.CompExposeData: (no patches)
HediffComp_Recharge.Init: (no patches)
HediffComp_TendDuration.CompTended: TRANS: CombatExtended.HarmonyCE.HediffComp_TendDuration_CompTended.Transpiler
HediffComp_Traitor.CompPostMerged: (no patches)
HediffDef.PossibleToDevelopImmunityNaturally: PRE: [2147483647]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_HediffDef_PossibleToDevelopImmunityNaturally.Postfix
HediffSet.CalculatePain: post: VFECore.CalculatePain_Patch.Postfix
HediffSet.DirtyCache: post: VFECore.DirtyCache_Patch.Postfix, VanillaPsycastsExpanded.HediffSet_DirtyCache_Patch.Postfix
HediffSet.GetHediffsVerbs: (no patches)
HediffSet.get_BleedRateTotal: post: VFECore.Patch_BleedRateTotal.Postfix, VanillaPsycastsExpanded.HediffSet_BleedRateTotal_Patch.Postfix
HediffSet.get_HasHead: PRE: [800]AM.Patches.Patch_HediffSet_HasHead.Prefix
HediffUtility.CanHealFromTending: PRE: Vehicles.HealthAndStats.VehiclesDontHealTended
HediffUtility.CanHealNaturally: PRE: Vehicles.HealthAndStats.VehiclesDontHeal post: VanillaPsycastsExpanded.HediffUtility_CanHealNaturally_Patch.Postfix
HediffUtility.FullyImmune: (no patches)
HediffUtility.IsPermanent: (no patches)
HediffUtility.IsTended: (no patches)
Hediff_Abilities.GiveRandomAbilityAtLevel: (no patches)
Hediff_AcidBuildup.get_Immunity: (no patches)
Hediff_Addiction.get_LabelInBrackets: (no patches)
Hediff_BandNode.RecacheBandNodes: (no patches)
Hediff_BlizzardSource.PostAdd: (no patches)
Hediff_BlizzardSource.PostRemoved: (no patches)
Hediff_BlizzardSource.Tick: (no patches)
Hediff_IceBlock.PostAdd: (no patches)
Hediff_Injury.PostAdd: TRANS: CombatExtended.HarmonyCE.Harmony_Hediff_Injury+Patch_PostAdd.SilenceLogSpam
Hediff_Injury.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_Injury.get_LabelBase: (no patches)
Hediff_Injury.get_LabelInBrackets: (no patches)
Hediff_Injury.get_PainOffset: (no patches)
Hediff_Labor.GetRandomLaborPushingDuration: (no patches)
Hediff_Labor.PreRemoved: (no patches)
Hediff_Labor.get_Progress: (no patches)
Hediff_LaborPushing.get_Progress: (no patches)
Hediff_MissingPart.get_BleedRate: post: CombatExtended.HarmonyCE.Harmony_HediffWithComps_BleedRate_Patch.Postfix
Hediff_MissingPart.get_IsFreshNonSolidExtremity: PRE: CombatExtended.HarmonyCE.Harmony_Hediff_MissingPart_IsFresh_Patch.Prefix
Hediff_Overlay.PostAdd: (no patches)
Hediff_PainField.get_Description: (no patches)
Hediff_Pregnant.PostAdd: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization
Hediff_Pregnant.Tick: PRE: Hospitality.Patches.Hediff_Pregnant_Patch+Tick.Postfix
Hediff_PsycastAbilities.InitializeFromPsylink: post: VanillaPersonaWeaponsExpanded.Hediff_Psylink_InitializeFromPsylink_Patch.Postfix
Hediff_PsycastAbilities.Reset: (no patches)
Hediff_Psylink.ChangeLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_ChangeLevel.Prefix
Hediff_Psylink.PostAdd: post: VanillaPsycastsExpanded.Hediff_Psylink_PostAdd.Postfix
Hediff_Psylink.TryGiveAbilityOfLevel: PRE: VanillaPsycastsExpanded.Hediff_Psylink_TryGiveAbilityOfLevel.Prefix
Hediff_Psylink_InitializeFromPsylink_Patch.Postfix: (no patches)
Hediff_Shambler.PostMake: post: VanillaGenesExpanded.VanillaGenesExpanded_Hediff_Shambler_PostMake_Patch.ActivateShamblerGenes
Hediff_VatLearning.PostTick: post: Toddlers.VatLearning_Patch.Postfix
HireableSystemStaticInitialization.GetCommTargets_Postfix: (no patches)
HireableSystemStaticInitialization.GetContractTracker: (no patches)
HistoryAutoRecorderWorker_ColonistMood.PullRecord: post: AchievementsExpanded.AchievementHarmony.AverageMoodColony
Hive.PostApplyDamage: (no patches)
Hive.ThreatDisabled: (no patches)
Hive.get_CompDormant: (no patches)
Hive.get_PawnSpawner: (no patches)
Hospitality_MapComponent.ApplyCorrectFoodRestrictions: (no patches)
Hospitality_MapComponent.GetDrugPolicy: (no patches)
Hospitality_MapComponent.ShowFoodRestrictions: (no patches)
Hospitality_SpecialInjector.<GetFacilitiesFor>d__2.MoveNext: (no patches)
HostilitySheller.HealthMultiplier: (no patches)
HugsLibController.LoadReloadInitialize: post: Rimefeller.RimefellerMod.Postfix
HugsLibUtility.GetModAssemblyFileInfo: post: LunarFramework.Internal.Compatibility.ModCompat_HugsLib.HugsLibUtility_GetModAssemblyFileInfo
HumanEmbryo.Notify_DebugSpawned: (no patches)
HumanEmbryo.get_Father: (no patches)
HumanEmbryo.get_Mother: (no patches)
HumanOvum.<>c__DisplayClass7_0.<CanFertilizeFloatOption>b__0: (no patches)
HumanOvum.ProduceEmbryo: (no patches)
HuntJobUtility.WasKilledByHunter: post: aRandomKiwi.GFM.HuntJobUtility_Patch+HuntJobUtility_WasKilledByHunter.Listener
HuntJobUtility_Patch.HuntJobUtility_WasKilledByHunter.Listener: (no patches)
ICompTactics.get_CompInventory: (no patches)
ICompTactics.get_CompSuppressable: (no patches)
ICompTactics.get_CurrentWeaponCompAmmo: (no patches)
IJobDriver_Tactical.get_CompInventory: (no patches)
IJobDriver_Tactical.get_CompSuppressable: (no patches)
ITab.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Art.get_SelectedCompArt: (no patches)
ITab_Bills.FillTab: TRANS: Everybody_Gets_One.CounterClipboardPaste.Transpiler
ITab_Bills.TabUpdate: PRE: ImprovedWorkbenches.ITab_Bills_TabUpdate_Detour.Prefix
ITab_ContentsGenepackHolder.get_ContainerThing: (no patches)
ITab_ContentsTransporter.get_Transporter: (no patches)
ITab_DeepStorage_Inventory.DrawThingRow: (no patches)
ITab_DeepStorage_Inventory.FillTab: (no patches)
ITab_Entity.DoKnowledgeGainListing: (no patches)
ITab_Entity.FillTab: (no patches)
ITab_Inventory.DrawThingRowCE: (no patches)
ITab_Inventory.FillTab: (no patches)
ITab_Pawn_Character.FillTab: post: VSE.Expertise.ExpertisePatches.DoCharacterCardExtras
ITab_Pawn_Character.get_IsVisible: post: VFE.Mechanoids.HarmonyPatches.NoBioForMachines.Postfix
ITab_Pawn_FormingCaravan.DoPeopleAndAnimals: PRE: Vehicles.CaravanHandling.DoPeopleAnimalsAndVehicle
ITab_Pawn_FormingCaravan.FillTab: PRE: Vehicles.CaravanHandling.FillTabVehicleCaravan
ITab_Pawn_Gear.DrawThingRow: PRE: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Prefix, CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_Patch.Postfix, CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.InterfaceDrop: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix
ITab_Pawn_Gear.ShouldShowEquipment: post: AnimalBehaviours.VanillaExpandedFramework_ITab_Pawn_Gear_IsVisible_Patch.RemoveTab
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler
ITab_Pawn_Gear.get_CanControl: post: VFE.Mechanoids.HarmonyPatches.ITab_Pawn_Gear_CanControl.Postfix
ITab_Pawn_Gear.get_IsVisible: post: Toddlers.ITab_Pawn_Gear_Patch.Postfix
ITab_Pawn_Gear_CanControl.Postfix: (no patches)
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Patches.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: PeteTimesSix.CompactHediffs.HarmonyPatches.ITab_Pawn_Health_Patches.ITab_Pawn_Health_Patches_ctor_Postifx
ITab_Pawn_Needs.get_IsVisible: (no patches)
ITab_Pawn_Psycasts.InitCache: (no patches)
ITab_Pawn_Visitor.DoPrisonerTab: (no patches)
ITab_Pawn_Visitor.FillTab: PRE: CustomPrisonerInteractions.ITab_Pawn_Visitor_FillTab.Prefix post: CustomPrisonerInteractions.ITab_Pawn_Visitor_FillTab.Postfix
ITab_PenBase.get_SelectedCompAnimalPenMarker: (no patches)
ITab_ProcessSelection.<>c.<FillTab>b__7_0: (no patches)
ITab_ProcessSelection.<>c.<get_IsVisible>b__6_0: (no patches)
ITab_ProcessorContents.<>c.<FillTab>b__10_0: (no patches)
ITab_ResourceConsole.DoProductList: (no patches)
ITab_StudyNotes.DrawTitle: (no patches)
ITab_StudyNotes.get_Studiable: (no patches)
ITab_StudyNotes.get_StudyUnlocks: (no patches)
ITab_Vehicle_Cargo.DrawHeader: (no patches)
ITab_WindTurbineAutoCut.get_AutoCut: (no patches)
Ideo.ExposeData: TRANS: VanillaMemesExpanded.VanillaMemesExpanded_Ideo_ExposeData_Patch.Transpiler
Ideo.MembersCanBuild: post: ExtraRitualSeats.HarmonyTST.Harmony_Ideo.Postfix
Ideo.RecacheColonistBelieverCount: PRE: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPrefix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPrefix post: PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.RecacheColonistBelieverCountPostfix, PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.RecacheColonistBelieverCountPostfix
IdeoBuildingPresenceDemand.BuildingPresent: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoBuildingPresenceDemand_BuildingPresent.Prefix
IdeoFoundation.FinalizeIdeo: post: ExtraRitualSeats.HarmonyTST.Harmony_IdeoFoundation.Postfix
IdeoFoundation.RandomizePrecepts: PRE: PersistentPrecepts.Patch_RandomizePrecepts.Prefix
IdeoGenerationParms..ctor: post: MorePrecepts.IdeoGenerationParms_Patch.Constructor
IdeoUIUtility.DoIdeoListAndDetails: post: PersistentPrecepts.Patch_DoIdeoListAndDetails.Postfix
IdeoUIUtility.DoPreceptsInt: PRE: PersistentPrecepts.Patch_IgnoreRandomize.Prefix post: PersistentPrecepts.Patch_IgnoreRandomize.Postfix
IdeoUtility.GetStyleDominance: PRE: [2147483647]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_IdeoUtility_GetStyleDominance.Postfix
IdleControllerComp.LogSkills: (no patches)
ImmunityHandler.TryAddImmunityRecord: (no patches)
ImmunityRecord.ImmunityChangePerTick: (no patches)
ImmunityRecord.ImmunityTick: PRE: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Prefix post: VanillaSocialInteractionsExpanded.ImmunityTick_Patch.Postfix
IncidentWorker.TryExecute: PRE: VanillaStorytellersExpanded.Patch_TryExecute.Prefix post: AchievementsExpanded.AchievementHarmony.IncidentTriggered, MusicExpanded.Patches.IncidentWorker.Postfix
IncidentWorker_CrashedShipPart.TryExecuteWorker: (no patches)
IncidentWorker_DeepDrillInfestation.TryExecuteWorker: (no patches)
IncidentWorker_Disease.PotentialVictims: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_Disease_PotentialVictims_Patch.Postfix
IncidentWorker_Disease.TryExecuteWorker: (no patches)
IncidentWorker_MakeGameConditionPurple.CanFireNowSub: (no patches)
IncidentWorker_MakeGameConditionPurple.TryExecuteWorker: (no patches)
IncidentWorker_Obelisk.<>c.<ChanceFactorNow>b__2_0: (no patches)
IncidentWorker_OrbitalTraderArrival.<>c.<TryExecuteWorker>b__2_2: (no patches)
IncidentWorker_Raid.TryExecuteWorker: PRE: VanillaStorytellersExpanded.Patch_TryExecuteWorker.Prefix
IncidentWorker_RaidEnemy.GetLetterText: PRE: VanillaPsycastsExpanded.IncidentWorker_RaidEnemy_GetLetterText_Patch.Prefix
IncidentWorker_RaidEnemy.ResolveRaidPoints: post: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_ResolveRaidPoints.Postfix
IncidentWorker_RaidEnemy.ResolveRaidStrategy: post: VFECore.IncidentWorker_RaidEnemy_ResolveRaidStrategy_Patch.Postfix
IncidentWorker_RaidEnemy.TryExecuteWorker: PRE: CombatExtended.HarmonyCE.Harmony_IncidentWorker_RaidEnemy+Harmony_IncidentWorker_RaidEnemy_TryExecuteWorker.Prefix, VOE.Outpost_Defensive.InterceptRaid
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Prefix post: VFEM.HarmonyPatches.Raid_Patches+RaidEnemyResolveFaction_Patch.Postfix
IncidentWorker_Reinforcements.<>c.<TryExecuteWorker>b__2_1: (no patches)
IncidentWorker_RevenantEmergence.<>c.<TryExecuteWorker>b__2_0: (no patches)
IncidentWorker_RevenantEmergence.TryExecuteWorker: (no patches)
IncidentWorker_SelfTame.Candidates: post: AnimalBehaviours.VanillaExpandedFramework_IncidentWorker_SelfTame_Candidates_Patch.Postfix
IncidentWorker_ShamblerAssault.PostProcessSpawnedPawns: (no patches)
IncidentWorker_ShamblerSwarm.SetupShamblerHediffs: (no patches)
IncidentWorker_TowerContamination.TryExecuteWorker: (no patches)
IncidentWorker_VisitorGroup.GiveItems: (no patches)
IncidentWorker_WandererJoin.GeneratePawn: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
IndividualThoughtToAdd.Add: post: VanillaSocialInteractionsExpanded.IndividualThoughtToAdd_Patch.Postfix, VanillaTraitsExpanded.Add_Patch.Postfix
InfestationUtility.SpawnJellyTunnels: (no patches)
InfestationUtility.SpawnTunnels: (no patches)
IngestionOutcomeDoer_UseThing.DoIngestionOutcomeSpecial: (no patches)
IngestionTracker.Trigger: (no patches)
IngredientPriority.FoodUtility_FoodOptimality.Postfix: (no patches)
IngredientPriority.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.<>c.<DoSort>b__1_0: (no patches)
IngredientPriority.WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.PreProcess: (no patches)
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.ClearReverseDesignators, PerformanceOptimizer.Optimization_InspectGizmoGrid_DrawInspectGizmoGridFor.InspectGizmoGrid_DrawInspectGizmoGridForTranspiler
InspectPaneButtons.Draw: post: SmashTools.Compatibility_RimHUD.DrawButtonsOnRimHUD
InspectPaneUtility.DoTabs: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Access.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InspectTabBase.get_TabRect: post: DubsMintMenus.HarmonyPatches.TabSizeAdjuster
InspirationHandler.EndInspiration: post: VanillaSocialInteractionsExpanded.EndInspiration_Patch.Postfix
InspirationHandler.TryStartInspiration: post: VanillaSocialInteractionsExpanded.TryStartInspiration_Patch.Postfix
InspirationWorker.CommonalityFor: TRANS: VSE.Passions.PassionPatches.CommonalityFor_Transpiler
InteractionWorker_Breakup.Interacted: post: VanillaSocialInteractionsExpanded.Interacted_Patch.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: post: VanillaTraitsExpanded.RandomSelectionWeight_Patch.Postfix
InteractionWorker_ConvertIdeoAttempt.CertaintyReduction: post: PeerPressure.Patches.InteractionWorker_ConvertIdeoAttempt_CertaintyReduction_Patch.Postfix
InteractionWorker_ConvertIdeoAttempt.ConversionSelectionFactor: post: PeerPressure.Patches.InteractionWorker_ConvertIdeoAttempt_ConversionSelectionFactor_Patch.Postfix
InteractionWorker_DeepTalk.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_DeepTalk_RandomSelectionWeight_Patch.Postfix
InteractionWorker_KindWords.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_KindWords_RandomSelectionWeight_Patch.Postfix
InteractionWorker_Nuzzle.Interacted: post: CM_Callouts.Patches.InteractionWorkers.InteractionWorker_Nuzzle_Patches+InteractionWorker_Nuzzle_Interacted.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: PRE: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Prefix post: VanillaSocialInteractionsExpanded.DoRecruit_Patch.Postfix
InteractionWorker_RecruitAttempt.DoRecruit: post: Hospitality.Patches.InteractionWorker_RecruitAttempt_DoRecruit_Patch+DoRecruit.Postfix
InteractionWorker_RecruitAttempt.Interacted: TRANS: AnimalsLogic.Patches.GetThemYoung.Interacted_Transpiler, VSE.Stats.StatPatches.RecruitStatTranspiler, VanillaSocialInteractionsExpanded.InteractionWorker_RecruitAttempt_Interacted_Patch.Transpiler
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: VanillaSocialInteractionsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix, VanillaTraitsExpanded.InteractionWorker_RomanceAttempt_RandomSelectionWeight_Patch.Postfix
InteractionWorker_RomanceAttempt.SuccessChance: post: VanillaSocialInteractionsExpanded.SuccessChance_Patch.Postfix
InventoryCalculatorsUtility.ShouldIgnoreInventoryOf: post: Vehicles.CaravanHandling.ShouldIgnoreInventoryPawnInVehicle
InvisibilityUtility.GetAlpha: (no patches)
InvisibilityUtility.GetInvisibilityComp: (no patches)
InvisibilityUtility.IsHiddenFromPlayer: (no patches)
InvisibilityUtility.IsPsychologicallyInvisible: PRE: [800]AM.Patches.Patch_InvisibilityUtility_IsPsychologicallyInvisible.Prefix
ItemCraftTracker.Trigger: (no patches)
JecsDeflectCalc_Patch.GetVariable: (no patches)
JecsDeflectExplanation_Patch.GetVariable: (no patches)
JecsDeflectSDS_Patch.Postfix: (no patches)
Job.ExposeData: post: CombatExtended.HarmonyCE.Harmony_Job_ExposeData.Postfix
JobDriver.CheckCurrentToilEndOrFail: PRE: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPrefix post: PerformanceOptimizer.Optimization_ForbidUtility_IsForbidden.CheckCurrentToilEndOrFailPostfix
JobDriver.DriverTick: TRANS: Hospitality.Patches.JobDriver_Patch+DriverTick.Transpiler
JobDriver.GetReport: post: WhileYoureUp.Mod+Puah_JobDriver__GetReport_Patch.GetDetourReport
JobDriver.Notify_PatherArrived: PRE: LightsOut.Patches.Benches.TriggerOnPawnArrivedToBench.Prefix
JobDriver.SetupToils: post: Tacticowl.Patch_SetupToils.Postfix
JobDriverTransferToRack.<MakeNewToils>b__2_0: (no patches)
JobDriverWearRack.<MakeNewToils>b__2_0: (no patches)
JobDriver_ActivityGoPassive.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__1: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__2: (no patches)
JobDriver_ActivitySuppression.<>c__DisplayClass9_0.<TrySuppress>b__4: (no patches)
JobDriver_AffectRoof.<>c__DisplayClass12_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RoofStatTranspiler
JobDriver_Analyse.<>c__DisplayClass10_0.<MakeNewToils>b__2: (no patches)
JobDriver_Analyse.<>c__DisplayClass10_0.<MakeNewToils>b__3: (no patches)
JobDriver_Analyse.<>c__DisplayClass10_0.<MakeNewToils>b__6: (no patches)
JobDriver_AnalyzeItem.get_AnalyzableComp: (no patches)
JobDriver_AnimalHunt.<MakeNewToils>b__7_8: (no patches)
JobDriver_AnimalHunt.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_AnimalHunt.OnEndKillingTarget: (no patches)
JobDriver_AnimalHuntAssist.<MakeNewToils>b__7_6: (no patches)
JobDriver_AnimalHuntAssist.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_AnimalHuntAssist.OnEndKillingTarget: (no patches)
JobDriver_AnimalResource.GetComp: (no patches)
JobDriver_AnimalResource.GetSpecificComp: (no patches)
JobDriver_ApplyTechprint.get_TechprintComp: (no patches)
JobDriver_AskToUnite.get_Properties: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass1_0.<MakeNewToils>b__2: (no patches)
JobDriver_AttachTurret.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_AttachTurret.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_AttackMelee.TryMakePreToilReservations: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_TryMakePreToilReservations post: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_AttackOpportunistic.<MakeNewToils>d__7.MoveNext: (no patches)
JobDriver_BestowingCeremony.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_BestowingCeremony_MakeNewToils.Postfix
JobDriver_BuildCubeSculpture.PlaceAndFinish: (no patches)
JobDriver_Carried.MakeNewToils: post: Toddlers.JobDriver_Carried_MakeNewToils_Patch.Postfix
JobDriver_CarryDownedPawn.MakeNewToils: post: Toddlers.CarryDownedPawn_Patch.Postfix
JobDriver_CarryGenepackToContainer.get_ContainerComp: (no patches)
JobDriver_CarryToBiosculpterPod.get_Pod: (no patches)
JobDriver_CarryToEntityHolder.<>c__DisplayClass9_0.<ChainTakeeToPlatformToils>b__0: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_1: (no patches)
JobDriver_CarryToEntityHolder.<MakeNewToils>b__8_2: (no patches)
JobDriver_CarryToEntityHolder.get_DestHolder: (no patches)
JobDriver_CarryToEntityHolderAlreadyHolding.get_DestHolder: (no patches)
JobDriver_CastAbilityOnce.get_CompAbilities: (no patches)
JobDriver_ChangeTreeMode.<MakeNewToils>b__2_0: (no patches)
JobDriver_CleanBin.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches)
JobDriver_ConstructFinishFrame.<>c__DisplayClass6_0.<MakeNewToils>b__1: TRANS: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_TickAction_Patch.Transpiler, PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.JobDriver_ConstructFinishFrame_MakeNewToils_Patches.JobDriver_ConstructFinishFrame_MakeNewToils_initAction_Transpiler, VSE.Stats.StatPatches.FloorStatOptionTranspiler, SmarterConstruction.Patches.Patch_JobDriver_MakeNewToils.Transpiler
JobDriver_ConstructFinishFrame.MakeNewToils: post: VFECore.JobDriver_ConstructFinishFrame_MakeNewToils_Patch.Postfix, SmarterConstruction.Patches.Patch_PawnsGettingStuck.Postfix
JobDriver_ConsumeIngredientsForGunsmith.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_CreateAndEnterCocoon.<EnterToil>b__0_0: (no patches)
JobDriver_CreateAndEnterDryadHolder.get_TreeComp: (no patches)
JobDriver_CreateAndEnterHealingPod.<EnterToil>b__0_0: (no patches)
JobDriver_CustomizeItem.<MakeNewToils>b__1_0: (no patches)
JobDriver_DevourerDigest.get_Comp: (no patches)
JobDriver_DoBill.MakeNewToils: PRE: CommonSense.JobDriver_DoBill_MakeNewToils_CommonSensePatch.Prefix
JobDriver_DoBill_MakeNewToils_CommonSensePatch.<>c__DisplayClass2_1.<DoMakeToils>b__7: (no patches)
JobDriver_DoBill_MakeNewToils_CommonSensePatch.<>c__DisplayClass2_4.<DoMakeToils>b__18: (no patches)
JobDriver_DraftToPosition.TryFindMannableGunAtPosition: (no patches)
JobDriver_DrainWater.<MakeNewToils>b__1_0: (no patches)
JobDriver_DrinkFromBasin.<MakeNewToils>b__3_2: (no patches)
JobDriver_DropEquipment.<MakeNewToils>b__4_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_DropEquipment_MakeNewToils_Patches.JobDriver_DropEquipment_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EmptyProcessor.<MakeNewToils>d__9.MoveNext: (no patches)
JobDriver_EmptyThingContainer.<MakeNewToils>b__7_1: (no patches)
JobDriver_EmptyVendingMachine.get_VendingMachine: (no patches)
JobDriver_EnterBiosculpterPod.<>c__DisplayClass11_0.<PrepareToEnterToil>b__0: (no patches)
JobDriver_EnterBiosculpterPod.get_BiosculpterPod: (no patches)
JobDriver_EnterTransporter.get_Shuttle: (no patches)
JobDriver_EnterTransporter.get_Transporter: (no patches)
JobDriver_Equip.<MakeNewToils>b__1_1: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.JobDriver_Equip_MakeNewToils_Patches.JobDriver_Equip_MakeNewToils_Patches_initAction_Transpiler
JobDriver_EquipFromInventory.get_CompInventory: (no patches)
JobDriver_ExecuteEntity.<MakeNewToils>b__7_0: (no patches)
JobDriver_ExtendedSitFacingBuilding.ExposeData: (no patches)
JobDriver_ExtendedSitFacingBuilding.Notify_Starting: (no patches)
JobDriver_ExtractBioferrite.<MakeNewToils>b__9_0: (no patches)
JobDriver_ExtractSkull.<MakeNewToils>b__5_2: (no patches)
JobDriver_ExtractToInventory.<MakeNewToils>b__4_0: (no patches)
JobDriver_FillProcessor.<MakeNewToils>d__9.MoveNext: (no patches)
JobDriver_FixBlockage.<MakeNewToils>b__5_1: (no patches)
JobDriver_FixBrokenDownBuilding.<MakeNewToils>b__8_1: (no patches)
JobDriver_Flee.<MakeNewToils>b__3_0: TRANS: VFE.Mechanoids.HarmonyPatches.JobDriver_Flee_MakeNewToils_Patch.Transpiler
JobDriver_GetNeuralSupercharge.<MakeNewToils>b__2_1: (no patches)
JobDriver_GiveAmmo.<MakeNewToils>b__1_0: (no patches)
JobDriver_Goto.<MakeNewToils>d__1.MoveNext: TRANS: CommonSense.JobDriver_Goto_MoveNext_CommonSensePatch.Transpiler
JobDriver_Goto.MakeNewToils: post: Vehicles.VehiclePathing.GotoToilsPassthrough
JobDriver_Hack.get_CompHacking: (no patches)
JobDriver_HaulCorpseToPublicPlace.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_HaulCorpseToPublicPlace_MakeNewToils.Postfix
JobDriver_HaulToAtomizer.<MakeNewToils>b__4_0: (no patches)
JobDriver_HaulToCell.GetReport: post: WhileYoureUp.Mod+JobDriver_HaulToCell__GetReport_Patch.GetDetourReport
JobDriver_HaulToCell.MakeNewToils: post: WhileYoureUp.Mod+JobDriver_HaulToCell__MakeNewToils_Patch.ClearDetourOnFinish, PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_HaulToContainer.MakeNewToils: post: Build_From_Inventory.JobTargetDrop.Postfix
JobDriver_HaulToInventory.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_HaulToTransporter.Notify_Starting: (no patches)
JobDriver_HaulToTransporter.get_Transporter: (no patches)
JobDriver_HunkerDown.<>c__DisplayClass3_0.<MakeNewToils>b__1: (no patches)
JobDriver_Hunt.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_Hunt.MakeNewToils: post: MVCF.PatchSets.PatchSet_Hunting.MakeNewToils
JobDriver_Ingest.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Ingest_MakeNewToils.Postfix
JobDriver_Ingest.ModifyCarriedThingDrawPosWorker: post: OverheadMealPatch.Patch_ModifyCarriedThingDrawPosWorker.Postfix
JobDriver_Ingest.PrepareToIngestToils_Dispenser: PRE: AnimalsLogic.AnimalsUseDispenser.PrepareToIngestToils_DispenserPrefix, CommonSense.JobDriver_PrepareToIngestToils_Dispenser_CommonSensePatch.Prefix
JobDriver_Ingest.PrepareToIngestToils_ToolUser: PRE: CommonSense.JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.Prefix
JobDriver_IngestWeird.<>c__DisplayClass13_0.<FinalizeIngestAnything>b__0: (no patches)
JobDriver_IngestWeird.<MakeNewToils>d__8.MoveNext: (no patches)
JobDriver_InsertProcessorFirst.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorFirst.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorSecond.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorSecond.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InsertProcessorThird.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_InsertProcessorThird.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_InstallRelic.<MakeNewToils>g__ReliquaryFull|5_0: (no patches)
JobDriver_InteractAnimal.StartFeedAnimal: post: CM_Callouts.Patches.JobDriver_InteractAnimal_Patches+JobDriver_InteractAnimal_StartFeedAnimal.Postfix
JobDriver_InteractThing.get_Interactable: (no patches)
JobDriver_InteractWithPassage.<MakeNewToils>b__1_0: (no patches)
JobDriver_InteractWithPassage.TryMakePreToilReservations: (no patches)
JobDriver_LayEgg.<MakeNewToils>b__5_0: (no patches)
JobDriver_LayEgg.get_EggBoxComp: (no patches)
JobDriver_LayExplodingEgg.<MakeNewToils>b__1_0: (no patches)
JobDriver_LeaveMap.<MakeNewToils>b__1_1: (no patches)
JobDriver_LinkPsylinkable.get_Psylinkable: (no patches)
JobDriver_LoadUnfinishedBuilding.<MakeNewToils>b__6_0: (no patches)
JobDriver_Lovin.<MakeNewToils>b__12_1: TRANS: VFECore.JobDriver_Lovin_Patch.Transpiler
JobDriver_Lovin.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_Vanilla.Transpiler
JobDriver_Lovin.GenerateRandomMinTicksToNextLovin: post: VFECore.VFECore_JobDriver_Lovin_GenerateRandomMinTicksToNextLovin_Patch.ModifyMTB, VanillaTraitsExpanded.GenerateRandomMinTicksToNextLovin_Patch.Postfix
JobDriver_Lovin.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Lovin_MakeNewToils.Postfix
JobDriver_LovinOneNightStand.<MakeNewToils>b__12_4: TRANS: VFECore.JobDriver_Lovin_FinishAction_VSIE.Transpiler
JobDriver_Maintain.<>c__DisplayClass2_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__0: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__2: (no patches)
JobDriver_ManTurret.<>c__DisplayClass7_0.<MakeNewToils>b__3: (no patches)
JobDriver_ManTurret.FindAmmoForTurret: (no patches)
JobDriver_ManTurret.FindFuelForTurret: (no patches)
JobDriver_ManTurret.GunNeedsLoading: (no patches)
JobDriver_ManTurret.GunNeedsRefueling: (no patches)
JobDriver_Meditate.<MakeNewToils>b__16_3: (no patches)
JobDriver_Meditate.MeditationTick: post: CommonSense.JobDriver_MeditationTick_CommonSensePatch.Postfix
JobDriver_Mend.DoBill: (no patches)
JobDriver_MergeIntoGaumakerPod.get_GaumakerPod: (no patches)
JobDriver_MergeIntoGaumakerPod.get_TreeComp: (no patches)
JobDriver_Milk.GetComp: (no patches)
JobDriver_MineQuarry.<Collect>b__15_0: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_NociosphereDepart.<>c__DisplayClass2_0.<MakeNewToils>b__2: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_OperateDeepDrill.<>c__DisplayClass1_0.<MakeNewToils>b__1: (no patches)
JobDriver_OperateScanner.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_PlantSeed.<MakeNewToils>b__9_2: (no patches)
JobDriver_PlantSeed.get_PlantableComp: (no patches)
JobDriver_PlantSow.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_PlantSow_MakeNewToils.Postfix
JobDriver_PlayStatic.Play: post: Toddlers.PlayStatic_Patch.Postfix
JobDriver_PrepareCaravan_GatherItems.<PlaceTargetInCarrierInventory>b__27_0: (no patches)
JobDriver_PrepareCaravan_GatherItems.get_Transferables: PRE: Vehicles.Jobs.TransferablesVehicle
JobDriver_PrepareToIngestToils_ToolUser_CommonSensePatch.<>c__DisplayClass7_0.<ReserveChewSpot>b__0: TRANS: MorePrecepts.Toils_Ingest_Patch.CarryIngestibleToChewSpot_delegate
JobDriver_PruneGauranlenTre.get_TreeConnection: (no patches)
JobDriver_Recharge.get_BedCompPowerTrader: (no patches)
JobDriver_Recharge.get_MyBuildingCompMachineChargingStation: (no patches)
JobDriver_Recharge.get_MyBuildingCompPowerTrader: (no patches)
JobDriver_RecolorApparel.<MakeNewToils>b__5_0: (no patches)
JobDriver_Recycle.DoBill: (no patches)
JobDriver_RefillWater.get_Bucket: (no patches)
JobDriver_Refuel.get_RefuelableComp: (no patches)
JobDriver_RefuelAtomic.get_RefuelableComp: (no patches)
JobDriver_RefuelVehicle.<>c__DisplayClass7_0.<FinalizeRefueling>b__0: (no patches)
JobDriver_Reign.<MakeNewToils>b__7_3: PRE: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Prefix post: VanillaPsycastsExpanded.JobDriver_Reign_Patch.Postfix
JobDriver_ReleaseEntity.<MakeNewToils>b__10_1: (no patches)
JobDriver_ReleaseEntity.get_EntityShouldBeReleased: (no patches)
JobDriver_ReleaseMechs.<MakeNewToils>b__1_0: (no patches)
JobDriver_Reload.<MakeNewToils>d__5.MoveNext: (no patches)
JobDriver_Reload.get_compReloader: (no patches)
JobDriver_ReloadTurret.GetReport: (no patches)
JobDriver_ReloadTurret.TryFindAmmo: (no patches)
JobDriver_RemoveFloor.get_SpeedStat: TRANS: VSE.Stats.StatPatches.FloorStatTranspiler
JobDriver_RemoveProduct.<>c__DisplayClass2_0.<MakeNewToils>b__1: (no patches)
JobDriver_RemoveProduct.<MakeNewToils>d__2.MoveNext: (no patches)
JobDriver_RemoveSewage.DoEffect: (no patches)
JobDriver_Repair.<>c__DisplayClass8_0.<MakeNewToils>b__1: TRANS: VSE.Stats.StatPatches.RepairStatTranspiler
JobDriver_RepairMachine.<>c__DisplayClass2_0.<Finalize>b__0: (no patches)
JobDriver_RepairNaturalArmor.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_RepairNaturalArmor.TryMakePreToilReservations: (no patches)
JobDriver_ResearchRR.<>c__DisplayClass4_0.<MakeNewToils>b__2: (no patches)
JobDriver_ResearchRR.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_ResearchRR.<>c__DisplayClass4_0.<MakeNewToils>b__6: (no patches)
JobDriver_RestoreWall.<MakeNewToils>d__3.MoveNext: (no patches)
JobDriver_RestoreWreck.get_Comp: (no patches)
JobDriver_Resurrect.<MakeNewToils>b__9_0: (no patches)
JobDriver_Resurrect.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_Resurrect_MakeNewToils.Postfix
JobDriver_Resurrect.Resurrect: (no patches)
JobDriver_ReturnToGauranlenTree.get_TreeComp: (no patches)
JobDriver_ReturnedCaravan_PenAnimals.PenIsEnclosed: (no patches)
JobDriver_RevenantAttack.<>c__DisplayClass15_0.<MakeNewToils>b__6: (no patches)
JobDriver_RevenantAttack.get_Comp: (no patches)
JobDriver_RevenantEscape.<MakeNewToils>b__7_2: (no patches)
JobDriver_RevenantEscape.get_Comp: (no patches)
JobDriver_RevenantSleep.get_Comp: (no patches)
JobDriver_RevenantWander.get_Comp: (no patches)
JobDriver_RopeToPen.get_DestinationMarker: (no patches)
JobDriver_Scarify.Scarify: (no patches)
JobDriver_SetUpBipod.get_Bipod: (no patches)
JobDriver_Shear.GetComp: (no patches)
JobDriver_ShieldMech.get_ProjectileInterceptor: (no patches)
JobDriver_SocialRelax.MakeNewToils: PRE: CommonSense.JobDriver_SocialRelax_MakeNewToils_CommonSensePatch.Prefix
JobDriver_SpectateDuel.WaitForEndOfDuel: (no patches)
JobDriver_Stabilize.<MakeNewToils>b__7_2: (no patches)
JobDriver_StandAndFaceTarget.get_CompAbilities: (no patches)
JobDriver_StockpileWaterBottles.<MakeNewToils>b__4_1: (no patches)
JobDriver_StockpileWaterBottles.<MakeNewToils>b__4_2: (no patches)
JobDriver_Strip.<MakeNewToils>b__2_2: TRANS: MorePrecepts.JobDriver_Strip_Patch.MakeNewToils_delegate, MorePrecepts.JobDriver_Strip_Patch.MakeNewToils_delegate
JobDriver_Strip.MakeNewToils: post: Toddlers.JobDriver_Strip_MakeNewToils_Patch.Postfix
JobDriver_StudyInteract.<MakeNewToils>b__13_3: (no patches)
JobDriver_StudyInteract.get_StudyComp: (no patches)
JobDriver_StudyItem.<GetStudyToils>d__10.MoveNext: (no patches)
JobDriver_StudyItem.get_CanStudyInPlace: (no patches)
JobDriver_SuperviseDrilling.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_TakeAmmo.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_TakeFromOther.<MakeNewToils>b__12_0: (no patches)
JobDriver_TakeToBed.MakeNewToils: post: VanillaSocialInteractionsExpanded.JobDriver_TakeToBed_MakeNewToils.Postfix
JobDriver_TendEntity.<MakeNewToils>b__15_0: (no patches)
JobDriver_ToddlerWatchTelevision.WatchTickAction: (no patches)
JobDriver_TradeWithPawn.MakeNewToils: post: CM_Callouts.TradeWithPawn_CalloutsExpanded_Patch.Postfix
JobDriver_TransferBetweenEntityHolders.<MakeNewToils>b__10_1: (no patches)
JobDriver_TransferBetweenEntityHolders.get_DestHolder: (no patches)
JobDriver_TransferBetweenEntityHolders.get_SourceHolder: (no patches)
JobDriver_TriggerSprinkler.<>c__DisplayClass4_0.<MakeNewToils>b__0: (no patches)
JobDriver_TriggerSprinkler.Notify_Starting: (no patches)
JobDriver_UnloadAmmo.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_UnloadMarkedItems.<MakeNewToils>b__7_7: (no patches)
JobDriver_UnloadMarkedItems.StillUnloadable: (no patches)
JobDriver_UnloadYourHauledInventory.<MakeNewToils>d__4.MoveNext: (no patches)
JobDriver_UnloadYourHauledInventory.FirstUnloadableThing: PRE: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__FirstUnloadableThing_Patch.DetourAwareFirstUnloadableThing
JobDriver_UnloadYourHauledInventory.MakeNewToils: post: WhileYoureUp.Mod+Puah_JobDriver_UnloadYourHauledInventory__MakeNewToils_Patch.ClearDetourOnFinish
JobDriver_UnnaturalCorpseAttack.<>c__DisplayClass4_0.<MakeNewToils>b__4: (no patches)
JobDriver_UseGunsmithStation.<MakeNewToils>d__1.MoveNext: (no patches)
JobDriver_UseItem.<>c__DisplayClass7_0.<Use>b__0: (no patches)
JobDriver_UseItem.<MakeNewToils>b__5_0: (no patches)
JobDriver_UseItem.<PrepareToUse>b__6_0: (no patches)
JobDriver_UseItem.Notify_Starting: (no patches)
JobDriver_UseItem.PrepareToUse: (no patches)
JobDriver_UseItemResearchBench.<MakeNewToils>b__3_0: (no patches)
JobDriver_UseQuestGiver.<>c__DisplayClass1_0.<MakeNewToils>b__0: (no patches)
JobDriver_UseSauna.UseAllHeaters: (no patches)
JobDriver_UseSauna.WatchTickAction: (no patches)
JobDriver_UseSauna.get_heater: (no patches)
JobDriver_ViewArt.WaitTickAction: post: VanillaTraitsExpanded.WaitTickAction_Patch.Postfix
JobDriver_Vomit.<MakeNewToils>b__4_1: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Transpiler_Patch.Transpiler
JobDriver_Vomit.<MakeNewToils>d__4.MoveNext: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MoveNext_Patch.Transpiler
JobDriver_Vomit.MakeNewToils: PRE: VanillaGenesExpanded.VanillaGenesExpanded_JobDriver_Vomit_MakeNewToils_Patch.StorePawn
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: VFECore.JobDriver_Wait_CheckForAutoAttack_Patch.Transpiler, MVCF.PatchSets.PatchSet_TargetFinder.BestTargetTranspiler
JobDriver_WatchBuilding.MakeNewToils: post: VanillaTraitsExpanded.MakeNewToils_Patch.Postfix
JobDriver_WatchBuilding.TryMakePreToilReservations: post: LightsOut.Patches.Benches.EnableAndDisableTelevisions.Postfix
JobDriver_WatchTelevision.WatchTickAction: (no patches)
JobDriver_WatchTelevisionTogether.WatchTickAction: (no patches)
JobDriver_WatchWashingMachine.WatchTickAction: (no patches)
JobDriver_WearRackBase.get_WaitTicks: (no patches)
JobDriver_emptySepticTank.get_comp: (no patches)
JobDriver_poopOutside.<MakeNewToils>b__1_3: (no patches)
JobGiver_AIBreaching.UpdateBreachingTarget: TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_AIBreaching.Transpiler
JobGiver_AIDefendVIP.GetDefendee: (no patches)
JobGiver_AIDefendVIP.GetFlagRadius: (no patches)
JobGiver_AIFightEnemiesCustom.TryGiveJob: (no patches)
JobGiver_AIFightEnemiesCustom.clearForcedTarget: (no patches)
JobGiver_AIFightEnemiesFleeing.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemiesNearGuardSpot.MeleeAttackJob: (no patches)
JobGiver_AIFightEnemiesNearGuardSpot.TryFindShootingPosition: (no patches)
JobGiver_AIFightEnemiesStrongest.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemiesWeakest.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemy.FindAttackTarget: TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_AIFightEnemy.PrimaryVerbIsIncendiary: (no patches)
JobGiver_AIFightEnemy.TryGiveJob: post: Toddlers.CombatJobGiver_MultiPatch.Postfix
JobGiver_AIFightEnemy.UpdateEnemyTarget: PRE: VanillaPsycastsExpanded.Nightstalker.Decoy.UpdateEnemyTarget_Prefix
JobGiver_AIFollowPawn.TryGiveJob: post: VFECore.DoorTeleporter+JobGiver_AIFollowPawn_TryGiveJob_Patch.Postfix
JobGiver_AIFollowVIP.GetFollowee: (no patches)
JobGiver_AIGotoGuardSpot.TryGiveJob: (no patches)
JobGiver_AIGotoNearestHostile.TryGiveJob: post: Toddlers.CombatJobGiver_MultiPatch.Postfix
JobGiver_AIGotoNearestHostile.TryGiveJob: (no patches)
JobGiver_AIGotoPatrolWaypoint.TryGiveJob: (no patches)
JobGiver_AIReleaseMechs.TryGiveJob: (no patches)
JobGiver_AISapper.TryGiveJob: post: Toddlers.CombatJobGiver_MultiPatch.Postfix
JobGiver_AIWaitAmbush.TryGiveJob: post: Toddlers.CombatJobGiver_MultiPatch.Postfix
JobGiver_AnimaLinking.TryGiveJob: (no patches)
JobGiver_AnimalHunt.BestPawnToHuntForPredator: (no patches)
JobGiver_AnimalHunt.BestPawnToHuntForPredatorSup: (no patches)
JobGiver_AnimalHunt.TryGiveJob: (no patches)
JobGiver_BingeDrug.<>c__DisplayClass5_0.<BestIngestTarget>b__0: (no patches)
JobGiver_CheckReload.<>c.<DoReloadCheck>b__3_0: (no patches)
JobGiver_CheckReload.DoReloadCheck: (no patches)
JobGiver_CheckReload.TryGiveJob: (no patches)
JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: PRE: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Prefix post: VFECore.JobGiver_ConfigurableHostilityResponse_TryGetAttackNearbyEnemyJob_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_JobGiver_ConfigurableHostilityResponse.Postfix TRANS: MVCF.PatchSets.PatchSet_TargetFinder.AttackTargetTranspiler
JobGiver_ConfigurableHostilityResponse.TryGiveJob: PRE: [2147483647]PerformanceOptimizer.Optimization_JobGiver_ConfigurableHostilityResponse.Prefix, aRandomKiwi.GFM.JobGiver_ConfigurableHostilityResponse_Patch+JobGiver_ConfigurableHostilityResponse_TryGiveJob.Listener
JobGiver_ConfigurableHostilityResponse_Patch.JobGiver_ConfigurableHostilityResponse_TryGiveJob.Listener: (no patches)
JobGiver_CreateAndEnterDryadHolder.TryGiveJob: (no patches)
JobGiver_DefenderReloadTurret.TryFindTurretWhichNeedsReloading: (no patches)
JobGiver_DisassembleAnyNonMechBuildings.TryGiveJob: (no patches)
JobGiver_DisassembleNonMechBuildings.<>c.<TryGiveJob>b__1_3: (no patches)
JobGiver_DisassembleNonMechBuildings.<>c.<TryGiveJob>b__1_4: (no patches)
JobGiver_DisassembleNonMechBuildings.TryGiveJob: (no patches)
JobGiver_DoLovin.TryGiveJob: PRE: VanillaTraitsExpanded.JobGiver_DoLovin_TryGiveJob_Patch.Prefix post: BunkBeds.JobGiver_DoLovin_TryGiveJob_Patch.Postfix
JobGiver_DrinkWater.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_DrinkWater_GetPriority_CommonSensePatch.Prefix
JobGiver_DropUnusedInventory.Drop: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_DropUnusedInventory_Drop.Prefix, PeteTimesSix.SimpleSidearms.Intercepts.JobGiver_DropUnusedInventory_Drop.Prefix, PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_DyeHair.TryGiveJob: PRE: TacticalGroups.HarmonyPatches.JobGiver_DyeHair_TryGiveJobPrefix
JobGiver_EatInGatheringArea.TryGiveJob: post: VanillaSocialInteractionsExpanded.TryGiveJob_Patch.Postfix
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_ExitMap.TryGiveJob: TRANS: WallsAreSolid.PatchTryGiveJob.Transpiler
JobGiver_Fighter.TryGiveJob: (no patches)
JobGiver_GetFood.TryGiveJob: PRE: AnimalBehaviours.VanillaExpandedFramework_JobGiver_GetFood_GetPriority_Patch.StopEatingThings
JobGiver_GetJoy.TryGiveJob: PRE: CommonSense.JobGiver_GetJoy_TryGiveJob_CommonSensePatch.Prefix
JobGiver_GetJoyInGatheringArea.TryGiveJobFromJoyGiverDefDirect: post: VanillaSocialInteractionsExpanded.TryGiveJobFromJoyGiverDefDirect_Patch.Postfix
JobGiver_GetNeuralSupercharge.<>c__DisplayClass2_0.<ClosestSupercharger>g__Validator|0: (no patches)
JobGiver_GetRest.GetPriority: TRANS: NocturnalAnimals.JobGiver_GetRest_Patch+VanillaExpandedFramework_JobGiver_GetRest_GetPriority_Patch.Transpiler
JobGiver_GetRest.TryGiveJob: PRE: VanillaTraitsExpanded.TryGiveJob_Patch.Prefix post: MorePrecepts.JobGiver_GetRest_Patch.TryGiveJob, Toddlers.GetRest_Patch.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_GetWeirdFood.TryGiveJob: (no patches)
JobGiver_Haul.TryGiveJob: TRANS: PickUpAndHaul.HarmonyPatches.JobGiver_Haul_TryGiveJob_Transpiler
JobGiver_HaveWash.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_HaveWash_GetPriority_CommonSensePatch.Prefix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_IdleCombat.TryGiveJob: (no patches)
JobGiver_Kidnap.TryGiveJob: post: Toddlers.JobGiver_Kidnap_Patch.Postfix
JobGiver_LayEgg.<>c.<GetBestEggBox>g__GetScore|4_1: (no patches)
JobGiver_LayEgg.<>c__DisplayClass4_0.<GetBestEggBox>g__IsUsableBox|0: (no patches)
JobGiver_LayEgg.GetBestEggBox: (no patches)
JobGiver_LayEgg.TryGiveJob: (no patches)
JobGiver_LayExplodingEgg.TryGiveJob: (no patches)
JobGiver_MaintainHives.TryGiveJob: (no patches)
JobGiver_ManTurrets.<>c__DisplayClass2_0.<TryGiveJob>b__0: (no patches)
JobGiver_ManTurrets.TryGiveJob: post: Toddlers.CombatJobGiver_MultiPatch.Postfix
JobGiver_ManTurretsNearPointCE.TryGiveJob: (no patches)
JobGiver_ManTurretsNearSelfCE.TryGiveJob: (no patches)
JobGiver_MergeIntoGaumakerPod.TryGiveJob: (no patches)
JobGiver_NociosphereDepart.TryGiveJob: (no patches)
JobGiver_NociosphereFight.GetRandomPossibleAbility: (no patches)
JobGiver_NociosphereFight.IsAnyAttackOnCooldown: (no patches)
JobGiver_OptimizeApparel.ApparelScoreGain: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_OptimizeApparel_ApparelScoreGain.Prefix
JobGiver_OptimizeApparel.TryCreateRecolorJob: PRE: TacticalGroups.HarmonyPatches.TryCreateRecolorJobPrefix
JobGiver_OptimizeApparel.TryGiveJob: post: Toddlers.OptimizeApparel_Patch.Postfix
JobGiver_Orders.TryGiveJob: post: Tacticowl.Patch_TryGiveJob.Postfix
JobGiver_PickUpOpportunisticWeapon.GetWeaponScore: (no patches)
JobGiver_PickUpOpportunisticWeapon.ShouldEquipWeapon: post: CombatExtended.HarmonyCE.Harmony_JobGiver_PickUpOpportunisticWeapon.Postfix
JobGiver_PrepareCaravan_GatherDownedPawns.FindDownedPawn: TRANS: Toddlers.PrepareCaravan_Patch.Transpiler
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_ReactToCloseMeleeThreat_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener post: MorePrecepts.JobGiver_ReactToCloseMeleeThreat_Patch.TryGiveJob, MeleeCancelPatch.Patch_Postfix
JobGiver_ReactToCloseMeleeThreat_Patch.JobGiver_SeekAllowedArea_TryGiveJob.Listener: (no patches)
JobGiver_ReactToSuppression.TryGiveJob: (no patches)
JobGiver_Recharge.TryGiveJob: (no patches)
JobGiver_Reload.TryGiveJob: PRE: CombatExtended.HarmonyCE.Harmony_JobGiver_Reload_TryGiveJob.Prefix
JobGiver_RetrieveWeapon.<>c__DisplayClass0_0.<TryGiveJobStatic>b__1: (no patches)
JobGiver_RetrieveWeapon.<>c__DisplayClass0_0.<TryGiveJobStatic>b__2: (no patches)
JobGiver_ReturnToGauranlenTree.TryGiveJob: (no patches)
JobGiver_ReturnToStation.TryGiveJob: (no patches)
JobGiver_ReturnToStationIdle.TryGiveJob: (no patches)
JobGiver_SatifyChemicalDependency.DrugValidator: (no patches)
JobGiver_SatisfyChemicalNeed.DrugValidator: (no patches)
JobGiver_SeekAllowedArea.TryGiveJob: PRE: aRandomKiwi.GFM.JobGiver_SeekAllowedArea_Patch+JobGiver_SeekAllowedArea_TryGiveJob.Listener
JobGiver_SeekAllowedArea_Patch.JobGiver_SeekAllowedArea_TryGiveJob.Listener: (no patches)
JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix, MorePrecepts.JobGiver_SocialFighting_Patch.TryGiveJob
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: VanillaSocialInteractionsExpanded.JobGiver_StandAndBeSociallyActive_TryGiveJob_Patch.Postfix
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_0: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_1: (no patches)
JobGiver_TakeAndEquip.<>c.<TryGiveJob>b__4_9: (no patches)
JobGiver_TakeAndEquip.<>c.<hasWeaponInInventory>b__5_0: (no patches)
JobGiver_TakeAndEquip.<>c.<weaponInInventory>b__6_0: (no patches)
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__3: (no patches)
JobGiver_TakeAndEquip.<>c__DisplayClass4_0.<TryGiveJob>b__7: (no patches)
JobGiver_TakeAndEquip.GetPriorityWork: (no patches)
JobGiver_TakeAndEquip.TryGiveJob: (no patches)
JobGiver_TakeAndEquip.Unload: (no patches)
JobGiver_TakeAndEquip.hasWeaponInInventory: (no patches)
JobGiver_TakeAndEquip.weaponInInventory: (no patches)
JobGiver_UnloadYourInventory.TryGiveJob: PRE: CommonSense.JobGiver_UnloadYourInventory_TryGiveJob_CommonSensePatch.Prefix TRANS: CombatExtended.HarmonyCE.Harmony_JobGiver_UnloadYourInventory.Transpiler
JobGiver_UpdateLoadout.AllowedByBiocode: (no patches)
JobGiver_UpdateLoadout.GetPriority: (no patches)
JobGiver_UpdateLoadout.GetPrioritySlot: (no patches)
JobGiver_UpdateLoadout.GetUpdateLoadoutJob: (no patches)
JobGiver_UseToilet.GetPriority: PRE: CommonSense.PatchBadHy+JobGiver_UseToilet_GetPriority_CommonSensePatch.Prefix
JobGiver_ViewingArtTogether.<>c__DisplayClass2_1.<TryFindArtToView>b__0: (no patches)
JobGiver_Wander.TryGiveJob: PRE: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Prefix, Vehicles.Jobs.VehiclesDontWander post: CommonSense.JobGiver_Wander_TryGiveJob_CommonSensePatch.Postfix
JobGiver_WanderInRoofedCellsInPen.ShouldSeekRoofedCells: post: VEE.JobGiver_WanderInRoofedCellsInPen_Patch.Postfix
JobGiver_WanderNearVIP.GetWanderRoot: (no patches)
JobGiver_WatchFight.TryGiveJob: (no patches)
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Patches.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix post: VFE.Mechanoids.HarmonyPatches.MechanoidsAreCapable.Postfix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Patches.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: SmarterConstruction.Patches.PatchMakeFinishFramesPrioritized.Transpiler
JobUtility.TryStartErrorRecoverJob: PRE: WhileYoureUp.Mod+JobUtility__TryStartErrorRecoverJob_Patch.OfferSupport, Vehicles.Jobs.VehicleErrorRecoverJob TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
JoyGiver.GetChance: post: VanillaTraitsExpanded.GetChance_Patch.Postfix
JoyGiver_FriendlyDuel.TryGiveJob: (no patches)
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Patches.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.CreateIngestJob: post: CommonSense.JoyGiver_Ingest_CreateIngestJob_CommonSensePatch.Postfix
JoyGiver_Ingest_Patch.CanIngestForJoy.Postfix: (no patches)
JoyGiver_InteractBuilding.CanInteractWith: (no patches)
JoyGiver_SocialRelax.<>c__DisplayClass8_0.<TryFindIngestibleToNurse>b__0: TRANS: MorePrecepts.JoyGiver_SocialRelax_Patch.TryFindIngestibleToNurse_validator
JoyGiver_SocialRelax.TryFindChairBesideTable: (no patches)
JoyGiver_SocialRelax.TryFindChairNear: (no patches)
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Prefix post: Hospitality.Patches.ForbidUtility_Patch+TryFindIngestibleToNurse.Postfix TRANS: MorePrecepts.JoyGiver_SocialRelax_Patch.TryFindIngestibleToNurse
JoyGiver_SpectateFriendlyDuel.TryGiveJob: (no patches)
JoyGiver_UseLounger.CanInteractWith: (no patches)
JoyGiver_UseSauna.CanInteractWith: (no patches)
JoyGiver_ViewArt.<>c__DisplayClass1_0.<TryGiveJob>b__0: (no patches)
JoyGiver_VisitGrave.TryGiveJob: PRE: VanillaTraitsExpanded.JoyGiver_VisitGrave_TryGiveJob_Patch.Prefix
JoyUtility.JoyTickCheckEnd: PRE: VanillaSocialInteractionsExpanded.JoyUtility_JoyTickCheckEnd.Prefix
JoyUtility.TryGainRecRoomThought: PRE: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Prefix post: VanillaPsycastsExpanded.JoyUtility_TryGainRecRoomThought_Patch.Postfix
JustSeeLogs.Postfix: (no patches)
KCSG_Skyfaller.SpawnThings: (no patches)
KidnapAIUtility.TryFindGoodKidnapVictim: PRE: Toddlers.TryFindGoodKidnapVictim_Patch.Prefix
LabyrinthMapComponent.TeleportPawnsClosing: (no patches)
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LayoutWorkerComplex_Mechanitor.TryPlaceDeceasedMechanitor: (no patches)
LearningGiver_ComputerUsing.CanUseComputerNow: (no patches)
LearningUtility.ConnectedBlackboards: (no patches)
LearningUtility.SchoolDeskLearningRate: PRE: VFECore.Patch_LearningUtility_SchoolDeskLearningRate.Prefix
LetterStack.LettersOnGUI: PRE: RimHUD.Access.Patch.Verse_LetterStack_LettersOnGUI.Prefix, AchtungMod.LetterStack_LettersOnGUI_Patch.Prefix
LifeStageWorker.Notify_LifeStageStarted: post: VanillaGenesExpanded.LifeStageWorker_Notify_LifeStageStarted_Patch.Postfix
Lights.HasDisallowedCompForLights: (no patches)
Lights.KeepLightOn: (no patches)
ListerBuildings.Add: (no patches)
ListerBuildings.ColonistsHaveBuildingWithPowerOn: (no patches)
ListerBuildings.Remove: (no patches)
ListerBuildingsRepairable.Notify_BuildingRepaired: PRE: Vehicles.Construction.Notify_RepairedVehicle
ListerHaulables.ThingsPotentiallyNeedingHauling: post: WhileYoureUp.Mod+Puah_ListerHaulables_ThingsPotentiallyNeedingHauling_Patch.IncludeThingsInReducedPriorityStore
ListerMergeables.Notify_ThingStackChanged: post: AdaptiveStorage.HarmonyPatches.NotifyItemStackChanged.Postfix
ListerThings.EverListable: post: CombatExtended.HarmonyCE.Harmony_ListerThings_AllowSavingGas.Postfix, VanillaPsycastsExpanded.HarmonyPatches.ListerThings_EverListable_Patch.Postfix
Listing_ResourceReadout.DoCategory: TRANS: DubsMintMenus.PinningSys+Patch_DoCategory.Transpiler
Listing_ResourceReadout.DoThingDef: TRANS: DubsMintMenus.PinningSys+Patch_DoThingDef.Transpiler
Listing_TreeThingFilter.DoThingDef: PRE: DubsMintMenus.HarmonyPatches+Harmony_DoThingDef.Prefix
LoadedModManager.ApplyPatches: PRE: ModSettingsFramework.LoadedModManager_ApplyPatches_Patch.Prefix, XmlExtensions.ApplyPatches_Patch.Prefix post: XmlExtensions.ApplyPatches_Patch.Postfix
LoadedModManager.CombineIntoUnifiedXML: TRANS: XmlExtensions.CombineIntoUnifiedXML_Patch.Transpiler
LoadedModManager.ParseAndProcessXML: TRANS: PostInheritanceOperation.XmlInheritanceResolvePostfix.Transpiler
LoadedModManager.get_ModHandles: post: ModSettingsFramework.LoadedModManager_ModHandles_Patch.Postfix
LoadoutGenericDef.<>c.<.cctor>b__8_0: (no patches)
LoadoutGenericDef.<>c.<.cctor>b__8_6: (no patches)
LoadoutGenericDef.<>c__DisplayClass8_1.<.cctor>b__8: (no patches)
LoadoutManager.FinalizeInit: (no patches)
LoadoutManager.GetUniqueLabel: (no patches)
LoadoutManager.GetUniqueLoadoutID: (no patches)
LoadoutManager.GetUniqueTrackerID: (no patches)
LoadoutManager.IsUniqueLabel: (no patches)
LoadoutPropertiesExtension.GenerateLoadoutFor: (no patches)
LoadoutPropertiesExtension.LoadWeaponWithRandAmmo: (no patches)
LoadoutPropertiesExtension.TryGenerateAmmoFor: (no patches)
LoadoutPropertiesExtension.TryGenerateWeaponWithAmmoFor: (no patches)
Log.Error: PRE: ModSettingsFramework.Log_Error_Patch.Prefix, PerformanceOptimizer.Log_Error_Patch.Prefix, CodeOptimist.NonThingFilter_LoadingContext+Log__Error_Patch.IgnoreCouldNotLoadReference
Log.ResetMessageCount: post: HarmonyMod.Log_ResetMessageCount_Patch.Postfix
LootableBuilding.Open: (no patches)
LootableBuilding_Custom.Open: (no patches)
LootableBuilding_Custom.get_InteractablesMapComp: (no patches)
Lord.AddPawn: PRE: VanillaTraitsExpanded.AddPawn_Patch.Prefix post: VanillaStorytellersExpanded.Patch_AddPawn.Postfix, VanillaSocialInteractionsExpanded.Patch_AddPawn.Postfix
Lord.Cleanup: PRE: VanillaStorytellersExpanded.Patch_Cleanup.Prefix, VanillaSocialInteractionsExpanded.Patch_Cleanup.Prefix
Lord.Notify_MechClusterDefeated: post: AchievementsExpanded.AchievementHarmony.DefeatedMechCluster
LordJob_BestowingCeremony.CreateGraph: (no patches)
LordJob_EscortPawn.<>c__DisplayClass8_0.<CreateGraph>b__1: (no patches)
LordJob_EscortPawn.CreateGraph: (no patches)
LordJob_ExitOnShuttle.InitializeLoading: (no patches)
LordJob_FormAndSendCaravan.get_GatheringItemsNow: PRE: VanillaTradingExpanded.GatheringItemsNowPatch.Prefix
LordJob_Joinable_MarriageCeremony.WeddingSucceeded: post: VanillaSocialInteractionsExpanded.LordJob_Joinable_MarriageCeremony_WeddingSucceeded_Patch.Postfix
LordJob_MechanoidDefendBase.OnDefeat: (no patches)
LordJob_Ritual.AddRelicInRoomThought: (no patches)
LordToil_AssaultColony.UpdateAllDuties: (no patches)
LordToil_DefendAndExpandHive.Notify_PawnAcquiredTarget: (no patches)
LordToil_FightingMatch.CalculateSpectateRect: (no patches)
LordToil_FightingMatch.UpdateAllDuties: (no patches)
LordToil_PartyDanceDrums.Notify_BuildingDespawnedOnMap: post: ExtraRitualSeats.HarmonyTST.Harmony_LordToil_PartyDanceDrums.Postfix
LordToil_PrepareCaravan_GatherDownedPawns.CheckAllPawnsArrived: TRANS: Toddlers.PrepareCaravan_Patch.Transpiler
LordToil_PrepareCaravan_GatherDownedPawns.UpdateAllDuties: TRANS: Toddlers.PrepareCaravan_Patch.Transpiler
LordToil_PrepareCaravan_GatherItems.LordToilTick: TRANS: Toddlers.PrepareCaravan_Patch.Transpiler
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: TRANS: Toddlers.PrepareCaravan_Patch.Transpiler
LordToil_PrepareCaravan_RopeAnimals.UpdateAllDuties: TRANS: Toddlers.PrepareCaravan_Patch.Transpiler
LordToil_Siege.Init: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_Init.Transpiler
LordToil_Siege.LordToilTick: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_LordToilTick.Transpiler
LordToil_Siege.SetAsBuilder: TRANS: CombatExtended.HarmonyCE.Harmony_LordToil_Siege_SetAsBuilder.Transpiler
LovePartnerRelationUtility.GetMostDislikedNonPartnerBedOwner: PRE: BunkBeds.LovePartnerRelationUtility_GetMostDislikedNonPartnerBedOwner_Patch.Prefix
Machine.SpawnSetup: (no patches)
Main.WorldLoaded: (no patches)
MainButtonDef.get_Icon: post: VanillaTexturesExpanded.Patch_MainButtonDef+get_Icon.Postfix
MainButtonWorker.DoButton: TRANS: VanillaTexturesExpanded.Patch_MainButtonWorker+DoButton.Transpiler
MainButtonWorker_ToggleWorld.Activate: PRE: Vehicles.WorldHandling.ForcedTargetingDontToggleWorld post: TacticalGroups.HarmonyPatches.EntriesDirty
MainButtonsRoot.HandleLowPriorityShortcuts: TRANS: TacticalGroups.HarmonyPatches.HandleLowPriorityShortcuts_Transpiler
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: PRE: GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Prefix TRANS: HugsLib.Patches.MainMenuDrawer_Quickstart_Patch.QuicktestButtonUsesQuickstarter, GraphicSetter.Patches.UIPatches+DoMainMenuControlsPatch.Transpiler
MainMenuDrawer.Init: post: VBE.BackgroundController.Initialize, LunarFramework.Internal.Patches.Patch_RimWorld_MainMenuDrawer.Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ShowMeYourHands.RimWorld_MainMenuDrawer_MainMenuOnGUI.MainMenuOnGUI
MainTabWindow_Achievements.get_APM: (no patches)
MainTabWindow_Assign.get_Pawns: PRE: Toddlers.MainTabWindow_Assign_Patch.Prefix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: SmashTools.ProjectSetup.InspectablePaneButtons post: VFE.Mechanoids.HarmonyPatches.MainTabWindow_Inspect_Renaming.Postfix
MainTabWindow_Inspect.GetLabel: (no patches)
MainTabWindow_Inspect.get_CurTabs: post: ProcessorFramework.CurTabsPatch.CurTabs_Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Access.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_MiniMap.DrawAllPawns: PRE: PerformanceOptimizer.Optimization_Pawn_DrawPos.EnableCache post: PerformanceOptimizer.Optimization_Pawn_DrawPos.DisableCache
MainTabWindow_MintResearch.DrawSteps: (no patches)
MainTabWindow_MintResearch.MysterBox.SetTargetProject: PRE: VanillaVehiclesExpanded.MainTabWindow_MintResearch_SetTargetProject_Patch.Prefix
MainTabWindow_PawnTable.PostOpen: post: BetterPawnControl.MainTabWindow_PawnTable_OnPostOpen.Postfix
MainTabWindow_Quests.DoCharityIcon: post: VFECore.MainTabWindow_Quests_DoCharityIcon_Patch.Postfix
MainTabWindow_Quests.DoRow: post: VFECore.MainTabWindow_Quests_DoRow_Patch.Postfix
MainTabWindow_Research.DoBeginResearch: PRE: VanillaVehiclesExpanded.MainTabWindow_Research_DoBeginResearch_Patch.Prefix
MainTabWindow_Research.DrawContentSource: PRE: VFECore.MainTabWindow_Research_DrawContentSource_Patch.Prefix
MainTabWindow_Research.DrawResearchBenchRequirements: (no patches)
MainTabWindow_Research.DrawStartButton: TRANS: VanillaVehiclesExpanded.MainTabWindow_Research_DrawStartButton_Patch.Transpiler
MainTabWindow_Research.GetResearchBenchRequirementsScore: (no patches)
MainTabWindow_Schedule.get_Pawns: PRE: Toddlers.MainTabWindow_Schedule_Patch.Prefix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix post: TacticalGroups.HarmonyPatches.EntriesDirty
MakeRecipeProducts_Postfix.<_PostfixInt>d__1.MoveNext: (no patches)
MakeRecipeProducts_Postfix.Postfix: (no patches)
ManagedVerbUtility.InitializeManaged: (no patches)
ManagerPawns.UpdatePawnSkillPassion: TRANS: VSE.PrepareCarefullyPatches.UpdatePawnSkillPassion_Transpiler
MannableUtility.MannedThing: (no patches)
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook, SmashTools.DetachedMapComponent.InstantiateAllMapComponents
Map.ExposeData: PRE: SmashTools.ComponentCache.ClearCache, KCSG.Prefix_Map_ExposeData.Prefix
Map.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData, MapPreview.Patches.Patch_Verse_Map.FillComponents_Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PerformanceOptimizer.Map_FinalizeInit.Postfix, SmashTools.ProjectSetup.BackfillRegisteredAreas
Map.MapUpdate: PRE: Rimefeller.Harmony_GridRegen.Prefix, DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GridRegen_Prefix
Map.get_PlayerWealthForStoryteller: PRE: CRC_Reintegrated.MarvsMapWealthForStoryTeller.Prefix
MapCompExtensions.CurrentPersonCount: (no patches)
MapCompExtensions.GetPersonCounter: (no patches)
MapCompExtensions.GetPersonCounter: (no patches)
MapCompExtensions.HasPersonCounter: (no patches)
MapCompExtensions.OpenPersonCounter: (no patches)
MapCompExtensions.RemovePersonCounter: (no patches)
MapCompExtensions.SetPersonCounter: (no patches)
MapComponent.MapRemoved: post: BetterPawnControl.Patches.MapComponent_OnRemove.Postfix
MapComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapComponentUtility.MapRemoved: PRE: SmashTools.DetachedMapComponent.ClearComponentsFromCache
MapComponent_GeneGoodies.FinalizeInit: (no patches)
MapComponent_IdeologicalGoodies.FinalizeInit: (no patches)
MapDeiniter.Deinit: PRE: VFECore.DoorTeleporterPatches.Deinit_Prefix, VFECore.SectionLayer_FogOfWar_Regenerate_Patch.ClearCache, PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData post: SmashTools.ComponentCache.ClearMapComps, VanillaPsycastsExpanded.GenRadialCached.Deinit_Postfix
MapDeiniter.NotifyEverythingWhichUsesMapReference: post: Vehicles.MapHandling.NotifyEverythingWhichUsesMapReferencePost
MapDeiniter.PassPawnsToWorld: PRE: MorePrecepts.MapDeiniter_Patch.PassPawnsToWorld
MapGenerator.GenerateContentsIntoMap: PRE: [700]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateContentsIntoMap, VFECore.MapGenerator_GenerateContentsIntoMap_Patch.Prefix
MapGenerator.GenerateMap: PRE: [800]MapPreview.Patches.Patch_Verse_MapGenerator.GenerateMap post: VFECore.MapGenerator_GenerateMap_Patch.Postfix
MapInterface.HandleMapClicks: post: PerformanceOptimizer.Optimization_UIToggle.Postfix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Access.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix post: TraitRarityColors.HarmonyPatch.MapInterfaceOnGUI_AfterMainTabs_PostFix, Vehicles.MapHandling.DebugOnGUIVehicleRegions
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Access.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: Vehicles.MapHandling.DebugUpdateVehicleRegions
MapInterface.Notify_SwitchedMap: post: RimHUD.Access.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.<>c__DisplayClass32_0.<GetTransportPodsFloatMenuOptions>b__1: (no patches)
MapParent.DrawExtraSelectionOverlays: (no patches)
MapParent.GetInspectString: (no patches)
MapParent.RecalculateHibernatableIncidentTargets: (no patches)
MapParent.get_MapGeneratorDef: post: KCSG.Postfix_MapParent_MapGeneratorDef+MapParent_MapGeneratorDef_Patch.Postfix
MapPawns.PlayerEjectablePodHolder: PRE: Vehicles.Extra.PlayerEjectableVehicles
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vehicles.MapHandling.AnyVehicleBlockingMapRemoval
MapPreviewGenerator.ConstructMinimalMapComponents: (no patches)
MapPreviewToolbar.ButtonRerollMap.OnAction: (no patches)
MapPreviewToolbar.ButtonRerollMapUndo.OnAction: (no patches)
MapPreviewToolbar.OnWorldTileSelected: (no patches)
MapSeedRerollWindow.PreOpen: (no patches)
MapTemperature.SeasonAcceptableFor: post: AnimalBehaviours.VanillaExpandedFramework_MapTemperature_SeasonAcceptableFor_Patch.AllowAnimalSpawns
MapperPawnToCustomizations.MapApparel: (no patches)
MapperPawnToCustomizations.MapInjuriesAndImplants: (no patches)
MassUtility.CanEverCarryAnything: PRE: Vehicles.CaravanHandling.CanCarryIfVehicle, Vehicles.CaravanHandling.CanCarryIfVehicle
MassUtility.Capacity: PRE: Vehicles.CaravanHandling.CapacityOfVehicle post: CombatExtended.HarmonyCE.Harmony_MassUtility_Capacity.Postfix TRANS: VFECore.MassUtility_Capacity_Patch.Transpiler
MatSingleFor_Patch.Prefix: (no patches)
MechClusterGenerator.GetBuildingDefsForCluster: post: CombatExtended.HarmonyCE.Harmony_MechClusterGenerator_GetBuildingDefsForCluster.PostFix
MechClusterGenerator.MechKindSuitableForCluster: post: VFE.Mechanoids.MechClusterGenerator_MechKindSuitableForCluster_Patch.Postfix
MechClusterUtility.IsBuildingThreat: (no patches)
MechClusterUtility.SpawnCluster: (no patches)
MechRepairUtility.CanRepair: (no patches)
MechanitorControlGroup.SetWorkModeForPawn: (no patches)
MechanitorUtility.InMechanitorCommandRange: post: VFE.Mechanoids.HarmonyPatches.MechanitorUtility_InMechanitorCommandRange_Patch.Postfix
MechanoidsAreCapable.Postfix: (no patches)
MedicalRecipesUtility.<GetMedicalStatsFromRecipeDefs>d__6.MoveNext: (no patches)
MeditationFocusDef.EnablingThingsExplanation: post: VanillaPsycastsExpanded.MeditationFocusDef_EnablingThingsExplanation_Patch.Postfix
MeditationFocusTypeAvailabilityCache.PawnCanUseInt: post: VanillaPsycastsExpanded.MeditationFocusTypeAvailabilityCache_PawnCanUse_Patch.Postfix
MeditationUtility.<FocusObjectsForPawnHyperlinks>d__18.MoveNext: (no patches)
MeditationUtility.<FocusSpotsInTheRoom>d__13.MoveNext: (no patches)
MeditationUtility.<GetMeditationFociAffectedByBuilding>d__23.MoveNext: (no patches)
MeditationUtility.AllMeditationSpotCandidates: post: ExtraRitualSeats.HarmonyTST.Harmony_MeditationUtility.Postfix
MeditationUtility.BestFocusAt: (no patches)
MeditationUtility.DrawMeditationFociAffectedByBuildingOverlay: (no patches)
MeditationUtility.DrawMeditationSpotOverlay: (no patches)
MeditationUtility.FocusTypeAvailableExplanation: (no patches)
MeleeAP_GetExplanationUnfinalized_Patch.Postfix: (no patches)
MeleeAP_GetValueUnfinalized_Patch.Postfix: (no patches)
MeleeAP_ShouldShowFor_Patch.Prefix: (no patches)
MeleeDPS_GetExplanationUnfinalized_Patch.Postfix: (no patches)
MeleeDPS_GetValueUnfinalized_Patch.Postfix: (no patches)
MeleeDPS_ShouldShowFor_Patch.Prefix: (no patches)
MeleeVerbUtility.PrefersMelee: (no patches)
MemoryThoughtHandler.ExposeData: (no patches)
MemoryThoughtHandler.TryGainMemory: PRE: MorePrecepts.MemoryThoughtHandler_Patch.TryGainMemory, VanillaTraitsExpanded.TryGainMemory_Patch.Prefix post: VFECore.TryGainMemory_Patch.Postfix, AchievementsExpanded.AchievementHarmony.ThoughtInitialized, VanillaSocialInteractionsExpanded.TryGainMemory_Patch.Postfix, VanillaTraitsExpanded.TryGainMemory_Patch.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ClearAllMapsAndWorld.Prefix, Bubbles.Access.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Access.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, AchtungMod.MemoryUtility_ClearAllMapsAndWorld_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix post: GetOutOfMyChair.HarmonyPatches.ClearAllMapsAndWorld_Postfix, MapPreview.Patches.Patch_Verse_MemoryUtility.ClearAllMapsAndWorld_Postfix
MemoryUtility.UnloadUnusedUnityAssets: post: ShowMeYourHands.MemoryUtility_UnloadUnusedUnityAssets.Postfix, VanillaVehiclesExpanded.MemoryUtility_UnloadUnusedUnityAssets_Patch.Postfix
MendingArmorRack.TickRare: (no patches)
MentalBreakWorker.BreakCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalBreak post: VFECore.MentaBreakWorker_Patches.BreakCanOccur_PostFix
MentalBreakWorker.CommonalityFor: post: VFECore.MentaBreakWorker_Patches.CommonalityFor_PostFix
MentalBreakWorker_Catatonic.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_Catatonic_Patch.Postfix
MentalBreakWorker_RunWild.TryStart: post: VanillaSocialInteractionsExpanded.MentalBreakWorker_RunWild_Patch.Postfix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: TRANS: AchievementsExpanded.AchievementHarmony.MentalBreakTriggered
MentalBreaker.get_BreakExtremeIsApproaching: post: Toddlers.BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakExtremeIsImminent: post: Toddlers.BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakMajorIsImminent: post: Toddlers.BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakMinorIsImminent: post: Toddlers.BreakExtremeIsImminent_Patch.Postfix
MentalBreaker.get_BreakThresholdExtreme: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdExtreme.Postfix
MentalBreaker.get_BreakThresholdMajor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMajor.Postfix
MentalBreaker.get_BreakThresholdMinor: PRE: [2147483647]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_MentalBreaker_BreakThresholdMinor.Postfix
MentalBreaker.get_CurrentPossibleMoodBreaks: PRE: DubsBreakMod.Harmony_CurrentPossibleMoodBreaks.Prefix
MentalState.RecoverFromState: PRE: VanillaSocialInteractionsExpanded.RecoverFromState_Patch.Prefix
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Patches.MentalStateHandler_Patch+TryStartMentalState.Prefix, Toddlers.TryStartMentalBreak_Patch.Prefix, Vehicles.PawnAI.EjectPawnForMentalState, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Prefix, VanillaTraitsExpanded.Patch_TryStartMentalState.Prefix post: aRandomKiwi.GFM.MentalStateHandler_Patch+TryStartMentalState.Listener, Tacticowl.Patch_TryStartMentalState.Postfix, Toddlers.TryStartMentalBreak_Patch.Postfix, VanillaSocialInteractionsExpanded.TryStartMentalState_Patch.Postfix TRANS: Toddlers.TryStartMentalBreak_Patch.Transpiler
MentalStateHandler_Patch.TryStartMentalState.Listener: (no patches)
MentalStateWorker.StateCanOccur: PRE: Vehicles.HealthAndStats.VehiclesCantEnterMentalState
MentalState_IdeoChange.PreStart: PRE: CustomPrisonerInteractions.MentalState_IdeoChange_PreStart.Prefix post: CustomPrisonerInteractions.MentalState_IdeoChange_PreStart.Postfix
MentalState_Jailbreaker.Notify_InducedPrisonerToEscape: post: VanillaSocialInteractionsExpanded.Notify_InducedPrisonerToEscape_Patch.Postfix
MentalState_Manhunter.ForceHostileTo: post: Vehicles.Extra.ManhunterDontAttackVehicles
MentalState_SlaughterThing.Notify_SlaughteredTarget: post: VanillaSocialInteractionsExpanded.MentalState_SlaughterThing_Notify_SlaughteredTarget_Patch.Postfix
MentalState_SocialFighting.PostEnd: post: VanillaSocialInteractionsExpanded.PostEnd_Patch.Postfix
MentalState_SocialFighting.get_IsOtherPawnSocialFightingWithMe: post: VanillaSocialInteractionsExpanded.IsOtherPawnSocialFightingWithMe_Patch.Postfix
MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
Messages.MessagesDoGUI: PRE: TacticalGroups.HarmonyPatches_DynamicMessages.MessagesDoGUI
MetalhorrorUtility.SpawnMetalhorror: (no patches)
Mineable.DestroyMined: post: VanillaSocialInteractionsExpanded.DestroyMined_Patch.Postfix
Mineable.TrySpawnYield: TRANS: Replace_Stuff.OverMineable.DropOnPawn.Transpiler, VSE.Stats.StatPatches.RockChunkChanceTranspiler, VanillaSocialInteractionsExpanded.MineableYield_Patch.Transpiler
MinifiedThing.DrawAt: PRE: Hospitality.Patches.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.MakeMinified_NewTemp: TRANS: AdaptiveStorage.HarmonyPatches.EnablePackingOnMinify.Transpiler
MintPawns_Gear.Projectile: (no patches)
ModContentLoader`1.LoadTexture: PRE: GraphicSetter.Patches.TextureLoadingPatch+LoadPNGPatch.Prefix
ModContentPack.LoadPatches: post: ModSettingsFramework.ModContentPack_LoadPatches_Patch.Postfix TRANS: XmlExtensions.LoadPatches_Patch.Transpiler
ModLister.RebuildModList: post: Brrainz.CrossPromotion.ModLister_RebuildModList_Postfix
Mod_Perspective.<>c.<Setup>b__1_0: (no patches)
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
ModsConfig.TrySortMods: (no patches)
ModularWeaponUtility.DrawRadiusRingAtRange: (no patches)
ModularWeaponUtility.GunsmithWeapon: (no patches)
MoodCache.DoIllness: (no patches)
MoteMaker.ThrowText: TRANS: CM_Callouts.MoteMaker_Patches+MoteMaker_ThrowText.Transpiler
MoteProgressBar.AnyThingWithQualityHere: (no patches)
MoteText.DrawGUIOverlay: PRE: CM_Callouts.MoteText_Patches+MoteText_DrawGUIOverlay.Prefix
MouseoverReadout.MouseoverReadoutOnGUI: post: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Postfix TRANS: DubsBadHygiene.Patches.HarmonyPatches_Fertilizer+H_MouseoverReadoutOnGUI.Transpiler, VEE.MouseoverReadout_Patch.Transpiler
MoveColonyUtility.MoveColonyAndReset: (no patches)
MusicManagerEntry.StartPlaying: PRE: MusicExpanded.Patches.MusicManagerEntry+StartPlaying.Prefix
MusicManagerPlay.ChooseNextSong: PRE: MusicExpanded.Patches.MusicManagerPlay+ChooseNextSong.Prefix
MusicManagerPlay.ForcePlaySong: PRE: MusicExpanded.Patches.MusicManagerPlay+ForceStartSong.Prefix
MusicManagerPlay.MusicUpdate: PRE: MusicExpanded.Patches.MusicManagerPlay+MusicUpdate.Prefix
MusicManagerPlay.UpdateMusicFadeout: (no patches)
MutantUtility.ResurrectAsShambler: (no patches)
MutantUtility.SetPawnAsMutantInstantly: post: VanillaGenesExpanded.VanillaGenesExpanded_MutantUtility_SetPawnAsMutantInstantly_Patch.ActivateGhoulGenes
MuzzleFlashUtility.SpawnMuzzleFlash: (no patches)
NapalmBomb.SpawnSetup: (no patches)
Need.GetTipString: post: Toddlers.NeedTipString_Patch.Postfix
Need_Beauty.CurrentInstantBeauty: PRE: [2147483647]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Need_Beauty_CurrentInstantBeauty.Postfix
Need_Beauty.get_CurCategory: PRE: VanillaTraitsExpanded.CurCategory_Patch.Prefix
Need_Food.FoodFallPerTickAssumingCategory: (no patches)
Need_Food.get_MaxLevel: post: VanillaGenesExpanded.Patch_FoodCapacity.FoodCapacity_Postfix
Need_Food.get_PlatformTarget: (no patches)
Need_Joy.GainJoy: PRE: VanillaSocialInteractionsExpanded.GainJoy_Patch.Prefix
Need_Joy.get_FallPerInterval: post: VanillaTraitsExpanded.FallPerInterval_Patch.Postfix
Need_Mood.NeedInterval: post: CommonSense.Need_NeedInterval_CommonSensePatch.Postfix
Need_Play.NeedInterval: PRE: Toddlers.Play_NeedInterval_Patch.Prefix
Need_Play.get_IsLow: PRE: Toddlers.Play_IsLow_Patch.Prefix
Need_Power.get_ChargingStationComp: (no patches)
NeedsCardUtility.DrawThoughtGroup: TRANS: Toddlers.NeedsCardUtility_Patch.Transpiler
NeedsUtil.ShouldHaveNeed: post: Toddlers.Patch_DBH.ShouldHaveNeed_Postfix
NociosphereActivityWorker.GetChangeRatePerDay: (no patches)
NociosphereActivityWorker.GetSummary: (no patches)
NociosphereUtility.SkipTo: (no patches)
Numbers.DrawResetButton: (no patches)
Numbers.WriteSettings: (no patches)
OF_CompProps.MakeFromFuel: (no patches)
ObeliskActivityWorker.GetChangeRatePerDay: (no patches)
ObeliskActivityWorker.GetSummary: (no patches)
Object..ctor: PRE: AchievementsExpanded.DebugActionsSetup.ClearCachedActions
ObserveSurroundingThings_Patch.Postfix: (no patches)
Open_DS_Tab_On_Select.Postfix: (no patches)
Operation.ApplyWorker: (no patches)
Operation.ApplyWorker: (no patches)
Operation.ApplyWorker: (no patches)
Operation.ApplyWorker: (no patches)
OpportunisticTasks.Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix: (no patches)
OpportunisticTasks.Pawn_JobTracker_StartJob_CommonSensePatch.Prefix: (no patches)
Optimization_PawnUtility_IsInvisible.DoPatches: PRE: [800]AM.PerformanceOptimizerPatch.Patch_Optimization_PawnUtility_IsInvisible_DoPatches.Prefix
Optimization_RefreshRate.DrawSettings: PRE: AM.PerformanceOptimizerPatch.Patch_Optimization_RefreshRate_DrawSettings.Prefix
Optimization_WorldGrid_LongLatOf.Prefix: PRE: MapPreview.Compatibility.ModCompat_PerformanceOptimizer.Optimization_WorldGrid_LongLatOf_Prefix
OrbitalStrike.StartStrike: (no patches)
OutcomeUtility.<LogAllMeleeWeaponVerbs>g__GetEq|15_3: (no patches)
Outpost.OutpostHealthTick: (no patches)
OverlayDrawer.DrawOverlay: PRE: Hospitality.Patches.OverlayDrawer_Patch+DrawOverlay.Prefix
OverlayDrawer.RenderForbiddenAtomizerOverlay: (no patches)
OverlayDrawer.RenderForbiddenOverlay: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
OverlayDrawer.RenderForbiddenRefuelOverlay: (no patches)
OverlayDrawer.RenderOutOfFuelOverlay: (no patches)
PCT.SneakyMoveToInventory: (no patches)
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.PrepareCarefullyButtonPatch.Postfix
Page_ConfigureStartingPawns.PreOpen: post: KCSG.Postfix_Page_ConfigureStartingPawns_PreOpen.Postfix
Page_ModsConfig.DoModInfo: PRE: Brrainz.CrossPromotion.Page_ModsConfig_DoModInfo_Prefix TRANS: ModSettingsFramework.Page_ModsConfig_DoModInfo_Transpiler.Transpiler
Page_ModsConfig.DoModList: TRANS: TDS_Bug_Fixes.FixModsConfigRect.Transpiler
Page_SelectStartingSite.PreOpen: post: MapPreview.Patches.Patch_RimWorld_Page_SelectStartingSite.PreOpen_Postfix
PassionExtension.IncrementPassion: PRE: VSE.Passions.PassionPatches.IncrementPassion_Prefix
Patch.ApplyWorker: (no patches)
PatchCETakeDamage.Postfix: (no patches)
PatchDisplay_Notify_ReceivedThing.Postfix: (no patches)
PatchDisplay_SectionLayer_Things_Regenerate.ThingListToDisplay: (no patches)
PatchDisplay_SpawnSetup.Postfix: (no patches)
PatchMessage.ApplyWorker: (no patches)
PatchOperation.Apply: PRE: XmlExtensions.PatchOperation_Patch.Prefix post: XmlExtensions.PatchOperation_Patch.Postfix
PatchOperation.ApplyWorker: (no patches)
PatchOperationAdd.ApplyWorker: (no patches)
PatchOperationAddDesignator.ApplyWorker: (no patches)
PatchOperationAddModExtension.ApplyWorker: (no patches)
PatchOperationAddOrReplace.ApplyWorker: (no patches)
PatchOperationAttributeAdd.ApplyWorker: post: XmlExtensions.PatchOperationAttributeAdd_Patch.Postfix
PatchOperationAttributeRemove.ApplyWorker: post: XmlExtensions.PatchOperationAttributeRemove_Patch.Postfix
PatchOperationAttributeSet.ApplyWorker: post: XmlExtensions.PatchOperationAttributeSet_Patch.Postfix
PatchOperationConditional.ApplyWorker: post: XmlExtensions.PatchOperationConditional_Patch.Postfix
PatchOperationFindMod.ApplyWorker: post: XmlExtensions.PatchOperationFindMod_Patch.Postfix
PatchOperationFindMod.ApplyWorker: (no patches)
PatchOperationInsert.ApplyWorker: (no patches)
PatchOperationMakeGunCECompatible.ApplyWorker: (no patches)
PatchOperationModLoaded.ApplyWorker: (no patches)
PatchOperationModOption.ApplyWorker: (no patches)
PatchOperationMultiplyNumericValue.ApplyWorker: (no patches)
PatchOperationRadioButtons.ApplyWorker: (no patches)
PatchOperationReloable.ApplyWorker: (no patches)
PatchOperationRemove.ApplyWorker: (no patches)
PatchOperationReplace.ApplyWorker: (no patches)
PatchOperationSequence.ApplyWorker: post: XmlExtensions.PatchOperationSequence_Patch.Postfix
PatchOperationSetModExtension.ApplyWorker: (no patches)
PatchOperationSetName.ApplyWorker: post: XmlExtensions.PatchOperationSetName_Patch.Postfix
PatchOperationSliderFloat.ApplyWorker: (no patches)
PatchOperationSliderInt.ApplyWorker: (no patches)
PatchOperationTest.ApplyWorker: (no patches)
PatchOperationToggableSequence.ApplyWorker: (no patches)
PatchOperationWorker.ApplyWorker: (no patches)
PatchOperation_ConditionalGeneric.ApplyWorker: (no patches)
PatchOpertaonSetModExtWithWeaponMode.ApplyWorker: (no patches)
PatchSet_Apparel.ApparelRemoved_Prefix: (no patches)
PatchSet_Brawlers.AddHumanlikeOrders_Postfix: (no patches)
PatchSet_Equipment.MaybeRemoveEquipmentVerb: (no patches)
PatchSet_Hediffs.PostRemoved_Prefix: (no patches)
PatchSet_Inventory.Notify_ItemRemoved: (no patches)
PatchSet_MultiVerb.Prefix_OrderForceTarget: (no patches)
PatchSet_PreferMelee.Prefix_IsRangedWeapon: (no patches)
PatchSet_Reloading.PostGenerate: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_AddPawn.Postfix: (no patches)
Patch_ApplyDamageToPart.GetAlcoholHediff: (no patches)
Patch_ArmorUtility.ApplyArmor.ShieldUseDeflectMetalEffect: (no patches)
Patch_BillStack_DoListing.DoRow: TRANS: PeteTimesSix.ResearchReinvented.ModCompat.DMM_Patch_BillStack_DoListing_Patches.DoRow_Transpiler
Patch_BillStack_DoListing.Doink: TRANS: PeteTimesSix.ResearchReinvented.ModCompat.DMM_Patch_BillStack_DoListing_Patches.Doink_Transpiler
Patch_BuildableDef_Altitude.Postfix: (no patches)
Patch_BuildingDestroy.Prefix: (no patches)
Patch_Building_Bokkcase.Patch_BSLBookcase: (no patches)
Patch_Building_BookPlinth.Postfix_Building_BookPlinth: (no patches)
Patch_Building_DeSpawn_For_Building_Storage.Prefix: (no patches)
Patch_Building_WeaponStorage.Patch_CachedItemOffset: (no patches)
Patch_Cleanup.Prefix: (no patches)
Patch_DoShortCircuit.Prefix: (no patches)
Patch_DrawAt_FillableBarRequest.Patch_DrawFillableBarCenter: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_0: (no patches)
Patch_DrugPolicy.ExposeData.<>c.<Prefix>b__0_1: (no patches)
Patch_End.Prefix: (no patches)
Patch_Execute.Prefix: (no patches)
Patch_FloatMenuMakerMap.AddHumanlikeOrders_Fix.Postfix: (no patches)
Patch_FloatMenuMakerMap_AddHumanlikeOrders.Postfix: (no patches)
Patch_GameComponentUtility.LoadedGame.CollectPotentialFactionsToSpawn: (no patches)
Patch_GameComponentUtility.StartedNewGame.OnNewGame: (no patches)
Patch_Graphic_Flicker.Prefix_Flicker: (no patches)
Patch_HaulToCellStorageJob.NullOrLastThingAt: (no patches)
Patch_HealthCardUtility.Postfix: TRANS: PeteTimesSix.ResearchReinvented.ModCompat.DMM_Patch_HealthCardUtility_Patches.Postfix_Transpiler
Patch_InjectTrainerSettingsGizmo.<Postfix>d__0.MoveNext: (no patches)
Patch_IsDefeated.Postfix: (no patches)
Patch_Kill.ShouldTriggerReinforcements: (no patches)
Patch_NoStorageBlockersIn.Prefix: (no patches)
Patch_PawnRenderer_DrawEquipment.Prefix: (no patches)
Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix: (no patches)
Patch_PawnRenderer_RenderPawnAt.Prefix: (no patches)
Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix: (no patches)
Patch_Pawn_CurrentEffectiveVerb.Postfix: (no patches)
Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix: (no patches)
Patch_PlaceHauledThingInCell_Toil.<>c__DisplayClass0_0.<Postfix>b__0: (no patches)
Patch_PostDraw_FillableBarRequest.Patch_DrawFillableBarCenter: (no patches)
Patch_ProseccorFramework.Patch_DrawPos: (no patches)
Patch_SectionLayer_BuildingsDamage.Postfix: (no patches)
Patch_StartCarryThing_Delegate.FillThisStackIfAble: (no patches)
Patch_TantrumMentalStateUtility_CanSmash.AfterCanSmash: (no patches)
Patch_ThingDef.SetFaction.Postfix: PRE: CombatExtended.HarmonyCE.Compatibility.Harmony_VanillaExpandedFramework+Harmony_Patch_YeetVEshieldStat.Prefix
Patch_TryExecuteWorker.Prefix: (no patches)
Patch_TryFindBestBetterStoreCellFor.OverCapacity: (no patches)
Patch_TryPlaceDirect.Postfix: (no patches)
Patch_Verb_MeleeAttack_CreateCombatLog.Prefix: (no patches)
Patch_WorkGiver_Tame_JobOnThing.Postfix: (no patches)
Patch_WorkGiver_Train_JobOnThing.Postfix: (no patches)
Patches.DrawBuildingInfo: (no patches)
Patches.IsValidBuildingForMenu: (no patches)
PathFinder.FindPath: PRE: CombatExtended.HarmonyCE.Harmony_PathFinder_FindPath.Prefix TRANS: CleanPathfinding.Patch_PathFinder.Transpiler
PathFinder.GetAllowedArea: PRE: Hospitality.Patches.PathFinder_Patch+GetAllowedArea.Replacement
PathFinder.GetBuildingCost: post: CleanPathfinding.Patch_GetBuildingCost.Postfix
Pathing.RecalculateAllPerceivedPathCosts: post: Vehicles.VehiclePathing.RecalculateAllPerceivedPathCostForVehicle
Pathing.RecalculatePerceivedPathCostAt: post: Vehicles.VehiclePathing.RecalculatePerceivedPathCostForVehicle
Pawn.<GetDisabledWorkTypes>g__FillList|329_0: PRE: VanillaApparelExpanded.Pawn_GetDisabledWorkTypes_Patch.Prefix
Pawn.ButcherProducts: post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_ButcherProducts_Patch.Postfix, AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.DeSpawn: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_DeSpawn, ImprovedWorkbenches.Detours.Pawn_DeSpawn_Detour.Prefix post: Hospitality.Patches.Pawn_Patch+DeSpawn.Postfix, VFECore.Shields.ShieldsSystem.OnPawnDespawn, VFECore.PhasingPatches.Despawn_Postfix, AchtungMod.Pawn_DeSpawn_Patch.Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostDeSpawned
Pawn.Destroy: PRE: TacticalGroups.HarmonyPatches.Pawn_Destroy_Prefix, VanillaSocialInteractionsExpanded.Destroy_Patch.Prefix, VanillaTraitsExpanded.Destroy_Patch.Prefix post: WhileYoureUp.Mod+Pawn__Destroy_Patch.ClearDetour TRANS: Vehicles.Construction.ValidDestroyModeForVehicles
Pawn.DrawAt: post: VFECore.Shields.ShieldsSystem.PawnPostDrawAt
Pawn.DrawGUIOverlay: PRE: [800]AM.Patches.Patch_Pawn_DrawGUIOverlay.Prefix
Pawn.DropAndForbidEverything: post: PawnShields.HarmonyPatches.Patch_Pawn_DropAndForbidEverything
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix post: VanillaTraitsExpanded.ExitMap_Patch.Postfix
Pawn.ExposeData: post: VanillaVehiclesExpanded.Pawn_ExposeData_Patch.Postfix, MVCF.PatchSets.PatchSet_Base.PostExposeDataPawn
Pawn.GetChildHolders: PRE: Vehicles.Extra.GetVehicleHandlerIThingHolders
Pawn.GetDisabledWorkTypes: post: Toddlers.DisabledWorkTypes_Patch.Postfix, [0]Brrainz.DynamicWorkTypes.Pawn_GetDisabledWorkTypes_Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, AnimalBehaviours.Pawn_GetGizmos_Patch.Postfix, AnimalTab.Patch_InjectTrainerSettingsGizmo.Postfix, GearUpAndGo.GearUpAndGizGo.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_GetGizmos_Postfix.Postfix, VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix, KeepConverting.HarmonyPatches+Patch_Pawn_GetGizmos.Postfix, Tacticowl.Patch_PawnGetGizmos.Postfix
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToPlayer.Prefix, VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Patches.Pawn_Patch+GiveSoldThingToTrader.Prefix, VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Pawn.Kill: PRE: VFECore.Patch_Kill.Prefix, AchievementsExpanded.AchievementHarmony.KillPawn, BloodAnimations.Pawn_Kill.Kill, VanillaStorytellersExpanded.Patch_Kill.Prefix, VAE_Accessories.HarmonyPatches.BeltsOnDeath, MorePrecepts.Pawn2_Patch.Kill, Vehicles.Extra.MoveOnDeath, VanillaPsycastsExpanded.Pawn_Kill_Patch.Prefix, VanillaPsycastsExpanded.Skipmaster.SkipdoorPatches.Pawn_Kill_Prefix, VanillaSocialInteractionsExpanded.Pawn_Kill_Patch.Prefix post: AllowTool.Patches.Pawn_Kill_Patch.UnforbidDraftedHuntBody, VFE.Mechanoids.HarmonyPatches.MachinesDie.Postfix, VFECore.Patch_Kill.Postfix, AnimalTab.Patch_Pawn_Kill.Postfix, MorePrecepts.Pawn_Patch.Kill, KillFeed.HarmonyPatches.Patch_Pawn_Kill, VanillaPsycastsExpanded.Pawn_Kill_Patch.Postfix TRANS: AnimalsLogic.NoToxicRot.KillPatch
Pawn.MainDesc: post: VFE.Mechanoids.HarmonyPatches.Pawn_MainDesc_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix, MorePrecepts.Pawn_Patch.PostApplyDamage
Pawn.PostMapInit: post: VanillaGenesExpanded.Pawn_PostMapInit_Patch.Postfix
Pawn.PreApplyDamage: PRE: [600]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Prefix, MorePrecepts.Pawn2_Patch.PreApplyDamage, MorePrecepts.Pawn_Patch.PreApplyDamage post: [200]JecsTools.HarmonyPatches.Pawn_PreApplyDamage_Postfix
Pawn.ProcessPostTickVisuals: PRE: Vehicles.Rendering.ProcessVehiclePostTickVisuals
Pawn.SetFaction: PRE: Hospitality.Patches.Pawn_Patch+SetFaction.Prefix, VanillaSocialInteractionsExpanded.SetFaction_Patch.Prefix post: TacticalGroups.HarmonyPatches.SetFaction_Postfix
Pawn.SpawnSetup: post: VFECore.CompShieldField+SpawnSetup_Patch.Postfix, LightsOut.Patches.Lights.FixBuildingsOnPawnSpawn.Postfix, VFECore.Shields.ShieldsSystem.OnPawnSpawn, VFECore.PhasingPatches.CheckPhasing, TacticalGroups.HarmonyPatches.Pawn_SpawnSetup_Postfix, Tacticowl.Patch_SpawnSetup.Postfix, VanillaPsycastsExpanded.Pawn_Spawn_Patches.PawnPostSpawned, VanillaSocialInteractionsExpanded.SpawnSetup_Patch.Postfix, VanillaTraitsExpanded.SpawnSetup_Patch.Postfix, MVCF.PatchSets.PatchSet_IndependentVerbs.Postfix_Pawn_SpawnSetup, ImprovedWorkbenches.Detours.Pawn_SpawnSetup_Detour.Postfix
Pawn.ThreatDisabled: post: Toddlers.ThreatDisabled_Patch.Postfix, Vehicles.PawnAI.VehicleThreatDisabled
Pawn.TicksPerMove: PRE: Vehicles.HealthAndStats.VehicleMoveSpeed post: Tacticowl.Patch_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Prefix post: VFECore.Abilities.TryGetAttackVerb_Patch.Postfix, MVCF.PatchSets.PatchSet_MultiVerb.TryGetAttackVerb_Postfix
Pawn.TryStartAttack: PRE: MorePrecepts.Pawn_Patch.TryStartAttack
Pawn.VerifyReservations: PRE: Hospitality.Patches.Pawn_Patch+VerifyReservations.Prefix
Pawn.WorkTypeIsDisabled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_WorkTypeIsDisabled_Patch.RemoveTendFromAnimals
Pawn.get_BodySize: post: VanillaGenesExpanded.Pawn_BodySize.Postfix
Pawn.get_Crawling: PRE: SuppressionMod.HarmonyPatches.Pawn_Crawling.SetToCrawlingWhenCowering
Pawn.get_CurrentEffectiveVerb: PRE: MVCF.PatchSets.PatchSet_TargetFinder.CurrentEffectiveVerb_Prefix
Pawn.get_Drafted: post: Vehicles.Components.VehicleIsDrafted
Pawn.get_DrawPos: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_DrawPos.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_DrawPos.Postfix
Pawn.get_HealthScale: post: VanillaGenesExpanded.Pawn_HealthScale.HealthScale_Postfix
Pawn.get_IsColonistPlayerControlled: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_IsColonistPlayerControlled_Patch.AddAnimalAsColonist, Toddlers.IsColonistPlayerControlled_Patch.Postfix
Pawn.get_OverseerSubject: (no patches)
Pawn.get_TicksPerMoveCardinal: post: aRandomKiwi.HFM.Pawn_Patch+TicksPerMoveCardinal.Listener
Pawn.get_TicksPerMoveDiagonal: post: aRandomKiwi.HFM.Pawn_Patch+TicksPerMoveDiagonal.Listener
PawnActivityWorker.GetChangeRatePerDay: (no patches)
PawnActivityWorker.GetSummary: (no patches)
PawnAddictionHediffsGenerator.<>c.<GenerateAddictionsAndTolerancesFor>b__4_0: (no patches)
PawnAddictionHediffsGenerator.<>c__DisplayClass6_0.<PossibleWithTechLevel>b__0: (no patches)
PawnAddictionHediffsGenerator.DoIngestionOutcomeDoers: (no patches)
PawnAddictionHediffsGenerator.GenerateAddictionsAndTolerancesFor: TRANS: MorePrecepts.PawnAddictionHediffsGenerator_Patch.GenerateAddictionsAndTolerancesFor
PawnApparelGenerator.GenerateStartingApparelFor: post: VFECore.Patch_PawnApparelGenerator.GenerateStartingApparelFor_Postfix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnApparelGenerator.PossibleApparelSet.<>c__DisplayClass29_0.<AddFreeWarmthAsNeeded>g__HatPairValidator|6: post: Toddlers.HatPairValidator_Patch.Postfix
PawnApparelGenerator.PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
PawnApparelGenerator.PostProcessApparel: (no patches)
PawnAttackGizmoUtility.AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons: PRE: ModularWeapons.ALTSPPHDW_Patch.Prefix post: GraphicCustomization.PawnAttackGizmoUtility_AtLeastTwoSelectedPlayerPawnsHaveDifferentWeapons_Patch.Postfix
PawnAttackGizmoUtility.GetAttackGizmos: post: MVCF.PatchSets.PatchSet_HumanoidGizmos.GetAttackGizmos_Postfix
PawnBanishUtility.Banish: PRE: Vehicles.WorldHandling.BanishPawnFromAerialVehicle
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix TRANS: VFECore.PawnBioAndNameGenerator_FillBackstorySlotShuffled.Transpiler
PawnBioAndNameGenerator.GetBackstoryCategoryFiltersFor: post: Toddlers.GetBackstoryCategoryFiltersFor_Patch.Postfix
PawnCapacitiesHandler.Notify_CapacityLevelsDirty: PRE: Vehicles.Extra.RecheckVehicleHandlerCapacities
PawnCapacityUtility.CalculateCapacityLevel: post: VFECore.PawnCapacityUtility_CalculateCapacityLevel.Postfix
PawnCapacityUtility.CalculateNaturalPartsAverageEfficiency: PRE: CombatExtended.HarmonyCE.Harmony_PawnCapacityUtility.Prefix
PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PawnCollisionPosOffsetFor.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_AutoRepair.DoCell: (no patches)
PawnColumnWorker_DiseaseProgression.DoCell: (no patches)
PawnColumnWorker_DiseaseProgression.FindMostSevereHediff: (no patches)
PawnColumnWorker_DiseaseProgression.GetTextFor: (no patches)
PawnColumnWorker_DrugPolicy.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_DrugPolicy.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_FoodRestriction.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_FoodRestriction.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_GenesRegrowTime.GetTicksRemaining: (no patches)
PawnColumnWorker_Hunting.GetValue: (no patches)
PawnColumnWorker_Hunting.SetValue: (no patches)
PawnColumnWorker_HuntingCanAssist.GetValue: (no patches)
PawnColumnWorker_HuntingCanAssist.SetValue: (no patches)
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_MassBulkBar.Compare: (no patches)
PawnColumnWorker_MassBulkBar.DoCell: (no patches)
PawnColumnWorker_Outfit.GetMinWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.MinWidth
PawnColumnWorker_Outfit.GetOptimalWidth: TRANS: CombatExtended.HarmonyCE.PawnColumnWorkers_Resize.OptWidth
PawnColumnWorker_PreyModeHunting.GetValue: (no patches)
PawnColumnWorker_PreyModeHunting.SetValue: (no patches)
PawnColumnWorker_SupervisedHunting.GetValue: (no patches)
PawnColumnWorker_SupervisedHunting.SetValue: (no patches)
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnComp.AddToLastViolenceTick: (no patches)
PawnComp.GetBurnedOnPyre: (no patches)
PawnComp.GetLastDownedTicks: (no patches)
PawnComp.GetLastTakeAlcoholTick: (no patches)
PawnComp.GetLastViolenceTick: (no patches)
PawnComp.GetNoticedDrugsTick: (no patches)
PawnComp.ResetOnlyLastDownedTick: (no patches)
PawnComp.SetBurnedOnPyre: (no patches)
PawnComp.SetLastDownedTicks: (no patches)
PawnComp.SetLastTakeAlcoholTickToNow: (no patches)
PawnComp.SetLastViolenceTickToNow: (no patches)
PawnComp.SetNoticedDrugsTick: (no patches)
PawnComp.SetNoticedDrugsTickIfNotSet: (no patches)
PawnComponentsUtility.AddAndRemoveDynamicComponents: PRE: Vehicles.Components.AddAndRemoveVehicleComponents post: AnimalBehaviours.VanillaExpandedFramework_PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddDraftability
PawnComponentsUtility.AddComponentsForSpawn: post: [-2147483648]AchtungMod.PawnComponentsUtility_AddComponentsForSpawn_Patch.Postfix
PawnComponentsUtility.CreateInitialComponents: PRE: Vehicles.Components.CreateInitialVehicleComponents post: VFECore.PawnComponentsUtility_CreateInitialComponents_Patch.Postfix
PawnCustomizer.ApplyApparelCustomizationToPawn: (no patches)
PawnCustomizer.ApplyInjuryToPawn: (no patches)
PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: VanillaTraitsExpanded.TryGiveThoughts_Patch.Postfix
PawnExtensions.GetOriginMap: (no patches)
PawnExtensions.HasOriginMap: (no patches)
PawnExtensions.SetOriginMap: (no patches)
PawnFlyer.MakeFlyer: TRANS: VFECore.Abilities.PawnFlyer_MakeFlyer_Patch.Transpiler
PawnFlyer.RecomputePosition: PRE: VFECore.Abilities.PawnFlyer_RecomputePosition_Patch.Prefix
PawnGen_Patch.Postfix: (no patches)
PawnGen_Patch.Postfix: (no patches)
PawnGenerationRequest.get_CanGeneratePawnRelations: PRE: NoRandomRelations.CanGeneratePawnRelations_Patch.Prefix
PawnGenerator.ApplyMiscDamage: (no patches)
PawnGenerator.GenerateGearFor: post: VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, CombatExtended.HarmonyCE.Harmony_PawnGenerator_GenerateGearFor.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, [0]AM.Patches.Patch_PawnGenerator_GeneratePawn.Postfix
PawnGenerator.GenerateGenes: post: VanillaGenesExpanded.PawnGenerator_GenerateGenes_Patch.Postfix
PawnGenerator.GenerateInitialHediffs: post: VFECore.Patch_PawnGenerator+GenerateInitialHediffs.Postfix
PawnGenerator.GenerateNewPawnInternal: post: VFECore.Abilities.PawnGen_Patch.Postfix, VanillaPsycastsExpanded.PawnGen_Patch.Postfix
PawnGenerator.GeneratePawn: PRE: Vehicles.Construction.GenerateVehiclePawn post: JecsTools.HarmonyPatches.Post_GeneratePawn, JecsTools.HarmonyPatches.Post_GeneratePawn_Genes, Toddlers.GeneratePawn_Patch.Postfix
PawnGenerator.GeneratePawnRelations: PRE: VanillaGenesExpanded.VanillaGenesExpanded_PawnGenerator_GeneratePawnRelations_Patch.DisableRelations
PawnGenerator.GenerateSkills: PRE: VSE.Passions.PassionPatches.GenerateSkills_Prefix post: VFECore.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.PostProcessGeneratedGear: (no patches)
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMaker.CanGenerateFrom: post: VFEM.HarmonyPatches.Raid_Patches+GetRandomPawnGroupMaker_Patch.Postfix, VanillaPsycastsExpanded.PawnGroupMaker_CanGenerateFrom_Patch.Postfix
PawnGroupMakerUtility.<>c__DisplayClass14_0.<TryGetRandomFactionForCombatPawnGroup>b__0: PRE: VFEM.HarmonyPatches.Raid_Patches+FactionForCombatGroup_Patch.Prefix
PawnInventoryGenerator.<>c__DisplayClass3_1.<GiveDrugsIfAddicted>b__0: (no patches)
PawnInventoryGenerator.<>c__DisplayClass4_0.<GiveCombatEnhancingDrugs>b__0: (no patches)
PawnInventoryGenerator.GiveCombatEnhancingDrugs: (no patches)
PawnKindDef.<ConfigErrors>d__144.MoveNext: (no patches)
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Patches.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.ObserveSurroundingThings: post: VanillaTraitsExpanded.ObserveSurroundingThings_Patch.Postfix
PawnPath.DrawPath: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawPath
PawnRenderNode.ColorFor: post: VanillaGenesExpanded.PawnRenderNode_ColorFor_Patch.Postfix
PawnRenderNodeWorker.AppendDrawRequests: PRE: VFECore.PawnRenderNodeWorker_AppendDrawRequests_Patch.Prefix
PawnRenderNodeWorker.ScaleFor: post: VanillaGenesExpanded.PawnRenderNodeWorker_ScaleFor_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.CanDrawNow: PRE: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Prefix post: VFECore.PawnRenderNodeWorker_Apparel_Head_CanDrawNow_Patch.Postfix
PawnRenderNodeWorker_Apparel_Head.HeadgearVisible: TRANS: VFECore.PawnRenderNodeWorker_Apparel_Head_HeadgearVisible_Patch.Transpiler
PawnRenderNodeWorker_Body.CanDrawNow: post: VFECore.PawnRenderNodeWorker_Body_CanDrawNow_Patch.Postfix
PawnRenderNode_AnimalPack.GraphicFor: post: VFECore.PawnRenderNode_AnimalPack_GraphicFor_Patch.Postfix
PawnRenderNode_Body.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Body_GraphicFor_Patch.Postfix
PawnRenderNode_Fur.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Fur_GraphicFor_Patch.Postfix
PawnRenderNode_Head.GraphicFor: post: VanillaGenesExpanded.PawnRenderNode_Head_GraphicFor_Patch.Postfix
PawnRenderTree.AdjustParms: post: Toddlers.AdjustParms_Patch.Postfix
PawnRenderTree.ParallelPreDraw: PRE: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Prefix post: [800]AM.Patches.Patch_PawnRenderTree_ParallelPreDraw.Postfix
PawnRenderTree.ProcessApparel: post: VFECore.PawnRenderTree_ProcessApparel_Patch.Postfix
PawnRenderUtility.CalculateCarriedDrawPos: (no patches)
PawnRenderUtility.CarryWeaponOpenly: post: VFE.Mechanoids.HarmonyPatches.MobileTurretsShowTurrets.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.PawnRenderUtility_CarryWeaponOpenly.PawnRenderUtility_CarryWeaponOpenly_Postfix, aRandomKiwi.GFM.PawnRenderer_Patch+CarryWeaponOpenly.Listener
PawnRenderUtility.DrawCarriedThing: post: ShowMeYourHands.PawnRenderUtility_DrawCarriedThing.Postfix
PawnRenderUtility.DrawEquipmentAiming: PRE: [800]VFECore.PawnRenderer_DrawEquipmentAiming_Patch.Prefix, [800]CombatExtended.Lasers.Harmony_PawnRenderer_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, [800]AM.Patches.Patch_PawnRenderer_DrawEquipment.Prefix, [800]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Prefix, CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_PawnRenderUtility_Draw_EquipmentAiming_GunDrawing_Patch.Prefix, CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation, [0]VFECore.DynamicGraphicPatches.DrawEquipmentAimingPrefix, [0]ShowMeYourHands.PawnRenderer_DrawEquipmentAiming.SaveWeaponLocation post: VFE.Mechanoids.HarmonyPatches.RenderTurretCentered.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix, MuzzleFlash.Patch.HarmonyPatch_PawnRenderer.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_PawnRenderer_DrawEquipmentAiming.Transpiler
PawnRenderUtility.DrawEquipmentAndApparelExtras: PRE: SuppressionMod.HarmonyPatches.PawnRenderUtility_DrawEquipmentAndApparelExtras.Prefix post: MVCF.PatchSets.PatchSet_Drawing.DrawVerbExtras
PawnRenderUtility_DrawCarriedThing.Postfix: (no patches)
PawnRenderer.BaseHeadOffsetAt: post: VFECore.PawnRenderer_BaseHeadOffsetAt.Postfix, SuppressionMod.HarmonyPatches.PawnRenderer_BaseHeadOffsetAt.OffsetSuppressedHead
PawnRenderer.BodyAngle: post: DubsBadHygiene.Patches.HarmonyPatches+H_BodyAngle.Postfix
PawnRenderer.DrawShadowInternal: PRE: [800]AM.Patches.Patch_PawnRenderer_DrawShadowInternal.Prefix
PawnRenderer.GetBodyPos: post: VFECore.PawnRenderer_GetBodyPos_Patch.Postfix, BunkBeds.PawnRenderer_GetBodyPos_Patch.Postfix, Perspective.PawnRenderer_GetBodyPos.Postfix TRANS: SmashTools.PawnOverlayRenderer.ShowBodyTranspiler
PawnRenderer.GetDrawParms: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_GetDrawParms.Postfix
PawnRenderer.LayingFacing: PRE: SmashTools.PawnOverlayRenderer.LayingFacing
PawnRenderer.ParallelGetPreRenderResults: PRE: VFECore.ParallelGetPreRenderResults_Patch.Prefix, Vehicles.Rendering.DisableCachingPawnOverlays post: [0]AM.Patches.Patch_PawnRenderer_ParallelGetPreRenderResults.Postfix TRANS: SuppressionMod.HarmonyPatches.PawnRenderer_ParallelGetPreRenderResults.Transpiler
PawnRenderer.ParallelPreRenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_ParallelPreRenderPawnAt.Prefix
PawnRenderer.RenderCache: TRANS: DSFI.HarmonyPatches.PawnRenderer_RenderCache_Transpiler
PawnRenderer.RenderPawnAt: PRE: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Prefix post: [800]AM.Patches.Patch_PawnRenderer_RenderPawnAt.Postfix, PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer_Patch.CarryWeaponOpenly.Listener: (no patches)
PawnShieldGenerator.<Reset>g__isShield|2_0: (no patches)
PawnShieldGenerator.TryGenerateShieldFor: (no patches)
PawnSidearmsGenerator.TryGenerateSidearmFor: (no patches)
PawnStatusEffecters.EffectersTick: (no patches)
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix post: Numbers.Numbers.ApplyColumnsRemoval, BetterPawnControl.Patches.PawnTable_PawnTableOnGUI.Postfix, TacticalGroups.HarmonyPatches.PawnTableOnGUI TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnTechHediffsGenerator.InstallPart: (no patches)
PawnUIOverlay.DrawPawnGUIOverlay: PRE: VanillaApparelExpanded.VAE_PawnUIOverlay_Patch.GhillieException, VFECore.PawnUIOverlay_DrawSelection_Patch.Prefix, BunkBeds.DrawPawnGUIOverlay_DrawPawnGUIOverlay_Patch.Prefix post: VFECore.PawnUIOverlay_DrawSelection_Patch.Postfix, aRandomKiwi.GFM.PawnUIOverlay_Patch+DrawPawnGUIOverlay.Listener
PawnUnloadChecker.CheckIfPawnShouldUnloadInventory: (no patches)
PawnUtility.BodyResourceGrowthSpeed: post: VanillaGenesExpanded.VanillaGenesExpanded_PawnUtility_BodyResourceGrowthSpeed_Patch.MultiplyPregnancy
PawnUtility.CanTakeDrug: (no patches)
PawnUtility.CanTakeDrugForDependency: (no patches)
PawnUtility.FertileMateTarget: (no patches)
PawnUtility.IsFighting: post: AnimalBehaviours.VanillaExpandedFramework_PawnUtility_IsFighting_Patch.DontFlee
PawnUtility.IsTeetotaler: PRE: [2147483647]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Prefix, MorePrecepts.PawnUtility_Patch.IsTeetotaler post: [-2147483648]PerformanceOptimizer.Optimization_PawnUtility_IsTeetotaler.Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: Vehicles.WorldHandling.AerialVehiclesDontRandomizePrisoners
PawnUtility.Mated: PRE: AnimalBehaviours.PawnUtility_Mated+VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix
PawnUtility.PawnBlockingPathAt: PRE: [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix, [800]AM.Patches.Patch_PawnUtility_PawnBlockingPathAt.Prefix
PawnUtility.PawnNotHaveActiveCondimentAsFood: (no patches)
PawnUtility.PawnWouldBeUnhappyTakingDrug: (no patches)
PawnUtility.ShouldCollideWithPawns: TRANS: CleanPathfinding.Patch_ShouldCollideWithPawns.Transpiler
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Patches.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix, Vehicles.Extra.SendNotificationsVehicle, VanillaPsycastsExpanded.HarmonyPatches.PawnUtility_ShouldSendNotificationAbout_Patch.Postfix
PawnUtility.WillSoonHaveBasicNeed: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_WillSoonHaveBasicNeed.Postfix
PawnUtility_Mated.VanillaExpandedFramework_PawnUtility_Mated_Patch.Prefix: (no patches)
PawnVerbGizmoUtility.<GetGizmosForVerb>d__1.MoveNext: (no patches)
PawnWeaponGenerator.TryGenerateWeaponFor: post: CombatExtended.HarmonyCE.Harmony_PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_AbilityTracker.GainAbility: post: AchievementsExpanded.AchievementHarmony.AbilityGained
Pawn_AbilityTracker.Notify_TemporaryAbilitiesChanged: post: VanillaPsycastsExpanded.Pawn_AbilityTracker_Notify_TemporaryAbilitiesChanged_Patch.Postfix
Pawn_AbilityTracker.get_AllAbilitiesForReading: (no patches)
Pawn_AgeTracker.BirthdayBiological: TRANS: VanillaSocialInteractionsExpanded.BirthdayBiological_Patch.Transpiler
Pawn_AgeTracker.GrowthPointsPerDayAtLearningLevel: post: VanillaGenesExpanded.GrowthPointPerDayAtLearningLevel_Patch.Postfix
Pawn_ApparelTracker.<get_AllApparelVerbs>d__40.MoveNext: (no patches)
Pawn_ApparelTracker.ExposeData: (no patches)
Pawn_ApparelTracker.Notify_ApparelAdded: post: VFECore.Pawn_ApparelTracker_Notify_ApparelAdded_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelAdded.Postfix, MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelAdded_Postfix
Pawn_ApparelTracker.Notify_ApparelChanged: PRE: [800]AM.Patches.Patch_Pawn_ApparelTracker_Notify_ApparelChanged.Prefix
Pawn_ApparelTracker.Notify_ApparelRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Apparel.ApparelRemoved_Prefix post: VFECore.Pawn_ApparelTracker_Notify_ApparelRemoved_Patch.Postfix, CombatExtended.HarmonyCE.Harmony_ApparelTracker_Notify_ApparelRemoved.Postfix
Pawn_ApparelTracker.Remove: post: VFECore.Pawn_ApparelTracker_Remove_Patch.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Patches.Pawn_ApparelTracker_Patch+TryDrop.Replacement post: VanillaApparelExpanded.Patch_TryDrop.Postfix, VFECore.Pawn_ApparelTracker_TryDrop_Patch.Postfix, VFECore.TryDrop_Patch.Postfix
Pawn_ApparelTracker.Wear: post: VanillaApparelExpanded.ApparelTracker_Wear.Postfix, VFECore.Pawn_ApparelTracker_Wear_Patch.Postfix
Pawn_ApparelTracker.get_FirstApparelVerb: (no patches)
Pawn_ApparelTracker_TryDrop_Patch.Postfix: (no patches)
Pawn_ApparelTracker_Wear_Patch.Postfix: (no patches)
Pawn_CarryTracker.<GetGizmos>d__22.MoveNext: (no patches)
Pawn_CarryTracker.GetGizmos: post: Toddlers.Pawn_CarryTracker_GetGizmos_Patch.Postfix
Pawn_ConnectionsTracker.<GetGizmos>b__9_0: (no patches)
Pawn_ConnectionsTracker.<GetGizmos>d__9.MoveNext: (no patches)
Pawn_ConnectionsTracker.Notify_PawnKilled: (no patches)
Pawn_DraftController.GetGizmos: post: VFECore.AI.DraftGizmos.GetGizmosPostfix, Tacticowl.Patch_GetGizmos.Postfix, wasdedPawn.WASDHarmonyPatch.Postfix_GetGizmos, MVCF.PatchSets.PatchSet_HumanoidGizmos.GetGizmos_Postfix, DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
Pawn_DraftController.get_ShowDraftGizmo: post: Toddlers.ShowDraftGizmo_Patch.Postfix
Pawn_DraftController.set_Drafted: PRE: CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Prefix, VanillaTraitsExpanded.Drafted_Patch.Prefix post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CM_Callouts.Pawn_DraftController_Patches+Pawn_DraftController_Drafted.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Pawn_DraftController_Drafted_Setter_Postfix.DraftedSetter, AchtungMod.Pawn_DraftController_Drafted_Patch.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, aRandomKiwi.GFM.Pawn_DraftController_Patch+set_Drafted.Listener, Tacticowl.Patch_Drafted.Postfix
Pawn_DraftController.set_FireAtWill: post: CombatExtended.HarmonyCE.Harmony_Pawn_DraftController_StopAttackJobsOnHoldFire.Postfix
Pawn_DraftController_Patch.set_Drafted.Listener: (no patches)
Pawn_DrawTracker.Notify_MeleeAttackOn: PRE: AM.Patches.Patch_Pawn_DrawTracker_Notify_MeleeAttackOn.Prefix
Pawn_DrawTracker.get_DrawPos: post: VFECore.Pawn_DrawTracker_Patch.Postfix
Pawn_DrugPolicyTracker.AllowedToTakeScheduledEver: PRE: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeScheduledEver post: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeScheduledEver
Pawn_DrugPolicyTracker.AllowedToTakeScheduledNow: PRE: CommonSense.Pawn_DrugPolicyTracker_AllowedToTakeScheduledNow_CommonSensePatch.Prefix
Pawn_DrugPolicyTracker.AllowedToTakeToInventory: PRE: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeToInventory post: MorePrecepts.Pawn_DrugPolicyTracker_Patch.AllowedToTakeToInventory
Pawn_DrugPolicyTracker.CanCauseOverdose: (no patches)
Pawn_EquipmentTracker.<<GetGizmos>g__YieldGizmos|30_0>d.MoveNext: (no patches)
Pawn_EquipmentTracker.<get_AllEquipmentVerbs>d__12.MoveNext: (no patches)
Pawn_EquipmentTracker.AddEquipment: post: VFECore.AddEquipment_Patch.Postfix
Pawn_EquipmentTracker.EquipmentTrackerTick: (no patches)
Pawn_EquipmentTracker.ExposeData: (no patches)
Pawn_EquipmentTracker.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentAdded_Postfix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: PRE: MVCF.PatchSets.Trackers.PatchSet_Equipment.EquipmentRemoved_Prefix
Pawn_EquipmentTracker.Notify_PawnDied: (no patches)
Pawn_EquipmentTracker.Notify_PawnSpawned: TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+Notify_PawnSpawned.Transpiler
Pawn_EquipmentTracker.Notify_PrimaryDestroyed: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_AddEquipment.Postfix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: VFECore.TryDropEquipment_Patch.Postfix, CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryDropEquipment.Postfix
Pawn_EquipmentTracker.TryTransferEquipmentToContainer: post: CombatExtended.HarmonyCE.Pawn_EquipmentTracker_TryTransferEquipmentToContainer.Postfix, MVCF.PatchSets.Trackers.PatchSet_Equipment.TryTransferEquipmentToContainer_Postfix
Pawn_EquipmentTracker.get_PrimaryEq: (no patches)
Pawn_EquipmentTracker_AddEquipment.Postfix: (no patches)
Pawn_FilthTracker.Notify_EnteredNewCell: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_FilthTracker_Notify_EnteredNewCell_Patch.DontDealWithFilth
Pawn_FilthTracker.TryDropFilth: PRE: VanillaTraitsExpanded.TryDropFilth_Patch.Prefix
Pawn_FilthTracker.TryPickupFilth: PRE: VanillaTraitsExpanded.TryPickupFilth_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.TryPickupFilth_Postfix
Pawn_FoodRestrictionTracker.get_Configurable: PRE: Hospitality.Patches.Pawn_FoodRestrictionTracker_Patch+Configurable.Prefix
Pawn_GeneTracker.AddGene: post: AchievementsExpanded.AchievementHarmony.GeneAdded
Pawn_GeneTracker.Notify_GenesChanged: post: VanillaGenesExpanded.Notify_GenesChanged_Patch.Postfix, VanillaPsycastsExpanded.Pawn_GeneTracker_Notify_GenesChanged_Patch.Postfix
Pawn_GetGizmos_Patch.<Postfix>d__1.MoveNext: (no patches)
Pawn_GuestTracker.CapturedBy: post: CustomPrisonerInteractions.Pawn_GuestTracker_CapturedBy.Postfix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Patches.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: AchievementsExpanded.AchievementHarmony.SlaveJoined, AchievementsExpanded.AchievementHarmony.PrisonerJoined, BetterPawnControl.Pawn_GuestTracker_SetGuestStatus.Postfix
Pawn_GuestTracker.get_CanBeBroughtFood: post: CustomPrisonerInteractions.Pawn_GuestTracker_CanBeBroughtFood.Postfix
Pawn_HealthTracker.<>c.<Notify_Resurrected>b__74_0: (no patches)
Pawn_HealthTracker.AddHediff: PRE: Vehicles.HealthAndStats.VehiclesDontAddHediffs, VanillaPsycastsExpanded.Pawn_HealthTracker_AddHediff_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.HediffAdded
Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, Hospitality.Patches.Pawn_HealthTracker_CheckForStateChange_Patch.Postfix, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_CheckForStateChance TRANS: CombatExtended.HarmonyCE.Harmony_Pawn_HealthTracker_CheckForStateChange.Transpiler
Pawn_HealthTracker.DropBloodFilth: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodFilth_Patch.Transpiler
Pawn_HealthTracker.DropBloodSmear: TRANS: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_HealthTracker_DropBloodSmear_Patch.Transpiler
Pawn_HealthTracker.HealthTick: post: BloodAnimations.Pawn_HealthTracker_HealthTick.HealthTick
Pawn_HealthTracker.MakeDowned: PRE: Vehicles.HealthAndStats.VehiclesCantBeDowned, VanillaSocialInteractionsExpanded.MakeDowned_Patch.Prefix post: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Postfix, aRandomKiwi.GFM.Pawn_HealthTracker_Patch+MakeDowned.Listener, MorePrecepts.Pawn_HealthTracker_Patch.MakeDowned TRANS: Hospitality.Patches.Pawn_HealthTracker_MakeDowned_Patch+MakeDowned.Transpiler
Pawn_HealthTracker.MakeUndowned: post: MorePrecepts.Pawn_HealthTracker_Patch.MakeUndowned
Pawn_HealthTracker.Notify_Resurrected: post: TacticalGroups.HarmonyPatches.EntriesDirty
Pawn_HealthTracker.PostApplyDamage: post: VanillaPsycastsExpanded.Chronopath.GameCondition_RaidPause.PostPostApplyDamage
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: BetterPawnControl.Patches.Pawn_HealthTracker_OnDead.Postfix
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: TRANS: VanillaPsycastsExpanded.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold_Patch.Transpiler
Pawn_HealthTracker.ShouldBeDowned: PRE: VFECore.Patch_ShouldBeDowned.Prefix, Vehicles.HealthAndStats.VehicleShouldBeDowned
Pawn_HealthTracker_Patch.MakeDowned.Listener: (no patches)
Pawn_IdeoTracker.IdeoConversionAttempt: post: CustomPrisonerInteractions.Pawn_IdeoTracker_IdeoConversionAttempt.Postfix
Pawn_IdeoTracker.SetIdeo: post: VanillaMemesExpanded.VanillaMemesExpanded_Pawn_IdeoTracker_SetIdeo_Patch.ForceTraitAndAbilities, VFEMech.CompPropaganda+SetIdeo_Patch.Postfix
Pawn_InteractionsTracker.SocialFightChance: post: MorePrecepts.Pawn_InteractionsTracker_Patch.SocialFightChance
Pawn_InteractionsTracker.SocialFightPossible: post: MorePrecepts.Pawn_InteractionsTracker_Patch.SocialFightPossible
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Patches.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement, VanillaSocialInteractionsExpanded.TryInteractRandomly_Patch.Prefix
Pawn_InteractionsTracker.TryInteractWith: PRE: CustomPrisonerInteractions.Pawn_InteractionsTracker_TryInteractWith.Prefix post: VFECore.TryInteractWith_Patch.Postfix, CustomPrisonerInteractions.Pawn_InteractionsTracker_TryInteractWith.Postfix, VanillaSocialInteractionsExpanded.TryInteractWith_Patch.Postfix
Pawn_InteractionsTracker.get_CurrentSocialMode: PRE: [2147483647]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_Pawn_InteractionsTracker_CurrentSocialMode.Postfix
Pawn_InventoryTracker.<GetCombatEnhancingDrugs>d__42.MoveNext: (no patches)
Pawn_InventoryTracker.<GetDrugs>d__41.MoveNext: (no patches)
Pawn_InventoryTracker.AddHauledCaravanItem: (no patches)
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.TryAddAndUnforbid: (no patches)
Pawn_InventoryTracker.get_FirstUnloadableThing: post: PeteTimesSix.SimpleSidearms.Intercepts.Pawn_InventoryTracker_FirstUnloadableThing.Postfix
Pawn_InventoryTracker.set_UnloadEverything: PRE: Vehicles.CaravanFormation.VehiclesShouldntUnloadEverything
Pawn_JobTracker.CheckForJobOverride: TRANS: Vehicles.Jobs.NoOverrideDamageTakenTranspiler
Pawn_JobTracker.CleanupCurrentJob: TRANS: CommonSense.PutBackToBackpack+Pawn_CleanupCurrentJob_CommonSensePatch.Transpiler
Pawn_JobTracker.ClearQueuedJobs: post: WhileYoureUp.Mod+Pawn_JobTracker__ClearQueuedJobs_Patch.ClearDetour
Pawn_JobTracker.DetermineNextJob: post: Tacticowl.Patch_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: [2147483647]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Prefix, CommonSense.OpportunisticTasks+Pawn_JobTracker_EndCurrentJob_CommonSensePatch.Prefix, TacticalGroups.HarmonyPatches.EndCurrentJobPrefix, Toddlers.EndCurrentJob_PlayerForcedPlay_Patch.Prefix, VanillaTraitsExpanded.EndCurrentJobPatch.Prefix post: TacticalGroups.HarmonyPatches.EndCurrentJobPostfix, [-2147483648]AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Postfix TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.IsCurrentJobPlayerInterruptible: PRE: Vehicles.VehiclePathing.JobInterruptibleForVehicle
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: PRE: CommonSense.OpportunisticTasks+Pawn_JobTracker_StartJob_CommonSensePatch.Prefix, VanillaPsycastsExpanded.Pawn_JobTracker_StartJob_Patch.Prefix, VanillaTraitsExpanded.StartJob_Patch.Prefix
Pawn_JobTracker.TryOpportunisticJob: TRANS: WhileYoureUp.Mod+Pawn_JobTracker__TryOpportunisticJob_Patch._TryOpportunisticJob
Pawn_JobTracker.TryTakeOrderedJob: PRE: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Prefix post: VanillaTraitsExpanded.TryTakeOrderedJob_Patch.Postfix
Pawn_Kill_Patch.Postfix: (no patches)
Pawn_MechanitorTracker.CanCommandTo: post: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_CanCommandTo.Postfix
Pawn_MechanitorTracker.DrawCommandRadius: PRE: CombatExtended.HarmonyCE.Harmony_MechanitorTracker_DrawCommandRadius.Prefix
Pawn_MeleeVerbs.ChooseMeleeVerb: PRE: Vehicles.Components.VehiclesDontMeleeThings
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: TRANS: ModularWeapons.GetUpdatedAvailableVerbsList_Patch.Transpiler
Pawn_MeleeVerbs.TryMeleeAttack: PRE: MorePrecepts.Pawn_MeleeVerbs_Patch.TryMeleeAttack post: VanillaTraitsExpanded.TryMeleeAttack_Patch.Postfix
Pawn_MindState.CheckStartMentalStateBecauseRecruitAttempted: TRANS: VSE.Stats.StatPatches.AttackOnTameFailTranspiler
Pawn_MindState.GetGizmos: post: aRandomKiwi.HFM.Pawn_MindState_Patch+GetGizmos.Listener
Pawn_MindState.Reset: post: Hospitality.Patches.Pawn_MindState_Patch+TryStartMentalState.Postfix
Pawn_MindState.StartFleeingBecauseOfPawnAction: PRE: AnimalBehaviours.VanillaExpandedFramework_Pawn_MindState_StartFleeingBecauseOfPawnAction_Patch.DontFlee
Pawn_MindState.StartManhunterBecauseOfPawnAction: PRE: aRandomKiwi.HFM.Pawn_MindState_Patch+Pawn_MindState_StartManhunterBecauseOfPawnAction.Replacement
Pawn_MindState.get_IsIdle: post: Toddlers.IsIdle_Patch.Postfix
Pawn_MindState_Patch.GetGizmos.<>c__DisplayClass0_1.<Listener>b__7: (no patches)
Pawn_MindState_Patch.GetGizmos.<>c__DisplayClass0_1.<Listener>b__8: (no patches)
Pawn_MindState_Patch.GetGizmos.Listener: (no patches)
Pawn_MutantTracker.<SpecialDisplayStats>d__51.MoveNext: (no patches)
Pawn_MutantTracker.Notify_Died: (no patches)
Pawn_MutantTracker.Revert: (no patches)
Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: PRE: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Prefix post: VFECore.AddOrRemoveNeedsAsAppropriate_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: VFEMech.ShouldHaveNeed_Patch.Prefix, Hospitality.Patches.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix, VanillaPsycastsExpanded.Pawn_NeedsTracker_ShouldHaveNeed_Patch.Prefix post: DubsBadHygiene.Patches.HarmonyPatches+Patch_ShouldHaveNeed.Postfix
Pawn_Ownership.ClaimMeditationSpot: (no patches)
Pawn_Ownership.ExposeData: (no patches)
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_Ownership.UnclaimMeditationSpot: (no patches)
Pawn_Ownership.get_OwnedBed: PRE: Hospitality.Patches.Pawn_Ownership_Patch+OwnedBed.Prefix
Pawn_Patch.TicksPerMoveCardinal.Listener: (no patches)
Pawn_Patch.TicksPerMoveDiagonal.Listener: (no patches)
Pawn_PathFollower.AtDestinationPosition: PRE: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Prefix post: VFECore.Pawn_PathFollower_AtDestinationPosition_Patch.Postfix
Pawn_PathFollower.BuildingBlockingNextPathCell: PRE: VFECore.PhasingPatches.NoBuildingBlocking
Pawn_PathFollower.CostToMoveIntoCell: post: AnimalBehaviours.VanillaExpandedFramework_Pawn_PathFollower_CostToMoveIntoCell_Patch.DisablePathCostForFloatingCreatures TRANS: VFECore.PhasingPatches.CostToMoveIntoCell_Transpile
Pawn_PathFollower.GenerateNewPath: PRE: VFECore.PhasingPatches.GenerateNewPath_Prefix
Pawn_PathFollower.NeedNewPath: post: Vehicles.VehiclePathing.IsVehicleInNextCell
Pawn_PathFollower.SetupMoveIntoNextCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_SetupMoveIntoNextCell.Postfix
Pawn_PathFollower.StartPath: PRE: VFECore.PhasingPatches.StartPath_Prefix, Vehicles.VehiclePathing.StartVehiclePath post: VFECore.PhasingPatches.StartPath_Postfix
Pawn_PathFollower.TryEnterNextPathCell: PRE: LightsOut.Patches.Lights.DetectPawnRoomChange.Prefix post: LightsOut.Patches.Lights.DetectPawnRoomChange.Postfix, VFECore.PhasingPatches.UnfogEnteredCells
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PsychicEntropyTracker.GainPsyfocus: TRANS: VanillaPsycastsExpanded.Pawn_EntropyTracker_GainPsyfocus_Postfix.Transpiler
Pawn_PsychicEntropyTracker.GetGizmo: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_GetGizmo_Prefix.Prefix
Pawn_PsychicEntropyTracker.OffsetPsyfocusDirectly: post: VanillaPsycastsExpanded.Pawn_EntropyTracker_OffsetPsyfocusDirectly_Postfix.Postfix
Pawn_PsychicEntropyTracker.PsychicEntropyTrackerTick: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.RechargePsyfocus: PRE: VanillaPsycastsExpanded.Pawn_EntropyTracker_RechargePsyfocus_Postfix.Prefix
Pawn_PsychicEntropyTracker.RemoveAllEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_PsychicEntropyTracker.TryAddEntropy: TRANS: VanillaPsycastsExpanded.MinHeatPatches.Transpiler
Pawn_RecordsTracker.AddTo: post: AchievementsExpanded.AchievementHarmony.RecordAddToEvent
Pawn_RecordsTracker.Increment: post: AchievementsExpanded.AchievementHarmony.RecordEvent
Pawn_RecordsTracker.RecordsTickUpdate: TRANS: AchievementsExpanded.AchievementHarmony.RecordTimeEvent
Pawn_RelationsTracker.AddDirectRelation: PRE: VanillaSocialInteractionsExpanded.AddDirectRelation_Patch.Prefix
Pawn_RelationsTracker.ExposeData: post: VFECore.Pawn_RelationsTracker_ExposeData_Patch.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Patches.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
Pawn_RelationsTracker.SetPregnancyApproach: post: VFECore.Pawn_RelationsTracker_SetPregnancyApproach_Patch.Postfix
Pawn_RopeTracker.RopeToSpot: (no patches)
Pawn_RopeTracker.TryUnropeFromHitchingSpot: (no patches)
Pawn_RotationTracker.UpdateRotation: PRE: Vehicles.Rendering.UpdateVehicleRotation
Pawn_RoyaltyTracker.OnPostTitleChanged: post: VanillaPersonaWeaponsExpanded.Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix
Pawn_RoyaltyTracker.SetTitle: post: AchievementsExpanded.AchievementHarmony.TitleSet
Pawn_RoyaltyTracker_OnPostTitleChanged.Postfix: (no patches)
Pawn_SkillTracker..ctor: post: VSE.ExpertiseTrackers.CreateExpertise
Pawn_SkillTracker.ExposeData: post: VSE.ExpertiseTrackers.SaveExpertise
Pawn_SkillTracker.Learn: PRE: VanillaPsycastsExpanded.Pawn_SkillTracker_Learn_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_Pawn_SkillTracker_Learn_Patch.GiveRecreation
Pawn_SkillTracker.MaxPassionOfRelevantSkillsFor: TRANS: VSE.Passions.PassionPatches.MaxPassion_Transpiler
Pawn_StanceTracker.SetStance: PRE: MVCF.PatchSets.PatchSet_IndependentVerbs.Pawn_StanceTracker_SetStance
Pawn_StoryTracker.get_DisabledWorkTagsBackstoryTraitsAndGenes: post: Toddlers.WorkTags_Patch.Postfix
Pawn_SwallowWhole.TickRare: (no patches)
Pawn_SwallowWhole.get_Comp: (no patches)
Pawn_TraderTracker.<ColonyThingsWillingToBuy>d__13.MoveNext: (no patches)
Pawn_TraderTracker.GiveSoldThingToPlayer: PRE: JustPutItOverThere.Pawn_TraderTracker_GiveSoldThingToPlayer.Prefix
Pawn_TraderTracker.get_CanTradeNow: PRE: Hospitality.Patches.Pawn_TraderTracker_Patch+CanTradeNow.Prefix
Pawn_TrainingTracker.Train: post: CM_Callouts.Patches.Pawn_TrainingTracker_Patches+Pawn_TrainingTracker_Train.Postfix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.EnableAndInitialize: TRANS: WorkTab.Pawn_WorkSettings_EnableAndInitialize.Transpiler
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
Pawn_WorkSettings.WorkIsActive: post: AchtungMod.Pawn_WorkSettings_WorkIsActive_Patch.Postfix
PawnsArrivalModeWorker_CenterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_ClusterDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeDropGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkIn.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDarkness.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributed.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInDistributedGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInGroups.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EdgeWalkInHateChanters.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_EmergeFromWater.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsArrivalModeWorker_RandomDrop.Arrive: post: VanillaStorytellersExpanded.RaidPatches.RaidGroupChecker, VanillaSocialInteractionsExpanded.RaidPatches.RaidGroupChecker
PawnsFinder.get_AllCaravansAndTravelingTransportPods_AliveOrDead: post: Vehicles.WorldHandling.AllAerialVehicles_AliveOrDead
PawnsFinder.get_Temporary: (no patches)
PeaceTalks.GetBadOutcomeWeightFactor: TRANS: VSE.Stats.StatPatches.PeaceTalksStatTranspiler
PendingCalloutEventDoublePawn.AttemptCallout: (no patches)
PendingCalloutEventSinglePawn.AttemptCallout: (no patches)
PerformanceTesting.ComponentCacheProfile: (no patches)
PitGate.BeginCollapsing: (no patches)
PlaceWorker_CocoonTriggerRadius.DrawGhost: (no patches)
PlaceWorker_CompCustomCauseHediff_AoE.DrawGhost: (no patches)
PlaceWorker_Conduit.AllowsPlacing: post: Replace_Stuff_Compatibility.HarmonyPatches.PatchPlaceWorker_Conduit.Postfix TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_DeepWellHead.HasScanner: (no patches)
PlaceWorker_DrawLinesToDeathrestBuildings.CanShowConnectionTo: (no patches)
PlaceWorker_GlowRadius.DrawGhost: (no patches)
PlaceWorker_NoiseSource.DrawGhost: (no patches)
PlaceWorker_OnPowerConduit.<>c.<AllowsPlacing>b__0_0: (no patches)
PlaceWorker_Pipe.AllowsPlacing: (no patches)
PlaceWorker_Pipe.AllowsPlacing: (no patches)
PlaceWorker_PollutionPump.DrawGhost: (no patches)
PlaceWorker_PollutionPumpArtificialBuildings.DrawGhost: (no patches)
PlaceWorker_PreventInteractionSpotOverlap.AllowsPlacing: TRANS: Replace_Stuff.NewThing.IgnoreInteractionSpotOverlap.Transpiler
PlaceWorker_Quarry.AllowsPlacing: (no patches)
PlaceWorker_Quarry.DrawGhost: (no patches)
PlaceWorker_RitualPosition.<RitualSeatsInRange>d__5.MoveNext: (no patches)
PlaceWorker_SameRoomRadius.DrawGhost: (no patches)
PlaceWorker_ShowCauseHediffAoE.DrawGhost: (no patches)
PlaceWorker_ShowCompSendSignalOnPawnProximityRadius.DrawGhost: (no patches)
PlaceWorker_ShowExplosionRadius.DrawGhost: (no patches)
PlaceWorker_ShowFacilitiesRange.DrawGhost: (no patches)
PlaceWorker_ShowPlantHarmRadius.DrawGhost: (no patches)
PlaceWorker_ShowProjectileInterceptorRadius.DrawGhost: (no patches)
PlaceWorker_ShowReinforcerAffectArea.DrawGhost: (no patches)
PlaceWorker_ShowTurretRadius.<>c.<AllowsPlacing>b__0_0: post: CombatExtended.HarmonyCE.Harmony_PlaceWorker_ShowTurretRadius.PostFix
PlaceWorker_SmokeCloudMaker.DrawGhost: (no patches)
PlaceWorker_Sprinkler.<>c.<AllowsPlacing>b__1_0: (no patches)
PlaceWorker_ToxifierGenerator.DrawGhost: (no patches)
PlaceWorker_UserGrid.DrawGhost: (no patches)
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
Plant.PlantCollected: post: VanillaPlantsExpanded.VanillaPlantsExpanded_Plant_PlantCollected_Patch.AddSecondaryOutput, AchievementsExpanded.AchievementHarmony.CheckPlantHarvested
Plant.PostMapInit: post: VEE.Plant_PostMapInit_Patch.Postfix
Plant.TickLong: PRE: [2147483647]PerformanceOptimizer.Optimization_Plant_TickLong.Prefix post: VEE.Plant_TickLong_Patch.Postfix TRANS: PerformanceOptimizer.Optimization_Plant_TickLong.Transpiler
Plant.get_GrowthRate: post: VEE.Plant_GrowthRate_Patch.Postfix
PlantFallColors.GetFallColorFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_PlantFallColors_GetFallColorFactor.Postfix
Plant_PostMapInit_Patch.Postfix: (no patches)
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayDataLoader.ResetStaticDataPost: PRE: AdaptiveStorage.HarmonyPatches.InitializeGraphicsDefs.PlayDataLoadingFinished
PlayLog.Add: post: Bubbles.Access.Verse_PlayLog_Add.Postfix
PlayLogEntryUtility.RulesForOptionalWeapon: post: MVCF.PatchSets.PatchSet_BatteLog.PlayLogEntryUtility_RulesForOptionalWeapon_Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: DubsMintMinimap.H_DoPlaySettingsGlobalControls.Postfix, Bubbles.Access.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Access.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, BetterPawnControl.Patches.PlaySettings_DoPlaySettingsGlobalControls.Postfix, TraitRarityColors.HarmonyPatch.DoPlaySettingsGlobalControls_PostFix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix post: TraitRarityColors.HarmonyPatch.ExposeData_PostFix
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerItemAccessibilityUtility.PlayerOrQuestRewardHas: (no patches)
PlayerKnowledgeDatabase.ReloadAndRebind: PRE: VFECore.DefIndicesFixer.Prefix
PollutionInfo.MapRemoved: (no patches)
PowerConnectionMaker.BestTransmitterForConnector: post: VFEMech.BestTransmitterForConnector_Patch.Postfix
PowerConnectionMaker.PotentialConnectorsForTransmitter: post: VFEMech.PotentialConnectorsForTransmitter_Patch.Postfix
PowerNet.DeregisterAllComponentsOf: (no patches)
PowerNet.RegisterAllComponentsOf: (no patches)
PowerOn_Patch.Postfix: (no patches)
PowerTabUtility.CurrentPowerOutput: (no patches)
PowerTabUtility.GeneratePowerAudit: (no patches)
Precept.GetTip: post: MorePrecepts.Precept_Patch.GetTip, ExtraRitualSeats.HarmonyTST.Harmony_Precept.Postfix
PreceptComp_BedThought.HasActiveLinkedFacility: (no patches)
PreceptComp_Thought.ParseDescription: PRE: MorePrecepts.PreceptComp_Thought_Patch.ParseDescription post: MorePrecepts.PreceptComp_Thought_Patch.ParseDescription
Precept_Relic.GenerateNameRaw: (no patches)
Precept_RoleMulti.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleMulti_RecacheActivity.Prefix
Precept_RoleSingle.RecacheActivity: PRE: [2147483647]PerformanceOptimizer.Optimization_Precept_RoleSingle_RecacheActivity.Prefix
PregnancyUtility.ApplyBirthOutcome: post: VanillaRacesExpandedWaster.VanillaRacesExpandedWaster_PregnancyUtility_ApplyBirthOutcome_Patch.IncreaseInstability
PregnancyUtility.PregnancyChanceForPartners: post: VFECore.PregnancyUtility_PregnancyChanceForPartners_Patch.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
ProcessorFramework_Core.ReplaceVanillaBarrels: (no patches)
ProcessorFramework_Utility.<>c.<DebugOptions>b__22_0: (no patches)
ProcessorFramework_Utility.<>c.<DebugOptions>b__22_1: (no patches)
ProcessorFramework_Utility.SetEmptyNow: (no patches)
Projectile.CanHit: PRE: Vehicles.Combat.TurretHitFlags post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.CheckForFreeIntercept: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileInterceptor
Projectile.CheckForFreeInterceptBetween: TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler
Projectile.Impact: PRE: VFECore.Projectile_Impact_Patch.Prefix
Projectile.ImpactSomething: post: VFEMech.TeslaProjectile+ProjectilePatches.Postfix TRANS: VFECore.Projectile_SetTrueOrigin.Transpiler, Vehicles.Combat.VehicleProjectileChanceToHit
Projectile.Launch: post: VFECore.Projectile_Launch_Patch.Postfix
Projectile.Tick: post: VFECore.Projectile_Tick_Patch.Postfix
Projectile.get_DamageAmount: post: VFECore.Projectile_DamageAmount_Patch.Postfix
Projectile.get_HitFlags: post: Vehicles.Combat.OverriddenHitFlags
Projectile.get_StartingTicksToImpact: post: Vehicles.Combat.StartingTicksFromTurret
ProjectileCE.ApplySuppression: (no patches)
ProjectileCE.CheckForCollisionBetween: (no patches)
ProjectileCE.Impact: (no patches)
ProjectileCE_CIWS.CanCollideWith: (no patches)
ProjectileCE_CIWS.Impact: (no patches)
Projectile_Explosive.Impact: PRE: Vehicles.Combat.ImpactExplosiveProjectiles
Projectile_Launch_Patch.<>c.<Postfix>b__0_0: (no patches)
Projectile_Launch_Patch.IsHomingProjectile: (no patches)
Projectile_Patch.Postfix: (no patches)
ProperGlowerComp.get__ShouldBeLitNow: post: LightsOut.Patches.Lights.DisableLightGlowPatch.Postfix
PrototypeKeeper.GetMapPrototypeTerrainGrid: (no patches)
PrototypeKeeper.get_Instance: (no patches)
PrototypeUtilities.DoPrototypeBadComps: (no patches)
ProviderHealthOptions.InitializeImplantRecipes: (no patches)
ProviderHealthOptions.InitializeInjuryOptions: (no patches)
PsychicRitualDef_InvocationCircle.CalculateFacilityQualityOffset: (no patches)
PsychicRitualDef_Psychophagy.OutcomeDescription: (no patches)
PsychicRitualToil_Brainwipe.ApplyOutcome: (no patches)
PsychicRitualToil_NeurosisPulse.ApplyOutcome: (no patches)
PsychicRitualToil_PleasurePulse.ApplyOutcome: (no patches)
PsychicRitualToil_Psychophagy.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbduction.ApplyOutcome: (no patches)
PsychicRitualToil_SkipAbductionPlayer.ApplyOutcome: (no patches)
PsychicRitualToil_VoidProvocation.ApplyOutcome: (no patches)
PsychicRitualUtility.<GetPsychicRitualSpotsAffectedByThing>d__0.MoveNext: (no patches)
Psyring.Notify_Equipped: (no patches)
Psyring.Notify_Unequipped: (no patches)
QualityUtility.GenerateQualityCreatedByPawn: PRE: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Prefix post: [800]VanillaTraitsExpanded.GenerateQualityCreatedByPawn_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.GenerateQualityCreatedByPawn_Patch.Transpiler
QualityUtility.GenerateQualityCreatedByPawn: post: CraftingQualityRebalanced.HarmonyPatches.Postfix
QualityUtility.GetLabel: post: QualityColors.QualityColorsMod.AddColor2
QualityUtility.GetLabelShort: post: QualityColors.QualityColorsMod.AddColor2
QualityUtility.SendCraftNotification: PRE: CraftingQualityRebalanced.HarmonyPatches.Prefix
QualityUtility.TryGetQuality: (no patches)
QuarryDebugToolsSpawning.<>c.<SetTerrainQuarryable>b__0_0: (no patches)
QuarryDebugToolsSpawning.<>c.<SetTerrainQuarryable>b__0_1: (no patches)
QuarryUtility.<>c.<PossibleThingDefs>b__4_0: (no patches)
Quest.CleanupQuestParts: PRE: VFECore.Quest_CleanupQuestParts_Patch.Prefix
Quest.End: PRE: VanillaStorytellersExpanded.Patch_End.Prefix post: AchievementsExpanded.AchievementHarmony.QuestEnded
QuestChainsDevWindow.DoWindowContents: (no patches)
QuestGen.AddSlateQuestTags: post: VanillaStorytellersExpanded.Patch_AddSlateQuestTags.Postfix
QuestGen.Generate: post: VFECore.Patch_QuestGen_Generate.Postfix
QuestGen_Shuttle.GenerateShuttle: (no patches)
QuestManager.Add: post: VFECore.QuestManager_Add_Patch.Postfix
QuestManager.Notify_ThingsProduced: post: AchievementsExpanded.AchievementHarmony.ThingSpawned
QuestNodeEqualUtility.Equal: PRE: CombatExtended.HarmonyCE.Harmony_QuestNodeEqualUtility_PreventThingDefToAmmoDefCast.Prefix
QuestNode_GeneratePawn.<>c__DisplayClass22_0.<RunInt>b__0: (no patches)
QuestNode_GenerateShuttle.RunInt: (no patches)
QuestNode_GetFaction.IsGoodFaction: post: VFECore.QuestNode_GetFaction_IsGoodFaction_Patch.Postfix
QuestNode_GetNearbySettlement.<>c__DisplayClass0_0.<RandomNearbyTradeableSettlement>b__0: (no patches)
QuestNode_GetPawn.IsGoodPawn: post: VFECore.QuestNode_GetPawn_IsGoodPawn_Patch.Postfix
QuestNode_GetPawnKind.<>c__DisplayClass5_1.<SetVars>g__CanHandle|1: post: AnimalBehaviours.VanillaExpandedFramework_QuestNode_GetPawnKind_SetVars_CanHandle_Patch.Postfix
QuestNode_GetSiteTile.TryFindTile: (no patches)
QuestNode_Root_BestowingCeremony.RunInt: (no patches)
QuestNode_Root_Hack_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Hack_AncientComplex.RunInt: (no patches)
QuestNode_Root_Hack_WorshippedTerminal.RunInt: (no patches)
QuestNode_Root_Loot_AncientComplex.RunInt: (no patches)
QuestNode_Root_MechanitorShip.RunInt: (no patches)
QuestNode_Root_Mission_AncientComplex.QuestSetupComplex: (no patches)
QuestNode_Root_Mission_AncientComplex.RunInt: (no patches)
QuestNode_Root_RefugeePodCrash_Ghoul.GeneratePawn: (no patches)
QuestNode_Root_ReliquaryPilgrims.TryFindReliquaryWithRelic: (no patches)
QuestNode_TradeRequest_GetRequestedThing.<>c__DisplayClass4_0.<TryFindRandomRequestedThingDef>b__0: (no patches)
QuestPart_ActivateStructuresAlert.<>c.<get_AlertLabel>b__4_0: (no patches)
QuestPart_AddContentsToShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_BiocodeWeapons.Notify_QuestSignalReceived: (no patches)
QuestPart_DisableTradeRequest.<>c.<AssignDebugData>b__8_0: (no patches)
QuestPart_DisableTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_Filter_AllRequiredThingsLoaded.Pass: (no patches)
QuestPart_Filter_AnyOnTransporter.Pass: (no patches)
QuestPart_Filter_AnyOnTransporterCapableOfHacking.Pass: (no patches)
QuestPart_Filter_Hacked.Pass: (no patches)
QuestPart_InitiateTradeRequest.<>c.<AssignDebugData>b__15_0: (no patches)
QuestPart_InitiateTradeRequest.Cleanup: (no patches)
QuestPart_InitiateTradeRequest.Notify_QuestSignalReceived: (no patches)
QuestPart_LendColonistsToFaction.Enable: (no patches)
QuestPart_Notify_PlayerRaidedSomeone.Notify_QuestSignalReceived: PRE: CombatExtended.HarmonyCE.Harmony_QuestPart_Notify_PlayerRaidedSomeone.Prefix
QuestPart_PawnsNoLongerRequiredForShuttleOnRescue.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_PawnKilled: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirePawnsCurrentlyOnShuttle.ReplacePawnReferences: (no patches)
QuestPart_RequiredShuttleThings.Notify_QuestSignalReceived: (no patches)
QuestPart_RequirementsToAcceptBedroom.CulpritsAre: (no patches)
QuestPart_RequirementsToAcceptThingStudied.<get_QuestLookTargets>d__2.MoveNext: (no patches)
QuestPart_RequirementsToAcceptThingStudied.CanAccept: (no patches)
QuestPart_RequirementsToAcceptThingStudied_ArchotechStructures.<get_QuestLookTargets>d__1.MoveNext: (no patches)
QuestPart_SendShuttleAway.ReplacePawnReferences: (no patches)
QuestPart_SendShuttleAwayOnCleanup.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.ReplacePawnReferences: (no patches)
QuestPart_ShuttleLeaveDelay.get_AlertExplanation: (no patches)
QuestPart_StartDetectionRaids.Notify_QuestSignalReceived: (no patches)
QuestPart_StartWick.Notify_QuestSignalReceived: (no patches)
QuestPart_TradeRequestInactive.QuestPartTick: (no patches)
QuestPart_TransporterPawns.Notify_QuestSignalReceived: (no patches)
QuestPart_TransporterPawns_Feed.Process: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_QuestPart_FeedPawns.Postfix
QuestUtility.IsQuestLodger: PRE: [2147483647]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_QuestUtility_IsQuestLodger.Postfix
RCellFinder.CanWanderToCell: post: DubsBadHygiene.Patches.HarmonyPatches+Patch_CanWanderToCell.Postfix, CommonSense.RCellFinder_CanWanderToCell_CommonSensePatch.Postfix
RCellFinder.TryFindBestExitSpot: TRANS: CleanPathfinding.Patch_TryFindBestExitSpot.Transpiler
RPG_CEPatch.RPG_CEPatches.DropDownThingMenu: (no patches)
RR_UniqueIDsManager.get_instance: (no patches)
RaceProperties.NutritionEatenPerDayExplanation: (no patches)
RaceProperties.SpecialDisplayStats: post: AnimalsLogic.AnimalProductionInfo.ProductionInfo
RaidPatches.RaidGroupChecker: (no patches)
RaidPatches.RaidGroupChecker: (no patches)
RaidRestlessness.GetThoughtState: (no patches)
RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
RandomOutcomeComp.CompTick: (no patches)
Reachability.CanReach: PRE: VFECore.PhasingPatches.AllReachable post: Hospitality.Patches.Reachability_Patch+CanReach.Postfix
ReachabilityImmediate.CanReachImmediate: post: VFECore.ReachabilityImmediate_CanReachImmediate_Patch.Postfix
ReadingOutcomeDoer.Initialize: (no patches)
ReadingOutcomeDoerGainResearch.DoesProvidesOutcome: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Patches.ReadingOutcomeDoerGainResearch_DoesProvidesOutcome_Prefix
ReadingOutcomeDoerGainResearch.GetBenefitsString: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_GetBenefitsString_Patches.ReadingOutcomeDoerGainResearch_GetBenefitsString_Prefix
ReadingOutcomeDoerGainResearch.OnReadingTick: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Books.ReadingOutcomeDoerGainResearch_OnReadingTick_Patches.ReadingOutcomeDoerGainResearch_OnReadingTick_Prefix, VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Prefix post: VanillaVehiclesExpanded.ReadingOutcomeDoerGainResearch_OnReadingTick_Patch.Postfix
RealTime.Update: post: CM_Callouts.RealTime_Patches+RealTime_Update.Postfix
RecipeDef.WorkAmountTotal: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.RecipeDef_WorkAmountTotal_Patches.Postfix
RecipeWorkerCounter.CountProducts: post: ImprovedWorkbenches.RecipeWorkerCounter_CountProducts_Detour.Postfix TRANS: Everybody_Gets_One.CountEquippedCountsPersonCounter.Transpiler
RecipeWorkerCounter.CountValidThing: (no patches)
Recipe_AdministerIngestible.ApplyOnPawn: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Recipe_AdministerIngestible_Patches.Recipe_AdministerIngestible_ApplyOnPawn_Prefix, MorePrecepts.Recipe_AdministerIngestible_Patch.ApplyOnPawn, MorePrecepts.Recipe_AdministerIngestible_Patch.GetLabelWhenUsedOn post: MorePrecepts.Recipe_AdministerIngestible_Patch.GetLabelWhenUsedOn
Recipe_ExtractOvum.OnSurgerySuccess: (no patches)
Recipe_RemoveBodyPart.ApplyOnPawn: PRE: VanillaSocialInteractionsExpanded.Recipe_Patch.Prefix, VanillaSocialInteractionsExpanded.Recipe_Patch.Postfix, VanillaTraitsExpanded.ApplyOnPawn_Patch.Prefix post: VanillaTraitsExpanded.ApplyOnPawn_Patch.Postfix
Recipe_Surgery.CheckSurgeryFail: PRE: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Prefix post: VanillaSocialInteractionsExpanded.CheckSurgeryFail_Patch.Postfix
Recipe_SurgicalInspection.ApplyOnPawn: (no patches)
RefuelWorkGiverUtility.CanRefuel: (no patches)
RefuelWorkGiverUtility.FindAllFuel: (no patches)
RefuelWorkGiverUtility.FindBestFuel: (no patches)
RefuelWorkGiverUtility.RefuelJob: (no patches)
RegionAndRoomUpdater.FloodAndSetRooms: post: LightsOut.Patches.Power.DisableThingsInRoomsOnSpawn.Postfix, LightsOut.Patches.Lights.FixLightsOnRoomSetup.Postfix
RegionCostCalculator.GetPreciseRegionLinkDistances: TRANS: CleanPathfinding.Patch_RegionCostCalculator_GetPreciseRegionLinkDistances_Fix.Transpiler
RegionCostCalculator.GetRegionBestDistances: TRANS: CleanPathfinding.Patch_RegionCostCalculator_GetRegionBestDistances_Fix.Transpiler
RegionCostCalculator.GetRegionDistance: TRANS: CleanPathfinding.Patch_RegionCostCalculator_Fix.Transpiler
RegionCostCalculator.Init: TRANS: CleanPathfinding.Patch_RegionCostCalculator_Init_Fix.Transpiler
RelationsUtility.TryDevelopBondRelation: PRE: VanillaTraitsExpanded.TryDevelopBondRelation_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.AnimalBondedEvent
RelevantGear_Patch.GearAffectsStat_Alt: (no patches)
RelevantStatsInDescription.GetUpdatedDescription: (no patches)
RelevantStatsInDescription.getMinMaxPower: (no patches)
ReliquaryUtility.GetRelicConvertPowerFactorForPawn: (no patches)
ReliquaryUtility.IsRelic: (no patches)
ReloadableUtility.<FindPotentiallyReloadableGear>d__2.MoveNext: (no patches)
ReloadableUtility.CanUseConsideringQueuedJobs: (no patches)
ReloadableUtility.FindSomeReloadableComponent: (no patches)
ReloadableUtility.OwnerOf: post: VanillaVehiclesExpanded.ReloadableUtility_OwnerOf_Patch.Postfix
ReloadableUtility.TotalChargesFromQueuedJobs: (no patches)
RemoteShieldUtility.GetActiveMechShieldGizmo: (no patches)
ReorderableWidget.NewGroup: TRANS: TDS_Bug_Fixes.FixNewGroupAbsRect.Transpiler
ReorderableWidget.Reorderable: TRANS: TDS_Bug_Fixes.FixNestedDrag.Transpiler, Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ReorderableWidget.ReorderableWidgetOnGUI_AfterWindowStack: post: TacticalGroups.HarmonyPatches.ReorderableWidgetOnGUI_AfterWindowStack TRANS: TDS_Bug_Fixes.FixReorderableHoveredGroup.Transpiler
ReplaceFrame.FinalizeReplace: (no patches)
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: DubsMintMenus.HarmonyPatches+Patch_FinishProject.Prefix post: AchievementsExpanded.AchievementHarmony.ResearchProjectFinished, PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_FinishProject_Patches.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix, VanillaSocialInteractionsExpanded.FinishProject_Patch.Postfix
ResearchManager.ResetAllProgress: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.ResearchManager_ResetAllProgress_Patches.Postfix
ResearchOpportunityManager.get_Instance: (no patches)
ResearchPrerequisitesUtility.UnlockedDefsGroupedByPrerequisites: post: CombatExtended.Harmony_ResearchPrerequisitesUtility.Postfix
ResearchProjectDef.<get_Techprint>b__71_0: (no patches)
ResearchProjectDef.CanBeResearchedAt: (no patches)
ResearchProjectDef.GetTip: TRANS: VFECore.ResearchProjectDef_GetTip_Patch.Transpiler
ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
ResearchProjectDef.get_AnalyzedThingsCompleted: (no patches)
ResearchProjectDef.get_CanStartNow: post: VanillaVehiclesExpanded.ResearchProjectDef_CanStartNow_Patch.Postfix
ResearchProjectDef.get_UnlockedDefs: post: PipeSystem.ResearchProjectDef_UnlockedDefs_Patch.Postfix
ResearchProjectUtility.AutoAssignRules: (no patches)
ResearchReinvented_PostInit.AssociateKitsWithResearchProjects: (no patches)
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReserved: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.Errors_To_Warnings_Patch.Transpiler
ReservationManager.OnlyReservationsForJobDef: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReserversOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.RespectsReservationsOf: PRE: AchtungMod.ReservationManager_RespectsReservationsOf_Patch.Prefix
ReservationManager.TryGetReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationUtility.CanReserve: post: GetOutOfMyChair.HarmonyPatches.CanReservePostfix
ReservationUtility.CanReserveSittableOrSpot_NewTemp: PRE: MorePrecepts.ReservationUtility_Patch.CanReserveSittableOrSpot_NewTemp
ReservationUtility.ReserveSittableOrSpot: PRE: MorePrecepts.ReservationUtility_Patch.ReserveSittableOrSpot
ResourceReadout.DoReadoutCategorized: PRE: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Prefix TRANS: DubsMintMenus.PinningSys+Patch_DoReadoutCategorized.Transpiler
Resources.IsCharged: (no patches)
Resources.IsRechargeable: (no patches)
RestUtility.BedOwnerWillShare: TRANS: BunkBeds.RestUtility_BedOwnerWillShare_Patch.Transpiler
RestUtility.FindBedFor: (no patches)
RestUtility.GetBedSleepingSlotPosFor: post: BunkBeds.RestUtility_GetBedSleepingSlotPosFor_Patch.Postfix
RestUtility.IsActivityDormant: (no patches)
RestUtility.IsValidBedFor: post: Hospitality.Patches.RestUtility_Patch+IsValidBedFor.Postfix
RestUtility.WakeUp: (no patches)
RestoreWallUtility.RestoreWall: (no patches)
ResurrectionUtility.TryResurrectWithSideEffects: (no patches)
RevenantUtility.CreateRevenantSmear: (no patches)
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators, LayeredDestruction.Patch.Postfix
RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix: PRE: Vehicles.Compatibility_RimHUD.DontRenderRimHUDForVehicles_InspectPaneUtility
RimWorld_MainMenuDrawer_MainMenuOnGUI.FigureOutSpecific: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.FigureOutTheRest: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.LoadFromDefs: (no patches)
RimWorld_MainMenuDrawer_MainMenuOnGUI.LoadFromSettings: (no patches)
RitualAttachableOutcomeEffectDef.CanAttachToRitual: PRE: MorePrecepts.RitualAttachableOutcomeEffectDef_Patch.CanAttachToRitual
RitualBehaviorWorker_DancePartyTech.Tick: (no patches)
RitualObligationTargetWorker_AnimaTree.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_AnyGatherSpotOrAltar.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_CampfireParty.CanUseTargetInternal: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualObligationTargetWorker_CampfireParty.Postfix
RitualObligationTargetWorker_GraveWithTarget.CanUseTargetInternal: PRE: MorePrecepts.RitualObligationTargetWorker_GraveWithTarget_Patch.CanUseTargetInternal
RitualObligationTargetWorker_GraveWithTarget.GetTargets: post: MorePrecepts.RitualObligationTargetWorker_GraveWithTarget_Patch.GetTargets
RitualObligationTargetWorker_IdeoBuildingOrRitualSpot.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_LightBall.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_SkyLanterns.CanUseTargetInternal: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.<GetTargets>d__2.MoveNext: (no patches)
RitualObligationTargetWorker_UnconnectedGauranlenTree.CanUseTargetInternal: (no patches)
RitualOutcomeComp_BuildingsPresent.CountAvailable: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_BuildingsPresent_CountAvailable.Postfix
RitualOutcomeComp_BuildingsPresent.GetQualityFactor: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_BuildingsPresent_GetQualityFactor.Postfix
RitualOutcomeComp_NumActiveLoudspeakers.Count: PRE: LightsOut.Patches.ModCompatibility.Ideology.PatchCount.Prefix
RitualOutcomeComp_NumActiveLoudspeakers.GetQualityFactor: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.LoudspeakerActive: (no patches)
RitualOutcomeComp_NumActiveLoudspeakers.Tick: PRE: LightsOut.Patches.ModCompatibility.Ideology.PatchTick.Prefix
RitualOutcomeComp_RitualSeatPresent.RequiredAmount: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeComp_RitualSeatPresent.Postfix
RitualOutcomeComp_RitualTargetDefs.<BlockingIssues>d__8.MoveNext: (no patches)
RitualOutcomeEffectWorker_AnimaTreeLinking.Apply: (no patches)
RitualOutcomeEffectWorker_Bestowing.Apply: TRANS: VanillaPsycastsExpanded.RitualOutcomeEffectWorker_Bestowing_Apply_Patch.Transpiler
RitualOutcomeEffectWorker_ChildBirth.Apply: post: AchievementsExpanded.AchievementHarmony.ColonistBirth
RitualOutcomeEffectWorker_ConnectToTree.Apply: (no patches)
RitualOutcomeEffectWorker_Conversion.Apply: PRE: CustomPrisonerInteractions.RitualOutcomeEffectWorker_Conversion_Apply.Prefix post: CustomPrisonerInteractions.RitualOutcomeEffectWorker_Conversion_Apply.Postfix
RitualOutcomeEffectWorker_DanceParty.ApplyExtraOutcome: post: ExtraRitualSeats.HarmonyTST.Harmony_RitualOutcomeEffectWorker_DanceParty.Postfix
RitualPosition_AnimaLinkingSpot.GetCell: (no patches)
RitualRolePrisonerOrSlave.AppliesToPawn: post: MorePrecepts.RitualRolePrisonerOrSlave_Patch.AppliesToPawn
RiverMaker..ctor: TRANS: Vehicles.MapHandling.RiverMakerTranspiler
RiverMaker.ValidatePassage: PRE: [700]MapPreview.Patches.Patch_RimWorld_RiverMaker.ValidatePassage
RoofCollapseCellsFinder.ConnectsToRoofHolder: post: VFEMech.ConnectsToRoofHolder_Patch.Postfix
RoofCollapseUtility.WithinRangeOfRoofHolder: post: VFEMech.WithinRangeOfRoofHolder_Patch.Postfix
Room.<get_Owners>d__59.MoveNext: TRANS: Hospitality.Patches.Room_Owners_Transpiler.Transpiler
Room.Notify_RoomShapeChanged: post: CleanPathfinding.Patch_Notify_RoomShapeChanged.Postfix
RoomContentsAnimalCorpses.SpawnCorpse: (no patches)
RoomContentsDeadBody.SpawnCorpse: (no patches)
RoomContentsObelisk.FillRoom: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAnyOfAreGlowing.Met: (no patches)
RoomRequirement_AllThingsAreGlowing.<ConfigErrors>d__2.MoveNext: (no patches)
RoomRequirement_AllThingsAreGlowing.Met: (no patches)
RoomRoleWorker_Bedroom.IsBedroomHelper: PRE: BunkBeds.RoomRoleWorker_Bedroom_IsBedroomHelper_Patch.Prefix
RoomRoleWorker_DeathrestChamber.GetScore: (no patches)
RoomRoleWorker_WorshipRoom.DominatingIdeo: (no patches)
RoomRoleWorker_WorshipRoom.GetScore: (no patches)
RoomStatDef.GetScoreStageIndex: post: VanillaPsycastsExpanded.RoomStatDef_GetScoreStageIndex_Patch.Postfix
RoomStatWorker_Cleanliness.GetScore: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.GetScore_Postfix
Rooms.GetRoom: post: LightsOut.Patches.ModCompatibility.WallLights.PatchGetRoomForWallLights.GetRoomPatch, LightsOut.Patches.ModCompatibility.HelixienGas.PatchGetRoomForVPEGasWallLights.GetRoomPatch
Root.OnGUI: post: HugsLib.Patches.Root_OnGUI_Patch.OnGUIHookUnfiltered
Root.Start: PRE: PawnQuickInfo.Map_Loading.Prefix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook, Brrainz.ModFeatures.Root_Update_Postfix
RottableUtility.GetRotStage: (no patches)
RottableUtility.IsDessicated: (no patches)
RottableUtility.IsNotFresh: (no patches)
RoyalTitlePermitWorker_CallShuttle.CallShuttle: (no patches)
SDS_CE_Patch.GetBurstText: (no patches)
SWCaliber_GetExp_Patch.GetProp: (no patches)
SWCaliber_GetSDELabel_Patch.Prefix: (no patches)
SWCaliber_HLink_Patch.GetProp: (no patches)
SWMag_GetExp_Patch.Prefix: (no patches)
SWMag_GetSDELabel_Patch.Prefix: (no patches)
SWMeleeDmgAve_GetExp_Patch.GetTools: (no patches)
SWMeleeDmgAve_GetValueUnfinalized_Patch.GetTools: (no patches)
SWMeleeDmg_FinalValue_Patch.GetTools: (no patches)
SWMeleeDmg_GetExp_Patch.GetTools: (no patches)
Sandy_Detailed_RPG_GearTab.DrawInventory: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawInventoryPrefix
Sandy_Detailed_RPG_GearTab.DrawSlotIcons: post: CommonSense.RPGStyleInventory_DrawSlotIcons_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.DrawStats: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStatsPrefix
Sandy_Detailed_RPG_GearTab.DrawStats1: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawStats1Prefix
Sandy_Detailed_RPG_GearTab.DrawThingRow: PRE: CommonSense.ITab_Pawn_Gear_DrawThingRow_CommonSensePatch.Prefix post: CEPatches.RPG_CEPatch+RPG_CEPatches.DrawThingRowPostfix
Sandy_Detailed_RPG_GearTab.FillTab: TRANS: CEPatches.RPG_CEPatch+RPG_CEPatches.FillTabTranspiler
Sandy_Detailed_RPG_GearTab.InterfaceDrop: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.InterfaceDropPrefix
Sandy_Detailed_RPG_GearTab.PopupMenu: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.PopupMenuPrefix post: CommonSense.RPGStyleInventory_PopupMenu_CommonSensePatch.Postfix
Sandy_Detailed_RPG_GearTab.ThingDetailedTip: PRE: CEPatches.RPG_CEPatch+RPG_CEPatches.ThingDetailedTipPrefix
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor_Revamped_Transpiler
Sandy_Detailed_RPG_GearTab.TryDrawOverallArmor1: TRANS: VFECore.Patch_RPG_GearTab.TryDrawOverallArmor1_Revamped_Transpiler
SanitationToils.<>c__DisplayClass0_0.<FillBottleFromThing>b__0: (no patches)
SanitationToils.<>c__DisplayClass1_0.<FillBottleFromCell>b__0: (no patches)
SanitationUtil.CheckForBlockage: (no patches)
SanitationUtil.GiveNastyGutBug: PRE: VanillaTraitsExpanded.GiveNastyGutBug_Patch.Prefix
SappersUtility.CanMineReasonablyFast: PRE: CombatExtended.HarmonyCE.Harmony_SappersUtility.Prefix
SappersUtility.HasBuildingDestroyerWeapon: (no patches)
SavedGameLoaderNow.LoadGameFromSaveFileNow: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
ScenPart_StartingMech.<>c.<get_PossibleMechs>b__3_0: (no patches)
Scenario.PostGameStart: post: MusicExpanded.Patches.Scenario+PostGameStart.Postfix
Scenario.TickScenario: post: JecsTools.HarmonyPatches.Scenario_TickScenario_Postfix
SchoolUtility.CanTeachNow: PRE: AnimalBehaviours.VanillaExpandedFramework_SchoolUtility_CanTeachNow_Patch.RemoveTeaching, Vehicles.HealthAndStats.CantTeachVehicles
Screen_Credits.get_EndCreditsSong: PRE: MusicExpanded.Patches.MusicManagerPlay+EndCreditsSong.Prefix
Scribe_Values.Look: PRE: VSE.Passions.PassionPatches.LookPassion
Section.TryUpdate: PRE: DubsMintMinimap.Harmony_TryUpdate.Prefix
SectionLayer_BuildingsDamage.GetDamageTexturesAltitude: post: SenseOfDepthForTallBuilding.Patches.Patch_SectionLayer_BuildingsDamage.Postfix
SectionLayer_FogOfWar.Regenerate: TRANS: VFECore.SectionLayer_FogOfWar_Regenerate_Patch.Transpiler
SectionLayer_PipeOverlay.DrawLayer: (no patches)
SectionLayer_PipeOverlay.Regenerate: (no patches)
SectionLayer_PipeOverlay.Regenerate: (no patches)
SectionLayer_ThingsGeneral.TakePrintFrom: PRE: [600]AdaptiveStorage.HarmonyPatches.HideStoredThingsFromSectionLayerAndOverlayDrawer.Prefix
SeedRerollData.GetMapSeed: (no patches)
SeedRerollData.IsMapSeedRerolled: (no patches)
SelectionDrawer.DrawSelectionBracketFor: PRE: VFECore.SelectionDrawer_DrawSelection_Patch.Prefix, DefModExtension_BigBox.HarmonyDefModExtension_BigBox.DrawSelectionBracketFor_PreFix, SimpleCameraSetting.DrawSelectionBracketForPatch.Prefix, Vehicles.Rendering.DrawSelectionBracketsVehicles post: VFECore.SelectionDrawer_DrawSelection_Patch.Postfix TRANS: CleanPathfinding.Patch_DrawSelectionBracketFor.Transpiler
SelectionDrawer.DrawSelectionOverlays: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawSelectionOverlays post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix, aRandomKiwi.GFM.SelectionDrawer_Patch+SelectionDrawerX_Patch.Listener
SelectionDrawer.Notify_Selected: post: AdaptiveStorage.HarmonyPatches.AutomaticallyOpenTab.Postfix
SelectionDrawerUtility.CalculateSelectionBracketPositionsWorld: PRE: AdaptiveStorage.HarmonyPatches.AdjustSelectionBracketPosition.Prefix
SelectionDrawer_Patch.SelectionDrawerX_Patch.Listener: (no patches)
Selector.HandleMapClicks: PRE: AchtungMod.Selector_HandleMapClicks_Patch.Prefix, Vehicles.Extra.MultiSelectFloatMenu
Selector.Select: post: ImprovedWorkbenches.Open_Bills_Tab_On_Select.Postfix
Selector.SelectAllMatchingObjectUnderMouseOnScreen: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectAllMatchingObjectUnderMouseOnScreen_Patch.Transpiler
Selector.SelectInsideDragBox: TRANS: VFE.Mechanoids.HarmonyPatches.Selector_SelectInsideDragBox_Patch.Transpiler
Selector.SelectInternal: (no patches)
Selector.SelectableObjectsUnderMouse: post: AdaptiveStorage.HarmonyPatches.PreventSelectionUnderMouse.Postfix
Selector.SelectorOnGUI: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_HandleInput
SelfDefenseUtility.ShouldStartFleeing: post: aRandomKiwi.GFM.SelfDefenseUtility_Patch+ShouldStartFleeing.Listener
SelfDefenseUtility_Patch.ShouldStartFleeing.Listener: (no patches)
SendShuttleAwayQuestPartUtility.SendAway: (no patches)
Settings.DefsLoaded: (no patches)
SettleInExistingMapUtility.Settle: post: TacticalGroups.HarmonyPatches.Settle
Settlement.<>c__DisplayClass65_0.<GetShuttleFloatMenuOptions>b__1: (no patches)
Settlement.Abandon: PRE: MorePrecepts.Settlement_Patch.Abandon
Settlement.GetCaravanGizmos: post: Vehicles.Gizmos.NoAttackSettlementWhenDocked
Settlement.GetFloatMenuOptions: post: VFECore.DoorTeleporterPatches.SettlementFloatOptions_Postfix
Settlement.GetGizmos: post: Vehicles.Gizmos.AddVehicleCaravanGizmoPassthrough
Settlement.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
Settlement.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
Settlement.PostMapGenerate: (no patches)
Settlement.get_MapGeneratorDef: post: KCSG.Postfix_Settlement_MapGeneratorDef+Settlement_MapGeneratorDef_Patch.Postfix
SettlementDefeatUtility.CheckDefeated: PRE: [800]VFEM.HarmonyPatches.Faction_Patch.Prefix TRANS: Vehicles.CaravanHandling.CheckDefeatedWithVehiclesTranspiler
SettlementDefeatUtility.IsDefeated: post: AchievementsExpanded.AchievementHarmony.SettlementDefeatedEvent, VanillaStorytellersExpanded.Patch_IsDefeated.Postfix, [0]VFEM.HarmonyPatches.SettlementDefeatedUtility_Patch.Postfix
SettlementGenUtils.PowerNetManagement.<>c__DisplayClass12_0.<TryFindClosestReachableNet>b__1: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureBatteriesConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsureGeneratorsConnectedAndMakeSense: (no patches)
SettlementGenUtils.PowerNetManagement.EnsurePowerUsersConnected: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerGenerator: (no patches)
SettlementGenUtils.PowerNetManagement.IsPowerUser: (no patches)
SettlementGenUtils.PowerNetManagement.UpdateDesiredPowerOutputForAllGenerators: (no patches)
SettlementUtility.AffectRelationsOnAttacked: PRE: VFEMech.Patch_AffectRelationsOnAttacked.Prefix
SettlementUtility.AttackNow: PRE: KCSG.Postfix_SettlementUtility_Attack.Prefix TRANS: Vehicles.CaravanHandling.AttackNowWithShipsTranspiler
Settlement_TraderTracker.ColonyThingsWillingToBuy: PRE: Vehicles.CaravanHandling.AerialVehicleInventoryItems post: PeteTimesSix.SimpleSidearms.Intercepts.Settlement_TraderTracker_ColonyThingsWillingToBuy.Postfix
Settlement_TraderTracker.GiveSoldThingToPlayer: PRE: Vehicles.CaravanHandling.GiveSoldThingToAerialVehicle TRANS: Vehicles.CaravanHandling.GiveSoldThingToVehicleTranspiler
ShaderTypeDef.get_Shader: PRE: Vehicles.VehicleHarmonyOnMod.ShaderFromAssetBundle
ShipLandingBeaconUtility.DrawLinesToNearbyBeacons: (no patches)
ShipLandingBeaconUtility.GetLandingZones: (no patches)
ShipUtility.<>c__DisplayClass8_0.<ShipStartupGizmos>b__0: (no patches)
ShipUtility.<LaunchFailReasons>d__2.MoveNext: (no patches)
ShipUtility.HasHibernatingParts: (no patches)
ShipUtility.StartupHibernatingParts: (no patches)
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortCircuitUtility.TryShortCircuitInRain: (no patches)
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
ShotReport.HitReportFor: PRE: VFECore.ShotReport_HitReportFor_Patch.Prefix post: SuppressionMod.HarmonyPatches.ShotReport_HitReportFor.ApplySuppressionFactors
ShotReport.get_AimOnTargetChance_StandardTarget: post: VFECore.ShotReport_AimOnTargetChance_StandardTarget.Postfix
ShotsPerBurst_Patch.Postfix: (no patches)
ShowMeYourHandsMod.DrawOptions: (no patches)
ShowMeYourHandsMod.ResetOneWeapon: (no patches)
SignalAction_StartWick.Complete: (no patches)
SignalAction_StartWick.get_ShouldRemoveNow: (no patches)
SilhouetteUtility.CanHighlightAny: PRE: SimpleCameraSetting.CanHighlightAnyPatch.Prefix
SilhouetteUtility.GetAlpha: PRE: SimpleCameraSetting.GetAlphaPatch.Prefix
SimpleCurveDrawer.DrawCurvesLegend: PRE: VanillaTradingExpanded.SimpleCurveDrawer_Patch.Prefix
SimpleSidearmsPatch.GetMemoryCompForPawnPrefix: (no patches)
SimpleSidearmsPatch.IsValidSidearmsCarrierPostfix: (no patches)
Site.PostMapGenerate: (no patches)
Site.ShouldRemoveMapNow: post: VFEM.HarmonyPatches.ShouldRemoveMapNow_Patch.Postfix
SiteMakerHelper.FactionCanOwn: post: VFECore.SiteMakerHelper_FactionCanOwn_Patch.Postfix
SitePartWorker_ConditionCauser.GetPostProcessedThreatLabel: (no patches)
SitePartWorker_ConditionCauser.Init: (no patches)
SitePartWorker_ConditionCauser.PostDrawExtraSelectionOverlays: (no patches)
SitePartWorker_ConditionCauser_ClimateAdjuster.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicDroner.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_PsychicSuppressor.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_ConditionCauser_WeatherController.Notify_GeneratedByQuestGen: (no patches)
SitePartWorker_DistressCall_Fleshbeasts.PostMapGenerate: (no patches)
SitePartWorker_WorshippedTerminal.GetArrivedLetterPart: (no patches)
SketchGenUtility.IsFloorAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsFloorAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsFloorAllowed.Postfix
SketchGenUtility.IsStuffAllowed: post: DubsBadHygiene.Patches.HarmonyPatches+H_IsStuffAllowed.Postfix, Rimefeller.HarmonyPatches+H_IsStuffAllowed.Postfix
SketchThing.Instantiate: (no patches)
SketchThing.SetDormant: (no patches)
SkillRecord.DirtyAptitudes: PRE: LevelUp.Patcher.Prefix post: LevelUp.Patcher.DirtyAptitudesPostfix
SkillRecord.Interval: PRE: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Prefix, VanillaTraitsExpanded.Interval_Patch.Prefix post: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Patch.Postfix TRANS: VanillaGenesExpanded.VanillaGenesExpanded_SkillRecord_Interval_Transpiler_Patch.Transpiler, VSE.Passions.PassionPatches.Interval_Transpiler
SkillRecord.Learn: PRE: VanillaApparelExpanded.SkillRecord_Learn_Patch.Prefix, LevelUp.Patcher.Prefix, VanillaSocialInteractionsExpanded.Learn_Patch.Prefix post: LevelUp.Patcher.LearnPostfix, VSE.Expertise.ExpertisePatches.PostLearn, VanillaSocialInteractionsExpanded.Learn_Patch.Postfix TRANS: AchievementsExpanded.AchievementHarmony.LevelUpMoteHook, LevelUp.Patcher.RemoveMoteThrowCall, VSE.Passions.PassionPatches.Learn_Transpiler
SkillRecord.LearnRateFactor: PRE: [2147483647]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Prefix, VSE.Passions.PassionPatches.LearnRateFactor_Prefix post: [-2147483648]PerformanceOptimizer.Optimization_SkillRecord_LearnRateFactor.Postfix
SkillUI.DrawSkill: TRANS: VSE.Passions.PassionPatches.DrawSkill_Transpiler
SkillUI.DrawSkillsOf: PRE: VSE.Expertise.ExpertisePatches.DrawExpertiseToo
SkillUI.GetLabel: PRE: VSE.Passions.PassionPatches.GetLabel_Prefix
SkillUI.GetLearningFactor: PRE: VSE.Passions.PassionPatches.GetLearningFactor_Prefix
SkillUI.GetSkillDescription: post: VSE.VSE_SkillUI_GetSkillDescription_Patch.AddPassionDescription TRANS: VSE.Passions.PassionPatches.GetSkillDescription_Transpiler
SkillValue..ctor: TRANS: VSE.RimHUDPatches.Constructor_Transpiler
SkillValue.GetColor: PRE: VSE.RimHUDPatches.GetSkillColor_Prefix
SkyManager.CurrentSkyTarget: (no patches)
SkyManager.GetOverridenShadowVector: (no patches)
Skyfaller.PostPostMake: (no patches)
Skyfaller.Tick: PRE: VFECore.Patch_Tick.Prefix
SlaveRebellionUtility.CanApplyWeaponFactor: post: MVCF.PatchSets.PatchSet_MultiVerb.CanApplyWeaponFactor
SmallExtensions.CanUseNow: (no patches)
Smoke.ApplyHediffs: (no patches)
Smoke.CanMoveTo: (no patches)
SmokepopBelt.Notify_BulletImpactNearby: PRE: CombatExtended.HarmonyCE.Harmony_SmokepopBelt.Prefix
SmoothableWallUtility.SmoothWall: post: Hospitality.Patches.SmoothableWallUtility_Patch+SmoothWall.Postfix
SnowUtility.AddSnowRadial: PRE: VanillaPsycastsExpanded.Conflagrator.FireTornado.FixSnowUtility
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Patches.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.DrawPregnancyApproach: TRANS: VFECore.SocialCardUtility_DrawPregnancyApproach_Patch.Transpiler
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Patches.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.ShouldShowPawnRelations: post: AnimalsLogic.ShowAnimalRelations.ShouldShowPawnRelations_Postfix
SortFilter.FilterOutByComp: (no patches)
SpawnGroupUtility.<GetRandomItem>g__Qualifies|3_0: (no patches)
SpawnGroupUtility.CheckVisitorsValid: (no patches)
SpawnGroupUtility.CreateRandomItem: (no patches)
SpawnGroupUtility.SetupAsVisitor: (no patches)
SpawnGroupUtility.WillRotSoon: (no patches)
SpecialDisplayStats_Patch.GetBurstCount: (no patches)
SpecialDisplayStats_Patch.GetProjectile: (no patches)
SpecialDisplayStats_Patch.GetRange: (no patches)
SpecialDisplayStats_Patch.GetTicksBBS: (no patches)
SpecialDisplayStats_Patch.GetWarmupTime: (no patches)
SpecialDisplayStats_Patch_Postfix.Postfix: (no patches)
SpecialThingFilterWorker_BiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Fresh.AlwaysMatches: (no patches)
SpecialThingFilterWorker_Fresh.CanEverMatch: (no patches)
SpecialThingFilterWorker_Fresh.Matches: (no patches)
SpecialThingFilterWorker_NonBiocodedWeapons.Matches: (no patches)
SpecialThingFilterWorker_Rotten.CanEverMatch: (no patches)
SpecialThingFilterWorker_Rotten.Matches: (no patches)
SpecialThingFilterWorker_Vegetarian.Matches: PRE: AdaptiveStorage.HarmonyPatches.FixVanillaVegetarianFilter.Prefix
SpectatorCellFinder.IsCorrectlyRotatedChair: post: ExtraRitualSeats.HarmonyTST.Harmony_SpectatorCellFinder_IsCorrectlyRotatedChair.Postfix
SpectatorCellFinder.TryFindSpectatorCellFor: post: ExtraRitualSeats.HarmonyTST.Harmony_SpectatorCellFinder_TryFindSpectatorCellFor.Postfix
StageFailTrigger_NoPoweredLoudspeakers.Failed: (no patches)
StageFailTrigger_TargetNotLit.Failed: (no patches)
StageFailTrigger_TargetUnpowered.Failed: (no patches)
StaggerHandler.StaggerFor: PRE: Vehicles.HealthAndStats.StaggerVehicleConditionally
Stance_Busy.StanceTick: TRANS: ModularWeapons.Flashlight_Patch.Transpiler
Stance_Warmup.StanceDraw: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_DrawIcon post: VFECore.Stance_WarmupStanceDraw_Patch.Postfix
Stance_Warmup.StanceTick: post: PeteTimesSix.SimpleSidearms.Intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
Stance_WarmupStanceDraw_Patch.Postfix: (no patches)
StartingPawnUtility.<>c__DisplayClass35_0.<GeneratePossessions>b__3: (no patches)
StartingPawnUtility.FindBestSkillOwner: TRANS: VSE.Passions.PassionPatches.FindBestSkillOwner_Transpiler
StartingPawnUtility.GeneratePossessions: post: CombatExtended.HarmonyCE.StartingPawnUtility_GenerateAmmo.Postfix
StartingPawnUtility.GenerateStartingPossession: (no patches)
StartingPawnUtility_GenerateAmmo.Postfix: (no patches)
StatCalculator.GetVerbsAndTools: (no patches)
StatCalculator.RangedDPS: (no patches)
StatCalculator.RangedDPSAverage: (no patches)
StatCalculator.RangedSpeed: (no patches)
StatCalculator.canUseSidearmInstance: (no patches)
StatDef.PopulateMutableStats: (no patches)
StatExtension.GetStatValue: post: VanillaSocialInteractionsExpanded.GetStatValue_Patch.Postfix, [0]VFECore.StatExtension_GetStatValue_Patch.Postfix
StatOffsetFromGear_Patch.GetOffset: (no patches)
StatPart_Bin.ExplanationPart: (no patches)
StatPart_Bin.TransformValue: (no patches)
StatPart_Bulk.inv: (no patches)
StatPart_CEAffectedByMW.ExplanationPart: (no patches)
StatPart_CEAffectedByMW.TransformValue: (no patches)
StatPart_CEAffectedByMW.ValueAdd: (no patches)
StatPart_Glow.ActiveFor: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NoDarkPenalty
StatPart_HasRelic.ActiveFor: (no patches)
StatPart_LoadedAmmo.TryGetValue: (no patches)
StatPart_MWAccLong.ExplanationPart: (no patches)
StatPart_MWAccLong.TransformValue: (no patches)
StatPart_MWAccMedium.ExplanationPart: (no patches)
StatPart_MWAccMedium.TransformValue: (no patches)
StatPart_MWAccShort.ExplanationPart: (no patches)
StatPart_MWAccShort.TransformValue: (no patches)
StatPart_MWAccTouch.ExplanationPart: (no patches)
StatPart_MWAccTouch.TransformValue: (no patches)
StatPart_MWCooldown.ExplanationPart: (no patches)
StatPart_MWCooldown.TransformValue: (no patches)
StatPart_MWDmgMultiplier.ExplanationPart: (no patches)
StatPart_MWDmgMultiplier.TransformValue: (no patches)
StatPart_MWInjuryHealingFactor.ExplanationPart: (no patches)
StatPart_MWInjuryHealingFactor.TransformValue: (no patches)
StatPart_MWMass.ExplanationPart: (no patches)
StatPart_MWMass.TransformValue: (no patches)
StatPart_MWMeleeAvgAP.ExplanationPart: (no patches)
StatPart_MWMeleeAvgAP.TransformValue: (no patches)
StatPart_MWMeleeAvgDPS.ExplanationPart: (no patches)
StatPart_MWMeleeAvgDPS.TransformValue: (no patches)
StatPart_MWMeleeCooldownMultiplier.ExplanationPart: (no patches)
StatPart_MWMeleeCooldownMultiplier.TransformValue: (no patches)
StatPart_MWMeleeDmgMultiplier.ExplanationPart: (no patches)
StatPart_MWMeleeDmgMultiplier.TransformValue: (no patches)
StatPart_MWMeleeDodgeChance.ExplanationPart: (no patches)
StatPart_MWMeleeDodgeChance.TransformValue: (no patches)
StatPart_MWMeleeHitChance.ExplanationPart: (no patches)
StatPart_MWMeleeHitChance.TransformValue: (no patches)
StatPart_MWMentalBreakThreshold.ExplanationPart: (no patches)
StatPart_MWMentalBreakThreshold.TransformValue: (no patches)
StatPart_MWMoveSpeed.ExplanationPart: (no patches)
StatPart_MWMoveSpeed.TransformValue: (no patches)
StatPart_MWPainShockThreshold.ExplanationPart: (no patches)
StatPart_MWPainShockThreshold.TransformValue: (no patches)
StatPart_MWPsychicEntropyGain.ExplanationPart: (no patches)
StatPart_MWPsychicEntropyGain.TransformValue: (no patches)
StatPart_MWPsychicEntropyMax.ExplanationPart: (no patches)
StatPart_MWPsychicEntropyMax.TransformValue: (no patches)
StatPart_MWPsychicEntropyRecoveryRate.ExplanationPart: (no patches)
StatPart_MWPsychicEntropyRecoveryRate.TransformValue: (no patches)
StatPart_MWPsychicSensitivity.ExplanationPart: (no patches)
StatPart_MWPsychicSensitivity.TransformValue: (no patches)
StatPart_MWSocialImpact.ExplanationPart: (no patches)
StatPart_MWSocialImpact.TransformValue: (no patches)
StatPart_ModularWeaponParts.ExplanationPart: (no patches)
StatPart_ModularWeaponParts.TransformValue: (no patches)
StatPart_NaturalArmorDurability.ExplanationPart: (no patches)
StatPart_NaturalArmorDurability.TransformValue: (no patches)
StatPart_NearHarbingerTree.ActiveFor: (no patches)
StatPart_NearbyFoci.<>c.<AllFociNearby>b__2_0: (no patches)
StatPart_NearbyFoci.AllFociNearby: (no patches)
StatPart_ReloadMarketValue.TransformAndExplain: (no patches)
StatPart_WeaponTraitsMarketValueOffset.ExplanationPart: (no patches)
StatPart_WeaponTraitsMarketValueOffset.TransformValue: (no patches)
StatPart_WorkTableUnpowered.Applies: (no patches)
StatWorker.<RelevantGear>d__21.MoveNext: TRANS: ModularWeapons.RelevantGear_Patch.Transpiler
StatWorker.GearHasCompsThatAffectStat: (no patches)
StatWorker.GetBaseValueFor: PRE: VanillaTradingExpanded.StatWorker_GetBaseValueFor_Patch.Prefix, MVCF.PatchSets.PatchSet_Stats.GetBaseValue_Prefix post: VFECore.StatWorker_GetBaseValueFor_Patch.Postfix
StatWorker.GetExplanationUnfinalized: TRANS: VFECore.StatWorker_GetExplanationUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatExplainTranspiler, PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized, ModularWeapons.RelevantGear_Patch.Transpiler
StatWorker.GetValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatWorker_GetValue_PostFix
StatWorker.GetValueUnfinalized: post: SuppressionMod.HarmonyPatches.StatWorker_GetValueUnfinalized.ApplySuppressionFactors TRANS: VFECore.StatWorker_GetValueUnfinalized_Transpiler.Transpiler, VSE.Expertise.ExpertisePatches.StatTranspiler, PawnShields.HarmonyPatches.Transpiler_StatWorker_GetValueUnfinalized
StatWorker.IsDisabledFor: PRE: Vehicles.HealthAndStats.StatDisabledForVehicle
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix TRANS: ModularWeapons.StatOffsetFromGear_Patch.Transpiler
StatWorker_AmmoCaliber.<>c__DisplayClass2_2.<GetExplanationUnfinalized>b__0: (no patches)
StatWorker_AmmoConsumedPerShotCount.GetValueUnfinalized: (no patches)
StatWorker_AmmoConsumedPerShotCount.ShouldShowFor: (no patches)
StatWorker_BipodDisplay.bipodComp: (no patches)
StatWorker_BipodDisplay.verbPropsCE: (no patches)
StatWorker_Caliber.<GetInfoCardHyperlinks>d__3.MoveNext: TRANS: ModularWeapons_CEModule.SWCaliber_HLink_Patch.Transpiler
StatWorker_Caliber.GetExplanationUnfinalized: (no patches)
StatWorker_Caliber.GetStatDrawEntryLabel: (no patches)
StatWorker_Caliber.ShouldShowFor: (no patches)
StatWorker_DeflectionChance.GetExplanationUnfinalized: TRANS: ModularWeapons.JecsDeflectExplanation_Patch.Transpiler
StatWorker_Flammability.GetPrecipitationFactorFor: (no patches)
StatWorker_Magazine.GetExplanationUnfinalized: (no patches)
StatWorker_Magazine.GetMagSize: (no patches)
StatWorker_Magazine.GetStatDrawEntryLabel: (no patches)
StatWorker_Magazine.GetValueUnfinalized: (no patches)
StatWorker_Magazine.ShouldShowFor: (no patches)
StatWorker_MarketValue.CalculableRecipe: PRE: [2147483647]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_StatWorker_MarketValue_CalculableRecipe.Postfix
StatWorker_MeleeAverageArmorPenetration.GetExplanationUnfinalized: post: ModularWeapons.MeleeAP_GetExplanationUnfinalized_Patch.Postfix
StatWorker_MeleeAverageArmorPenetration.GetValueUnfinalized: post: ModularWeapons.MeleeAP_GetValueUnfinalized_Patch.Postfix
StatWorker_MeleeAverageArmorPenetration.ShouldShowFor: PRE: ModularWeapons.MeleeAP_ShouldShowFor_Patch.Prefix
StatWorker_MeleeAverageDPS.GetExplanationUnfinalized: post: ModularWeapons.MeleeDPS_GetExplanationUnfinalized_Patch.Postfix
StatWorker_MeleeAverageDPS.GetValueUnfinalized: post: ModularWeapons.MeleeDPS_GetValueUnfinalized_Patch.Postfix
StatWorker_MeleeAverageDPS.GetVerbsAndTools: (no patches)
StatWorker_MeleeAverageDPS.ShouldShowFor: PRE: ModularWeapons.MeleeDPS_ShouldShowFor_Patch.Prefix
StatWorker_MoveSpeed.GetExplanationUnfinalized: (no patches)
StatWorker_MoveSpeed.GetStatFactor: (no patches)
StatWorker_MoveSpeed.GetValueUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.AbstractValueRange: (no patches)
StatWorker_PossibleCompOffsets.GetExplanationUnfinalized: (no patches)
StatWorker_PossibleCompOffsets.GetStatDrawEntryLabel: (no patches)
StatWorker_PossibleCompOffsets.GetValueUnfinalized: (no patches)
StatWorker_UBGLStats.GetExplanationUnfinalized: (no patches)
StatWorker_UBGLStats.ShouldShowFor: (no patches)
StatWorker_WeaponToughness.FinalizeValue: (no patches)
StatWorker_WeaponToughness.GetExplanationFinalizePart: (no patches)
StatWorker_WorkSpeedGlobal.GetExplanationUnfinalized: (no patches)
StatWorker_WorkSpeedGlobal.GetValueUnfinalized: (no patches)
StaticConstructorOnStartupUtility.CallAll: post: LayeredDestruction.StaticConstructorOnStartupUtilityPatch.Postfix, PerformanceOptimizer.InitializeMod.Postfix, VanillaTradingExpanded.Initializer.Postfix
StatsReportUtility.DrawStatsReport: PRE: VFECore.DrawStatsReport_Patch.Prefix post: VFECore.DrawStatsReport_Patch.Postfix TRANS: CommonSense.TextChanges+StatsReportUtility_DrawStatsReport_CommonSensePatch.Transpiler
SteadyEnvironmentEffects.TryDoDeteriorate: PRE: VFEMech.TryDoDeteriorate_Patch.Prefix
StorageSettings.get_Priority: post: WhileYoureUp.Mod+Puah_StorageSettings_Priority_Patch.GetReducedPriority
StoreUtility.NoStorageBlockersIn: TRANS: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+FixMissingValidStackDestinationCheck.Transpiler
StoreUtility.TryFindBestBetterNonSlotGroupStorageFor: PRE: Hospitality.Patches.StoreUtility_Patch+TryFindBestBetterNonSlotGroupStorageFor.Prefix
StoreUtility.TryFindBestBetterStoreCellFor: PRE: [500]WhileYoureUp.Mod+StoreUtility__TryFindBestBetterStoreCellFor_Patch.DetourAware_TryFindStore
StoreUtility.TryFindBestBetterStoreCellForWorker: PRE: AdaptiveStorage.HarmonyPatches.StoreUtilityPatches+PreventStorageLookupFaster.Prefix
StoryWatcher_PopAdaptation.Notify_PawnEvent: post: AchievementsExpanded.AchievementHarmony.PawnJoinedFaction
Storyteller.TryFire: PRE: VanillaStorytellersExpanded.Patch_MakeIncidentsForInterval.Prefix
StorytellerComp.IncidentChanceFinal: post: VanillaStorytellersExpanded.Patch_IncidentChanceFinal.Postfix
StorytellerUtility.DefaultThreatPointsNow: PRE: CRC_Reintegrated.MarvsStoryTellerUtility.Prefix
StrippableUtility.CanBeStrippedByColony: post: Toddlers.CanBeStrippedByColony_Patch.Postfix
StudiableBuilding.get_InteractablesMapComp: (no patches)
StudyManager.ExposeData: (no patches)
StudyManager.Study: (no patches)
StudyManager.UpdateStudiableCache: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__2: (no patches)
StudyUtility.<>c__DisplayClass0_0.<TargetHoldingPlatformForEntity>b__4: (no patches)
StudyUtility.<>c__DisplayClass1_0.<TryFindResearchBench>b__0: (no patches)
StudyUtility.AlreadyReserved: (no patches)
StunHandler.Notify_DamageApplied: PRE: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Prefix post: CombatExtended.HarmonyCE.Harmony_StunHandler_Notify_DamageApplied.Postfix
StunHandler.StunFor: PRE: Vehicles.HealthAndStats.StunVehicleConditionally
Supercomputer.SpawnSetup: (no patches)
SuppressionUtility.<InterceptorZonesFor>d__13.MoveNext: (no patches)
SuppressionUtility.GetRunForCoverJob: (no patches)
SuppressionUtility.TryGetSmokeScreeningJob: (no patches)
SuppressionUtility.TryRequestHelp: (no patches)
SurgeryOutcomeComp_MedicineQuality.XGetter: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.SurgeryOutcomeComp_MedicineQuality_Patches.Recipe_Surgery_CheckSurgeryFail_Prefix
SurgeryOutcome_HediffWithDuration.Apply: (no patches)
SymbolResolver_AncientAltar.Resolve: (no patches)
SymbolResolver_Archonexus.Resolve: (no patches)
SymbolResolver_ChargeBatteries.Resolve: (no patches)
SymbolResolver_DesiccatedCorpses.SpawnCorpse: (no patches)
SymbolResolver_DestroyRefuelableLightSource.<>c__DisplayClass0_0.<Resolve>b__0: (no patches)
SymbolResolver_Hives.Resolve: (no patches)
SymbolResolver_Interior_Brewery.get_SpawnPassiveCoolerIfTemperatureAbove: (no patches)
SymbolResolver_Interior_ThroneRoom.<>c.<Resolve>b__0_0: (no patches)
SymbolResolver_OutdoorLighting.FindNearbyGlowers: (no patches)
SymbolResolver_OutdoorLighting.Resolve: (no patches)
SymbolResolver_Refuel.Resolve: (no patches)
SymbolResolver_Ship_Populate.AttemptToPlace: (no patches)
SymbolResolver_Ship_Pregen.Resolve: (no patches)
SymbolResolver_SingleThing.Resolve: (no patches)
SymbolUtils.GenerateBuildingAt: (no patches)
SymbolUtils.GenerateItemAt: (no patches)
SymbolUtils.PreparePawnCorpse: (no patches)
Tables.HasBlacklistedTableComp: (no patches)
Tables.IsTable: post: LightsOut.Patches.ModCompatibility.Furnace.FurnaceIsNotAWorkTable.Postfix
TacticAttackTargetFinder.<>c__DisplayClass10_0.<BestAttackTarget>b__1: (no patches)
TacticAttackTargetFinder.IsAutoTargetable: (no patches)
TacticUtils.ResetTacticGroups: (no patches)
TacticUtils.get_TacticalGroups: (no patches)
TacticalColonistBar.MarkColonistsDirty: PRE: ColoredMoodBar13.MoodPatch.CGMarkColonistsDirty
TacticalGroups_ColonistBarColonistDrawer.DrawColonist: PRE: ColoredMoodBar13.MoodPatch.CGColonistBarColonistDrawerPrefix post: PawnQuickInfo.Loader.Postfix_LTOColonyGroups
TaleData_Thing.GenerateFrom: (no patches)
TaleData_Thing.GenerateRandom: (no patches)
Tale_DoublePawn.Concerns: PRE: Vehicles.CaravanHandling.ConcernNullThing
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.GetTargetingVerb: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_GetTargetingVerb
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix post: Vehicles.Rendering.ProcessTargeterInputEvents
Targeter.StopTargeting: post: Vehicles.Rendering.TargeterStop
Targeter.TargeterOnGUI: post: Vehicles.Rendering.DrawTargeters
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, Vehicles.Rendering.TargeterUpdate
TargetingParameters.<>c.<ForDraftedCarryTransporter>b__48_0: (no patches)
TargetingParameters.<>c.<ForEntityCapture>b__68_0: (no patches)
TargetingParameters.ForArrest: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForCarry: post: Toddlers.ForCarry_Patch.Postfix
TargetingParameters.ForCarryDeathresterToBed: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForCarryToBiosculpterPod: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForDraftedCarryBed: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForDraftedCarryCryptosleepCasket: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForRescue: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForShuttle: post: Toddlers.TargetingParameters_Patch.Postfix
TargetingParameters.ForStrip: post: Toddlers.ForStrip_Patch.Postfix
TastesLikeChicken.Pawn_ButcherProducts_Patch.Postfix: (no patches)
TattooDef.GraphicFor: post: VanillaGenesExpanded.TattooDef_GraphicFor_Patch.Postfix
TechprintUtility.<>c__DisplayClass0_0.<GetResearchProjectsNeedingTechprintsNow>b__0: (no patches)
TendUtility.DoTend: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.Medicine.TendUtility_Patches.TendUtility_DoTend_Prefix, VanillaSocialInteractionsExpanded.DoTend_Patch.Prefix post: MorePrecepts.TendUtility_Patch.DoTend, VanillaSocialInteractionsExpanded.DoTend_Patch.Postfix
TendUtility.GetOptimalHediffsToTendWithSingleTreatment: (no patches)
TerrainComp_Glower.get_ShouldBeLitNow: post: LightsOut.Patches.Lights.DisableLightGlowPatch.Postfix
TerrainComp_Healer.FirstInjuryToThreat: (no patches)
TerrainComp_PowerTrader.PostExposeData: (no patches)
TerrainDef.PostLoad: PRE: DubsBadHygiene.Patches.HarmonyPatches+Harmony_TerrainPostLoad.Prefix
TerrainDefGenerator_Stone.ImpliedTerrainDefs: post: ExtraRitualSeats.HarmonyTST.Harmony_TerrainDefGenerator_Stone.Postfix, ExtraRitualSeats.HarmonyTST.Harmony_TerrainDefGenerator_Stone.Postfix
TerrainGrid.DoTerrainChangedEffects: PRE: Vehicles.VehiclePathing.SetTerrainAndUpdateVehiclePathCosts post: DubsBadHygiene.Patches.HarmonyPatches+H_DoTerrainChangedEffects.Postfix
TerrainGrid.RemoveTopLayer: PRE: VFECore.__TerrainGrid.Prefix, Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix, VFEMech.TerrainPatches+RemoveTopLayer_Patch.Prefix
TerrainGrid.SetTerrain: PRE: VFECore._TerrainGrid.Prefix post: VFECore._TerrainGrid.Postfix, VFEMech.TerrainPatches+Patch_SetTerrain.Postfix
TerrainPatchMaker.Init: PRE: [750]MapPreview.Patches.Patch_RimWorld_TerrainPatchMaker.Init_Prefix
TeslaProjectile.Impact: (no patches)
TextureAtlasHelper.MakeReadableTextureInstance: PRE: GraphicSetter.Patches.TextureAtlasPatches+MakeReadableTextureInstance_Patch.Prefix
Thing.CanStackWith: post: CommonSense.CompIngredients_CanStackWith_CommonSensePatch.Postfix
Thing.DeSpawn: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix, Hospitality.Patches.Thing_SpawnSetupPatch+DeSpawn.Prefix, VanillaPsycastsExpanded.GenRadialCached.DeSpawn_Prefix TRANS: Vehicles.VehiclePathing.DeSpawnAndUpdateVehicleRegionsTranspiler
Thing.Destroy: PRE: Vehicles.Combat.ProjectileMapToWorld
Thing.DrawAt: PRE: DoorsExpanded.HarmonyPatches.DoorExpandedThingDrawAtPrefix
Thing.ExposeData: TRANS: SaveGameCompatibility.ExposeDataPatch.Transpiler
Thing.ForceSetStateToUnspawned: PRE: [800]CombatExtended.HarmonyCE.Harmony_Thing_DeSpawn.Prefix
Thing.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToLegacyStorages.Postfix
Thing.Ingested: PRE: VanillaGenesExpanded.ThingIngestingPatches.Prefix post: AchievementsExpanded.AchievementHarmony.IngestedThing, MorePrecepts.Thing_Patch.Ingested, MorePrecepts.Thing3_Patch.Ingested, MorePrecepts.Thing2_Patch.Ingested, VanillaSocialInteractionsExpanded.Thing_Ingested.Postfix
Thing.Kill: PRE: AchievementsExpanded.AchievementHarmony.KillThing
Thing.PostMapInit: PRE: VFEMech.ThingPostInit_Patch.Prefix
Thing.PrePostIngested: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Ingestibles.Thing_PrePostIngested_Patches.Thing_PrePostIngested_Postfix
Thing.SmeltProducts: post: CombatExtended.HarmonyCE.Harmony_Thing_SmeltProducts.Postfix
Thing.SpawnSetup: post: [800]CombatExtended.HarmonyCE.Harmony_Thing_SpawnSetup.Postfix, Hospitality.Patches.Thing_SpawnSetupPatch+SpawnSetup.Postfix, VanillaPsycastsExpanded.GenRadialCached.SpawnSetup_Postfix TRANS: VFEMech.ThingSpawnSetup_Patch.Transpiler, Vehicles.VehiclePathing.SpawnAndUpdateVehicleRegionsTranspiler
Thing.SplitOff: TRANS: CommonSense.Thing_SplitOff_CommonSensePatch.CleanIngList
Thing.TakeDamage: PRE: AnimalBehaviours.Patch_TakeDamage.Prefix, VFEMech.Thing_TakeDamage_Patch.Prefix, CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix post: VFECore.Patch_Thing_TakeDamage.Postfix, CombatExtended.HarmonyCE.PatchCETakeDamage.Postfix, DamageMotes.DamageMotes_Patch.Postfix, VanillaTraitsExpanded.TakeDamage_Patch.Postfix
Thing.get_DefaultGraphic: PRE: GraphicCustomization.Thing_DefaultGraphic_Patch.Prefix post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_DefaultGraphic_PostFix
Thing.get_ParentHolder: post: Vehicles.CaravanHandling.VehicleWorldObjectParentHolder
Thing.set_Position: post: Vehicles.VehiclePathing.SetPositionAndUpdateVehicleRegions TRANS: [800]CombatExtended.HarmonyCE.Harmony_Thing_Position.Transpiler
Thing.set_Rotation: PRE: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegionsClipping post: Vehicles.VehiclePathing.SetRotationAndUpdateVehicleRegions
ThingCache.ThingCacheSet.TryRegister: (no patches)
ThingClass.InitializeTemperatureControlConditions: (no patches)
ThingClass.Notify_DefsHotReloaded: (no patches)
ThingClass.PostInitialize: (no patches)
ThingComp.PostSpawnSetup: post: LightsOut.Patches.ModCompatibility.Ideology.PatchPostSpawnSetup.Postfix
ThingDef.<SpecialDisplayStats>d__388.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDef.Postfix TRANS: ModularWeapons.SpecialDisplayStats_Patch.Transpiler
ThingDef.ConfigErrors: post: Vehicles.VehicleHarmonyOnMod.VehiclesAllowFullFillage, AdaptiveStorage.HarmonyPatches.ImprovedConfigErrors.Postfix
ThingDef.PostLoad: post: CombatExtended.HarmonyCE.PostLoad_PostFix.Postfix
ThingDef.SpecialDisplayStats: post: VFECore.ThingDef_SpecialDisplayStats_Patch.Postfix, NocturnalAnimals.ThingDef_Patch+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Nocturnal_Patch.Postfix, AnimalBehaviours.Patch_ThingDef+VanillaExpandedFramework_ThingDef_SpecialDisplayStats_Patch.Postfix, VFECore.Patch_ThingDef+SetFaction.Postfix, CombatExtended.HarmonyCE.Harmony_ThingDef_SpecialDisplayStats_Patch.Postfix, AdaptiveStorage.HarmonyPatches.ThingDefStatDrawEntries.Postfix, ModularWeapons.SpecialDisplayStats_Patch_Postfix.Postfix, MVCF.PatchSets.PatchSet_InfoCard.ReplaceVerbStatDisplay
ThingDef.get_CanInteractThroughCorners: TRANS: Replace_Stuff.OverMineable.CanInteractThroughCorners.Transpiler
ThingDef.get_DescriptionDetailed: TRANS: VFECore.ThingDef_StatOffsetFromGear_Transpiler.Transpiler, CombatExtended.HarmonyCE.ThingDef_DescriptionDetailed.Transpiler
ThingDef.get_HasThingIDNumber: post: VanillaPsycastsExpanded.HarmonyPatches.ThingDef_HasThingIDNumber_Patch.Postfix
ThingDef.get_IsAddictiveDrug: (no patches)
ThingDef.get_IsMeat: post: VCE_Fishing.VCE_Fishing_ThingDef_IsMeat_Patch.FishAreMeat
ThingDef.get_IsRangedWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsRangedWeapon
ThingDef.get_IsShieldThatBlocksRanged: (no patches)
ThingDef.get_IsWeapon: post: VanillaWeaponsExpanded.FloatMenuMakerMap_AddHumanlikeOrders_Patch.IsWeapon
ThingDefGenerator_Buildings.NewBlueprintDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.BlueprintOverFog.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: VFECore.CustomizableGraphicsPatches+InjectImpliedDefComps.Postfix, Replace_Stuff.OverMineable.FramesArentEdifices.Postfix, Replace_Stuff.NewThing.FramesDrawOverBuildingsEvenTheDoors.Postfix
ThingDefGenerator_Corpses.ImpliedCorpseDefs: post: VFECore.ThingDefGenerator_Corpses_ImpliedCorpseDefs_Patch.Postfix
ThingDefGenerator_Meat.<ImpliedMeatDefs>d__0.MoveNext: post: CombatExtended.HarmonyCE.Harmony_ThingDefGenerator_Meat.Postfix
ThingDefGenerator_Neurotrainer.ImpliedThingDefs: post: VanillaPsycastsExpanded.ThingDefGenerator_Neurotrainer_ImpliedThingDefs_Patch.Postfix
ThingDefGenerator_Skyfallers.GenerateImpliedSkyfallerDef: (no patches)
ThingFilter.Allows: PRE: Hospitality.Patches.ThingFilter_Patch+Allows.Prefix
ThingFilter.ExposeData: PRE: DefNameLink.ThingFilterExposeDataStrip.Prefix post: AdaptiveStorage.HarmonyPatches.RemoveInvalidDefsOnStorageSettingsLoading.Postfix
ThingFilter.SetAllowAllWhoCanMake: PRE: CommonSense.TextChanges+ThingFilter_SetAllowAllWhoCanMake_CommonSensePatch.Prefix
ThingFilter.get_Summary: post: CommonSense.TextChanges+ThingFilter_Summary_CommonSensePatch.Postfix
ThingGrid.DeregisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.DeregisteredAtThingGridEvent.Transpiler
ThingGrid.RegisterInCell: TRANS: AdaptiveStorage.HarmonyPatches.RegisteredAtThingGridEvent.Transpiler
ThingListGroupHelper.Includes: (no patches)
ThingMaker.MakeThing: post: CommonSense.ThingMaker_MakeThing_CommonSensePatch.Postfix
ThingMakerUtility.EjectFromStorage: (no patches)
ThingMaker_MakeThing_CommonSensePatch.Postfix: (no patches)
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix TRANS: AdaptiveStorage.HarmonyPatches.CacheZoomAndMousePosition.Transpiler
ThingOwner.NotifyAdded: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAdded_Patch.Postfix
ThingOwner.NotifyAddedAndMergedWith: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyAddedAndMergedWith_Patch.Postfix
ThingOwner.NotifyRemoved: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_NotifyRemoved_Patch.Postfix
ThingOwner.Take: post: CombatExtended.HarmonyCE.Harmony_ThingOwner_Take_Patch.Postfix
ThingOwnerUtility.TryGetFixedTemperature: (no patches)
ThingOwner`1.TryAdd: post: CommonSense.ThingOwnerThing_TryAdd_CommonSensePatch.Postfix
ThingQueryArt.AppliesDirectlyTo: (no patches)
ThingQueryEgg.<>c.<.cctor>b__8_0: (no patches)
ThingQueryEgg.DefFor: (no patches)
ThingQueryFreshness.AppliesDirectlyTo: (no patches)
ThingQueryGauranlen.AppliesDirectlyTo: (no patches)
ThingQueryGene.GetGeneholdersFrom: (no patches)
ThingQueryMilk.<>c.<.cctor>b__8_0: (no patches)
ThingQueryMilk.DefFor: (no patches)
ThingQueryProductProgress.AppliesDirectlyTo: (no patches)
ThingQueryProductProgress.ProgressFor: (no patches)
ThingQueryTimeToRot.AppliesDirectlyTo: (no patches)
ThingQueryWool.<>c.<.cctor>b__8_0: (no patches)
ThingQueryWool.DefFor: (no patches)
ThingRequest.Accepts: post: Vehicles.Jobs.AcceptsVehicleRefuelable
ThingSelectionUtility.MultiSelectableThingsInScreenRectDistinct: post: AdaptiveStorage.HarmonyPatches.PreventSelectionInRect.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix post: VanillaApparelExpanded.VAE_ThingSelectionUtility_Patch.GhillieException
ThingSetMaker.Generate: PRE: RemoveIndustrialStuff.RemoveIndustrialStuffHarmony.ItemCollectionGeneratorGeneratePrefix
ThingSetMakerUtility.<>c__DisplayClass3_0.<GetAllowedThingDefs>b__1: (no patches)
ThingSetMakerUtility.AssignQuality: (no patches)
ThingSetMakerUtility.CanGenerate: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMakerUtility.Postfix, RemoveIndustrialStuff.RemoveIndustrialStuffHarmony.ThingSetCleaner
ThingSetMaker_Meteorite.Reset: post: VanillaPsycastsExpanded.ThingSetMaker_Meteorite_Reset.Postfix
ThingSetMaker_Pawn.Generate: (no patches)
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: DubsBadHygiene.Patches.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
ThingStuffPair.get_Commonality: post: VFECore.Commonality_Patch.Postfix, ModularWeapons.Commonality_Patch.Postfix
ThingStuffPairWithQuality.MakeThing: (no patches)
ThingStyleHelper.GetEverSeenByPlayer: (no patches)
ThingStyleHelper.GetStyleDef: (no patches)
ThingStyleHelper.GetStyleSourcePrecept: (no patches)
ThingStyleHelper.SetEverSeenByPlayer: (no patches)
ThingStyleHelper.SetStyleDef: (no patches)
ThingStyleHelper.SetStyleSourcePrecept: (no patches)
ThingUtility.CheckAutoRebuildOnDestroyed_NewTemp: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.ExposeData: post: VFECore.Thing_ExposeData_Patch.Postfix, CommonSense.ThingWithComps_ExposeData_CommonSensePatch.Postfix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: PRE: MorePrecepts.PawnComp.InitializeComps post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThingWithComps.Notify_Explosion: (no patches)
ThingWithComps.PreApplyDamage: post: VFECore.Shields.ShieldsSystem.PostPreApplyDamage
ThingWithComps.SpawnSetup: post: VFECore.Thing_SpawnSetup_Patch.Postfix
ThingWithComps.get_DrawColor: (no patches)
Thing_DefaultGraphic_Patch.Prefix: (no patches)
Thing_Ingested.Postfix: (no patches)
Thing_SplitOff_CommonSensePatch.ClearIngs: (no patches)
ThingsTracker.GetCachedTracker: (no patches)
ThinkNodeConditional_EscapingHoldingPlatform.Satisfied: (no patches)
ThinkNode_ActivityModeActive.Satisfied: (no patches)
ThinkNode_ActivityModePassive.Satisfied: (no patches)
ThinkNode_ChancePerHour_Nuzzle.MtbHours: post: CM_Callouts.Patches.ThinkNode_ChancePerHour_Nuzzle_Patches+ThinkNode_ChancePerHour_Nuzzle_MtbHours.Postfix
ThinkNode_ConditionalHiveCanReproduce.Satisfied: (no patches)
ThinkNode_ConditionalHunkering.Satisfied: (no patches)
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Patches.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThinkNode_ConditionalRevenantState.Satisfied: (no patches)
ThinkNode_ConditionalShouldGuard.Satisfied: (no patches)
ThinkNode_ConditionalShouldGuard.ShouldGuard: (no patches)
ThinkNode_ConditionalShouldGuardSpot.Satisfied: (no patches)
ThinkNode_ConditionalShouldGuardSpot.ShouldGuardSpot: (no patches)
ThinkNode_ConditionalShouldGuardSpotAttack.Satisfied: (no patches)
ThinkNode_ConditionalShouldGuardSpotAttack.ShouldGuardSpotAttack: (no patches)
ThinkNode_ConditionalShouldPatrol.Satisfied: (no patches)
ThinkNode_ConditionalShouldPatrol.ShouldPatrol: (no patches)
ThinkNode_ConditionalShouldSearchAndKill.Satisfied: (no patches)
ThinkNode_ConditionalShouldSearchAndKill.ShouldSearchAndKill: (no patches)
ThinkNode_ConditionalSuppressed.Satisfied: (no patches)
ThinkNode_Priority_GetJoy.GetPriority: TRANS: CommonSense.ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.Transpiler
ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.JoyPolicePriority: (no patches)
ThinkNode_Priority_GetJoy_GetPriority_CommonSensePatch.JoyPolicePriority2: (no patches)
Thought.MoodOffset: post: VanillaTraitsExpanded.MoodOffset_Patch.Postfix
ThoughtHandler.TotalMoodOffset: PRE: [2147483647]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_ThoughtHandler_TotalMoodOffset.Postfix
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: PRE: VanillaSocialInteractionsExpanded.GiveThoughtsForPawnOrganHarvested_Patch.Prefix
ThoughtUtility.NullifyingHediff: post: VanillaPsycastsExpanded.Nightstalker.Hediff_Darkvision.NullDarkness
ThoughtUtility.RemovePositiveBedroomThoughts: post: MorePrecepts.ThoughtUtility_Patch.RemovePositiveBedroomThoughts
ThoughtWorker_Ascetic.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Ascetic_CurrentStateInternal_Patch.Postfix
ThoughtWorker_BioferriteGenerator.CurrentStateInternal: (no patches)
ThoughtWorker_BloodTorch.<>c__DisplayClass1_0.<CurrentStateInternal>b__0: (no patches)
ThoughtWorker_Cold.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_Cold_CurrentStateInternal.Postfix
ThoughtWorker_Drunk.CurrentSocialStateInternal: PRE: MorePrecepts.ThoughtWorker_Drunk_Patch.CurrentSocialStateInternal post: MorePrecepts.ThoughtWorker_Drunk_Patch.CurrentSocialStateInternal
ThoughtWorker_Greedy.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_Greedy_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HospitalPatientRoomStats.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_HospitalPatientRoomStats_CurrentStateInternal_Patch.Postfix
ThoughtWorker_HumanLeatherApparel.CurrentThoughtState: post: VanillaGenesExpanded.ThoughtWorker_HumanLeatherApparel_CurrentThoughtState.Postfix
ThoughtWorker_IsCarryingIncendiaryWeapon.CurrentStateInternal: (no patches)
ThoughtWorker_IsCarryingRangedWeapon.CurrentStateInternal: PRE: MVCF.PatchSets.PatchSet_Brawlers.CurrentStateInternal_Prefix
ThoughtWorker_NeedFood.CurrentStateInternal: post: VanillaGenesExpanded.CurrentSocialStateInternal_Patch.CurrentStateInternal_Postfix
ThoughtWorker_PassionateWork.CurrentStateInternal: PRE: VSE.Passions.PassionPatches.CurrentStateInternal_Prefix
ThoughtWorker_Precept_AltarSharing.SharedAltar: (no patches)
ThoughtWorker_Precept_HasAutomatedTurrets.ResetStaticData: PRE: MorePrecepts.ThoughtWorker_Precept_HasAutomatedTurrets_Patch.ResetStaticData
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Patches.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VanillaPsycastsExpanded.ThoughtWorker_PsychicDrone_CurrentStateInternal_Patch.Postfix
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: (no patches)
ThoughtWorker_RoomImpressiveness.CurrentStateInternal: PRE: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Prefix post: VanillaPsycastsExpanded.ThoughtWorker_RoomImpressiveness_CurrentStateInternal_Patch.Postfix
ThoughtWorker_SleepSuppressor.CurrentStateInternal: (no patches)
ThoughtWorker_Suppressed.CurrentStateInternal: (no patches)
ThoughtWorker_TeetotalerVsAddict.CurrentSocialStateInternal: post: MorePrecepts.ThoughtWorker_TeetotalerVsAddict_Patch.CurrentSocialStateInternal
ThoughtWorker_ThoughtFromNearbyThingDef.CurrentStateInternal: (no patches)
ThoughtWorker_VoidFascination.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTrait.WeaponName: (no patches)
ThoughtWorker_WeaponTraitBonded.CurrentStateInternal: (no patches)
ThoughtWorker_WeaponTraitKillNeed.CurrentStateInternal: (no patches)
ThoughtWorker_WearingColor.CurrentStateInternal: (no patches)
Thought_FoodEaten.SetFood: (no patches)
Thought_MemoryObservation_Chimera.set_Target: (no patches)
Thought_PsychicHarmonizer.get_ShouldDiscard: (no patches)
Thought_WeaponTrait.get_Name: (no patches)
TickManager.DoSingleTick: PRE: VFECore.DoSingleTick_Patch.Prefix, LightsOut.Patches.Power.PerformPendingShutoff.Prefix post: VFECore.DoSingleTick_Patch.Postfix, AchievementsExpanded.AchievementHarmony.SingleLongTickTracker
TickManager.get_CurTimeSpeed: post: Vehicles.Extra.ForcePauseFromVehicles
TickManager.get_Paused: post: Vehicles.Extra.PausedFromVehicles
TickManager.get_TickRateMultiplier: PRE: SmartSpeed.SmartSpeed_TickManager_TickRateMultiplier_PreAndPostfix.ModifyTickRate
TileFinder.<>c__DisplayClass1_0.<RandomSettlementTileFor>b__1: post: VFECore.Patch_RandomSettlementTileFor.Postfix
TileFinder.RandomSettlementTileFor: PRE: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Prefix post: VFECore.Patch_RandomSettlementTileFor+RandomSettlementTileFor_Patch.Postfix TRANS: Vehicles.MapHandling.PushSettlementToCoastTranspiler
TilesPerDayCalculator.ApproxTilesPerDay: PRE: Vehicles.CaravanHandling.ApproxTilesForVehicles
TimeControls.DoTimeControlsGUI: PRE: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Prefix.CallGUIConfig TRANS: SmartSpeed.SmartSpeed_TimeControls_DoTimeControlsGUI_Transpiler.Transpiler
ToddlerPlayGiver_Firegazing.IsValidFire: (no patches)
ToddlerPlayGiver_WatchTelevision.CanInteractWith: (no patches)
Toil..ctor: post: PeteTimesSix.SimpleSidearms.Intercepts.Toil_ctor_Postfix._ctor
Toil.AddEndCondition: PRE: AchtungMod.Toil_AddEndCondition_Patch.Prefix
Toil.AddFailCondition: PRE: AchtungMod.Toil_AddFailCondition_Patch.Prefix
ToilEffects.WithEffect: post: VanillaSocialInteractionsExpanded.WithEffect_Patch.Postfix
ToilEffects.WithProgressBar: post: VanillaSocialInteractionsExpanded.WithProgressBar_Patch.Postfix, VanillaTraitsExpanded.WithProgressBar_Patch.Postfix
ToilMaker.MakeToil: PRE: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.ToilMaker_MakeToil_Patches.Postfix
Toils_Combat.<>c__DisplayClass1_0.<GotoCastPosition>b__0: TRANS: VFECore.Toils_Combat_GotoCastPosition_Patch.Transpiler
Toils_Combat.<>c__DisplayClass6_0.<FollowAndMeleeAttack>b__0: PRE: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Prefix post: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Postfix TRANS: VFECore.Toils_Combat_FollowAndMeleeAttack_Patch.Transpiler
Toils_Combat.TrySetJobToUseAttackVerb: PRE: MVCF.PatchSets.PatchSet_Hunting.TrySetJobToUseAttackVerb
Toils_CombatCE.<>c__DisplayClass0_0.<ReloadEquipedWeapon>b__0: (no patches)
Toils_Construct.<>c__DisplayClass0_0.<MakeSolidThingFromBlueprintIfNecessary>b__0: TRANS: AchtungMod.Toils_Construct_MakeSolidThingFromBlueprintIfNecessary_Patch.Transpiler
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__1: (no patches)
Toils_Haul.<>c__DisplayClass6_0.<CarryHauledThingToCell>b__2: (no patches)
Toils_Haul.<>c__DisplayClass8_0.<PlaceHauledThingInCell>b__0: TRANS: ModularWeapons.PlaceHauledThingInCell_Patch.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.<>c__DisplayClass13_0.<FinalizeIngest>b__0: PRE: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Prefix post: VanillaPsycastsExpanded.Toils_Ingest_FinalizeIngest_Patch.Postfix
Toils_Ingest.<>c__DisplayClass3_0.<CarryIngestibleToChewSpot>b__0: TRANS: MorePrecepts.Toils_Ingest_Patch.CarryIngestibleToChewSpot_delegate
Toils_Ingest.CarryIngestibleToChewSpot: post: Toddlers.CarryIngestibleToChewSpot_Patch.Postfix
Toils_Ingest.ChewIngestible: post: CM_Callouts.Patches.Toils_Ingest_Patches+Toils_Ingest_ChewIngestible.Postfix
Toils_Ingest.TakeMealFromDispenser: post: Hospitality.Toils_Ingest_Patch+TakeMealFromDispenser_Patch.Postfix
Toils_LayDown.<>c__DisplayClass11_0.<SelfShutdown>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__0: (no patches)
Toils_LayDown.<>c__DisplayClass12_0.<ActivityDormant>b__2: (no patches)
Toils_LayDown.<>c__DisplayClass6_0.<LayDown>b__0: TRANS: BunkBeds.LayDown_InitAction_Patch.Transpiler
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Patches.Toils_LayDown_Patch+ApplyBedThoughts.Replacement, MorePrecepts.Toils_LayDown2_Patch.ApplyBedThoughts_Prefix, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Prefix post: MorePrecepts.Toils_LayDown1_Patch.ApplyBedThoughts, VanillaPsycastsExpanded.Toils_LayDown_ApplyBedThoughts_Patch.Postfix TRANS: MorePrecepts.Toils_LayDown2_Patch.ApplyBedThoughts
Toils_LayDown.LayDown: post: LightsOut.Patches.Lights.DisableLightGlowOnSleep.Postfix
Toils_Recipe.<>c__DisplayClass1_0.<MakeUnfinishedThingIfNeeded>b__0: (no patches)
Toils_Recipe.DoRecipeWork: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_DoRecipeWork_Patches.Toils_Recipe_DoRecipeWork_Postfix
Toils_Recipe.MakeUnfinishedThingIfNeeded: post: PeteTimesSix.ResearchReinvented.HarmonyPatches.Prototypes.Toils_Recipe_MakeUnfinishedThingIfNeeded_Patches.Toils_Recipe_MakeUnfinishedThingIfNeeded
Toils_Refuel.<>c__DisplayClass0_0.<FinalizeRefueling>b__0: (no patches)
Toils_Tend.FinalizeTend: post: CM_Callouts.Patches.Toils_Tend_Patches+Toils_Tend_FinalizeTend.Postfix
Tool.AdjustedCooldown: post: VFECore.Tool_AdjustedCooldown_Patch.Postfix
TooltipGiverList.DispenseAllThingTooltips: PRE: PawnQuickInfo.Patches.Prefix
TooltipGiverList.Notify_ThingDespawned: PRE: PawnQuickInfo.Patches.Notify_ThingDespawned_Prefix
TooltipGiverList.Notify_ThingSpawned: PRE: PawnQuickInfo.Patches.Notify_ThingSpawned_Prefix
TooltipHandler.TipRegion: PRE: wasdedPawn.WASDHarmonyPatch.Prefix_TipRegion
TooltipUtility.ShotCalculationTipString: post: CombatExtended.HarmonyCE.Harmony_TooltipUtility_ShotCalculationTipString_Patch.Postfix
Tornado.CellImmuneToDamage: post: VFECore.CellImmuneToDamage.Postfix
Tornado.Tick: (no patches)
TouchPathEndModeUtility.IsCornerTouchAllowed_NewTemp: post: Replace_Stuff.OverMineable.IsCornerTouchAllowed.Postfix
TradeDeal.AddToTradeables: PRE: RemoveIndustrialStuff.RemoveIndustrialStuffHarmony.PostCacheTradeables
TradeDeal.TryExecute: PRE: VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Prefix post: AchievementsExpanded.AchievementHarmony.TradeDealComplete, VanillaPsycastsExpanded.TradeDeal_TryExecute_Patch.Postfix TRANS: VanillaSocialInteractionsExpanded.TryExecute_Patch.Transpiler
TradeDeal.UpdateCurrencyCount: TRANS: CombatExtended.HarmonyCE.Harmony_TradeDeal_UpdateCurrencyCount.Transpiler
TradeDeal_TryExecute_Patch.Postfix: (no patches)
TradeRequestComp.PlayerCanGive: (no patches)
TradeShip.GiveSoldThingToPlayer: PRE: VanillaTradingExpanded.GiveSoldThingToPlayer_Patch.Prefix
TradeShip.GiveSoldThingToTrader: PRE: VanillaTradingExpanded.GiveSoldThingToTrader_Patch.Prefix
TradeUtility.<AllLaunchableThingsForTrade>d__7.MoveNext: (no patches)
TradeUtility.GetPricePlayerBuy: TRANS: CombatExtended.HarmonyCE.Harmony_TradeUtility.Transpiler
TradeUtility.PlayerSellableNow: post: Hospitality.Patches.TradeUtility_Patch+PlayerSellableNow.Postfix
Tradeable.get_Interactive: post: Vehicles.CaravanHandling.AerialVehicleSlaveTradeRoomCheck
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TrainableUtility.CanBeMaster: (no patches)
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: PRE: AnimalBehaviours.VanillaExpandedFramework_TrainableUtility_TamenessCanDecay_Patch.RemoveTamenessDecayCheck TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
Trait.get_Label: post: TraitRarityColors.HarmonyPatch.Get_Label_PostFix
TraitSet.GainTrait: PRE: VFECore.TraitSet_GainTrait_Patch.Prefix post: VanillaTraitsExpanded.GainTrait_Patch.Postfix
TransferArmourRack.PreAction: (no patches)
Transferable.CanAdjustBy: post: VanillaPsycastsExpanded.Transferable_CanAdjustBy_Patch.Postfix
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DrawDaysUntilRot: (no patches)
TransferableUIUtility.<>c__DisplayClass26_0.<DrawTransferableInfo>b__0: (no patches)
TransferableUIUtility.ContentSourceDescription: PRE: VFECore.TransferableUIUtility_ContentSourceDescription_Patch.Prefix
TransferableUIUtility.DoCountAdjustInterfaceInternal: PRE: DragSelect.TradeUIRevisedCompatibility.Prefix, TradeUI.TradeUIRework+Harmony_DialogTrade_FillMainRect+Harmony_TransferableUIUtility_DoCountAdjustInterfaceInternal.Prefix, Vehicles.CaravanFormation.CanAdjustPawnTransferable TRANS: DragSelect.TransferableUIUtility_Patch.AddDraggableButton
TransferableUIUtility.DoExtraIcons: post: VFE.Mechanoids.TransferableUIUtility_DoExtraIcons_Patch.Postfix
TransferableUIUtility.DrawTransferableInfo: PRE: QualityColors.QualityColorsMod.AddColors
TransferableUtility.CanStack: TRANS: Vehicles.CaravanFormation.CanStackVehicleTranspiler
TransferableUtility.TransferAsOne: (no patches)
TransferableVehicleWidget.AddSection: (no patches)
TransferableVehicleWidget.DrawDaysUntilRot: (no patches)
Transition.Execute: PRE: VanillaStorytellersExpanded.Patch_Execute.Prefix, VanillaSocialInteractionsExpanded.Patch_Execute.Prefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Patches.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Patches.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
TransitionAction_WakeAll.DoAction: (no patches)
TransportPodsArrivalActionUtility.DropShuttle: (no patches)
TransportPodsArrivalAction_GiveGift.<>c__DisplayClass7_0.<GetFloatMenuOptions>b__2: (no patches)
TransportPodsArrivalAction_VisitSite.Arrived: PRE: VFEMech.Patch_Arrived.Prefix
TransportShip.get_ShuttleComp: (no patches)
TransportShip.get_TransporterComp: (no patches)
TransportShipMaker.MakeTransportShip: (no patches)
TransporterUtility.<AllSendableItems>d__5.MoveNext: (no patches)
TransporterUtility.<AllSendablePawns>d__4.MoveNext: (no patches)
TransporterUtility.GetTransportersInGroup: (no patches)
TransporterUtility.WasLoadingCanceled: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TrashUtility.ShouldTrashBuilding: (no patches)
TravelingShell.TryShell: (no patches)
TriggerContainerEmptied.Tick: (no patches)
Trigger_MentalState.ActivateOn: PRE: Toddlers.Trigger_MentalState_Patch.Prefix
Trigger_NoMentalState.ActivateOn: PRE: Toddlers.Trigger_NoMentalState_Patch.Prefix
TryCastNextBurstShot_Patch.GetCastSound: (no patches)
TryCastNextBurstShot_Patch.GetTicksBBS: (no patches)
TryDropEquipment_Patch.Postfix: (no patches)
TryGainMemory_Patch.Prefix: (no patches)
TryGetAttackVerb_Patch.Postfix: (no patches)
TryInteractWith_Patch.TryGetCachedSpreadableComp: (no patches)
TryStartCastOn_Patch.GetWarmupTime: (no patches)
TurretGunUtility.TryFindRandomShellDef: PRE: CombatExtended.HarmonyCE.Harmony_TurretGunUtility.Prefix
TurretRegistry.GetAmmo: (no patches)
TurretRegistry.GetMannable: (no patches)
TurretTop.DrawTurret: PRE: CombatExtended.Lasers.Harmony_TuretTop_DrawTurret_LaserTurret_Patch.Prefix, VanillaWeaponsExpandedLaser.HarmonyPatches.CYA_TuretTop_DrawTurret_LaserTurret_Patch.Prefix
TurretTop.get_CurRotation: PRE: VFECore.TurretTop_get_CurRotation_Patch.Prefix
TurretTop_Artillery.get_DrawLayer: (no patches)
Tutor.TutorOnGUI: PRE: RimHUD.Access.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UBGLShouldShowFor_Patch.Postfix: (no patches)
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_OnGUI_Patch.OnGUIHook, BetterPawnControl.Patches.UIRoot_OnGUI_onKeyPress.Postfix
UIRoot_Entry.Init: post: SmashTools.UnitTesting.ExecuteOnStartupTesting, UpdateLogTool.UpdateHandler.UpdateOnStartup
UIRoot_Entry.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UIRoot_Play.UIRootOnGUI: PRE: SmashTools.MainMenuKeyBindHandler.HandleKeyInputs
UI_BackgroundMain.DoOverlay: post: VBE.BackgroundController.DoOverlay
UndercaveMapComponent.Notify_BeginCollapsing: (no patches)
UndergroundManager.<>c__DisplayClass5_1.<Enter>b__2: (no patches)
UnnaturalCorpse.PostMake: (no patches)
UnnaturalCorpse.get_Forbiddable: (no patches)
UnnaturalCorpseTracker.ApplyCorpseDestroyedThoughts: (no patches)
UnnaturalCorpseTracker.Notify_AwokenAttackStarting: (no patches)
UpgradeInProgress.ExposeData: (no patches)
UseInventory.OrInInventory: (no patches)
UtilityApparel.ColorForApparel: (no patches)
UtilityMethods.PlayerHas: (no patches)
Utility_HoldTracker.GetExcessThing: (no patches)
Utility_HoldTracker.GetMagazineAwareStackCount: (no patches)
Utility_HoldTracker.GetStorageByThingDef: (no patches)
Utility_HoldTracker.HoldTrackerCleanUp: (no patches)
Utility_Loadouts.GetBulkTip: (no patches)
Utility_Loadouts.GetWeightTip: (no patches)
Utils.CanStoreMoreThanOneThingAt: (no patches)
Utils.CanStoreMoreThanOneThingIn: (no patches)
Utils.CancelHuntingPack: (no patches)
Utils.DrawBG: PRE: [800]AM.Patches.Patch_VBE_Utils_DrawBG.DrawBGPrefix
Utils.FindAttackTarget: (no patches)
Utils.Initialize: (no patches)
Utils.IsBunkBed: (no patches)
Utils.IsDisabled: (no patches)
Utils.isAnimalHostile: (no patches)
VFEGlobal.GeneralSettings: (no patches)
VSIE_Utils.DrugValidator: (no patches)
VSIE_Utils.get_SocialInteractionsManager: (no patches)
VWEL_Pawn_GetGizmos_WeaponGizmoGetter_Patch.GetGizmos_PostFix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix: (no patches)
VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix: (no patches)
VanillaCookingExpanded_GenRecipe_MakeRecipeProducts_Patch.Postfix: (no patches)
VanillaGenesExpanded_Hediff_Pregnant_PostAdd_Patch.CauseEggFertilization: (no patches)
VanillaOutcomeWorker.<GetMeleeAttacksFor>d__0.MoveNext: (no patches)
VanillaShieldsExpandedStartup.<>c.<.cctor>b__1_0: (no patches)
VehicleCaravanPathingHelper.EstimatedTicksToArrive: (no patches)
VehicleDef.CreateRole: (no patches)
VehicleDef.ResolveReferences: (no patches)
VehicleInfoCard.DrawStatsWorker: PRE: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_DrawStatsWorker_Patch.Prefix
VehicleInfoCard.StatsToDraw: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehicleInfoCard_StatsToDraw_Patch.Postfix
VehicleOrientationController.ConfirmOrientation: (no patches)
VehiclePawn.<TryGetDrugToSatisfyNeed>g__CheckInventory|97_0: (no patches)
VehiclePawn.DisembarkPawn: post: VanillaVehiclesExpanded.VehiclePawn_DisembarkPawn_Pawn.Postfix
VehiclePawn.Notify_Boarded: post: VanillaVehiclesExpanded.VehiclePawn_Notify_Boarded_Pawn.Postfix
VehiclePawn.TotalAllowedFor: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_TotalAllowedFor_Patch.Postfix
VehiclePawn.get_PawnCollisionMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_PawnCollisionMultiplier_Patch.Postfix
VehiclePawn.get_WorldSpeedMultiplier: post: VanillaVehiclesExpanded.VanillaVehiclesExpanded_VehiclePawn_WorldSpeedMultiplier_Patch.Postfix
VehicleSkyfaller_Arriving.get_VehicleLauncherProps: (no patches)
VehicleStatHandler.ApplyDamage: PRE: CombatExtended.Compatibility.VehiclesCompat.VehicleArmorPatch.Prefix
VehicleTurret.<ConfigErrors>d__264.MoveNext: (no patches)
VehicleTurret.FireTurret: PRE: VFECore.VehicleFramework_Turret_Patch.Prefix post: VFECore.VehicleFramework_Turret_Patch.Postfix
Vehicle_PathFollower.CostToPayThisTick: post: VanillaVehiclesExpanded.Vehicle_PathFollower_CostToPayThisTick_Patch.Postfix
Verb.Available: post: VFECore.Available.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTarget: post: VFECore.Shields.ShieldsSystem.CanHitTargetFrom_Postfix
Verb.DrawHighlight: TRANS: ModularWeapons.DrawHighlight_Patch.Transpiler
Verb.ExposeData: post: MVCF.PatchSets.PatchSet_Base.PostExposeDataVerb
Verb.IsStillUsableBy: post: CombatExtended.HarmonyCE.Harmony_Verb_IsStillUsableBy.Postfix
Verb.Notify_EquipmentLost: TRANS: PeteTimesSix.SimpleSidearms.Intercepts.Verb_Notify_EquipmentLost_Patches.Verb_Notify_EquipmentLost_Transpiler
Verb.OrderForceTarget: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_OrderForceTarget
Verb.TryCastNextBurstShot: post: BloodAnimations.Verb_TryCastNextBurstShot.TryCastNextBurstShot, MuzzleFlash.Patch.HarmonyPatch_Verb.Postfix, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryCastNextBurstShot.Transpiler, ModularWeapons.TryCastNextBurstShot_Patch.Transpiler, Tacticowl.Verb_TryCastNextBurstShot.Transpiler, MVCF.PatchSets.PatchSet_VerbComps.TryCastNextBurstShot_Transpiler
Verb.TryFindShootLineFromTo: PRE: VFECore.Verb_TryFindShootLineFromTo_Patch.Prefix, CombatExtended.HarmonyCE.Verb_LaunchProjectileCE_RerouteTryFindShootLineFromTo.Prefix post: VFECore.Verb_TryFindShootLineFromTo_Patch.Postfix
Verb.TryStartCastOn: PRE: AbilityUser.AbilityUserMod.TryStartCastOn_Prefix, CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, [100]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Prefix post: [401]VanillaWeaponsExpandedLaser.HarmonyPatches.VWEL_Verb_Shoot_TryStartCastOn_RapidFire_Patch.TryStartCastOn_RapidFire_Postfix, CM_Callouts.Verb_Patches+Verb_TryStartCastOn.Postfix, Tacticowl.DualWield.Patch_TryStartCastOn.Postfix TRANS: CombatExtended.HarmonyCE.Harmony_Verb_TryStartCastOn.Transpiler, ModularWeapons.TryStartCastOn_Patch.Transpiler, Tacticowl.DualWield.Patch_TryStartCastOn.Transpiler
Verb.WarmupComplete: post: DubsMintMinimap.Harmony_WarmupComplete.Postfix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_EquipmentSource: PRE: MVCF.PatchSets.PatchSet_MultiVerb.Prefix_EquipmentSource post: ModularWeapons.VerbEquipmentSource_Patch.Postfix, VanillaVehiclesExpanded.Verb_EquipmentSource_Patch.Postfix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
Verb.get_WarmupProgress: post: ModularWeapons.WarmupProgress_Patch.Postfix
VerbAccuracyUtility.CheckAccuracyEffects: (no patches)
VerbCIWS.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbManagerUtility.AddVerbs: (no patches)
VerbProperties.AdjustedAccuracy: post: Tacticowl.Patch_AdjustedAccuracy.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.AccuracyTranspiler
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedArmorPenetration: post: VSE.Stats.StatPatches.AdjustArmorPenetration
VerbProperties.AdjustedCooldown: post: VFECore.VerbProperties_AdjustedCooldown_Patch.Postfix
VerbProperties.AdjustedCooldown: TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler2
VerbProperties.AdjustedCooldown: post: AnimalBehaviours.VanillaExpandedFramework_VerbProperties_AdjustedCooldown_Patch.LastStand, MeleeWeaponSpeedAndDamage.AdjustedCooldown_Patch.Postfix TRANS: MVCF.PatchSets.PatchSet_Stats.CooldownTranspiler1
VerbProperties.AdjustedMeleeDamageAmount: post: VFECore.AdjustedMeleeDamageAmount_Patch.Postfix, VanillaPsycastsExpanded.VerbProperties_AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedMeleeDamageAmount: post: MeleeWeaponSpeedAndDamage.AdjustedMeleeDamageAmount_Patch.Postfix
VerbProperties.AdjustedRange: post: ModularWeapons.AdjustedRange_Patch.Postfix
VerbProperties.get_CausesExplosion: (no patches)
VerbProperties.get_LaunchesProjectile: post: CombatExtended.HarmonyCE.Harmony_VerbProperties.Postfix
VerbTracker.CreateVerbTargetCommand: post: GraphicCustomization.VerbTracker_CreateVerbTargetCommand_Patch.Postfix, ModularWeapons.CreateVerbTargetCommand_Patch.Postfix
VerbTracker.ExposeData: PRE: ModularWeapons.VerbTracker_ExposeData_Patch.Prefix
VerbTracker.GetVerbsCommands: post: Tacticowl.DualWield.Patch_VerbTracker_GetVerbsCommands_Postfix.Postfix
VerbTracker.InitVerb: post: MVCF.PatchSets.PatchSet_Base.PostInitVerb
VerbTracker.VerbsTick: TRANS: CombatExtended.HarmonyCE.Harmony_VerbTracker_Modify_VerbsTick.Transpiler
VerbTracker_CreateVerbTargetCommand_Patch.Postfix: (no patches)
VerbTracker_ExposeData_Patch.Prefix: (no patches)
VerbUtility.AllowAdjacentShot: post: RangePatch.Patch_Postfix
VerbUtility.GetConcreteExampleVerbs: (no patches)
VerbUtility.GetProjectile: PRE: CombatExtended.HarmonyCE.Harmony_VerbUtility.Prefix
Verb_BeatFire.TryCastShot: TRANS: CombatExtended.HarmonyCE.Harmony_Verb_BeatFire+EditFirePunchingStrength.Transpiler
Verb_CastAbility.CanHitTarget: PRE: Vehicles.HealthAndStats.VehiclesImmuneToPsycast
Verb_DeployDeadlifePack.TryCastShot: (no patches)
Verb_DeployToxPack.TryCastShot: (no patches)
Verb_FirefoamPop.get_Explosive: (no patches)
Verb_FirefoamPop.get_Reloadable: (no patches)
Verb_LaunchProjectile.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectile.TryCastShot: PRE: VFECore.Verb_LaunchProjectile_TryCastShot.Prefix post: VFECore.Verb_LaunchProjectile_TryCastShot.Postfix
Verb_LaunchProjectile.WarmupComplete: post: CM_Callouts.Verb_LaunchProjectilePatches+Verb_LaunchProjectile_WarmupComplete.Postfix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix post: ModularWeapons.Projectile_Patch.Postfix, MVCF.PatchSets.PatchSet_VerbComps.Projectile_Postfix
Verb_LaunchProjectileCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_LaunchProjectileCE.CanHitTargetFrom: (no patches)
Verb_LaunchProjectileCE.get_CompAmmo: (no patches)
Verb_LaunchProjectileCE.get_CompChangeable: (no patches)
Verb_LaunchProjectileCE.get_CompCharges: (no patches)
Verb_LaunchProjectileCE.get_CompFireModes: (no patches)
Verb_LaunchProjectileCE.get_CompReloadable: (no patches)
Verb_LaunchProjectileCE.get_ShootingAccuracy: (no patches)
Verb_MarkForArtillery.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MarkForArtillery.MarkingConditionsMet: (no patches)
Verb_MarkForArtillery.TryCastShot: (no patches)
Verb_MeleeApplyHediff.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttack.CreateCombatLog: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_CreateCombatLog.Prefix post: CM_Callouts.Verb_MeleeAttack_Patches+Verb_MeleeAttack_CreateCombatLog.Postfix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPostfix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPostfix
Verb_MeleeAttack.SoundMiss: post: DamageMotes.Verb_MeleeAttack_Patch.Postfix, CompExtraSounds.HarmonyCompExtraSounds.SoundMissPostfix
Verb_MeleeAttack.TryCastShot: PRE: [800]AM.Patches.Patch_Verb_MeleeAttack_TryCastShot.Prefix post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackCE.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttackCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_MeleeAttackCE.CanDoParry: (no patches)
Verb_MeleeAttackCE.DoParry: (no patches)
Verb_MeleeAttackCE.get_CompMeleeTargettingGizmo: (no patches)
Verb_MeleeAttackDamage.<DamageInfosToApply>d__2.MoveNext: TRANS: JecsTools.HarmonyPatches.Verb_MeleeAttackDamage_DamageInfosToApply_Transpiler
Verb_MeleeAttackDamage.ApplyMeleeDamageToTarget: post: AM.Patches.Patch_Verb_MeleeAttack_ApplyMeleeDamageToTarget.Postfix
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.get_ShotsPerBurst: post: ModularWeapons.ShotsPerBurst_Patch.Postfix
Verb_ShootBeam.TryCastShot: (no patches)
Verb_ShootCE.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_ShootCE.ShotsPerBurstFor: (no patches)
Verb_ShootCE.VerbTickCE: (no patches)
Verb_ShootCE.get_IsSuppressed: (no patches)
Verb_ShootCE.get_isBipodGun: (no patches)
Verb_ShootCEOneUse.SelfConsume: (no patches)
Verb_ShootOneUse.SelfConsume: post: PeteTimesSix.SimpleSidearms.Intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_ShootRealistic.TryCastShotInternal: (no patches)
Verb_ShootWorldRecoiled.TryCastShotInternal: (no patches)
Verb_SmokePop.Pop: (no patches)
Verb_SpewFire.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_SpewFire.TryCastShot: (no patches)
Verb_Spray.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
Verb_Spray.TryCastShot: (no patches)
Verb_ThrowGrenade.SelfConsume: (no patches)
Verb_UseAbility.Available: post: MVCF.PatchSets.PatchSet_VerbComps.Available_Postfix
VersionControl.DrawInfoInCorner: post: HarmonyMod.VersionControl_DrawInfoInCorner_Patch.Postfix
VisitorGiftForPlayerUtility.GiveGift: post: JustPutItOverThere.VisitorGiftForPlayerUtility_GiveGift.Postfix
VoidAwakeningUtility.KillAllFreeEntities: (no patches)
WASDGameComponent.HandleAiming: (no patches)
WITab_Caravan_Health.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleHealthTabPawns
WITab_Caravan_Social.get_Pawns: PRE: Vehicles.CaravanHandling.VehicleSocialTabPawns
WallLightMod.ChangeDefs: (no patches)
WanderUtility.GetColonyWanderRoot: post: VFE.Mechanoids.HarmonyPatches.GetColonyWanderRoot_Patch.Postfix
WarmupProgress_Patch.Postfix: (no patches)
WaterMassStat.ExplanationPart: (no patches)
WaterMassStat.TransformValue: (no patches)
WaterValueStat.ExplanationPart: (no patches)
WaterValueStat.TransformValue: (no patches)
WeakDictionary`2.CullKeys: PRE: CodeOptimist.WeakDictionary__Cull_Patch.CullKeys
WeaponPlatform.get_CompEquippable: (no patches)
WeaponPod.TryExecuteWorker: TRANS: CombatExtended.HarmonyCE.Compatibility.Harmony_Compat_VanillaEventExpanded+Harmony_WeaponPod_Patch.Transpiler
WeatherManager.get_CurWeatherPerceived: post: VFECore.Patch_CurWeatherPerceived.Postfix
WeatherOverlay_Effects.DoThingDamage: (no patches)
WeatherWorker..ctor: post: VFECore.WeatherWorker_Constructor_Patch.Postfix
WidgetRow.ButtonRect: TRANS: TDS_Bug_Fixes.ButtonrectHeightFixer.Transpiler
WidgetRow.Label: TRANS: TDS_Bug_Fixes.FixWidgetRowLabelGap.Transpiler
Widgets.ButtonImage: PRE: ImprovedWorkbenches.Widgets_ButtonImage_Detour.Prefix
Widgets.DefIcon: PRE: CombatExtended.HarmonyCE.Harmony_Widgets.Prefix, PipeSystem.Widgets_DefIcon_Patch.Prefix
Widgets.GetIconFor: post: ModularWeapons.GetIconFor_ThingDef_Patch.Postfix
Widgets.GetIconFor: post: ModularWeapons.GetIconFor_Thing_Patch.Postfix
WidgetsWork.DrawWorkBoxBackground: TRANS: VSE.Passions.PassionPatches.DrawWorkBoxBackground_Transpiler
WidgetsWork.DrawWorkBoxFor: TRANS: DragSelect.WidgetsWork_Patch.AddDraggableButtonForCheckbox, DragSelect.WidgetsWork_Patch.AddDraggableButtonForNumber
WildPlantSpawner.SetupPlant: (no patches)
WindManager.WindManagerTick: TRANS: [2147483647]PerformanceOptimizer.Optimization_WindManager_WindManagerTick.Transpiler
Window.InnerWindowOnGUI: TRANS: TDS_Bug_Fixes.FixWindowDragInsteadOfReorderable.Transpiler
Window.Notify_ResolutionChanged: post: TacticalGroups.HarmonyPatches.IsPlayingDirty_Postfix
Window.PostClose: post: Brrainz.CrossPromotion.Page_ModsConfig_PostClose_Postfix
Window.PreClose: post: BetterPawnControl.Patches.Window_PreClose.Postfix
WindowStack.Add: post: SmashTools.HighPriorityInputs.WindowAddedToStack
WindowStack.HandleEventsHighPriority: post: SmashTools.HighPriorityInputs.HighPriorityOnGUI
WindowStack.Notify_ClickedInsideWindow: PRE: SmashTools.ProjectSetup.HandleSingleWindowDialogs
WindowStack.Notify_PressedAccept: TRANS: TDS_Bug_Fixes.Notify_PressedAcceptUseEvent.Transpiler
WindowStack.Notify_PressedCancel: TRANS: TDS_Bug_Fixes.Notify_PressedCancelUseEvent.Transpiler
WindowStack.TryRemove: post: SmashTools.HighPriorityInputs.WindowRemovedFromStack
WorkGiver_Analyse.GetBestResearchBench: (no patches)
WorkGiver_AnimalResource.GetComp: (no patches)
WorkGiver_AttachTurret.HasJobOnThing: (no patches)
WorkGiver_AttachTurret.JobOnThing: (no patches)
WorkGiver_Bodyguard.NonScanJob: (no patches)
WorkGiver_Bodyguard.ShouldSkip: (no patches)
WorkGiver_ChangeTreeMode.HasJobOnThing: (no patches)
WorkGiver_CleanBin.HasJobOnThing: (no patches)
WorkGiver_ClearSnow.ShouldSkip: PRE: CommonSense.WorkGiver_ClearSnow_Patch+WorkGiver_ClearSnow_ShouldSkip_CommonSensePatch.Prefix
WorkGiver_ConstructDeliverResources.FindAvailableNearbyResources: PRE: Build_From_Inventory.NothingNearbyDummy.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Build_From_Inventory.UseInventory.Transpiler, WhileYoureUp.Mod+WorkGiver_ConstructDeliverResources__ResourceDeliverJobFor_Patch.BeforeSupplyDetour
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructDeliverResourcesToFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: VFECore.Workgiver_Patches.Prefix post: SmarterConstruction.Patches.WorkGiver_ConstructFinishFrames_JobOnThing.Postfix
WorkGiver_DarkStudyInteract.HasJobOnThing: (no patches)
WorkGiver_DeathSquad.NonScanJob: (no patches)
WorkGiver_DeathSquad.ShouldSkip: (no patches)
WorkGiver_DeepDrill.HasJobOnThing: (no patches)
WorkGiver_DeepDrill.ShouldSkip: (no patches)
WorkGiver_DestroyItem.HasJobOnThing: (no patches)
WorkGiver_DestroyItem.PotentialWorkThingsGlobal: (no patches)
WorkGiver_DoBill.<>c__DisplayClass24_0.<TryFindBestIngredientsHelper>b__4: TRANS: CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestIngredientsHelper_CommonSensePatch.Transpiler
WorkGiver_DoBill.JobOnThing: (no patches)
WorkGiver_DoBill.StartOrResumeBillJob: post: MendAndRecycle.MendAndRecycleMod.ReplaceJob
WorkGiver_DoBill.TryFindBestBillIngredientsInSet_AllowMix: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_Patch.Transpiler, CommonSense.IngredientPriority+WorkGiver_DoBill_TryFindBestBillIngredientsInSet_AllowMix_CommonSensePatch.AddSort
WorkGiver_DoBill.TryFindBestIngredientsInSet_NoMixHelper: PRE: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Prefix TRANS: VanillaCookingExpanded.WorkGiver_DoBill_TryFindBestIngredientsInSet_NoMixHelper_Patch.Transpiler
WorkGiver_EmptyEggBox.HasJobOnThing: (no patches)
WorkGiver_EmptyEggBox.JobOnThing: (no patches)
WorkGiver_EmptyProcessor.HasJobOnThing: (no patches)
WorkGiver_EmptyProcessor.PotentialWorkThingsGlobal: (no patches)
WorkGiver_EmptyProcessor.ShouldSkip: (no patches)
WorkGiver_EmptyVendingMachine.HasJobOnThing: (no patches)
WorkGiver_EmptyVendingMachine.JobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.HasJobOnThing: (no patches)
WorkGiver_EmptyWasteContainer.JobOnThing: (no patches)
WorkGiver_ExecuteEntity.GetEntity: (no patches)
WorkGiver_ExtractBioferrite.GetEntity: (no patches)
WorkGiver_FillComposter.HasJobOnThing: (no patches)
WorkGiver_FillFermentingBarrel.HasJobOnThing: (no patches)
WorkGiver_FillProcessor.FindIngredient: (no patches)
WorkGiver_FillProcessor.GetPriority: (no patches)
WorkGiver_FillProcessor.HasJobOnThing: (no patches)
WorkGiver_FillProcessor.JobOnThing: (no patches)
WorkGiver_FillProcessor.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FillProcessor.ShouldSkip: (no patches)
WorkGiver_FixBlockage.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBlockage.ShouldSkip: (no patches)
WorkGiver_FixBrokenDownBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_FixBrokenDownBuilding.ShouldSkip: (no patches)
WorkGiver_GrowerSow.JobOnCell: TRANS: VanillaSocialInteractionsExpanded.WorkGiver_Patches.JobOnCellTranspiler
WorkGiver_Haul.ShouldSkip: PRE: PickUpAndHaul.HarmonyPatches.SkipCorpses_Prefix
WorkGiver_HaulResourcesToCarrier.HasJobOnThing: (no patches)
WorkGiver_HaulResourcesToCarrier.JobOnThing: (no patches)
WorkGiver_HaulToAtomizer.HasJobOnThing: (no patches)
WorkGiver_HaulToAtomizer.JobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.HasJobOnThing: (no patches)
WorkGiver_HaulToBiosculpterPod.JobOnThing: (no patches)
WorkGiver_HaulToGeneBank.<>c__DisplayClass7_0.<FindGeneBank>b__0: (no patches)
WorkGiver_HaulToGeneBank.FindGeneBank: (no patches)
WorkGiver_HaulToInventory.AllocateThingAtCell: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__AllocateThingAtCell_Patch.Postfix
WorkGiver_HaulToInventory.HasJobOnThing: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Prefix post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__HasJobOnThing_Patch.Postfix
WorkGiver_HaulToInventory.JobOnThing: PRE: [500]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Prefix, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriority post: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.TrackInitialHaul, WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.HaulToEqualPriorityCleanup, [300]WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__JobOnThing_Patch.Postfix
WorkGiver_HaulToInventory.ShouldSkip: (no patches)
WorkGiver_HaulToInventory.TryFindBestBetterStoreCellFor: PRE: WhileYoureUp.Mod+Puah_WorkGiver_HaulToInventory__TryFindBestBetterStoreCellFor_Patch.Use_DetourAware_TryFindStore
WorkGiver_HunterHunt.HasHuntingWeapon: PRE: MVCF.PatchSets.PatchSet_Hunting.HasHuntingWeapon post: CombatExtended.HarmonyCE.Harmony_WorkGiver_HunterHunt_HasHuntingWeapon_Patch.Postfix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Patches.WorkGiver_HunterHunt_Patch+HasJobOnThing.Postfix
WorkGiver_InsertProcessorFirst.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorFirst.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorSecond.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorSecond.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InsertProcessorThird.HasJobOnThing: (no patches)
WorkGiver_InsertProcessorThird.PotentialWorkThingsGlobal: (no patches)
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: post: CombatExtended.HarmonyCE.Harmony_WorkGiver_InteractAnimal_TakeFoodForAnimalInteractJob.Postfix
WorkGiver_LoadTransporters.HasJobOnThing: (no patches)
WorkGiver_LoadTransporters.JobOnThing: (no patches)
WorkGiver_Loot.PotentialWorkThingsGlobal: (no patches)
WorkGiver_Loot.ShouldSkip: (no patches)
WorkGiver_Milk.GetComp: (no patches)
WorkGiver_OperateScanner.HasJobOnThing: (no patches)
WorkGiver_Patroling.NonScanJob: (no patches)
WorkGiver_Patroling.ShouldSkip: (no patches)
WorkGiver_PlantSeed.HasJobOnThing: (no patches)
WorkGiver_PlantSeed.JobOnThing: (no patches)
WorkGiver_PruneGauranlenTree.GetPriority: (no patches)
WorkGiver_PruneGauranlenTree.HasJobOnThing: (no patches)
WorkGiver_RefillWater.JobOnThing: (no patches)
WorkGiver_Refuel.CanRefuelThing: post: DubsBadHygiene.Patches.HarmonyPatches_Plumbing.CanRefuelThing_Postfix
WorkGiver_ReleaseEntity.GetEntity: (no patches)
WorkGiver_ReloadAutoLoader.PotentialWorkThingsGlobal: (no patches)
WorkGiver_ReloadTurret.PotentialWorkThingsGlobal: (no patches)
WorkGiver_RemoveProduct.PotentialWorkThingsGlobal: (no patches)
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_RepairMachine.JobOnThing: (no patches)
WorkGiver_RepairMech.HasJobOnThing: (no patches)
WorkGiver_RescueDowned.HasJobOnThing: PRE: Hospitality.Patches.WorkGiver_RescueDowned_Patch+HasJobOnThing_Patch.Prefix
WorkGiver_RescueDowned.ShouldSkip: post: Hospitality.Patches.WorkGiver_RescueDowned_Patch+ShouldSkip_Patch.Postfix
WorkGiver_Researcher.ShouldSkip: PRE: PeteTimesSix.ResearchReinvented.HarmonyPatches.WorkGiver_Researcher_Patches.Prefix post: VanillaTraitsExpanded.ShouldSkip_Patch.Postfix
WorkGiver_Scanner.GetPriority: post: SmarterConstruction.Patches.Patch_WorkGiver_Scanner_GetPriority.PriorityPostfix
WorkGiver_Scanner.HasJobOnThing: post: WhileYoureUp.Mod+WorkGiver_Scanner__HasJobOnThing_Patch.ClearTempDetour
WorkGiver_Shear.GetComp: (no patches)
WorkGiver_Standguard.NonScanJob: (no patches)
WorkGiver_Standguard.ShouldSkip: (no patches)
WorkGiver_StudyBase.GetPriority: (no patches)
WorkGiver_StudyBuilding.PotentialWorkThingsGlobal: (no patches)
WorkGiver_StudyBuilding.ShouldSkip: (no patches)
WorkGiver_StudyInteract.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.HasJobOnThing: (no patches)
WorkGiver_TakeEntityToHoldingPlatform.JobOnThing: (no patches)
WorkGiver_TakeToPen.PotentialWorkThingsGlobal: PRE: Hospitality.Patches.WorkGiver_TakeToPen_Patch+PotentialWorkThingsGlobal.Prefix
WorkGiver_Tame.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix, AnimalTab.Patch_WorkGiver_Tame_JobOnThing.Postfix
WorkGiver_TendEntity.GetTendableEnityFromPotentialPlatform: (no patches)
WorkGiver_Train.JobOnThing: post: CombatExtended.HarmonyCE.Harmony_MessageFailPatch.Postfix, AnimalTab.Patch_WorkGiver_Train_JobOnThing.Postfix
WorkGiver_TransferEntity.GetEntity: (no patches)
WorkGiver_TransferEntity.HasJobOnThing: (no patches)
WorkGiver_TransferEntity.JobOnThing: (no patches)
WorkGiver_VisitSickPawn.JobOnThing: PRE: CommonSense.WorkGiver_VisitSickPawn_JobOnThing_CommonSensePatch.Prefix
WorkGiver_Warden_Chat.JobOnThing: PRE: CustomPrisonerInteractions.WorkGiver_Warden_Chat_JobOnThing.Prefix post: CustomPrisonerInteractions.WorkGiver_Warden_Chat_JobOnThing.Postfix
WorkGiver_Warden_Convert.JobOnThing: PRE: CustomPrisonerInteractions.WorkGiver_Warden_Convert_JobOnThing.Prefix post: CustomPrisonerInteractions.WorkGiver_Warden_Convert_JobOnThing.Postfix
WorkGiver_Warden_Enslave.JobOnThing: PRE: CustomPrisonerInteractions.WorkGiver_Warden_Enslave_JobOnThing.Prefix post: CustomPrisonerInteractions.WorkGiver_Warden_Enslave_JobOnThing.Postfix
WorkGiver_Warden_ReleasePrisoner.JobOnThing: PRE: CustomPrisonerInteractions.WorkGiver_Warden_ReleasePrisoner_JobOnThing.Prefix
WorkGiver_Warden_SuppressActivity.GetPriority: (no patches)
WorkGiver_Warden_SuppressActivity.JobOnThing: (no patches)
WorkGiver_emptySepticTank.HasJobOnThing: (no patches)
WorkshopItems.Notify_Subscribed: post: Brrainz.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
World.FillComponents: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
World.FinalizeInit: PRE: AchtungMod.World_FinalizeInit_Patch.Prefix post: CleanPathfinding.Patch_FinalizeInit.Postfix, PeteTimesSix.SimpleSidearms.Intercepts.Patch_World_FinalizeInit.Postfix
World.NaturalRockTypesIn: post: VFECore.World_NaturalRockTypesIn_Patch.Postfix
World.get_PlayerWealthForStoryteller: post: VanillaTradingExpanded.Bank+World_PlayerWealthForStoryteller_Patch.Postfix
WorldCameraDriver.JumpTo: PRE: TacticalGroups.HarmonyPatches.EntriesDirty
WorldComponentUtility.FinalizeInit: PRE: PerformanceOptimizer.PerformanceOptimizerMod.ResetStaticData
WorldFactionsUIUtility.<>c__DisplayClass8_0.<DoWindowContents>g__CanAddFaction|1: TRANS: VFECore.Patch_WorldFactionsUIUtility.Transpiler
WorldFactionsUIUtility.DoRow: post: VFECore.WorldFactionsUIUtility_DoRow_Patch.Postfix
WorldFactionsUIUtility.DoWindowContents: TRANS: VFECore.WorldFactionsUIUtility_DoWindowContents_Patch.Transpiler
WorldGenStep_Roads.<>c.<GenerateRoadEndpoints>b__12_0: post: VFECore.Patch_GenerateRoadEndpoints.Postfix
WorldGrid.LongLatOf: PRE: [2147483647]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Prefix post: [-2147483648]PerformanceOptimizer.Optimization_WorldGrid_LongLatOf.Postfix
WorldHealthGUIUtility.DrawHealthBar: (no patches)
WorldHealthGUIUtility.OnGUIWorldObjectHealth: (no patches)
WorldHealthGUIUtility.Visible: (no patches)
WorldInterface.WorldInterfaceOnGUI: post: CombatExtended.HarmonyCE.Harmony_WorldInterface+Harmony_WorldInterface_WorldInterfaceOnGUI.Postfix
WorldLayer_Hills.Regenerate: PRE: BiomesKitPatches.WorldLayer.Prefix
WorldObject.Destroy: PRE: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_Destroy.Prefix, TacticalGroups.HarmonyPatches.Caravan_Destroy_Prefix
WorldObject.SpawnSetup: post: CombatExtended.HarmonyCE.Harmony_WorldObject+Harmony_WorldObject_SpawnSetup.Postfix
WorldObjectDamageWorker.FragmentsPotentialDamage: (no patches)
WorldObjectDamageWorker.ProcessFragmentsComp: (no patches)
WorldObjectsHolder.Add: PRE: KCSG.Prefix_WorldObjectsHolder_Add.Prefix
WorldObjectsHolder.AddToCache: post: Vehicles.WorldHandling.AddVehicleObjectToCache
WorldObjectsHolder.Recache: PRE: Vehicles.WorldHandling.RecacheVehicleObjectCache
WorldObjectsHolder.RemoveFromCache: post: Vehicles.WorldHandling.RemoveVehicleObjectToCache
WorldPawns.GetSituation: post: Vehicles.WorldHandling.SituationBoardedVehicle
WorldPawns.RemoveAndDiscardPawnViaGC: PRE: Vehicles.WorldHandling.DoNotRemoveVehicleObjects
WorldRoutePlanner.DoRoutePlannerButton: post: Vehicles.WorldPathing.VehicleRoutePlannerButton
WorldRoutePlanner.WorldRoutePlannerOnGUI: PRE: Vehicles.WorldPathing.VehicleRoutePlannerOnGUIHook
WorldRoutePlanner.WorldRoutePlannerUpdate: PRE: Vehicles.WorldPathing.VehicleRoutePlannerUpdateHook
WorldSelector.AutoOrderToTileNow: PRE: Vehicles.WorldPathing.AutoOrderVehicleCaravanPathing post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
WorldTargeter.ProcessInputEvents: post: Vehicles.WorldHandling.WorldTargeterProcessInputEvents
WorldTargeter.StopTargeting: post: Vehicles.WorldHandling.WorldTargeterStop
WorldTargeter.TargeterOnGUI: post: Vehicles.WorldHandling.WorldTargeterOnGUI
WorldTargeter.TargeterUpdate: post: Vehicles.WorldHandling.WorldTargeterUpdate
WorldVehiclePathGrid.WorldComponentTick: (no patches)
Xenogerm.SetTargetPawn: (no patches)
XenophobicRageMentalStateUtility.FindPawnToKill: (no patches)
XmlInheritance.CheckForDuplicateNodes: PRE: XmlExtensions.CheckForDuplicateNodes_Patch.Prefix
Zone_Stockpile.GetInspectTabs: post: AdaptiveStorage.HarmonyPatches.AddITabToStockpileZones.Postfix
_TerrainGrid.Postfix: PRE: MapPreview.Compatibility.ModCompat_VE_VFECore.TerrainGrid_SetTerrain_Postfix
_TerrainGrid.Prefix: (no patches)
__TerrainGrid.Prefix: (no patches)
finalHeight_Patch.GetTools: (no patches)
Harmony versions present: 2.3.6.0: net.pardeike.rimworld.lib.harmony, co.uk.epicguru.meleeanimation, Mlie.ShowMeYourHands, LightsOut, Mlie.RelevantStatsInDescription, Mlie.ScrollableGenelist; 2.3.3.0: LunarFramework.Main, VouLT.BetterPawnControl, PerformanceOptimizer.Main, net.pardeike.rimworld.mods.achtung, Troy_Alias.TacticalGroups, Orion.Hospitality, RimHUD, SmashPhil.SmashTools, fuu.bloodanimations, VanillaApparelExpanded.Accessories, SmashPhil.VehicleFramework, OskarPotocki.VanillaPsycastsExpanded, CM_Callouts, OskarPotocki.VanillaTraitsExpanded, Tacticowl, legodude17.mvcf, CombatExtended.HarmonyCE, LayeredDestruction.patch, adaptive.storage.framework, bs.defnamelink, bs.postinheritanceoperation, bs.savegamecompatibilityoperation, kaitorisenkou.ModularWeapons, Linkolas.Stabilize, mehni.rimworld.pickupandhaul.main, Vodka.MuzzleFlash, BunkBedsMod, Uuugggg.rimworld.Replace_Stuff.main, OskarPotocki.VanillaFactionsExpandedMechanoids, ac.mwsad.patch, Mlie.SuppressionMod, Owlchemist.CleanPathfinding, OskarPotocki.VanillaTradingExpanded, Mlie.PerspectiveBuildings, Mlie.CustomPrisonerInteractions, MapPreview.Main, UnlimitedHugs.DefensivePositions, vanillaexpanded.outposts, smashphil.updatelog, EdB.PrepareCarefully, MapPreviewMod.Main, musicexpanded.framework, fed1s.rimworld.PawnTargetFix, CombatExtended.Compatibility.VehiclesCompat, SmashPhil.VehicleFramework_preload, mehni.rimworld.numbers, fluffy.worktab, Dubwise.Rimefeller, Bubbles, Dubwise.DubsBreakMod, biowreck.personaldoors, VanillaTradingExpandedEarly.Mod, LunarFramework.Compat.HugsLib, notfood.mendandrecycle, rimworld.toastyman.extraritualseats_patch2, rimworld.toastyman.extraritualseats, Andromeda.PawnQuickInfo, harmony.rimworld.sicafe.SenseOfDepth, io.github.ratysz.madskills, VanillaVehiclesExpanded.Mod, VanillaFurnitureExpanded.Core, net.biomes.terrainkit, brrainz.lib.dynamicworktypes, rimworld.gguake.dsfi, Telardo.DragSelect, rimworld.hobtook.tradeui, net.avilmask.rimworld.mod.RPG_CEPatches, knight.UYG.patch, kaitorisenkou.ModularWeapons_CEModule, rimworld.overheadMeal.patch, VanillaPersonaWeaponsExpanded.Mod, Syrchalis.Rimworld.UniversalFermenter, MapPreview.Compat.PerformanceOptimizer, MapPreview.Compat.VFECore; 2.3.2.0: OskarPotocki.VFECore, brrainz.mod.features, OskarPotocki.VanillaStorytellersExpanded, com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser, ModSettingsFrameworkMod, brrainz-crosspromotion, GraphicCustomization.Mod, OskarPotocki.HeavyWeapons, Kikohi.PipeSystem, SmarterConstruction, Dubwise.DubsMintMenus, Mlie.RemoveIndustrialStuff, Dubwise.DubsMintMinimap, Kikohi.KCSG, OskarPotocki.VanillaTexturesExpanded; 2.3.1.1: vanillaexpanded.backgrounds, Fluffy.AnimalTab, net.quicksilverfox.rimworld.mod.animalslogic, jecstools.jecrell.comps.activator, uuugggg.rimworld.GearUpAndGo.main, com.github.15adhami.xmlextensions, jecstools.jecrell.comps.oversized, jecstools.jecrell.humanlikeorders, jecstools.jecrell.comps.slotloadable, BDew.Restraints, jecstools.jecrell.comps.installedpart, jecstools.jecrell.comps.deflector, krafs.levelup, vanillaexpanded.skills, Uuugggg.rimworld.Everybody_Gets_One.main, jecstools.jecrell.defmodextensions.bigbox, jecstools.chjees.shields, jecstools.jecrell.caravanjobs, jecstools.jecrell.main, jecstools.jecrell.abilityuser, Uuugggg.rimworld.Build_From_Inventory.main, net.marvinkosh.rimworld.mod.combatreadinesscheck, rimworld.carnysenpai.traitraritycolors, Uuugggg.rimworld.TDS_Bug_Fixes.main, joseasoler.peerpressure, net.marvinkosh.rimworld.mod.ughyougotme, Kikohi.VanillaEventExpanded, jecstools.jecrell.comps.sounds, Mlie.JustPutItOverThere, com.smartspeed, com.VFEFishing, com.VEWasters; 2.2.2.0: UnlimitedHugs.HugsLib, com.telefonmast.graphicssettings.rimworld.mod, UnlimitedHugs.AllowTool, OskarPotocki.VanillaSocialInteractionsExpanded, PeteTimesSix.SimpleSidearms, net.linnun.keepconverting, PeteTimesSix.ResearchReinvented, Dubwise.DubsBadHygiene, CodeOptimist.WhileYoureUp, CodeOptimist.NonThingFilter, net.avilmask.rimworld.mod.CommonSense, cyanobot.toddlers, rimworld.mod.alleykat.persistentprecepts, PeteTimesSix.CompactHediffs, falconne.BWM, rimworld.jecrell.doorsexpanded, ray1203.SimpleCameraSetting, com.wasdedpawn.harmonypatches, rimworld.aelanna.getoutofmychair, GroundTargeterMod, legodude17.QualityColors, net.avilmask.rimworld.mod.CommonSense.RPGInventory, VanillaCookingExpanded, com.ogliss.rimworld.mod.quarry, com.wilki24.rimworld.mod.wallsaresolid; 2.1.1.0: com.github.bc.rimworld.mod.moodbar; 2.1.0.0: llunak.MorePrecepts, kahdeg.KillFeed, Garethp.rimworld.Replace_Stuff_Compatibility.main, com.CaesarV6.DamageMotes.Patch; 2.0.4.0: vanillaexpanded.achievements, vanillaexpanded.achievements_preloaded; 2.0.2.0: Bar0th.NoRandomRelations; 2.0.0.8: rimworld.randomKiwi.GFM, rimworld.phomor.craftingqualityrebalanced, rimworld.randomKiwi.hfm
Platform information: (hidden, use publishing options to include)
Log file contents:
Mono path[0] = '[Rimworld_dir]/RimWorldWin64_Data/Managed'
Mono config path = '[Rimworld_dir]/MonoBleedingEdge/etc'
Initialize engine version: 2019.4.30f1 (e8c891080a1f)
[Subsystems] Discovering subsystems at path [Rimworld_dir]/RimWorldWin64_Data/UnitySubsystems
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
D3D11 device created for Microsoft Media Foundation video decoding.
Command line arguments: -savedatafolder=[Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
RimWorld 1.5.4409 rev1120
Save data folder overridden to [Home_dir]\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
X:\SteamLibrary\steamapps\workshop\content\294100\1204108550
X:\SteamLibrary\steamapps\workshop\content\294100\3221373644
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: DankPyon.Medieval.Overhaul. Ignoring the duplicates.
X:\SteamLibrary\steamapps\workshop\content\294100\2553700067
X:\SteamLibrary\steamapps\workshop\content\294100\3219596926
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: roolo.RunAndGun. Ignoring the duplicates.
X:\SteamLibrary\steamapps\workshop\content\294100\1204108550
X:\SteamLibrary\steamapps\workshop\content\294100\3221373644
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Tried loading mod with the same packageId multiple times: DankPyon.Medieval.Overhaul. Ignoring the duplicates.
X:\SteamLibrary\steamapps\workshop\content\294100\2553700067
X:\SteamLibrary\steamapps\workshop\content\294100\3219596926
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod Hooded Helms addon for Medieval Overhaul dependency (DankPyon.Medieval.Overhaul) needs to have <downloadUrl> and/or <steamWorkshopUrl> specified.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[HugsLib] version 11.0.5
[HugsLib] early-initializing AllowTool
[VanillaAchievementsExpanded] version 1.4.9133
Loading Combat Extended 15.6.3.1 (e5edce736e-rel):
Please report issues with CE to CE Team at https://github.com/CombatExtended-Continued/CombatExtended
Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194
CE: Loading Mod Part
Combat Extended :: initialized
Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller
Combat Readiness Check: Patched Map.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller
Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller.
Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow
Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow.
DubsMintMenus v1.3.1086
[1.3]Graphics Setter - Loaded
[Interaction Bubbles v3.1] Initialized
Initializing LightsOut [2025.6.8.1]
Harmony: Failed to create delegate for System.Diagnostics.StackTrace.GetFullNameForStackTrace: method argument length mismatch
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Hello, world!
Build date: 5/31/2025 5:14 PM
Loaded assemblies (11):
0BetterFloatMenu, Version=15.0.0.0, Culture=neutral, PublicKeyToken=null,
0ColourPicker, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AMRetextureSupport, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null,
Meta.Numerics, Version=3.1.0.0, Culture=neutral, PublicKeyToken=67d25c65a6631347,
ModRequestAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
ModRequestAPI.Models, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
Unity.Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=null,
zAnimationMod, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
zz.AM.CombatExtendedPatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
zz.AM.PerformanceOptimizerPatch, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null,
AM.VehiclesPatch, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
<color=#66ffb5>[MeleeAnim]</color> Scanning 165 mods for animation data...
<color=#66ffb5>[MeleeAnim]</color> Found 1 mod folders with animation data, total 69 loadable files.
<color=#66ffb5>[MeleeAnim]</color> [<color=#63e0ff>CE Patch</color>] Loaded and applied CE patch.
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Perf.Opt]</color> Loaded Performance Optimizer patch!
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Perf.Opt]</color> Successfully patched and disabled buggy optimizations.
<color=#66ffb5>[MeleeAnim]</color> <color=#ffa8fc>[Vehicle Framework Patch]</color> Loaded vehicle framework patch!
[Peer Pressure v0.2.0.0] Mod initialized.
Persistent Precepts Mod class loaded
Restraints loaded
Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
[RimHUD v1.15.3] Initialized
[SafePatcher]The xPath: "Defs/ThingDef[defName="CE_Gun_MFive"]" not found
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
LWM Deep Storage: activated compatibility patch for Combat Extended
LWM Deep Storage: activated compatibility patch for Dubs Bad Hygiene
LWM Deep Storage: activated compatibility patch for Vanilla Cooking Expanded
[DSFI] Initialized
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Sharp found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Could not resolve cross-reference: No Verse.SoundDef named MeleeHit_Wood_Blunt found to give to Verse.StuffProperties Verse.StuffProperties (using undefined sound instead)
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: MainTab_kNumbersOverviewTab and OpenMapSearch are both bound to Z.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Key binding conflict: OpenMapSearch and MainTab_kNumbersOverviewTab are both bound to Z.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Mod RimPy Mod Manager Database did not load any content. Following load folders were used:
- X:\SteamLibrary\steamapps\workshop\content\294100\1847679158
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Quarry:: Total 5 quarryable terrain found, processed: Sandstone, Granite, Limestone, Slate, Marble
startIndex: 18
endIndex: 25
Start: newobj System.Void System.Text.StringBuilder::.ctor()
End:callvirt virtual System.String System.Object::ToString()
Start: stloc.1 NULL
End:br.s Label4
[KCSG] Vanilla Base Generation Expanded contains 5 missing symbols.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[BPC] Work Tab functionality integrated
[CMColorCodedMoodBar] CMColorCodedMoodBar 1.5.4062.1 initialized
[CMColorCodedMoodBar] Colony Groups Detected
[CMColorCodedMoodBar] Colony Groups Patched
Damage Indicators initialized.
Wall Light: v1.5.8874.26767
[TrueTerrainColors v1.12.17] Loaded cached true colors for 634 terrain defs from file.
[TrueTerrainColors v1.12.17] Extracted true colors from 2 terrain defs in 0.12 seconds using a RenderTexture of size 2048x2048.
[ModularWeapons] Now active
[ModularWeapons] Harmony patch complete!
[ModularWeapons] Hey CEModule! CE is here!
[ModularWeapons_CEModule] CE? Really?
[ModularWeapons_CEModule] Fine...
Error in static constructor of ModularWeapons_CEModule.ModularWeapons_CEModule: System.TypeInitializationException: The type initializer for 'ModularWeapons_CEModule.ModularWeapons_CEModule' threw an exception. ---> System.NullReferenceException: Null method for kaitorisenkou.ModularWeapons_CEModule
at HarmonyLib.PatchProcessor.Patch () [0x0001d] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x0002a] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at ModularWeapons_CEModule.ModularWeapons_CEModule.ManualPatch (HarmonyLib.Harmony harmony) [0x000de] in <5910ee59e04e404a9718d0b46c683b0c>:0
at ModularWeapons_CEModule.ModularWeapons_CEModule..cctor () [0x0001e] in <5910ee59e04e404a9718d0b46c683b0c>:0
--- End of inner exception stack trace ---
[Ref F4547AAF]
(wrapper managed-to-native) System.RuntimeMethodHandle.GetFunctionPointer(intptr)
<0x22d9b9c83e0 + 0x00022> <unknown method>
<0x22dbff83680 + 0x001ca> <unknown method>
<0x22dbff833b0 + 0x0009a> <unknown method>
<0x22dbff832f0 + 0x0002a> <unknown method>
<0x22dbff82b30 + 0x000da> <unknown method>
<0x22dbff826e0 + 0x00122> <unknown method>
<0x22dbff82110 + 0x000f2> <unknown method>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
[Andromeda|PawnQuickInfo] Vanilla skills expanded compatibility enabled
[Andromeda|PawnQuickInfo] Combat extended compatibility enabled
[Andromeda|PawnQuickInfo] LTOColonyGroups compatibility enabled
PersistentPrecepts Loaded
[RelevantStatsInDescription]: Skipping dps-calculation of Foam turret as its projectile does not cause damage to health
[RelevantStatsInDescription]: Skipping dps-calculation of Orbital bombardment uplink as it has no default projectile defined
[RelevantStatsInDescription]: Skipping dps-calculation of Auto tesla turret as its projectile does not cause damage to health
Removed 1986 industrial defs
RemoveIndustrialStuff - Start Removal Log
Tech Max Level = Medieval
RecipeDef Removal List
ResearchProjectDef Removal List
- drug production
- psychite refining
- wake-up production
- go-juice production
- penoxycyline production
- electricity
- battery
- biofuel refining
- watermill generator
- nutrient paste
- solar panel
- air conditioning
- autodoor
- hydroponics
- basic electronics
- packaged survival meal
- firefoam
- IEDs
- geothermal power
- sterile materials
- advanced lights
- machining
- smokepop packs
- prosthetics
- gunsmithing
- flak armor
- mortars
- blowback operation
- gas operation
- gun turrets
- foam turret
- microelectronics
- complex electronics
- moisture pump
- hospital bed
- deep drilling
- ground-penetrating scanner
- transport pod
- medicine production
- long-range mineral scanner
- shields
- precision rifling
- autocannon turret
- multibarrel weapons
- multi-analyzer
- vitals monitor
- fabrication
- advanced fabrication
- cryptosleep casket
- recon armor
- marine armor
- pulse-charged munitions
- bionic replacements
- uranium slug turret
- rocketswarm launcher
- starflight basics
- vacuum cryptosleep casket
- starship reactor
- Johnson-Tanaka drive
- machine persuasion
- starflight sensors
- cataphract armor
- jump packs
- gunlink
- brain wiring
- specialized limbs
- compact weaponry
- poison synthesis
- artificial metabolism
- neural computation
- skin hardening
- healing factors
- flesh shaping
- molecular analysis
- circadian influence
- piano
- biosculpting
- bioregeneration
- neural supercharger
- basic mechtech
- standard mechtech
- high mechtech
- ultra mechtech
- wastepack atomizer
- toxifier generator
- xenogenetics
- gene processor
- archogenetics
- deathrest
- fertility procedures
- tox gas
- toxin filtration
- growth vats
- turret pack
- security door
- hardware upgrade
- factory basics
- electronics fabrication factory
- masonry and metallics factory
- munitions and armaments factory
- wearables and textiles factory
- provisions packaging factory
- medicinal compounding factory
- basic drone assembly
- automated defensive measures
- mechanoid structures
- advanced drone assembly
- compound bow
- trench warfare
- specialized firearms
- tactical grenades
- laser targeting systems
- simple launchers
- advanced launchers
- advanced ammunition
- basic optoelectronics
- advanced optoelectronics
- heavy weapons
- heavy auto turrets
- charge blaster turrets
- multi-split air conditioning
- central heating
- Geothermal Heating
- modern bathroom fixtures
- electric pumps
- power showers
- smart toilets
- hot tubs
- industrial-scale pumps
- deep wells
- washing machines
- water filtration
- Hygiene Bionics
- sewage treatment
- irrigation
- fire suppression
- royal bathroom fixtures
- remote doors
- blast doors
- Mending
- basic fuses
- circuit breakers
- mechanized armor rack
- mending armor rack
- modern furniture
- waste disposal
- Drill for oil
- Deep Wells
- Chemfuel Refining
- Neutroamine
- Synthylene
- Prometheum Refining
- Artificial Flooring
- Synthylene Components
- Advanced Synthylene Components
- Synthread
- Synthamide
- Synthamide Composite
- Plasteel
- Hyperweave
- FSX Refining
- basic vehicles
- complex vehicles
- aerial vehicles
- combat vehicles
- spacer furniture
- spacer electronics
- soup cooking
- deep frying
- canning
- eltex gear
- industrial generators
- advanced battery
- advanced power sources
- nuclear power
- tidal power
- Manufacturing
- modern storages
- advanced storages
- mass drivers
- salvaged laser weapons
- quick draw
- industrial cheesemaking
- industrial soups
- aquaponics
Scenario Part Removal List
- Start with medicine from Crashlanded
- Start with Lee-Enfield from Crashlanded
- Start with .303 British (FMJ) from Crashlanded
- Start with medicine from tutorial
- Start with Lee-Enfield from tutorial
- Start with .303 British (FMJ) from tutorial
- Start with glitterworld medicine from The Rich Explorer
- Start with R-6 charge rifle from The Rich Explorer
- Start with 6x24mm Charged from The Rich Explorer
- Start with medicine from The Mechanitor
- Start with medicine from The Sanguophage
- Start with medicine from The Anomaly
- Start with Mossberg 500 from The Anomaly
- Start with turret pack from The Anomaly
- Start with 12 gauge shell (Buck) from The Anomaly
- Start with medicine from The Lone Scrapper
- Start with .303 British (FMJ) from The Lone Scrapper
Stock Generator Part Cleanup
- turret pack from 's StockGenerator_SingleDef
- medicine from 's StockGenerator_SingleDef
- medicine from combat supplier's StockGenerator_SingleDef
- turret pack from slaver's StockGenerator_SingleDef
- medicine from slaver's StockGenerator_SingleDef
- digestible resurrector nanites from exotic goods trader's StockGenerator_SingleDef
- glitterworld medicine from exotic goods trader's StockGenerator_SingleDef
- medicine from bulk goods trader's StockGenerator_SingleDef
- medicine from combat supplier's StockGenerator_SingleDef
- digestible resurrector nanites from exotic goods trader's StockGenerator_SingleDef
- glitterworld medicine from exotic goods trader's StockGenerator_SingleDef
- turret pack from slave ship's StockGenerator_SingleDef
- medicine from slave ship's StockGenerator_SingleDef
- medicine from trader's StockGenerator_SingleDef
- turret pack from 's StockGenerator_SingleDef
- glitterworld medicine from 's StockGenerator_SingleDef
- glitterworld medicine from imperial trader's StockGenerator_SingleDef
- glitterworld medicine from imperial trader's StockGenerator_SingleDef
- medicine from guest's StockGenerator_MultiDef
ThingDef Removal List
- go-juice
- luciferium
- penoxycyline
- flake
- yayo
- wake-up
- psylink neuroformer
- archotech eye
- archotech arm
- archotech leg
- bionic eye
- bionic arm
- bionic leg
- bionic spine
- bionic heart
- bionic stomach
- death acidifier
- bionic ear
- bionic tongue
- bionic jaw
- prosthetic leg
- prosthetic arm
- prosthetic heart
- cochlear implant
- power claw
- joywire
- painstopper
- hospital bed
- standing lamp
- sun lamp
- wall lamp
- flood light
- tube television
- flatscreen television
- megascreen television
- orbital trade beacon
- comms console
- firefoam popper
- moisture pump
- ground-penetrating scanner
- long-range mineral scanner
- pod launcher
- transport pod
- multi-analyzer
- vitals monitor
- cryptosleep casket
- power conduit
- hidden conduit
- waterproof conduit
- power switch
- wood-fired generator
- chemfuel powered generator
- wind turbine
- battery
- solar generator
- geothermal generator
- watermill generator
- electric tailor bench
- electric smithy
- machining table
- electric stove
- drug lab
- electric smelter
- biofuel refinery
- fabrication bench
- hi-tech research bench
- electric crematorium
- hydroponics basin
- deep drill
- nutrient paste dispenser
- hopper
- IED trap
- IED incendiary trap
- IED EMP trap
- IED smoke trap
- IED firefoam trap
- IED antigrain warhead trap
- mini-turret
- autocannon turret
- uranium slug turret
- 81mm mortar
- foam turret
- rocketswarm launcher
- ship structural beam
- ship cryptosleep casket
- ship computer core
- ship reactor
- ship engine
- sensor cluster
- autodoor (1x1)
- heater
- cooler
- psychic animal pulser
- psychic soothe pulser
- persona core
- healer mech serum
- resurrector mech serum
- techprof subpersona core
- medicine
- glitterworld medicine
- shield belt
- simple helmet
- composite helmet
- marine helmet
- recon helmet
- smokepop pack
- firefoam pop pack
- psychic shock lance
- psychic insanity lance
- armor vest
- marine armor
- recon armor
- Ruger Redhawk
- M1911
- MAC-10
- T-9 incendiary launcher
- Lee-Enfield
- Mossberg 500
- Saiga 12K
- UMP45
- Bren Mk4
- M16A4
- M24
- minigun
- frag grenade
- Molotov cocktail
- EMP grenade
- heavy charge blaster
- inferno cannon
- needle gun
- R-6 charge rifle
- charge lance
- orbital bombardment targeter
- orbital power beam targeter
- tornado generator
- thump cannon
- psychic sensitizer
- psychic harmonizer
- psychic reader
- neurocalculator
- learning assistant
- gastro-analyzer
- immunoenhancer
- coagulator
- healing enhancer
- toughskin gland
- armorskin gland
- stoneskin gland
- aesthetic shaper
- aesthetic nose
- love enhancer
- sterilizing stomach
- reprocessor stomach
- nuclear stomach
- circadian assistant
- circadian half-cycler
- mindscrew
- drill arm
- field hand
- hand talon
- elbow blade
- knee spike
- venom fangs
- venom talon
- ship landing beacon
- piano
- shield core
- jump pack
- low-shield pack
- eltex helmet
- eltex skullcap
- eltex shirt
- eltex vest
- eltex robe
- prestige recon armor
- prestige recon helmet
- prestige marine armor
- prestige marine helmet
- cataphract armor
- cataphract helmet
- prestige cataphract armor
- prestige cataphract helmet
- locust armor
- grenadier armor
- phoenix armor
- gunlink
- persona monosword
- persona zeushammer
- persona plasmasword
- monosword
- zeushammer
- plasmasword
- orbital mech cluster targeter
- eltex staff
- sleep accelerator
- biosculpter pod
- neural supercharger
- lightball
- loudspeaker
- autobong
- chalice
- pendant
- box
- tablet
- fragment
- hilt
- ark
- cube
- detoxifier lung
- detoxifier kidney
- mechlink
- control sublink (standard)
- control sublink (high)
- remote repairer
- mech gestation processor
- remote shielder
- repair probe
- deathrest casket
- hemopump
- hemogen amplifier
- glucosoid pump
- psychofluid pump
- deathrest accelerator
- band node
- toxifier generator
- gene assembler
- gene bank
- gene extractor
- growth vat
- mechband antenna
- mechband dish
- pollution pump
- wastepack atomizer
- gene processor
- mech booster
- IED tox trap
- mech gestator
- large mech gestator
- subcore encoder
- subcore softscanner
- subcore ripscanner
- mech recharger
- large mech recharger
- kid helmet
- airwire headset
- array headset
- integrator headset
- mechcommander helmet
- mechlord helmet
- control pack
- bandwidth pack
- tox pack
- mechlord suit
- heavy bandolier
- sash
- tox grenade
- hellsphere cannon
- mini-shotgun
- slugthrower
- spiner
- mini-flameblaster
- beam graser
- toxic needle gun
- ghoul plating
- ghoul barbs
- adrenal heart
- corrosive heart
- metalblood heart
- revenant vertebrae
- security door
- IED deadlife trap
- shard animal pulser
- biomutation pulser
- disruptor flare pack
- turret pack
- deadlife pack
- shard shock lance
- shard insanity lance
- biomutation lance
- hellcat rifle
- incinerator
- power conduit
- medic bag
- tool belt
- ammo pack
- explosive belt
- ressurector belt
- mini-turret pack
- Factory hopper
- Steel extractor
- Component assembler
- Advanced assembler
- Chemfuel clarifier
- Mechanized weaponsmith
- Artillery foundry
- Textile recycler
- Auto loom
- Synthread synthesizer
- Meat grinder
- Conveyor oven
- Neutroamine infuser
- Medicine granulator
- Drug powderizer
- Automatic drill
- Masonry saw
- Plasteel forge
- versatile assembler
- Autocrane
- autocleaner charging station
- autohauler charging station
- autominer charging station
- combat mechanoid charging station
- riot mechanoid charging station
- mobile turret charging station
- autosower
- autoharvester
- autostrider charging station
- auto-medic charging station
- raider mechanoid charging station
- autobroadcaster charging station
- pyro mechanoid charging station
- conduit pylon
- supercomputer
- long range missile launcher
- charge blaster turret
- charge lance turret
- inferno cannon turret
- auto-mortar
- auto tesla turret
- mechanite LF reinforcer
- indoctrination pod
- mechanoid construction lamp
- liquid freezer
- blight auto repeller
- mechanite under armor
- mechanite pants
- handheld mini-turret
- handheld autocannon turret
- small inferno spewer
- light charge blaster
- inferno spewer
- advanced light charge blaster
- advanced inferno spewer
- advanced heavy charge blaster
- advanced inferno cannon
- advanced needle gun
- advanced charge lance
- advanced thump cannon
- shovel
- baton
- combat knife
- triple rocket launcher
- doomsday rocket launcher
- rocket launcher
- Hand Cannon
- combat handgun
- sawed-off Shotgun
- grenade launcher
- flamethrower
- fire extinguisher
- semi-automatic rifle
- lever-action rifle
- light SMG
- SMG
- HMG
- service rifle
- battle rifle
- carbine
- marksman rifle
- anti-material rifle
- charge pistol
- charge shotgun
- charge SMG
- charge LMG
- charge sniper rifle
- charge minigun
- charge rocket launcher
- M73 Rocket (HE)
- firefoam
- advanced thermal bolt projector
- mini-blaster turret gun
- light charge blaster turret gun
- auto inferno turret gun
- 10x18mm Charged
- 10x18mm Charged (Conc.)
- 10x18mm Charged (Ion)
- 12 gauge charged
- 12 gauge charged (Slug)
- 12 gauge charged (Ion Shot)
- 12mm Railgun (Sabot)
- 12x64mm Charged
- 12x72mm Charged
- 12x72mm Charged (Conc.)
- 12x72mm Charged (Ion)
- 15x65mm Diffusing Charged
- 164x284mm demolition shell
- 20x105mm Charged
- 20x105mm Charged (Conc.)
- 20x105mm Charged (Ion)
- 30x64mm fuel cell (Incendiary)
- 30x64mm fuel cell (Thermobaric)
- 30x64mm fuel cell (Foam)
- 5x16mm Charged
- 5x35mm Charged
- 5x50mm Caseless (Sabot)
- 60x225mm gamma shell (Standard)
- 66mm thermal bolt (Incendiary)
- 6mm Railgun (Sabot)
- 6x18mm Charged
- 6x18mm Charged (Conc.)
- 6x18mm Charged (Ion)
- 6x22mm Charged
- 6x24mm Charged
- 6x24mm Charged (Conc.)
- 6x24mm Charged (Ion)
- 70mm mechanoid grenade (HE)
- 70mm mechanoid grenade (EMP)
- 80x256mm fuel cell (Incendiary)
- 8mm Railgun (Sabot)
- 8x35mm Charged
- 8x35mm Charged (Conc.)
- 8x35mm Charged (Ion)
- 8x40mm Charged
- 8x50mm Charged
- 8x50mm Charged (Conc.)
- 8x50mm Charged (Ion)
- laser charge pack
- plasma heavy power cell
- plasma pistol power cell
- plasma rifle power cell
- anti-materiel cartridge (FMJ)
- anti-materiel cartridge (AP)
- anti-materiel cartridge (AP-I)
- anti-materiel cartridge (AP-HE)
- anti-materiel cartridge (Sabot)
- autocannon shell (AP)
- autocannon shell (AP-I)
- autocannon shell (AP-HE)
- autocannon shell (Sabot)
- Charged pistol cartridge
- Charged pistol (Conc.)
- Charged pistol cartridge (Ion)
- Charged rifle cartridge
- Charged rifle cartridge (Conc.)
- Charged rifle cartridge (Ion)
- Heavy charged cartridge
- Heavy charged cartridge (Conc.)
- Heavy charged cartridge (Ion)
- Charged shotgun shell
- Charged shotgun shell (Slug)
- Charged shotgun shell (Ion Shot)
- launcher grenade (HE)
- launcher grenade (HE Time-Fuzed)
- launcher grenade (HEDP)
- launcher grenade (EMP)
- launcher grenade (Smoke)
- launcher grenade (Tox)
- Mech Charged cartridge
- mech shell (Incendiary)
- mech shell (Demo)
- pistol cartridge (FMJ)
- pistol cartridge (AP)
- pistol cartridge (HP)
- magnum pistol cartridge (FMJ)
- magnum pistol cartridge (AP)
- magnum pistol cartridge (HP)
- rifle cartridge (FMJ)
- rifle cartridge (AP)
- rifle cartridge (HP)
- rifle cartridge (AP-I)
- rifle cartridge (AP-HE)
- rifle cartridge (Sabot)
- intermediate rifle cartridge (FMJ)
- intermediate rifle cartridge (AP)
- intermediate rifle cartridge (HP)
- intermediate rifle cartridge (AP-I)
- intermediate rifle cartridge (AP-HE)
- intermediate rifle cartridge (Sabot)
- magnum rifle cartridge (FMJ)
- magnum rifle cartridge (AP)
- magnum rifle cartridge (AP-I)
- magnum rifle cartridge (AP-HE)
- magnum rifle cartridge (Sabot)
- artillery shell (HE)
- artillery shell (Airburst)
- artillery shell (Incendiary)
- artillery shell (EMP)
- artillery shell (Smoke)
- light cannon shell (AP)
- light cannon shell (HE)
- light cannon shell (HE Time Fuzed)
- light cannon shell (Sabot)
- heavy cannon shell (HEAT)
- heavy cannon shell (AP)
- heavy cannon shell (HE)
- heavy cannon shell (HE Time-Fuzed)
- heavy cannon shell (APCR)
- heavy cannon shell (EMP)
- shotgun shell (Buck)
- shotgun shell (Slug)
- shotgun shell (Bean)
- shotgun shell (EMP)
- 20x42mm (AP)
- 20x42mm (AP-I)
- 20x42mm (AP-HE)
- 20x42mm grenade (HE)
- 20x42mm grenade (EMP)
- 20x42mm grenade (Smoke)
- 25x40mm grenade (HE)
- 25x40mm grenade (HE Time-Fuzed)
- 25x40mm grenade (EMP)
- 25x40mm grenade (Smoke)
- 25x59mm grenade (HE)
- 25x59mm grenade (HE Time-Fuzed)
- 25x59mm grenade (HEDP)
- 25x59mm grenade (EMP)
- 25x59mm grenade (Smoke)
- 30x29mm grenade (HE)
- 30x29mm grenade (HE Time-Fuzed)
- 30x29mm grenade (HEDP)
- 30x29mm grenade (EMP)
- 30x29mm grenade (Smoke)
- 35x32mmSR grenade (HE)
- 35x32mmSR grenade (HEDP)
- 35x32mmSR grenade (EMP)
- 35x32mmSR grenade (Smoke)
- 40x46mm grenade (HE)
- 40x46mm grenade (HE Time-Fuzed)
- 40x46mm grenade (HEDP)
- 40x46mm grenade (EMP)
- 40x46mm grenade (Smoke)
- 40x46mm grenade (Tox)
- 40x47mm grenade (HE)
- 40x47mm grenade (EMP)
- 40x47mm grenade (Smoke)
- 40x53mm grenade (HE)
- 40x53mm grenade (HE Time-Fuzed)
- 40x53mm grenade (HEDP)
- 40x53mm grenade (EMP)
- 40x53mm grenade (Smoke)
- 40x53mm VOG-25 grenade (HE)
- 40x53mm VOG-25 grenade (HE Time-Fuzed)
- 40x53mm VOG-25 grenade (EMP)
- 40x53mmVOG25 grenade (Smoke)
- 50mm GO-SO grenade (HE)
- 50mm EM-50 grenade (EMP)
- 50mmGS50 grenade (Smoke)
- 83mm PIAT grenade (HEAT)
- 83mm PIAT grenade (HE)
- 83mm PIAT grenade (EMP)
- 12.7x108mm (FMJ)
- 12.7x108mm (AP)
- 12.7x108mm (AP-I)
- 12.7x108mm (AP-HE)
- 12.7x108mm (Sabot)
- 13.2x92mmSR TuF (FMJ)
- 13.2x92mmSR TuF (AP)
- 13.2x92mmSR TuF (AP-I)
- 13.2x92mmSR TuF (AP-HE)
- 13.2x92mmSR TuF (Sabot)
- 14.5x114mm (FMJ)
- 14.5x114mm (AP)
- 14.5x114mm (AP-I)
- 14.5x114mm (AP-HE)
- 14.5x114mm (Sabot)
- 15.2x169mm (Sabot)
- 2-Bore (FMJ)
- 2-Bore (AP)
- 2-Bore (AP-I)
- 2-Bore (AP-HE)
- 2-Bore (Sabot)
- 20x102mm NATO (AP)
- 20x102mm NATO (AP-I)
- 20x102mm NATO (AP-HE)
- 20x102mm NATO (Sabot)
- 20x110mm Hispano (AP)
- 20x110mm Hispano (AP-I)
- 20x110mm Hispano (AP-HE)
- 20x110mm Hispano (Sabot)
- 20x128mm Oerlikon (AP)
- 20x128mm Oerlikon (AP-I)
- 20x128mm Oerlikon (AP-HE)
- 20x128mm Oerlikon (Sabot)
- 20x138mmB (AP)
- 20x138mmB (AP-I)
- 20x138mmB (AP-HE)
- 20x138mmB (Sabot)
- 20x139mm (AP)
- 20x139mm (AP-I)
- 20x139mm (AP-HE)
- 20x139mm (Sabot)
- 20x82mm Mauser (AP)
- 20x82mm Mauser (AP-I)
- 20x82mm Mauser (AP-HE)
- 20x82mm Mauser (Sabot)
- 20x99mmR ShVAK (AP)
- 20x99mmR ShVAK (AP-I)
- 20x99mmR ShVAK (AP-HE)
- 20x99mmR ShVAK (Sabot)
- 23x115mm cartridge (AP)
- 23x115mm cartridge (AP-I)
- 23x115mm cartridge (AP-HE)
- 23x115mm cartridge (Sabot)
- 23x152mmB (AP)
- 23x152mmB (AP-I)
- 23x152mmB (AP-HE)
- 23x152mmB (Sabot)
- 25x137mm NATO (AP)
- 25x137mm NATO (AP-I)
- 25x137mm NATO (AP-HE)
- 25x137mm NATO (Sabot)
- 27x145mm Mauser (AP)
- 27x145mm Mauser (AP-I)
- 27x145mm Mauser (AP-HE)
- 27x145mm Mauser (Sabot)
- .300 Winchester Magnum (FMJ)
- .300 Winchester Magnum (AP)
- .300 Winchester Magnum (AP-I)
- .300 Winchester Magnum (AP-HE)
- .300 Winchester Magnum (Sabot)
- 30x113mmB (AP)
- 30x113mmB (AP-I)
- 30x113mmB (AP-HE)
- 30x113mmB (Sabot)
- 30x165mm (AP)
- 30x165mm (AP-I)
- 30x165mm (AP-HE)
- 30x165mm (Sabot)
- 30x170mm cartridge (AP)
- 30x170mm cartridge (AP-I)
- 30x170mm cartridge (AP-HE)
- 30x170mm cartridge (Sabot)
- 30x173mm NATO (AP)
- 30x173mm NATO (AP-I)
- 30x173mm NATO (AP-HE)
- 30x173mm NATO (Sabot)
- .338 Lapua Magnum (FMJ)
- .338 Lapua Magnum (AP)
- .338 Lapua Magnum (AP-I)
- .338 Lapua Magnum (AP-HE)
- .338 Lapua Magnum (Sabot)
- .338 Norma Magnum (FMJ)
- .338 Norma Magnum (AP)
- .338 Norma Magnum (AP-I)
- .338 Norma Magnum (AP-HE)
- .338 Norma Magnum (Sabot)
- 35x228mmNATO cartridge (AP)
- 35x228mmNATO cartridge (AP-I)
- 35x228mmNATO cartridge (AP-HE)
- 35x228mmNATO cartridge (Sabot)
- .408 Cheyenne Tactical (FMJ)
- .408 Cheyenne Tactical (AP)
- .408 Cheyenne Tactical (AP-I)
- .408 Cheyenne Tactical (AP-HE)
- .408 Cheyenne Tactical (Sabot)
- 40x311mmR (AP)
- 40x311mmR (AP-I)
- 40x311mmR (AP-HE)
- 40x311mmR (Sabot)
- .470 Nitro Express (FMJ)
- .470 Nitro Express (AP)
- .470 Nitro Express (AP-I)
- .470 Nitro Express (AP-HE)
- .470 Nitro Express (Sabot)
- .50 BMG (FMJ)
- .50 BMG (AP)
- .50 BMG (AP-I)
- .50 BMG (AP-HE)
- .50 BMG (Sabot)
- .55 Boys (FMJ)
- .55 Boys (AP)
- .55 Boys (AP-I)
- .55 Boys (AP-HE)
- .55 Boys (Sabot)
- .600 Nitro Express (FMJ)
- .600 Nitro Express (AP)
- .600 Nitro Express (AP-I)
- .600 Nitro Express (AP-HE)
- .600 Nitro Express (Sabot)
- 7.92x94mm Patronen (FMJ)
- 7.92x94mm Patronen (AP)
- 7.92x94mm Patronen (AP-I)
- 7.92x94mm Patronen (AP-HE)
- 7.92x94mm Patronen (Sabot)
- .950 JDJ (FMJ)
- .950 JDJ (AP)
- .950 JDJ (AP-I)
- .950 JDJ (AP-HE)
- .950 JDJ (Sabot)
- M41 rocket (HEAT)
- M41 Rocket (Anti-personnel)
- 12.7x40mm cartridge (FMJ)
- 12.7x40mm cartridge (AP)
- 12.7x40mm cartridge (HP)
- 12.7x99mm cartridge (FMJ)
- 12.7x99mm cartridge (AP-I)
- 12.7x99mm cartridge (AP-HE)
- 12.7x99mm cartridge (Sabot)
- 14.5x114mmUNSC cartridge (FMJ)
- 14.5x114mmUNSC cartridge (AP-I)
- 14.5x114mmUNSC cartridge (HE)
- 14.5x114mmUNSC cartridge (Sabot)
- 16x65mm cartridge (HE)
- 40mm grenade UNSC (HEDP)
- 5x23mm Caseless cartridge (FMJ)
- 5x23mm Caseless cartridge (AP)
- 5x23mm Caseless cartridge (HP)
- 7.62x51mm UNSC cartridge (FMJ)
- 7.62x51mm UNSC cartridge (AP)
- 7.62x51mm UNSC cartridge (HP)
- 7.62x51mm UNSC cartridge (Shredder)
- 7.62x51mm UNSC cartridge (AP-I)
- 7.62x51mm UNSC cartridge (HEDP)
- 7.62x51mm UNSC cartridge (Sabot)
- Soellkraft 8 gauge shell (Buck)
- Soellkraft 8 gauge shell (Flechette)
- Soellkraft 8 gauge shell (Slug)
- Soellkraft 8 gauge shell (EMP)
- 9.5x40mm UNSC cartridge (FMJ)
- 9.5x40mm UNSC cartridge (AP)
- 9.5x40mm UNSC cartridge (HP)
- 9.5x40mm UNSC cartridge (AP-I)
- 9.5x40mm UNSC cartridge (HEDP)
- 9.5x40mm UNSC cartridge (Sabot)
- heavy laser charge pack
- 8.25mm Long (FMJ)
- 8.25mm Long (AP)
- 8.25mm Long (HP)
- 8.25mm Long (AP-I)
- 8.25mm Long (AP-HE)
- 8.25mm Long (Sabot)
- .75 cal bolter shell (Standard)
- .75 cal bolter shell (Inferno)
- .75 cal bolter shell (Metal Storm)
- .75 cal bolter shell (Kraken)
- .75 cal bolter shell (Tempest)
- .50 cal bolter shell (Standard)
- .50 cal bolter shell (Inferno)
- .50 cal bolter shell (Kraken)
- .50 cal bolter shell (Tempest)
- .998 cal bolter shell (Standard)
- .998 cal bolter shell (Inferno)
- .998 cal bolter shell (Metal Storm)
- .998 cal bolter shell (Kraken)
- .998 cal bolter shell (Tempest)
- lasgun power pack
- Meltagun Ammo Canister
- plasma canister
- nail
- jellied chemfuel
- jellied prometheum
- infused chemfuel
- flare round
- bioferrite flare round
- 10mm Auto (FMJ)
- 10mm Auto (AP)
- 10mm Auto (HP)
- 13mm Gyrojet (FMJ)
- 13mm Gyrojet (AP)
- 13mm Gyrojet (HP)
- .22 LR (FMJ)
- .22 LR (AP)
- .22 LR (HP)
- .22 Short (FMJ)
- .22 Short (AP)
- .22 Short (HP)
- .25 ACP (FMJ)
- .25 ACP (AP)
- .25 ACP (HP)
- .32 ACP (FMJ)
- .32 ACP (AP)
- .32 ACP (HP)
- .357 Magnum (FMJ)
- .357 Magnum (AP)
- .357 Magnum (HP)
- .357 SIG (FMJ)
- .357 SIG (AP)
- .357 SIG (HP)
- .380 ACP (FMJ)
- .380 ACP (AP)
- .380 ACP (HP)
- .38 ACP (FMJ)
- .38 ACP (AP)
- .38 ACP (HP)
- .38 Special (FMJ)
- .38 Special (AP)
- .38 Special (HP)
- .38 Super (FMJ)
- .38 Super (AP)
- .38 Super (HP)
- .38 S&W (FMJ)
- .38 S&W (AP)
- .38 S&W (HP)
- .40 S&W (FMJ)
- .40 S&W (AP)
- .40 S&W (HP)
- .41 Rimfire (FMJ)
- .41 Rimfire (AP)
- .41 Rimfire (HP)
- .44 Magnum (FMJ)
- .44 Magnum (AP)
- .44 Magnum (HP)
- .44 Special (FMJ)
- .44 Special (AP)
- .44 Special (HP)
- .454 Casull (FMJ)
- .454 Casull (AP)
- .454 Casull (HP)
- .455 Webley (FMJ)
- .455 Webley (AP)
- .455 Webley (HP)
- .45 ACP (FMJ)
- .45 ACP (AP)
- .45 ACP (HP)
- .45 Colt (FMJ)
- .45 Colt (AP)
- .45 Colt (HP)
- .45 Schofield (FMJ)
- .45 Schofield (AP)
- .45 Schofield (HP)
- .460 S&W Magnum (FMJ)
- .460 S&W Magnum (AP)
- .460 S&W Magnum (HP)
- 4.6x30mm (FMJ)
- 4.6x30mm (AP)
- 4.6x30mm (HP)
- .500 S&W Magnum (FMJ)
- .500 S&W Magnum (AP)
- .500 S&W Magnum (HP)
- .50 AE (FMJ)
- .50 AE (AP)
- .50 AE (HP)
- 5.8x21mm DAP92 (FMJ)
- 5.8x21mm DAP92 (AP)
- 5.8x21mm DAP92 (HP)
- 7.5 FK (FMJ)
- 7.5 FK (AP)
- 7.5 FK (HP)
- 7.62x25mm Tokarev (FMJ)
- 7.62x25mm Tokarev (AP)
- 7.62x25mm Tokarev (HP)
- 7.62x38mmR (FMJ)
- 7.62x38mmR (AP)
- 7.62x38mmR (HP)
- 7.63x25mm Mauser (FMJ)
- 7.63x25mm Mauser (AP)
- 7.63x25mm Mauser (HP)
- 7.65x20mm Longue (FMJ)
- 7.65x20mm Longue (AP)
- 7.65x20mm Longue (HP)
- 8x22mm Nambu (FMJ)
- 8x22mm Nambu (AP)
- 8x22mm Nambu (HP)
- 9x18mm Makarov (FMJ)
- 9x18mm Makarov (AP)
- 9x18mm Makarov (HP)
- 9x19mm Para (FMJ)
- 9x19mm Para (AP)
- 9x19mm Para (HP)
- 9x21mm Gyurza (FMJ)
- 9x21mm Gyurza (AP)
- 9x21mm Gyurza (HP)
- FN 5.7x28mm (FMJ)
- FN 5.7x28mm (AP)
- FN 5.7x28mm (HP)
- 12.7x55mm (FMJ)
- 12.7x55mm (AP)
- 12.7x55mm (HP)
- 12.7x55mm (AP-I)
- 12.7x55mm (AP-HE)
- 12.7x55mm (Sabot)
- .17 HMR (FMJ)
- .17 HMR (AP)
- .17 HMR (HP)
- .22 Hornet (FMJ)
- .22 Hornet (AP)
- .22 Hornet (HP)
- .22 WMR (FMJ)
- .22 WMR (AP)
- .22 WMR (HP)
- .243 Winchester (FMJ)
- .243 Winchester (AP)
- .243 Winchester (HP)
- .243 Winchester (AP-I)
- .243 Winchester (AP-HE)
- .243 Winchester (Sabot)
- .277 Fury (FMJ)
- .277 Fury (AP)
- .277 Fury (HP)
- .277 Fury (AP-I)
- .277 Fury (AP-HE)
- .277 Fury (Sabot)
- .280 British (FMJ)
- .280 British (AP)
- .280 British (HP)
- .280 British (AP-I)
- .280 British (AP-HE)
- .280 British (Sabot)
- .30-30 Winchester (FMJ)
- .30-30 Winchester (AP)
- .30-30 Winchester (HP)
- .30-30 Winchester (AP-I)
- .30-30 Winchester (AP-HE)
- .30-30 Winchester (Sabot)
- .30-06 Springfield (FMJ)
- .30-06 Springfield (AP)
- .30-06 Springfield (HP)
- .30-06 Springfield (AP-I)
- .30-06 Springfield (AP-HE)
- .30-06 Springfield (Sabot)
- .300 AAC Blackout (FMJ)
- .300 AAC Blackout (AP)
- .300 AAC Blackout (HP)
- .300 AAC Blackout (AP-I)
- .300 AAC Blackout (AP-HE)
- .300 AAC Blackout (Sabot)
- .303 British (FMJ)
- .303 British (AP)
- .303 British (HP)
- .303 British (AP-I)
- .303 British (AP-HE)
- .303 British (Sabot)
- .30 Carbine (FMJ)
- .30 Carbine (AP)
- .30 Carbine (HP)
- .30 Carbine (AP-I)
- .30 Carbine (AP-HE)
- .30 Carbine (Sabot)
- .38-55 Winchester (FMJ)
- .38-55 Winchester (AP)
- .38-55 Winchester (HP)
- .38-55 Winchester (AP-I)
- .38-55 Winchester (AP-HE)
- .38-55 Winchester (Sabot)
- .44-40 Winchester (FMJ)
- .44-40 Winchester (AP)
- .44-40 Winchester (HP)
- .44-40 Winchester (AP-I)
- .44-40 Winchester (AP-HE)
- .44-40 Winchester (Sabot)
- .45-70 Government (FMJ)
- .45-70 Government (AP)
- .45-70 Government (HP)
- .45-70 Government (AP-I)
- .45-70 Government (AP-HE)
- .45-70 Government (Sabot)
- .458 SOCOM (FMJ)
- .458 SOCOM (AP)
- .458 SOCOM (HP)
- .458 SOCOM (AP-I)
- .458 SOCOM (AP-HE)
- .458 SOCOM (Sabot)
- 4.73x33mm Caseless (FMJ)
- 4.73x33mm Caseless (AP)
- 4.73x33mm Caseless (HP)
- 4.73x33mm Caseless (AP-I)
- 4.73x33mm Caseless (AP-HE)
- 4.73x33mm Caseless (Sabot)
- 4.85x49mm (FMJ)
- 4.85x49mm (AP)
- 4.85x49mm (HP)
- 4.85x49mm (AP-I)
- 4.85x49mm (AP-HE)
- 4.85x49mm (Sabot)
- .50 Beowulf (FMJ)
- .50 Beowulf (AP)
- .50 Beowulf (HP)
- .50 Beowulf (AP-I)
- .50 Beowulf (AP-HE)
- .50 Beowulf (Sabot)
- 5.45x39mm Soviet (FMJ)
- 5.45x39mm Soviet (AP)
- 5.45x39mm Soviet (HP)
- 5.45x39mm Soviet (AP-I)
- 5.45x39mm Soviet (AP-HE)
- 5.45x39mm Soviet (Sabot)
- 5.56x45mm NATO (FMJ)
- 5.56x45mm NATO (AP)
- 5.56x45mm NATO (HP)
- 5.56x45mm NATO (AP-I)
- 5.56x45mm NATO (AP-HE)
- 5.56x45mm NATO (Sabot)
- 56-56 Spencer (FMJ)
- .56-56 Spencer (AP)
- .56-56 Spencer (HP)
- .56-56 Spencer (AP-I)
- .56-56 Spencer (AP-HE)
- .56-56 Spencer (Sabot)
- 5.8x42mm DBP10 (FMJ)
- 5.8x42mm DBP10 (AP)
- 5.8x42mm DBP10 (HP)
- 5.8x42mm DBP10 (AP-I)
- 5.8x42mm DBP10 (AP-HE)
- 5.8x42mm DBP10 (Sabot)
- 6.5mm Creedmoor (FMJ)
- 6.5mm Creedmoor (AP)
- 6.5mm Creedmoor (HP)
- 6.5mm Creedmoor (AP-I)
- 6.5mm Creedmoor (AP-HE)
- 6.5mm Creedmoor (Sabot)
- 6.5x52mm Carcano (FMJ)
- 6.5x52mm Carcano (AP)
- 6.5x52mm Carcano (HP)
- 6.5x52mm Carcano (AP-I)
- 6.5x52mm Carcano (AP-HE)
- 6.5x52mm Carcano (Sabot)
- 6.5x50mmSR Arisaka (FMJ)
- 6.5x50mmSR Arisaka (AP)
- 6.5x50mmSR Arisaka (HP)
- 6.5x50mmSR Arisaka (AP-I)
- 6.5x50mmSR Arisaka (AP-HE)
- 6.5x50mmSR Arisaka (Sabot)
- 7.92x57mm Mauser (FMJ)
- 7.92x57mm Mauser (AP)
- 7.92x57mm Mauser (HP)
- 7.92x57mm Mauser (AP-I)
- 7.92x57mm Mauser (AP-HE)
- 7.92x57mm Mauser (Sabot)
- 7.5x54mm French (FMJ)
- 7.5x54mm French (AP)
- 7.5x54mm French (HP)
- 7.5x54mm French (AP-I)
- 7.5x54mm French (AP-HE)
- 7.5x54mm French (Sabot)
- 7.62x39mm Soviet (FMJ)
- 7.62x39mm Soviet (AP)
- 7.62x39mm Soviet (HP)
- 7.62x39mm Soviet (AP-I)
- 7.62x39mm Soviet (AP-HE)
- 7.62x39mm Soviet (Sabot)
- 7.62x51mm NATO (FMJ)
- 7.62x51mm NATO (AP)
- 7.62x51mm NATO (HP)
- 7.62x51mm NATO (AP-I)
- 7.62x51mm NATO (AP-HE)
- 7.62x51mm NATO (Sabot)
- 7.62x54mmR (FMJ)
- 7.62x54mmR (AP)
- 7.62x54mmR (HP)
- 7.62x54mmR (AP-I)
- 7.62x54mmR (AP-HE)
- 7.62x54mmR (Sabot)
- 7.7x58mm Arisaka (FMJ)
- 7.7x58mm Arisaka (AP)
- 7.7x58mm Arisaka (HP)
- 7.7x58mm Arisaka (AP-I)
- 7.7x58mm Arisaka (AP-HE)
- 7.7x58mm Arisaka (Sabot)
- 7.92x33mm Kurz (FMJ)
- 7.92x33mm Kurz (AP)
- 7.92x33mm Kurz (HP)
- 7.92x33mm Kurz (AP-I)
- 7.92x33mm Kurz (AP-HE)
- 7.92x33mm Kurz (Sabot)
- 8.6mm Blackout (FMJ)
- 8.6mm Blackout (AP)
- 8.6mm Blackout (HP)
- 8.6mm Blackout (AP-I)
- 8.6mm Blackout (AP-HE)
- 8.6mm Blackout (Sabot)
- 8x50mmR Lebel (FMJ)
- 8x50mmR Lebel (AP)
- 8x50mmR Lebel (HP)
- 8x50mmR Lebel (AP-I)
- 8x50mmR Lebel (AP-HE)
- 8x50mmR Lebel (Sabot)
- 8x50mmR Mannlicher (FMJ)
- 8x50mmR Mannlicher (AP)
- 8x50mmR Mannlicher (HP)
- 8x50mmR Mannlicher (AP-I)
- 8x50mmR Mannlicher (AP-HE)
- 8x50mmR Mannlicher (Sabot)
- 9x39mm Soviet (FMJ)
- 9x39mm Soviet (AP)
- 9x39mm Soviet (HP)
- 9x39mm Soviet (AP-I)
- 9x39mm Soviet (AP-HE)
- 9x39mm Soviet (Sabot)
- 130mm Type 63 Rocket (HE)
- 132mm M13 Rocket (HE)
- 20mm Fliegerfaust (HE)
- 50mm rocket (HE)
- 57mm rocket (HE)
- 57mm rocket (HEAT)
- 57mm rocket (Thermobaric)
- 70mm APKWS Rocket (HEAT)
- 83mm SMAW rocket (HEAT)
- 83mm SMAW rocket (HE)
- 83mm SMAW rocket (Thermobaric)
- 84x246mmR cartridge (HEAT)
- 84x246mmR cartridge (Thermobaric)
- 84x246mmR cartridge (HE)
- 84x246mmR cartridge (HE Time-Fuzed)
- 84x246mmR cartridge (HEDP)
- 84x246mmR cartridge (Frag)
- 84x246mmR cartridge (CAN)
- 84x246mmR cartridge (Incendiary)
- 84x246mmR cartridge (EMP)
- 84x246mmR cartridge (Smoke)
- 88mm RPzB Rocket (HEAT)
- 90mm recoilless cartridge (HEAT)
- 90mm recoilless cartridge (CAN)
- M6 Rocket (HEAT)
- M6A1 Rocket (HEAT)
- M6A3 Rocket (HEAT)
- M6A3 Rocket (Incendiary)
- M74 Rocket (Incendiary)
- RPG-32 grenade (HEAT)
- RPG-32 grenade (Thermobaric)
- RPG-7 grenade (HEAT)
- RPG-7 grenade (Thermobaric)
- RPG-7 grenade (Frag)
- SPG9 Rocket (HEAT)
- SPG-9 Rocket (Thermobaric)
- SPG-9 Rocket (HE)
- SPG-9 Rocket (EMP)
- Tomahawk Missile
- 100x695mmR cannon shell (HEAT)
- 100x695mmR cannon shell (HE)
- 105mm Howitzer shell (HE)
- 105mm Howitzer shell (Airburst)
- 105mm Howitzer shell (HEAT)
- 105mm Howitzer shell (Incendiary)
- 105mm Howitzer shell (EMP)
- 105mm Howitzer shell (Smoke)
- 105x607mmR shell (HEAT)
- 105x607mmR shell (HE)
- 105x617mmR cannon shell (HEAT)
- 105x617mmR cannon shell (HE)
- 120mm cannon shell (HEAT)
- 120mm cannon shell (HE)
- 152mm Howitzer shell (HE)
- 152mm Howitzer shell (HEAT)
- 152mm Howitzer shell (Airburst)
- 152mm Howitzer shell (Incendiary)
- 152mm Howitzer shell (EMP)
- 152mm Howitzer shell (Smoke)
- 155mm Howitzer shell (HE)
- 155mm Howitzer shell (Airburst)
- 155mm Howitzer shell (Incendiary)
- 155mm Howitzer shell (EMP)
- 155mm Howitzer shell (Smoke)
- 15cm Nebelwerfer rocket (HE)
- 28cm Spgr. cannon shell (HE)
- 37x223mmR cannon shell (AP)
- 37x223mmR cannon shell (HE)
- 40x365mm Bofors cartridge (AP)
- 40x365mm Bofors cartridge (HE)
- 40x365mm Bofors cartridge (HE Time-Fuzed)
- 40x365mm Bofors cartridge (Sabot)
- 50mm type 89 mortar shell (HE)
- 50mm type 89 mortar shell (Incendiary)
- 50mm type 89 mortar shell (EMP)
- 50mm type 89 mortar shell (Smoke)
- 57x307mmR cartridge (AP)
- 57x307mmR cartridge (HE)
- 57x438mm Bofors cartridge (AP)
- 57x438mm Bofors cartridge (HE)
- 57x438mm Bofors cartridge (HE Time-Fuzed)
- 57x438mm Bofors cartridge (Sabot)
- 60mm mortar shell (HE)
- 60mm mortar shell (Incendiary)
- 60mm mortar shell (EMP)
- 60mm mortar shell (Foam)
- 60mm mortar shell (Smoke)
- 75x350mmR cannon shell (AP)
- 75x350mmR cannon shell (HE)
- 75x350mmR cannon shell (APCR)
- 76.2x385mmR cannon shell (HEAT)
- 76.2x385mmR cannon shell (AP)
- 76.2x385mmR cannon shell (HE)
- 76.2x385mmR cannon shell (APCR)
- 76.2x385mmR cannon shell (EMP)
- 76.2x539mmR cannon shell (AP)
- 76.2x539mmR cannon shell (HE)
- 76.2x539mmR cannon shell (APCR)
- 81mm mortar shell (HE)
- 81mm mortar shell (Airburst)
- 81mm mortar shell (Incendiary)
- 81mm mortar shell (EMP)
- 81mm mortar shell (Foam)
- 81mm mortar shell (Smoke)
- 81mm mortar shell (Anti)
- 81mm mortar shell (Toxic)
- 81mm mortar shell (Deadlife)
- 90mm cannon shell (HEAT)
- 90mm cannon shell (AP)
- 90mm cannon shell (HE)
- 90mm cannon shell (HE Time-Fuzed)
- 90mm cannon shell (APCR)
- 90mm cannon shell (EMP)
- 10 gauge shell (Buck)
- 10 gauge shell (Slug)
- 10 gauge shell (Bean)
- 10 gauge shell (EMP)
- 12 gauge shell (Buck)
- 12 gauge shell (Slug)
- 12 gauge shell (Bean)
- 12 gauge shell (EMP)
- 16 gauge shell (Buck)
- 16 gauge shell (Slug)
- 16 gauge shell (Bean)
- 16 gauge shell (EMP)
- 20 gauge shell (Buck)
- 20 gauge shell (Slug)
- 20 gauge shell (Bean)
- 20 gauge shell (EMP)
- 23x75mmR shell (Buck)
- 23x75mmR shell (Slug)
- 23x75mmR shell (Bean)
- 23x75mmR shell (EMP)
- .410 Bore shell (Buck)
- .410 Bore shell (Slug)
- .410 Bore shell (Bean)
- .410 Bore shell (EMP)
- loading bench
- charge blaster auto-turret
- heavy auto-turret
- medium auto-turret
- KPV machine gun
- M240B
- AGS-30
- 90mm flak turret
- charge blaster turret
- heavy turret
- M240B
- KPV
- 90mm flak turret
- AGS-30
- improvised turret
- tactical vest
- backpack
- kid backpack
- radio pack
- powered exoframe
- gas mask
- night vision monocular
- advanced night vision goggles
- ballistic shield
- composite vest
- concussion grenade
- flashbang grenade
- smoke grenade
- firefoam grenade
- M79
- M72 LAW
- thermal bolt projector
- flare gun
- minigun
- binoculars
- blaster turret gun
- heavy turret gun
- medium turret gun
- autocannon turret
- flak turret
- KPV machine gun
- M240B machine gun
- Flak gun
- AGS-30 grenade launcher
- composite armor
- gorka combat bodysuit
- heavy composite helmet
- assault shield
- Gatling gun
- Gatling gun
- M1919 machine gun
- M1919 machine gun
- M2 Browning machine gun
- M2 Browning machine gun
- Mk 19 grenade launcher
- Mk 19 grenade launcher
- PKM machine gun
- PKM machine gun
- 60mm portable mortar
- shotgun auto-turret gun
- shotgun auto-turret
- SPG-9 recoilless gun
- SPG-9 recoilless gun
- Vickers machine gun
- Vickers machine gun
- reinforced autodoor
- satchel charge
- AK-12
- AK-74 + GP-25
- AKS-74U
- American-180
- AT4
- AVB-7.62
- Browning Automatic Rifle
- Boys anti-tank rifle
- Carl Gustaf
- Desert Eagle
- DP-27
- FightLite MCR
- Five-seveN
- P90
- Henry Big Boy
- Henry Side Gate
- Jericho 941
- KelTec CP33
- Kord 6P50 machine gun
- KS-23
- LAS-40C
- Lewis gun
- M1903 Springfield
- M1917 Enfield
- M1 Garand
- M250
- M7
- Madsen machine gun
- MG 338
- Micro Uzi
- Mosin–Nagant
- MosqueFAL
- RPK-16
- sawed-off shotgun
- SR-25
- SRS
- Tac-50
- Taurus Judge
- Tavor 7
- Uzi
- Winchester Model 1886
- 105mm howitzer
- S&W Governor
- Winchester 94
- USAS-12
- SIG MCX
- AKMS-U
- FN FAL
- Ruger Mini-14
- SKS
- AKM
- SVD
- Hecate II
- PTRS-41
- M249
- M60E6
- RPD
- PKM
- RPG-7
- Milkor MGL
- P-6 charge pistol
- S-12 charge shotgun
- S-6 charge SMG
- R-8 charge sniper rifle
- L-8 charge LMG
- A-12 charge anti-materiel rifle
- RM2 Flamethrower
- bionic bladder
- hygiene enhancer
- air-con pipe
- fountain
- kitchen sink
- toilet
- smart toilet
- shower
- simple shower
- power shower
- hot tub
- washing machine
- Electric Sauna Heater
- deep water well
- huge water tower
- electric pump
- pumping station
- sewage treatment
- water treatment
- thermostat
- gas boiler
- electric boiler
- solar heater
- Geothermal heater
- radiator
- large radiator
- Towel Rail
- ceiling fan 2x2
- ceiling fan 1x1
- air-con outdoor unit
- air-con indoor unit
- walk-in freezer unit
- irrigation sprinkler
- fire sprinkler
- large hot water tank
- royal bath
- royal toilet
- royal basin
- autodoor (2x1)
- autodoor (3x1)
- blast door (1x1)
- blast door (2x1)
- blast door (3x2)
- door button
- door lever
- remote door (1x1)
- remote door (2x1)
- remote door (3x1)
- wall sun lamp
- Hyperwave Lasso
- Scarlet Edge
- mending workbench
- modular assault rifle
- modular autopistol
- modular bolt-action rifle
- modular bullpup rifle
- modular chaingun
- modular charge rifle
- modular LMG
- modular revolver
- modular shotgun
- modular SMG
- gunsmith station
- circuit breaker
- makeshift fuse
- mechanized armor rack
- mending armor rack
- field research kit
- field research analyzer-kit
- remote field research kit
- over-wall cooler
- over-wall cooler (wide)
- coffee table
- industrial radio
- longwave radio
- arcade machine
- old computer
- modern computer
- upright piano
- roulette table
- lounger
- filing cabinet
- small bin
- large bin
- long plant pot
- desk lamp
- floor lamp
- outdoor lamp
- ergonomic bed
- ergonomic double bed
- ergonomic chair
- modular couch
- lamp end table
- royal standing lamp
- Chemfuel trail
- Prometheum bomb
- Spark Grid
- Oil Pipeline
- pipeline valve
- Oil Well
- Deep Oil Well
- Crude oil storage
- Chemfuel storage
- Resource Console
- Crude Cracker
- chemfuel powerplant
- Large chemfuel powerplant
- chemfuel pump
- chemfuel siphon
- Refinery unloading bay
- Synthylene Refiner
- Prometheum Refiner
- Synthread Refiner
- Synthamide Refiner
- Hyperweave Refiner
- Neutroamine Refiner
- Autoclave
- FSX Refiner
- garage cabinet
- refueling pump
- garage bench
- garage door (1x4)
- garage door (1x5)
- auto garage door (1x4)
- auto garage door (1x5)
- Bang Bus
- Bang Bus
- Bunsen
- Bunsen
- Dinghy
- Dinghy
- Dirtbike
- Dirtbike
- Frog
- Frog
- Highwayman
- Highwayman
- Mule
- Mule
- Prowler
- Prowler
- Roadkill
- Roadkill
- Scytheman
- Scytheman
- Toad
- Toad
- Traveller
- Traveller
- Bulldog
- Bulldog
- Charley
- Charley
- Mosquito
- Mosquito
- Roadrunner
- Roadrunner
- Smuggler
- Smuggler
- Snatcher
- Snatcher
- Tango
- Tango
- Trawler
- Trawler
- Wagon
- Wagon
- Warbird
- Warbird
- Wisent
- Wisent
- advanced bed
- advanced double bed
- illuminated end table
- illuminated dresser
- illuminated wardrobe
- hyperscreen television
- wall-mounted television
- television speaker
- mechanite repair shelf
- outdoor solar lamp
- air purifier
- advanced chair
- modern armchair
- modern couch
- interactive table (1x1)
- interactive table (2x2)
- spacer lamp
- Safe
- electric pot
- deep fryer
- canning machine
- digestible resurrector nanites
- operating table
- cryptosleep suspender
- vitals centre
- intravenous drip stand
- research counter
- sterile wall
- psyring
- heat pearls
- advanced wind turbine
- advanced solar generator
- advanced watermill generator
- advanced geothermal generator
- large battery
- small battery
- advanced battery
- large advanced battery
- nuclear reactor
- portable wood-fired generator
- portable chemfuel powered generator
- industrial wood-fired generator
- industrial chemfuel powered generator
- tidal generator
- machining cabinet
- fabrication cabinet
- large machining table
- large electric smithy
- large stove
- large tailoring table
- assembly bench
- electric butcher
- electric drug lab
- electric stonecutter's table
- cargo container
- spacer container
- vanometric storage
- minibar
- medical cabinet
- weapons locker
- personal lockers
- animal hospital bed
- persona eltex staff
- burn barrel
- trading terminal
- gauss rifle
- gauss magnum
- gauss lance
- exoskeleton frame
- autocannon
- handheld mortar
- heavy flamer
- swarm missile launcher
- uranium slug rifle
- laser sword
- laser pistol
- laser SMG
- laser rifle
- laser shotgun
- laser sniper rifle
- laser minigun
- tesla gun
- salvaged laser pistol
- salvaged laser rifle
- salvaged laser shotgun
- salvaged laser sniper rifle
- Glock 18
- FAMAS
- Bullpup DMR
- P90
- cannery
- industrial cheese press
- industrial soup vat
- aquaponics basin
- Fish Trapper
- skilltrainer (shooting)
- skilltrainer (melee)
- skilltrainer (construction)
- skilltrainer (mining)
- skilltrainer (cooking)
- skilltrainer (plants)
- skilltrainer (animals)
- skilltrainer (crafting)
- skilltrainer (artistic)
- skilltrainer (medical)
- skilltrainer (social)
- skilltrainer (intellectual)
- psytrainer (word of trust)
- psytrainer (word of productivity)
- psytrainer (blinding pulse)
- psytrainer (word of alliance)
- psytrainer (group link)
- psytrainer (word of pain)
- psytrainer (mind break)
- psytrainer (word of protection)
- psytrainer (drain psyessence)
- psytrainer (mass hallucination)
- psytrainer (burden)
- psytrainer (stun)
- psytrainer (psychic shock)
- psytrainer (neural heat dump)
- psytrainer (berserk)
- psytrainer (aggressive heat dump)
- psytrainer (berserk pulse)
- psytrainer (psychic drone)
- psytrainer (neural heat detonation)
- psytrainer (neuroquake)
- psytrainer (plant timeskip)
- psytrainer (timeskip meditation)
- psytrainer (word of foretelling)
- psytrainer (craft timeskip)
- psytrainer (age)
- psytrainer (raid pause)
- psytrainer (season timeskip)
- psytrainer (time sphere)
- psytrainer (time reversal)
- psytrainer (timequake)
- psytrainer (flameball)
- psytrainer (self explosion)
- psytrainer (explosion)
- psytrainer (fire shield)
- psytrainer (breathe flame)
- psytrainer (eye blast)
- psytrainer (extinguish flames)
- psytrainer (meteor shower)
- psytrainer (fire beam)
- psytrainer (fire tornado)
- psytrainer (word of joy)
- psytrainer (word of love)
- psytrainer (word of serenity)
- psytrainer (word of inspiration)
- psytrainer (psychic sooth (male))
- psytrainer (psychic sooth (female))
- psytrainer (bliss)
- psytrainer (energy dump)
- psytrainer (mind wipe)
- psytrainer (reunion farskip)
- psytrainer (breathe ice)
- psytrainer (ice spike)
- psytrainer (ice shield)
- psytrainer (frost ray)
- psytrainer (ice crystal)
- psytrainer (cold zone)
- psytrainer (ice block)
- psytrainer (snap freeze)
- psytrainer (ice wall)
- psytrainer (blizzard)
- psytrainer (mind control)
- psytrainer (psychic guidance)
- psytrainer (transmute stone)
- psytrainer (heat focus)
- psytrainer (luck transfer)
- psytrainer (bend probability)
- psytrainer (location swap)
- psytrainer (health swap)
- psytrainer (transmutation)
- psytrainer (skillroll)
- psytrainer (word of fear)
- psytrainer (liferot)
- psytrainer (steal vitality)
- psytrainer (paralysis pulse)
- psytrainer (corpsetalk)
- psytrainer (ghostwalk)
- psytrainer (consume bodies)
- psytrainer (deathshield)
- psytrainer (enthrall)
- psytrainer (resurrect)
- psytrainer (darkvision)
- psytrainer (darkness)
- psytrainer (obscure)
- psytrainer (eclipse)
- psytrainer (shadowskip)
- psytrainer (decoy)
- psytrainer (shadowfocus)
- psytrainer (intensify shadows)
- psytrainer (assassinate)
- psytrainer (nightstep)
- psytrainer (painblock)
- psytrainer (word of healing)
- psytrainer (stabilize)
- psytrainer (word of immunity)
- psytrainer (overshield)
- psytrainer (focus)
- psytrainer (skipshield)
- psytrainer (invisibility)
- psytrainer (regrow limbs)
- psytrainer (guardian skipbarrier)
- psytrainer (solar pinhole)
- psytrainer (chunk skip)
- psytrainer (waterskip)
- psytrainer (chaos skip)
- psytrainer (skip)
- psytrainer (wall raise)
- psytrainer (smokepop)
- psytrainer (mass chaos skip)
- psytrainer (skipdoor)
- psytrainer (farskip)
- psytrainer (bolt)
- psytrainer (chain bolt)
- psytrainer (thunderbolt)
- psytrainer (static aura)
- psytrainer (recharge)
- psytrainer (ball lightning)
- psytrainer (static pulse)
- psytrainer (vortex)
- psytrainer (hurricane)
- psytrainer (flashstorm)
- psytrainer (enchant quality)
- psytrainer (mend)
- psytrainer (conjure heat pearls)
- psytrainer (haywire)
- psytrainer (power)
- psytrainer (rock construct)
- psytrainer (steel construct)
- psytrainer (craft psyring)
- psytrainer (word of progress)
- psytrainer (reverse engineer)
- psytrainer (speedboost)
- psytrainer (blade focus)
- psytrainer (firing focus)
- psytrainer (power leap)
- psytrainer (adrenaline rush)
- psytrainer (controlled frenzy)
- psytrainer (guided shot)
- psytrainer (beckon)
- psytrainer (killskip)
- psytrainer (mass beckon)
- psytrainer (bramble maze)
- psytrainer (crop burst)
- psytrainer (word of animals)
- psytrainer (manhunter pulse)
- psytrainer (tree sprout)
- psytrainer (shield animals)
- psytrainer (animal allies)
- psytrainer (shrineshield)
- psytrainer (essence transfer)
- psytrainer (summon pack)
- guest hospital bed
- guest deathrest casket
- guest lounger
- guest ergonomic bed
- guest ergonomic double bed
- guest advanced bed
- guest advanced double bed
- guest operating table
- guest cryptosleep suspender
ThingSetMaker Reset
Designators Resolved Again
PawnKindDef Removal List
FactionDef Removal List
Lowering tech-level of outlander refugee group since its a refugee-faction needed for quests
- neutral ancients
- hostile ancients
- mechanoid hive
- civil outlander union
- rough outlander union
- pirate gang
- shattered empire
- cannibal pirate gang
- yttakin pirates
- rough pig union
- waster pirates
- sanguophages
- horax cult
- mechanoid swarm
- tribute collector caravan arrival
SS: Resaving settings by request (one-time migration or clearing out invalid defs).
[SmashPhil.SmashTools] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Combat Extended</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Map Preview</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>RimHUD</color>
[SmashPhil.VehicleFramework] Successfully applied compatibility patches for <color=#008080FF>Vanilla Fishing Expanded</color>
<color=orange>[VehicleFramework]</color> version 1.5.1704
LWM Update: stable(ish) 1.5
LWM.DeepStorage: Making Shelf, ShelfSmall, QRY_Platform, Shelf_WeaponRack into Deep Storage
[XML Extensions] Initialized 1 SettingsMenuDef(s) and found 36 unused key(s) from 2 mod(s)
[XML Extensions] 6203 total patches run in 17849ms, 0 failed
Walls are Solid - transpiler patched successfully.
PickUpAndHaul v1.1.2¼ welcomes you to RimWorld with pointless logspam.
MVCF successfully applied 50 patches
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Combat Extended :: AmmoInjector trying to inject Ammo_Arrow_Stone but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_Arrow_Steel but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_Arrow_Plasteel but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_Arrow_Venom but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_Arrow_Flame but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_GreatArrow_Stone but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_GreatArrow_Steel but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_GreatArrow_Plasteel but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_GreatArrow_Venom but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_GreatArrow_Flame but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_NerveSpikerBolt but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CrossbowBolt_Stone but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CrossbowBolt_Steel but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CrossbowBolt_Plasteel but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CrossbowBolt_Venom but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CrossbowBolt_Flame but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_MusketBall but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CannonBall_Round but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CannonBall_Bursting but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CannonBall_Incendiary but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_CannonBall_Grape but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_MortarGrenade but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_MiniCannonBall_Round but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_MiniCannonBall_Grape but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: AmmoInjector trying to inject Ammo_BlunderbussShot but no VFE crafting bench with defName=VFE_TableSmithyLarge could be found for tag CE_AutoEnableCrafting_FueledSmithy
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
Combat Extended :: Ammo removed
Combat Extended :: Bounds pre-generated
Combat Extended :: Checking Better Turrets
Vanilla Psycasts Expanded loaded: True
Combat Extended :: Checking Misc Turrets
Checking Multiplayer Compat
Combat Extended :: Checking Vehicle Framework
Combat Extended :: Installing Vehicle Framework
Combat Extended :: Checking SOS2
Combat Extended :: Checking SRTS Expanded
<color=#66ffb5>[MeleeAnim]</color> Potential patch conflicts (24):
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color>
static System.Void RimWorld.FloatMenuMakerMap::AddDraftedOrders(UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1<Verse.FloatMenuOption> opts, System.Boolean suppressAutoTakeableGoto)
Prefixes:
[OskarPotocki.VFECore] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[OskarPotocki.VFECore] Prefix
[OskarPotocki.VFECore] DrawEquipmentAimingPrefix
[OskarPotocki.VFECore] Prefix
[CombatExtended.HarmonyCE] Prefix
[CombatExtended.HarmonyCE] Prefix
[co.uk.epicguru.meleeanimation] Prefix
[com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser] Prefix
[jecstools.jecrell.comps.installedpart] DrawEquipmentAiming_PreFix
[jecstools.jecrell.comps.oversized] DrawEquipmentAimingPreFix
Transpilers:
[CombatExtended.HarmonyCE] Transpiler
Postfixes:
[OskarPotocki.VFECore] Postfix
[jecstools.jecrell.comps.activator] DrawEquipmentAimingPostFix
[jecstools.jecrell.comps.deflector] DrawEquipmentAimingPostFix
[Vodka.MuzzleFlash] Postfix
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[OskarPotocki.VFECore] Prefix
[SmashPhil.VehicleFramework] DisableCachingPawnOverlays
Transpilers:
[Mlie.SuppressionMod] Transpiler
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
Prefixes:
Transpilers:
Postfixes:
[OskarPotocki.VFECore] Postfix
[CombatExtended.HarmonyCE] Postfix
[co.uk.epicguru.meleeanimation] Postfix
[PeteTimesSix.SimpleSidearms] GenerateGearFor
[jecstools.chjees.shields] Patch_PawnGenerator_GenerateGearFor
Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[CM_Callouts] Postfix
System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
[jecstools.chjees.shields] Patch_PawnRenderer_RenderPawnAt
virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
Prefixes:
[co.uk.epicguru.meleeanimation] Prefix
Transpilers:
Postfixes:
[PeteTimesSix.SimpleSidearms] TryCastShot
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
<color=#66ffb5>[MeleeAnim]</color> Full patch list:
<color=#66ffb5>[MeleeAnim]</color>
static System.Void RimWorld.FloatMenuMakerMap::AddDraftedOrders(UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1<Verse.FloatMenuOption> opts, System.Boolean suppressAutoTakeableGoto)
Prefixes:
[OskarPotocki.VFECore] Prefix
Transpilers:
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnRenderUtility::DrawEquipmentAiming(Verse.Thing eq, UnityEngine.Vector3 drawLoc, System.Single aimAngle)
Prefixes:
[OskarPotocki.VFECore] Prefix
[OskarPotocki.VFECore] DrawEquipmentAimingPrefix
[OskarPotocki.VFECore] Prefix
[CombatExtended.HarmonyCE] Prefix
[CombatExtended.HarmonyCE] Prefix
[co.uk.epicguru.meleeanimation] Prefix
[com.ogliss.rimworld.mod.VanillaWeaponsExpandedLaser] Prefix
[jecstools.jecrell.comps.installedpart] DrawEquipmentAiming_PreFix
[jecstools.jecrell.comps.oversized] DrawEquipmentAimingPreFix
Transpilers:
[CombatExtended.HarmonyCE] Transpiler
Postfixes:
[OskarPotocki.VFECore] Postfix
[jecstools.jecrell.comps.activator] DrawEquipmentAimingPostFix
[jecstools.jecrell.comps.deflector] DrawEquipmentAimingPostFix
[Vodka.MuzzleFlash] Postfix
Verse.PreRenderResults Verse.PawnRenderer::ParallelGetPreRenderResults(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon, System.Boolean disableCache)
Prefixes:
[OskarPotocki.VFECore] Prefix
[SmashPhil.VehicleFramework] DisableCachingPawnOverlays
Transpilers:
[Mlie.SuppressionMod] Transpiler
Postfixes:
[co.uk.epicguru.meleeanimation] Postfix
static System.Void Verse.PawnGenerator::GenerateGearFor(Verse.Pawn pawn, Verse.PawnGenerationRequest request)
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[OskarPotocki.VFECore] Postfix
[CombatExtended.HarmonyCE] Postfix
[co.uk.epicguru.meleeanimation] Postfix
[PeteTimesSix.SimpleSidearms] GenerateGearFor
[jecstools.chjees.shields] Patch_PawnGenerator_GenerateGearFor
Verse.BattleLogEntry_MeleeCombat RimWorld.Verb_MeleeAttack::CreateCombatLog(System.Func`2<Verse.ManeuverDef, Verse.RulePackDef> rulePackGetter, System.Boolean alwaysShow)
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[co.uk.epicguru.meleeanimation] Prefix
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[CM_Callouts] Postfix
System.Void RimWorld.Building_ProximityDetector::RunDetection()
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[co.uk.epicguru.meleeanimation] Prefix
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[co.uk.epicguru.meleeanimation] Postfix
System.Boolean Verse.HediffSet::get_HasHead()
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[co.uk.epicguru.meleeanimation] Prefix
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static System.Boolean RimWorld.InvisibilityUtility::IsPsychologicallyInvisible(Verse.Pawn pawn)
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.PawnRenderer::DrawShadowInternal(UnityEngine.Vector3 drawLoc)
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.PawnRenderer::ParallelPreRenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.PawnRenderer::RenderPawnAt(UnityEngine.Vector3 drawLoc, System.Nullable`1<Verse.Rot4> rotOverride, System.Boolean neverAimWeapon)
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[co.uk.epicguru.meleeanimation] Prefix
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[co.uk.epicguru.meleeanimation] Postfix
[jecstools.chjees.shields] Patch_PawnRenderer_RenderPawnAt
System.Void Verse.PawnRenderTree::ParallelPreDraw(Verse.PawnDrawParms parms)
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[co.uk.epicguru.meleeanimation] Prefix
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[co.uk.epicguru.meleeanimation] Postfix
static Verse.Pawn RimWorld.PawnUtility::PawnBlockingPathAt(Verse.IntVec3 c, Verse.Pawn forPawn, System.Boolean actAsIfHadCollideWithPawnsJob, System.Boolean collideOnlyWithStandingPawns, System.Boolean forPathFinder)
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[co.uk.epicguru.meleeanimation] Prefix
[co.uk.epicguru.meleeanimation] Prefix
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System.Void RimWorld.Pawn_ApparelTracker::Notify_ApparelChanged()
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Void Verse.Pawn::DrawGUIOverlay()
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[co.uk.epicguru.meleeanimation] Prefix
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System.Void Verse.Pawn_DrawTracker::Notify_MeleeAttackOn(Verse.Thing Target)
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Boolean RimWorld.Verb_MeleeAttack::TryCastShot()
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[co.uk.epicguru.meleeanimation] Prefix
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[PeteTimesSix.SimpleSidearms] TryCastShot
virtual System.Void PerformanceOptimizer.Optimization_PawnUtility_IsInvisible::DoPatches()
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[co.uk.epicguru.meleeanimation] Prefix
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virtual System.Void PerformanceOptimizer.Optimization_RefreshRate::DrawSettings(Verse.Listing_Standard section)
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[co.uk.epicguru.meleeanimation] Prefix
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<color=#66ffb5>[MeleeAnim]</color> PreCached all retexture info in 20.9ms
<color=#66ffb5>[MeleeAnim]</color> Loaded tweak data for 24 weapons.
<color=#66ffb5>[MeleeAnim]</color> Successfully patched VBE with custom background renderer.
<color=#66ffb5>[MeleeAnim]</color> Patched 3 classes that directly inherit from Verb_MeleeAttack in 63.4 ms to detect hits:
RimWorld.Verb_MeleeApplyHediff from Assembly-CSharp
RimWorld.Verb_MeleeAttackDamage from Assembly-CSharp
CombatExtended.Verb_MeleeAttackCE from CombatExtended
<color=#66ffb5>[MeleeAnim]</color> Found 2 items of clothing that cover hands, took 0.62 ms:
Apparel_PlateArmor (Plate armor),
VPE_Apparel_PlateArmorPrestige (Prestige plate armor)
Loading asset bundle MuzzleFlash.shaders-windows
Loaded shader Unlit/AnimatedAdditiveInstanced
[Muzzle Flash] Shader loaded from MuzzleFlash: Unlit/AnimatedAdditiveInstanced
[HugsLib] initializing DefensivePositions, ImprovedWorkbenches, Linkolas.Stabilize, UseYourGun
[MusicExpandedFramework]: Note - song 'String_Theory' for vanilla theme requires a royal title (Baron).
[ShowMeYourHands]: Defined hand definitions of 47 weapons
Starting patches: 2692 - 6/11/2025 2:58:32 PM
Finished transpiling 2692 methods - 6/11/2025 2:58:51 PM
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