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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta charset="utf-8"> | |
<title>You tried to contact Pug.</title> | |
</head> | |
<body> | |
<h1>Ayy Lean-On, Thanks for Contacting Pug Let's Stop Racism.</h1> | |
<p>Whom to Contact: <b><%= data.who %></b></p> | |
<p>Whom to Contact: <b><%= data.email %></b></p> |
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var urlToSend = 'https://dak.sh'; // change this shit :3 | |
jQuery(document).ready(function($) { | |
if (window.history && window.history.pushState) { | |
window.history.pushState('forward', null, './#here'); | |
$(window).on('popstate', function() { | |
window.location = urlToSend; |
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/* | |
Created on July 12th 2017 : 5:30:10 | |
Created by Daksh Miglani. | |
*/ | |
// for turbo cplusplus | |
#include <iostream.h> | |
#include <conio.h> | |
int main() { |
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#include <iostream> // no need of conio file | |
using namespace std; // using namespace of std | |
int main() { | |
return 0; // return function here | |
} |
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var idler = require('idler'), | |
Obj = { | |
username: 'enter your username in', | |
password: 'enter your password in', | |
gameId: 440 | |
} | |
idler(Obj).then((user) => { | |
console.log("Idling Started"); | |
}).catch(err => { | |
throw err; |
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#include <iostream.h> | |
#include <math.h> | |
int main() | |
{ | |
int d = 0; | |
int q = 1; | |
cout<<"enter number"<<endl; | |
cin>>d; | |
for(int a = 1; a <= d; a++) { |
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#include <iostream.h> | |
#include <math.h> | |
int main() | |
{ | |
int d = 0; | |
int q = 1; | |
cout<<"enter number"<<endl; | |
cin>>d; | |
for(int a = 1; a <= d; a++) { |
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// CSGO Starts, shows a black screen, crashes, nothing happens. | |
SDL video target is 'cocoa' | |
SDL failed to create GL compatibility profile (whichProfile=0! | |
This system supports the OpenGL extension GL_EXT_framebuffer_object. | |
This system supports the OpenGL extension GL_EXT_framebuffer_blit. | |
This system supports the OpenGL extension GL_EXT_framebuffer_multisample. | |
This system supports the OpenGL extension GL_APPLE_fence. | |
This system DOES NOT support the OpenGL extension GL_NV_fence. | |
This system supports the OpenGL extension GL_ARB_sync. | |
This system supports the OpenGL extension GL_EXT_draw_buffers2. |
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-novid -tickrate 128 -high -refresh 75 -freq 75 +exec autoexec.cfg |
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