Created
August 8, 2011 13:08
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Android の Bitmap と OutOfMemory
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package nu.rinu; | |
import java.lang.ref.SoftReference; | |
import java.util.ArrayList; | |
import java.util.HashMap; | |
import java.util.List; | |
import java.util.Map; | |
import android.app.Activity; | |
import android.graphics.Bitmap; | |
import android.os.Bundle; | |
import android.os.Debug; | |
import android.util.Log; | |
public class MainActivity extends Activity { | |
private static final String TAG = MainActivity.class.getSimpleName(); | |
/** Called when the activity is first created. */ | |
@Override | |
public void onCreate(Bundle savedInstanceState) { | |
super.onCreate(savedInstanceState); | |
setContentView(R.layout.main); | |
testBitmap2(); | |
} | |
private static final int WIDTH = 1000; | |
private static final int HEIGHT = 1000; | |
private void testBitmap() { | |
Map<Integer, SoftReference<Bitmap>> map = new HashMap<Integer, SoftReference<Bitmap>>(); | |
for (int i = 0; i < 1000; i++) { | |
Bitmap bitmap = Bitmap.createBitmap(WIDTH, HEIGHT, Bitmap.Config.ARGB_8888); | |
map.put(i % 4, new SoftReference<Bitmap>(bitmap)); | |
printMemory(i); | |
} | |
} | |
private void testBitmap2() { | |
// ある程度メモリを使用した状態にしておく(量は端末依存) | |
List<Bitmap> used = new ArrayList<Bitmap>(100); | |
for (int i = 0; i < 4; ++i) { | |
used.add(Bitmap.createBitmap(WIDTH, HEIGHT, Bitmap.Config.ARGB_8888)); | |
printMemory(0); | |
} | |
Bitmap.createBitmap(WIDTH, HEIGHT, Bitmap.Config.ARGB_8888); | |
printMemory(0); | |
Log.d(TAG, "この確保が成功するなら、下の確保も成功しないかお。。"); | |
Bitmap.createBitmap(WIDTH, HEIGHT, Bitmap.Config.ARGB_8888); | |
Log.d(TAG, "できたお!!"); | |
printMemory(1); | |
} | |
private static void printMemory(int no) { | |
Log.d(TAG, | |
String.format("■ %d native %d-%d / %d", no, Debug.getNativeHeapFreeSize(), | |
Debug.getNativeHeapAllocatedSize(), Debug.getNativeHeapSize())); | |
} | |
} |
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