Created
October 15, 2011 15:55
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A sample YAML file exported from System.rxdata.
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--- | |
root: !ruby/object:RPG::System | |
_: 7829367 | |
actor_collapse_se: !ruby/object:RPG::AudioFile | |
name: 011-System11 | |
pitch: 100 | |
volume: 80 | |
battle_bgm: !ruby/object:RPG::AudioFile | |
name: 001-Battle01 | |
pitch: 100 | |
volume: 100 | |
battle_end_me: !ruby/object:RPG::AudioFile | |
name: 001-Victory01 | |
pitch: 100 | |
volume: 100 | |
battle_start_se: !ruby/object:RPG::AudioFile | |
name: 009-System09 | |
pitch: 100 | |
volume: 80 | |
battle_transition: 003-Blind03 | |
battleback_name: 003-Forest01 | |
battler_hue: 0 | |
battler_name: 001-Fighter01 | |
buzzer_se: !ruby/object:RPG::AudioFile | |
name: 004-System04 | |
pitch: 100 | |
volume: 80 | |
cancel_se: !ruby/object:RPG::AudioFile | |
name: 003-System03 | |
pitch: 100 | |
volume: 80 | |
cursor_se: !ruby/object:RPG::AudioFile | |
name: 001-System01 | |
pitch: 100 | |
volume: 80 | |
decision_se: !ruby/object:RPG::AudioFile | |
name: 002-System02 | |
pitch: 100 | |
volume: 80 | |
edit_map_id: 2 | |
elements: | |
- "" | |
- Fire | |
- Ice | |
- Thunder | |
- Water | |
- Earth | |
- Wind | |
- Light | |
- Darkness | |
- vs Undead | |
- vs Snake | |
- vs Aquatic | |
- vs Beast | |
- vs Goblin | |
- vs Bird | |
- vs Devil | |
- vs Angel | |
enemy_collapse_se: !ruby/object:RPG::AudioFile | |
name: 012-System12 | |
pitch: 100 | |
volume: 80 | |
equip_se: !ruby/object:RPG::AudioFile | |
name: 005-System05 | |
pitch: 100 | |
volume: 80 | |
escape_se: !ruby/object:RPG::AudioFile | |
name: 010-System10 | |
pitch: 100 | |
volume: 80 | |
gameover_me: !ruby/object:RPG::AudioFile | |
name: 005-Defeat01 | |
pitch: 100 | |
volume: 100 | |
gameover_name: 001-Gameover01 | |
load_se: !ruby/object:RPG::AudioFile | |
name: 008-System08 | |
pitch: 100 | |
volume: 80 | |
magic_number: 77323823 | |
party_members: | |
- 1 | |
- 2 | |
- 7 | |
- 8 | |
save_se: !ruby/object:RPG::AudioFile | |
name: 007-System07 | |
pitch: 100 | |
volume: 80 | |
shop_se: !ruby/object:RPG::AudioFile | |
name: 006-System06 | |
pitch: 100 | |
volume: 80 | |
start_map_id: 1 | |
start_x: 10 | |
start_y: 11 | |
switches: | |
- | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
test_battlers: | |
- !ruby/object:RPG::System::TestBattler | |
actor_id: 1 | |
armor1_id: 1 | |
armor2_id: 5 | |
armor3_id: 13 | |
armor4_id: 0 | |
level: 1 | |
weapon_id: 1 | |
- !ruby/object:RPG::System::TestBattler | |
actor_id: 2 | |
armor1_id: 1 | |
armor2_id: 5 | |
armor3_id: 13 | |
armor4_id: 0 | |
level: 1 | |
weapon_id: 5 | |
- !ruby/object:RPG::System::TestBattler | |
actor_id: 7 | |
armor1_id: 0 | |
armor2_id: 9 | |
armor3_id: 21 | |
armor4_id: 0 | |
level: 1 | |
weapon_id: 25 | |
- !ruby/object:RPG::System::TestBattler | |
actor_id: 8 | |
armor1_id: 0 | |
armor2_id: 9 | |
armor3_id: 21 | |
armor4_id: 0 | |
level: 1 | |
weapon_id: 29 | |
test_troop_id: 1 | |
title_bgm: !ruby/object:RPG::AudioFile | |
name: 062-Slow05 | |
pitch: 100 | |
volume: 100 | |
title_name: 001-Title01 | |
variables: | |
- | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
- "" | |
windowskin_name: 001-Blue03b2 | |
words: !ruby/object:RPG::System::Words | |
agi: AGI | |
armor1: Shield | |
armor2: Helmet | |
armor3: Body Armor | |
armor4: Accessory | |
atk: ATK | |
attack: Attack | |
dex: DEX | |
equip: Equip | |
gold: G | |
guard: Defend | |
hp: HP | |
int: INT | |
item: Item | |
mdef: MDEF | |
pdef: PDEF | |
skill: Skill | |
sp: SP | |
str: STR | |
weapon: Weapon |
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