Navigation Menu

Skip to content

Instantly share code, notes, and snippets.

@bjcull
Created November 7, 2011 14:25
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 1 You must be signed in to fork a gist
  • Save bjcull/1345156 to your computer and use it in GitHub Desktop.
Save bjcull/1345156 to your computer and use it in GitHub Desktop.
Continuum Transition for Silverlight Toolkit
namespace BenjiiMe.Animation
{
public class ContinuumTransition : TransitionElement
{
public const string ContinuumElementPropertyName = "ContinuumElement";
public const string ContinuumModePropertyName = "Mode";
public FrameworkElement ContinuumElement
{
get { return (FrameworkElement)GetValue(ContinuumElementProperty); }
set { SetValue(ContinuumElementProperty, value); }
}
public ContinuumTransitionMode Mode
{
get { return (ContinuumTransitionMode)GetValue(ModeProperty); }
set { SetValue(ModeProperty, value); }
}
public static readonly DependencyProperty ContinuumElementProperty =
DependencyProperty.Register(ContinuumElementPropertyName, typeof(FrameworkElement), typeof(ContinuumTransition), new PropertyMetadata(null));
public static readonly DependencyProperty ModeProperty =
DependencyProperty.Register(ContinuumModePropertyName, typeof(ContinuumTransitionMode), typeof(ContinuumTransition), null);
public ContinuumTransition() { }
public ContinuumTransition(ContinuumTransitionMode mode)
{
Mode = mode;
}
public ContinuumTransition(ContinuumTransitionMode mode, FrameworkElement element)
{
Mode = mode;
ContinuumElement = element;
}
public override ITransition GetTransition(UIElement element)
{
Storyboard storyboard = null;
if (Mode == ContinuumTransitionMode.ContinuumBackwardInStoryboard)
storyboard = XamlReader.Load(ContinuumBackwardInStoryboard) as Storyboard;
else if (Mode == ContinuumTransitionMode.ContinuumBackwardOutStoryboard)
storyboard = XamlReader.Load(ContinuumBackwardOutStoryboard) as Storyboard;
else if (Mode == ContinuumTransitionMode.ContinuumForwardInStoryboard)
storyboard = XamlReader.Load(ContinuumForwardInStoryboard) as Storyboard;
else if (Mode == ContinuumTransitionMode.ContinuumForwardOutStoryboard)
storyboard = XamlReader.Load(ContinuumForwardOutStoryboard) as Storyboard;
ContinuumElement.GetTransform<CompositeTransform>(TransformCreationMode.CreateOrAddAndIgnoreMatrix);
SetTargets(new Dictionary<string, FrameworkElement>()
{
{ "LayoutRoot", element as FrameworkElement },
{ ContinuumElementPropertyName, ContinuumElement }
},
storyboard);
return new Transition(element, storyboard);
}
public void SetTargets(Dictionary<string, FrameworkElement> targets, Storyboard sb)
{
foreach (var kvp in targets)
{
var timelines = sb.Children.Where(t => Storyboard.GetTargetName(t) == kvp.Key);
foreach (Timeline t in timelines)
Storyboard.SetTarget(t, kvp.Value);
}
}
internal static readonly string ContinuumForwardOutStoryboard =
@"<Storyboard xmlns=""http://schemas.microsoft.com/winfx/2006/xaml/presentation"">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)"" Storyboard.TargetName=""LayoutRoot"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""0""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""70"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseIn"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.Opacity)"" Storyboard.TargetName=""LayoutRoot"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""1""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseIn"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)"" Storyboard.TargetName=""ContinuumElement"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""0""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""73"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseIn"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateX)"" Storyboard.TargetName=""ContinuumElement"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""0""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""225"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseIn"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName=""ContinuumElement"" Storyboard.TargetProperty=""(UIElement.Opacity)"">
<DiscreteDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"" />
</DoubleAnimationUsingKeyFrames>
</Storyboard>";
internal static readonly string ContinuumForwardInStoryboard =
@"<Storyboard xmlns=""http://schemas.microsoft.com/winfx/2006/xaml/presentation"">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)"" Storyboard.TargetName=""LayoutRoot"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""50""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)"" Storyboard.TargetName=""ContinuumElement"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""-70""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateX)"" Storyboard.TargetName=""ContinuumElement"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""130""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetProperty=""(UIElement.Opacity)"" From=""0"" To=""1"" Duration=""0:0:0.15""
Storyboard.TargetName=""LayoutRoot"">
<DoubleAnimation.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""6""/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>";
internal static readonly string ContinuumBackwardOutStoryboard =
@"<Storyboard xmlns=""http://schemas.microsoft.com/winfx/2006/xaml/presentation"">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)""
Storyboard.TargetName=""LayoutRoot"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""0""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""50"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseIn"" Exponent=""6""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimation Storyboard.TargetProperty=""(UIElement.Opacity)"" From=""1"" To=""0"" Duration=""0:0:0.15""
Storyboard.TargetName=""LayoutRoot"">
<DoubleAnimation.EasingFunction>
<ExponentialEase EasingMode=""EaseIn"" Exponent=""6""/>
</DoubleAnimation.EasingFunction>
</DoubleAnimation>
</Storyboard>";
internal static readonly string ContinuumBackwardInStoryboard =
@"<Storyboard xmlns=""http://schemas.microsoft.com/winfx/2006/xaml/presentation"">
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateX)"" Storyboard.TargetName=""ContinuumElement"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""-70""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)"" Storyboard.TargetName=""ContinuumElement"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""-30""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""0"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""3""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetName=""ContinuumElement"" Storyboard.TargetProperty=""(UIElement.Opacity)"">
<DiscreteDoubleKeyFrame KeyTime=""0:0:0"" Value=""1"" />
</DoubleAnimationUsingKeyFrames>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty=""(UIElement.Opacity)"" Storyboard.TargetName=""LayoutRoot"">
<EasingDoubleKeyFrame KeyTime=""0"" Value=""0""/>
<EasingDoubleKeyFrame KeyTime=""0:0:0.15"" Value=""1"">
<EasingDoubleKeyFrame.EasingFunction>
<ExponentialEase EasingMode=""EaseOut"" Exponent=""6""/>
</EasingDoubleKeyFrame.EasingFunction>
</EasingDoubleKeyFrame>
</DoubleAnimationUsingKeyFrames>
<DoubleAnimation Duration=""0"" To=""0"" Storyboard.TargetProperty=""(UIElement.RenderTransform).(CompositeTransform.TranslateY)"" Storyboard.TargetName=""LayoutRoot""/>
</Storyboard>";
}
public enum ContinuumTransitionMode
{
ContinuumForwardOutStoryboard,
ContinuumForwardInStoryboard,
ContinuumBackwardOutStoryboard,
ContinuumBackwardInStoryboard
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment