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@di
Created February 17, 2012 17:53
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The whole screenshot class
import java.io.File;
import java.io.IOException;
import com.android.ddmlib.AndroidDebugBridge;
import com.android.ddmlib.IDevice;
import com.android.ddmlib.RawImage;
import com.android.ddmlib.AndroidDebugBridge.IDeviceChangeListener;
import java.awt.Dimension;
import java.awt.image.BufferedImage;
import javax.imageio.ImageIO;
public class Screenshot implements IDeviceChangeListener {
private static boolean mConnected = false;
public static void main(String[] args) {
try {
// Create the Android Debug Bridge
AndroidDebugBridge.init(false);
AndroidDebugBridge adb = AndroidDebugBridge.createBridge();
// Add an instance of this class as a device change listener
// so we know when a device is connected
Screenshot ss = new Screenshot();
AndroidDebugBridge.addDeviceChangeListener(ss);
System.out.print("Waiting for device connection...\n");
// wait until something happens
synchronized (ss) {
ss.wait();
}
// Get the list of connected devices
IDevice[] devices = adb.getDevices();
if(devices.length > 0) {
// Take a screenshot of the first connected device
getScreenshots(ss, devices[0]);
}
System.out.print("Done\n");
} catch (InterruptedException e) {
} finally {
// Close the Android Debug Bridge
AndroidDebugBridge.terminate();
}
}
private static void getScreenshots(Screenshot ss, IDevice device) {
// Get the device's serial #, which we'll use for the directory
String thisDevice = device.getSerialNumber();
String dir = String.format("%s", thisDevice);
// Set up the directory
if (new File(dir).exists()){
System.out.printf("Writing files to an existing directory %s\n", dir);
} else if (new File(dir).mkdir() == false) {
System.out.printf("Couldn't create directory %s\n", dir);
return;
} else {
System.out.printf("Writing files to directory %s\n", dir);
}
if (mConnected) {
RawImage raw = null;
try {
raw = device.getScreenshot();
} catch (IOException e) {
System.out.printf("Error getting image: %s\n", e.getMessage());
}
Boolean landscape = false;
BufferedImage image = null;
Dimension size = new Dimension();
int width2 = landscape ? raw.height : raw.width;
int height2 = landscape ? raw.width : raw.height;
if (image == null) {
image = new BufferedImage(width2, height2,
BufferedImage.TYPE_INT_RGB);
size.setSize(image.getWidth(), image.getHeight());
} else {
if (image.getHeight() != height2 || image.getWidth() != width2) {
image = new BufferedImage(width2, height2,
BufferedImage.TYPE_INT_RGB);
size.setSize(image.getWidth(), image.getHeight());
}
}
int index = 0;
int indexInc = raw.bpp >> 3;
for (int y = 0; y < raw.height; y++) {
for (int x = 0; x < raw.width; x++, index += indexInc) {
int value = raw.getARGB(index);
if (landscape)
image.setRGB(y, raw.width - x - 1, value);
else
image.setRGB(x, y, value);
}
}
String filename = String.format("%s%soutput.png", dir, File.separator);
try {
ImageIO.write(image, "png", new File(filename));
System.out.printf("Saved picture as %s\n", filename);
} catch (IOException e) {
System.out.println("Failed to find png writer");
}
}
}
@Override
public void deviceConnected(IDevice device) {
System.out.printf("Device %s connected\n", device.getSerialNumber());
mConnected = true;
synchronized (this) {
notify();
}
}
@Override
public void deviceDisconnected(IDevice device) {
System.out.printf("Device %s disconnected\n", device.getSerialNumber());
mConnected = false;
synchronized (this) {
notify();
}
}
@Override
public void deviceChanged(IDevice device, int changeMask) {
// don't care
}
}
@smiklosovic
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For what reason do you have size variable in your source code? It is not used anywhere actually.

@smiklosovic
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Why is there if (image == null) statement on line #84? Is not that image variable always null up to that point?

@vaneyckt
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vaneyckt commented Jul 4, 2014

thank you so much for this. It really helped me out :)

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