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two line intersection
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//creates new point | |
function P(x, y, color){ | |
var rv = {x: x, y: y, color: color || 'black'} | |
rv.toString = function(){ return rv.x + ',' + rv.y } | |
return rv | |
} | |
//dist | |
//angle | |
//intersection between lines connect points [a, b] and [c, d] | |
function intersection(a, b, c, d){ | |
var det = (a.x - b.x)*(c.y - d.y) | |
- (a.y - b.y)*(c.x - d.x), | |
l = a.x*b.y - a.y*b.x, | |
m = c.x*d.y - c.y*d.x, | |
ix = (l*(c.x - d.x) - m*(a.x - b.x))/det, | |
iy = (l*(c.y - d.y) - m*(a.y - b.y))/det, | |
i = P(ix, iy) | |
i.isIntersection = !(a.x < ix ^ ix < b.x) | |
&& !(c.x < ix ^ ix < d.x) | |
return i | |
} | |
function isLeft(a, b, c){ | |
return (b.x - a.x)*(c.y - a.y) - (b.y - a.y)*(c.x - a.x) > 0 | |
} | |
function lineXatY(l, y){ | |
var a = l[0], b = l[1], | |
m = (a.y - b.y)/(a.x - b.x) | |
return (y - a.y + m*a.x)/m | |
} | |
function toPathStr(d){ return 'M' + d.join('L') } | |
function randString(len){ | |
var alpha = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ ' | |
return d3.range(len).map(function(){ | |
return alpha[Math.floor(Math.random()*alpha.length)] | |
}).join('') | |
} | |
function randColor(){ | |
return 'rgb(' + [Math.random()*255, Math.random()*255, Math.random()*255].map(Math.round) + ')' | |
} | |
function clamp(min, d, max){ | |
return Math.min(max, Math.max(min, d)) | |
} |
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
path{ | |
stroke: black; | |
} | |
.point{ | |
fill: #ddd; | |
stroke: #aaa; | |
cursor: pointer; | |
} | |
</style> | |
<script src="/1wheel/raw/67b47524ed8ed829d021/d3-3.5.5.js"></script> | |
<script src="/1wheel/raw/67b47524ed8ed829d021/lodash-3.8.0.js"></script> | |
<script src='/1wheel/raw/1b6758978dc2d52d3a37/d3-jetpack.js'></script> | |
<script src='/1wheel/raw/1b6758978dc2d52d3a37/d3-starterkit.js'></script> | |
<script src='geometry.js'></script> | |
<script src='line-intersection.js'></script> |
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var r = 25 | |
width = 960 - 2*r, | |
height = 500 - 2*r | |
var points = d3.range(4).map(function(d){ | |
return P(width*Math.random(), height*Math.random()) | |
}) | |
var lines = [[points[0], points[1]], [points[2], points[3]]] | |
var drag = d3.behavior.drag() | |
.origin(ƒ()) | |
.on('drag', function(d){ | |
d.x = Math.max(0, Math.min(width, d3.event.x)) | |
d.y = Math.max(0, Math.min(height, d3.event.y)) | |
render() | |
}) | |
var svg = d3.select('html') | |
.append('svg') | |
.attr({width: width + 2*r, height: height + 2*r}) | |
.append('g') | |
.translate([r, r]) | |
svg.dataAppend(points, 'circle.point') | |
.attr('r', r) | |
.call(drag) | |
svg.dataAppend(lines, 'path') | |
svg.append('circle.intersection') | |
.attr('r', 5) | |
function render(){ | |
d3.selectAll('.point') | |
.translate(ƒ()) | |
d3.selectAll('path') | |
.attr('d', toPathStr) | |
var i = intersection.apply(null, points) | |
d3.selectAll('.intersection') | |
.translate(i) | |
.style('fill', i.isIntersection ? 'red' : '#333') | |
} | |
render() |
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