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2called-chaos revised this gist
Nov 10, 2013 . 1 changed file with 2 additions and 6 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -69,29 +69,26 @@ public plugin_init() public event_new_round() { g_round_started = true } // flash player on spawn public event_player_spawned(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return HAM_IGNORED // we don't flash on every spawn and round has not been started recently if (!get_pcvar_num(g_flash_on_spawn) && !g_round_started) return HAM_IGNORED flash_user_with_team_color(id) } // reset round started public reset_round_started() { g_round_started = false } @@ -133,6 +130,5 @@ public reset_round_started() // actual fade UTIL_ScreenFade(id, color, get_pcvar_float(g_flash_duration), get_pcvar_float(g_flash_stay), get_pcvar_num(g_flash_alpha), FFADE_IN, true) } -
2called-chaos revised this gist
Nov 10, 2013 . 1 changed file with 56 additions and 52 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -44,21 +44,21 @@ public plugin_init() { register_plugin("who2shoot", "1.0", "2called-chaos") g_round_started = true // events register_event("HLTV" , "event_new_round" , "a" , "1=0" , "2=0") RegisterHam(Ham_Spawn, "player", "event_player_spawned", 1) register_logevent("reset_round_started", 2, "1=Round_Start") register_logevent("reset_round_started", 2, "1=Round_End") // cvars g_enabled = register_cvar("amx_who2shoot", "1") g_flash_on_spawn = register_cvar("amx_who2shoot_spawn", "1") g_flash_stay = register_cvar("amx_who2shoot_stay", "0.1") g_flash_duration = register_cvar("amx_who2shoot_duration", "0.3") g_flash_alpha = register_cvar("amx_who2shoot_alpha", "180") } // ========== @@ -68,27 +68,30 @@ public plugin_init() // new round public event_new_round() { g_round_started = true return PLUGIN_CONTINUE } // flash player on spawn public event_player_spawned(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return PLUGIN_CONTINUE // we don't flash on every spawn and round has not been started recently if (!get_pcvar_num(g_flash_on_spawn) && !g_round_started) return PLUGIN_CONTINUE flash_user_with_team_color(id) return PLUGIN_CONTINUE } // reset round started public reset_round_started() { g_round_started = false return PLUGIN_CONTINUE } @@ -98,37 +101,38 @@ public reset_round_started() // ============ flash_user_with_team_color(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return PLUGIN_CONTINUE // user dead if (!is_user_alive(id)) return PLUGIN_CONTINUE // set color new color[3] switch(cs_get_user_team(id)) { case CS_TEAM_T: { color[0] = T_LAYER_COLOR_R color[1] = T_LAYER_COLOR_G color[2] = T_LAYER_COLOR_B } case CS_TEAM_CT: { color[0] = CT_LAYER_COLOR_R color[1] = CT_LAYER_COLOR_G color[2] = CT_LAYER_COLOR_B } default: // Spec or unassigned return PLUGIN_CONTINUE } // actual fade UTIL_ScreenFade(id, color, get_pcvar_float(g_flash_duration), get_pcvar_float(g_flash_stay), get_pcvar_num(g_flash_alpha), FFADE_IN, true) return PLUGIN_CONTINUE } -
2called-chaos revised this gist
Nov 10, 2013 . 1 changed file with 52 additions and 56 deletions.There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -44,21 +44,21 @@ public plugin_init() { register_plugin("who2shoot", "1.0", "2called-chaos") g_round_started = true // events register_event("HLTV" , "event_new_round" , "a" , "1=0" , "2=0") RegisterHam(Ham_Spawn, "player", "event_player_spawned", 1) register_logevent("reset_round_started", 2, "1=Round_Start") register_logevent("reset_round_started", 2, "1=Round_End") // cvars g_enabled = register_cvar("amx_who2shoot", "1") g_flash_on_spawn = register_cvar("amx_who2shoot_spawn", "1") g_flash_stay = register_cvar("amx_who2shoot_stay", "0.1") g_flash_duration = register_cvar("amx_who2shoot_duration", "0.3") g_flash_alpha = register_cvar("amx_who2shoot_alpha", "180") } // ========== @@ -68,30 +68,27 @@ public plugin_init() // new round public event_new_round() { g_round_started = true } // flash player on spawn public event_player_spawned(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return HAM_IGNORED // we don't flash on every spawn and round has not been started recently if (!get_pcvar_num(g_flash_on_spawn) && !g_round_started) return HAM_IGNORED flash_user_with_team_color(id) } // reset round started public reset_round_started() { g_round_started = false } @@ -101,38 +98,37 @@ public reset_round_started() // ============ flash_user_with_team_color(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return PLUGIN_CONTINUE // user dead if (!is_user_alive(id)) return PLUGIN_CONTINUE // set color new color[3] switch(cs_get_user_team(id)) { case CS_TEAM_T: { color[0] = T_LAYER_COLOR_R color[1] = T_LAYER_COLOR_G color[2] = T_LAYER_COLOR_B } case CS_TEAM_CT: { color[0] = CT_LAYER_COLOR_R color[1] = CT_LAYER_COLOR_G color[2] = CT_LAYER_COLOR_B } default: // Spec or unassigned return PLUGIN_CONTINUE } // actual fade UTIL_ScreenFade(id, color, get_pcvar_float(g_flash_duration), get_pcvar_float(g_flash_stay), get_pcvar_num(g_flash_alpha), FFADE_IN, true) } -
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,138 @@ /* * * Author: 2called-chaos * Date: 10-November-2013 * * * Description: "Flashes" user on each spawn or round start with it's team color. * Especially on deathmatch it's sometimes surprising if you got teambalanced. * * Cvars: * * amx_who2shoot 1 Enable plugin * amx_who2shoot_spawn 1 flash 1 = on every spawn; 0 = only on round start * amx_who2shoot_stay 0.1 Duration layer is shown before fading it out * amx_who2shoot_duration 0.3 Duration of the fade effect in seconds * amx_who2shoot_alpha 150 Max. alpha of the layer (0 = invisible, 255 = solid) * * * Requirements: AMXModX * cstrike * HamSandwich * Screenfade Util (https://forums.alliedmods.net/showthread.php?t=87623) * */ #include <amxmodx> #include <cstrike> #include <hamsandwich> #include <screenfade_util> // Layer color CT (R, G, B) #define CT_LAYER_COLOR_R 110 #define CT_LAYER_COLOR_G 156 #define CT_LAYER_COLOR_B 190 // Layer color T (R, G, B) #define T_LAYER_COLOR_R 255 #define T_LAYER_COLOR_G 63 #define T_LAYER_COLOR_B 63 // Globals new g_enabled, g_flash_on_spawn, g_flash_stay, g_flash_duration, g_flash_alpha new bool:g_round_started public plugin_init() { register_plugin("who2shoot", "1.0", "2called-chaos") g_round_started = true // events register_event("HLTV" , "event_new_round" , "a" , "1=0" , "2=0") RegisterHam(Ham_Spawn, "player", "event_player_spawned", 1) register_logevent("reset_round_started", 2, "1=Round_Start") register_logevent("reset_round_started", 2, "1=Round_End") // cvars g_enabled = register_cvar("amx_who2shoot", "1") g_flash_on_spawn = register_cvar("amx_who2shoot_spawn", "1") g_flash_stay = register_cvar("amx_who2shoot_stay", "0.1") g_flash_duration = register_cvar("amx_who2shoot_duration", "0.3") g_flash_alpha = register_cvar("amx_who2shoot_alpha", "180") } // ========== // = EVENTS = // ========== // new round public event_new_round() { g_round_started = true return PLUGIN_CONTINUE } // flash player on spawn public event_player_spawned(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return PLUGIN_CONTINUE // we don't flash on every spawn and round has not been started recently if (!get_pcvar_num(g_flash_on_spawn) && !g_round_started) return PLUGIN_CONTINUE flash_user_with_team_color(id) return PLUGIN_CONTINUE } // reset round started public reset_round_started() { g_round_started = false return PLUGIN_CONTINUE } // ============ // = FLASHING = // ============ flash_user_with_team_color(id) { // plugin disabled if (!get_pcvar_num(g_enabled)) return PLUGIN_CONTINUE // user dead if (!is_user_alive(id)) return PLUGIN_CONTINUE // set color new color[3] switch(cs_get_user_team(id)) { case CS_TEAM_T: { color[0] = T_LAYER_COLOR_R color[1] = T_LAYER_COLOR_G color[2] = T_LAYER_COLOR_B } case CS_TEAM_CT: { color[0] = CT_LAYER_COLOR_R color[1] = CT_LAYER_COLOR_G color[2] = CT_LAYER_COLOR_B } default: // Spec or unassigned return PLUGIN_CONTINUE } // actual fade UTIL_ScreenFade(id, color, get_pcvar_float(g_flash_duration), get_pcvar_float(g_flash_stay), get_pcvar_num(g_flash_alpha), FFADE_IN, true) return PLUGIN_CONTINUE }