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Created February 27, 2015 14:42
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Open Broadcaster Software v0.64b log file uploaded at 2015-02-27, 15:42:10 (local time). The log file was approximately 25 minutes old at the time it was uploaded.
15:17:05: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
15:17:05: CUDA loaded successfully
15:17:05: 1 CUDA capable devices found
15:17:05: [ GPU #0 - < GeForce GTX 980M > has Compute SM 5.2, NVENC Available ]
15:18:08: Open Broadcaster Software v0.64b - 32bit (´・ω・`)
15:18:08: -------------------------------
15:18:08: CPU Name: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz
15:18:08: CPU Speed: 2494MHz
15:18:08: Physical Memory: 4095MB Total, 4095MB Free
15:18:08: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
15:18:08: monitor 1: pos={0, 0}, size={1920, 1080}
15:18:08: Windows Version: 6.2 Build 9200
15:18:08: Aero is Enabled
15:18:08: -------------------------------
15:18:08: OBS Modules:
15:18:08: Base Address Module
15:18:08: 00F60000 OBS.exe
15:18:08: 62A60000 OBSApi.dll
15:18:08: 62810000 DShowPlugin.dll
15:18:08: 627E0000 GraphicsCapture.dll
15:18:08: 627B0000 NoiseGate.dll
15:18:08: 62790000 PSVPlugin.dll
15:18:08: ------------------------------------------
15:18:08: Adapter 1
15:18:08: Video Adapter: NVIDIA GeForce GTX 980M
15:18:08: Video Adapter Dedicated Video Memory: 3221225472
15:18:08: Video Adapter Shared System Memory: 1073676288
15:18:08: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
15:18:08: =====Stream Start: 2015-02-27, 15:18:08===============================================
15:18:08: Multithreaded optimizations: On
15:18:08: Base resolution: 1920x1080
15:18:08: Output resolution: 960x540
15:18:08: ------------------------------------------
15:18:08: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:18:08: ------------------------------------------
15:18:08: Audio Format: 48000 Hz
15:18:08: ------------------------------------------
15:18:08: Audio Channels: 2 Ch
15:18:08: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:18:08: ------------------------------------------
15:18:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:18:08: Global Audio time adjust: 0
15:18:08: ------------------------------------------
15:18:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:18:08: Mic time offset: 0
15:18:08: ------------------------------------------
15:18:08: Audio Encoding: AAC
15:18:08: bitrate: 128
15:18:08: Using graphics capture
15:18:08: Trying to hook process: Wow-64.exe
15:18:09: Scene buffering time set to 700
15:18:09: ------------------------------------------
15:18:09: Video Encoding: x264
15:18:09: fps: 30
15:18:09: width: 960, height: 540
15:18:09: preset: veryfast
15:18:09: profile: main
15:18:09: keyint: 60
15:18:09: CBR: yes
15:18:09: CFR: yes
15:18:09: max bitrate: 1700
15:18:09: buffer size: 1700
15:18:09: ------------------------------------------
15:18:09: SharedTexCapture hooked
15:18:24: Total frames encoded: 437, total frames duplicated: 0 (0.00%)
15:18:24: Total frames rendered: 462, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
15:18:24:
15:18:24: Profiler time results:
15:18:24:
15:18:24: ==============================================================
15:18:24: video thread frame - [100%] [avg time: 0.984 ms] [children: 10.8%] [unaccounted: 89.2%]
15:18:24: | scene->Preprocess - [0.203%] [avg time: 0.002 ms]
15:18:24: | GPU download and conversion - [10.6%] [avg time: 0.104 ms] [children: 9.96%] [unaccounted: 0.61%]
15:18:24: | | flush - [9.35%] [avg time: 0.092 ms]
15:18:24: | | CopyResource - [0.407%] [avg time: 0.004 ms]
15:18:24: | | conversion to 4:2:0 - [0.203%] [avg time: 0.002 ms]
15:18:24: Convert444Threads - [100%] [avg time: 0.326 ms] [children: 98.8%] [unaccounted: 1.23%]
15:18:24: | Convert444toNV12 - [98.8%] [avg time: 0.322 ms]
15:18:24: encoder thread frame - [100%] [avg time: 0.573 ms] [children: 0.349%] [unaccounted: 99.7%]
15:18:24: | sending stuff out - [0.349%] [avg time: 0.002 ms]
15:18:24: ==============================================================
15:18:24:
15:18:24:
15:18:24: Profiler CPU results:
15:18:24:
15:18:24: ==============================================================
15:18:24: video thread frame - [cpu time: avg 0.642 ms, total 296.875 ms] [avg calls per frame: 1]
15:18:24: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:18:24: | GPU download and conversion - [cpu time: avg 0.033 ms, total 15.625 ms] [avg calls per frame: 1]
15:18:24: | | flush - [cpu time: avg 0.033 ms, total 15.625 ms] [avg calls per frame: 1]
15:18:24: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:18:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:18:24: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:18:24: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:18:24: encoder thread frame - [cpu time: avg 0.035 ms, total 15.625 ms] [avg calls per frame: 1]
15:18:24: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:18:24: ==============================================================
15:18:24:
15:18:24: =====Stream End: 2015-02-27, 15:18:24=================================================
15:24:14: =====Stream Start: 2015-02-27, 15:24:14===============================================
15:24:14: Multithreaded optimizations: On
15:24:14: Base resolution: 1920x1080
15:24:14: Output resolution: 960x540
15:24:14: ------------------------------------------
15:24:14: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:24:14: ------------------------------------------
15:24:14: Audio Format: 48000 Hz
15:24:14: ------------------------------------------
15:24:14: Audio Channels: 2 Ch
15:24:14: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:24:14: ------------------------------------------
15:24:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:24:14: Global Audio time adjust: 0
15:24:14: ------------------------------------------
15:24:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:24:14: Mic time offset: 0
15:24:14: ------------------------------------------
15:24:14: Audio Encoding: AAC
15:24:14: bitrate: 128
15:24:14: Using graphics capture
15:24:14: Trying to hook process: Wow-64.exe
15:24:14: Scene buffering time set to 700
15:24:14: ------------------------------------------
15:24:14: Video Encoding: x264
15:24:14: fps: 30
15:24:14: width: 960, height: 540
15:24:14: preset: veryfast
15:24:14: profile: main
15:24:14: keyint: 60
15:24:14: CBR: yes
15:24:14: CFR: yes
15:24:14: max bitrate: 1700
15:24:14: buffer size: 1700
15:24:14: ------------------------------------------
15:24:14: SharedTexCapture hooked
15:24:21: Total frames encoded: 180, total frames duplicated: 0 (0.00%)
15:24:21: Total frames rendered: 206, number of late frames: 1 (0.49%) (it's okay for some frames to be late)
15:24:21:
15:24:21: Profiler time results:
15:24:21:
15:24:21: ==============================================================
15:24:21: video thread frame - [100%] [avg time: 1.017 ms] [children: 10.1%] [unaccounted: 89.9%]
15:24:21: | scene->Preprocess - [0.197%] [avg time: 0.002 ms]
15:24:21: | GPU download and conversion - [9.93%] [avg time: 0.101 ms] [children: 9.44%] [unaccounted: 0.492%]
15:24:21: | | flush - [8.85%] [avg time: 0.09 ms]
15:24:21: | | CopyResource - [0.393%] [avg time: 0.004 ms]
15:24:21: | | conversion to 4:2:0 - [0.197%] [avg time: 0.002 ms]
15:24:21: Convert444Threads - [100%] [avg time: 0.392 ms] [children: 99%] [unaccounted: 1.02%]
15:24:21: | Convert444toNV12 - [99%] [avg time: 0.388 ms]
15:24:21: encoder thread frame - [100%] [avg time: 0.593 ms] [children: 0.337%] [unaccounted: 99.7%]
15:24:21: | sending stuff out - [0.337%] [avg time: 0.002 ms]
15:24:21: ==============================================================
15:24:21:
15:24:21:
15:24:21: Profiler CPU results:
15:24:21:
15:24:21: ==============================================================
15:24:21: video thread frame - [cpu time: avg 0.53 ms, total 109.375 ms] [avg calls per frame: 1]
15:24:21: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: Convert444Threads - [cpu time: avg 0.388 ms, total 140.625 ms] [avg calls per frame: 2]
15:24:21: | Convert444toNV12 - [cpu time: avg 0.345 ms, total 125 ms] [avg calls per frame: 2]
15:24:21: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:21: ==============================================================
15:24:21:
15:24:21: =====Stream End: 2015-02-27, 15:24:21=================================================
15:24:23: Using fixed low latency mode, factor 20
15:24:23: =====Stream Start: 2015-02-27, 15:24:23===============================================
15:24:23: Multithreaded optimizations: On
15:24:23: Base resolution: 1920x1080
15:24:23: Output resolution: 960x540
15:24:23: ------------------------------------------
15:24:23: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:24:23: ------------------------------------------
15:24:23: Audio Format: 48000 Hz
15:24:23: ------------------------------------------
15:24:23: Audio Channels: 2 Ch
15:24:23: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:24:23: ------------------------------------------
15:24:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:24:23: Global Audio time adjust: 0
15:24:23: ------------------------------------------
15:24:23: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:24:23: Mic time offset: 0
15:24:23: ------------------------------------------
15:24:23: Audio Encoding: AAC
15:24:23: bitrate: 128
15:24:23: Using graphics capture
15:24:23: Trying to hook process: Wow-64.exe
15:24:23: Scene buffering time set to 700
15:24:23: ------------------------------------------
15:24:23: Video Encoding: x264
15:24:23: fps: 30
15:24:23: width: 960, height: 540
15:24:23: preset: veryfast
15:24:23: profile: main
15:24:23: keyint: 60
15:24:23: CBR: yes
15:24:23: CFR: yes
15:24:23: max bitrate: 1700
15:24:23: buffer size: 1700
15:24:23: ------------------------------------------
15:24:23: SharedTexCapture hooked
15:24:25: Using RTMP service: Twitch
15:24:25: Server selection: rtmp://live-lhr.twitch.tv/app
15:24:25: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:24:26: Completed handshake with rtmp://live-lhr.twitch.tv/app in 1374 ms.
15:24:58: librtmp error: RTMPSockBuf_Fill, remote host closed connection
15:24:58: Connection to rtmp://live-lhr.twitch.tv/app failed: Impossible d'accéder à la chaîne ou à la clé spécifiée. Cela peut être causé par une chaîne/clé invalide ou par le serveur qui vous considère toujours connecté.
15:24:58:
15:24:58: RTMPSockBuf_Fill, remote host closed connection
15:24:58:
15:24:59: Total frames encoded: 1050, total frames duplicated: 5 (0.48%)
15:24:59: Total frames rendered: 1075, number of late frames: 2 (0.19%) (it's okay for some frames to be late)
15:24:59: ~RTMPPublisher: Packet flush completed in 0 ms
15:24:59: Number of times waited to send: 0, Waited for a total of 0 bytes
15:24:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:24:59: Number of bytes sent: 0
15:24:59:
15:24:59: Profiler time results:
15:24:59:
15:24:59: ==============================================================
15:24:59: video thread frame - [100%] [avg time: 1.002 ms] [children: 14%] [unaccounted: 86%]
15:24:59: | scene->Preprocess - [0.2%] [avg time: 0.002 ms]
15:24:59: | GPU download and conversion - [13.8%] [avg time: 0.138 ms] [children: 13%] [unaccounted: 0.798%]
15:24:59: | | flush - [12.2%] [avg time: 0.122 ms]
15:24:59: | | CopyResource - [0.499%] [avg time: 0.005 ms]
15:24:59: | | conversion to 4:2:0 - [0.299%] [avg time: 0.003 ms]
15:24:59: Convert444Threads - [100%] [avg time: 0.446 ms] [children: 98.9%] [unaccounted: 1.12%]
15:24:59: | Convert444toNV12 - [98.9%] [avg time: 0.441 ms]
15:24:59: encoder thread frame - [100%] [avg time: 0.729 ms] [children: 0.412%] [unaccounted: 99.6%]
15:24:59: | sending stuff out - [0.412%] [avg time: 0.003 ms]
15:24:59: ==============================================================
15:24:59:
15:24:59:
15:24:59: Profiler CPU results:
15:24:59:
15:24:59: ==============================================================
15:24:59: video thread frame - [cpu time: avg 0.406 ms, total 437.5 ms] [avg calls per frame: 1]
15:24:59: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:59: | GPU download and conversion - [cpu time: avg 0.218 ms, total 234.375 ms] [avg calls per frame: 1]
15:24:59: | | flush - [cpu time: avg 0.174 ms, total 187.5 ms] [avg calls per frame: 1]
15:24:59: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:24:59: | | conversion to 4:2:0 - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
15:24:59: Convert444Threads - [cpu time: avg 0.26 ms, total 546.875 ms] [avg calls per frame: 2]
15:24:59: | Convert444toNV12 - [cpu time: avg 0.252 ms, total 531.25 ms] [avg calls per frame: 2]
15:24:59: encoder thread frame - [cpu time: avg 0.074 ms, total 78.125 ms] [avg calls per frame: 1]
15:24:59: | sending stuff out - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
15:24:59: ==============================================================
15:24:59:
15:24:59: =====Stream End: 2015-02-27, 15:24:59=================================================
15:25:05: Using fixed low latency mode, factor 20
15:25:05: =====Stream Start: 2015-02-27, 15:25:05===============================================
15:25:05: Multithreaded optimizations: On
15:25:05: Base resolution: 1920x1080
15:25:05: Output resolution: 960x540
15:25:05: ------------------------------------------
15:25:05: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:25:05: ------------------------------------------
15:25:05: Audio Format: 48000 Hz
15:25:05: ------------------------------------------
15:25:05: Audio Channels: 2 Ch
15:25:05: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:25:05: ------------------------------------------
15:25:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:25:05: Global Audio time adjust: 0
15:25:05: ------------------------------------------
15:25:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:25:05: Mic time offset: 0
15:25:05: ------------------------------------------
15:25:05: Audio Encoding: AAC
15:25:05: bitrate: 128
15:25:05: Using graphics capture
15:25:05: Trying to hook process: Wow-64.exe
15:25:05: Scene buffering time set to 700
15:25:05: ------------------------------------------
15:25:05: Video Encoding: x264
15:25:05: fps: 30
15:25:05: width: 960, height: 540
15:25:05: preset: veryfast
15:25:05: profile: main
15:25:05: keyint: 60
15:25:05: CBR: yes
15:25:05: CFR: yes
15:25:05: max bitrate: 1700
15:25:05: buffer size: 1700
15:25:05: ------------------------------------------
15:25:05: SharedTexCapture hooked
15:25:07: Using RTMP service: Twitch
15:25:07: Server selection: rtmp://live-lhr.twitch.tv/app
15:25:07: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:25:09: Completed handshake with rtmp://live-lhr.twitch.tv/app in 1657 ms.
15:25:40: librtmp error: RTMPSockBuf_Fill, remote host closed connection
15:25:40: Connection to rtmp://live-lhr.twitch.tv/app failed: Impossible d'accéder à la chaîne ou à la clé spécifiée. Cela peut être causé par une chaîne/clé invalide ou par le serveur qui vous considère toujours connecté.
15:25:40:
15:25:40: RTMPSockBuf_Fill, remote host closed connection
15:25:40:
15:25:41: Total frames encoded: 1046, total frames duplicated: 4 (0.38%)
15:25:41: Total frames rendered: 1069, number of late frames: 2 (0.19%) (it's okay for some frames to be late)
15:25:41: ~RTMPPublisher: Packet flush completed in 0 ms
15:25:41: Number of times waited to send: 0, Waited for a total of 0 bytes
15:25:41: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:25:41: Number of bytes sent: 0
15:25:41:
15:25:41: Profiler time results:
15:25:41:
15:25:41: ==============================================================
15:25:41: video thread frame - [100%] [avg time: 1.107 ms] [children: 9.3%] [unaccounted: 90.7%]
15:25:41: | scene->Preprocess - [0.181%] [avg time: 0.002 ms]
15:25:41: | GPU download and conversion - [9.12%] [avg time: 0.101 ms] [children: 8.49%] [unaccounted: 0.632%]
15:25:41: | | flush - [7.95%] [avg time: 0.088 ms]
15:25:41: | | CopyResource - [0.361%] [avg time: 0.004 ms]
15:25:41: | | conversion to 4:2:0 - [0.181%] [avg time: 0.002 ms]
15:25:41: Convert444Threads - [100%] [avg time: 0.333 ms] [children: 98.8%] [unaccounted: 1.2%]
15:25:41: | Convert444toNV12 - [98.8%] [avg time: 0.329 ms]
15:25:41: encoder thread frame - [100%] [avg time: 0.574 ms] [children: 0.348%] [unaccounted: 99.7%]
15:25:41: | sending stuff out - [0.348%] [avg time: 0.002 ms]
15:25:41: ==============================================================
15:25:41:
15:25:41:
15:25:41: Profiler CPU results:
15:25:41:
15:25:41: ==============================================================
15:25:41: video thread frame - [cpu time: avg 0.438 ms, total 468.75 ms] [avg calls per frame: 1]
15:25:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:41: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:41: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:41: Convert444Threads - [cpu time: avg 0.014 ms, total 31.25 ms] [avg calls per frame: 2]
15:25:41: | Convert444toNV12 - [cpu time: avg 0.014 ms, total 31.25 ms] [avg calls per frame: 2]
15:25:41: encoder thread frame - [cpu time: avg 0.014 ms, total 15.625 ms] [avg calls per frame: 1]
15:25:41: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:41: ==============================================================
15:25:41:
15:25:41: =====Stream End: 2015-02-27, 15:25:41=================================================
15:25:47: Using fixed low latency mode, factor 20
15:25:47: =====Stream Start: 2015-02-27, 15:25:47===============================================
15:25:47: Multithreaded optimizations: On
15:25:47: Base resolution: 1920x1080
15:25:47: Output resolution: 960x540
15:25:47: ------------------------------------------
15:25:47: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:25:47: ------------------------------------------
15:25:47: Audio Format: 48000 Hz
15:25:47: ------------------------------------------
15:25:47: Audio Channels: 2 Ch
15:25:47: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:25:47: ------------------------------------------
15:25:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:25:47: Global Audio time adjust: 0
15:25:47: ------------------------------------------
15:25:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:25:47: Mic time offset: 0
15:25:47: ------------------------------------------
15:25:47: Audio Encoding: AAC
15:25:47: bitrate: 128
15:25:47: Using graphics capture
15:25:47: Trying to hook process: Wow-64.exe
15:25:47: Scene buffering time set to 700
15:25:47: ------------------------------------------
15:25:47: Video Encoding: x264
15:25:47: fps: 30
15:25:47: width: 960, height: 540
15:25:47: preset: veryfast
15:25:47: profile: main
15:25:47: keyint: 60
15:25:47: CBR: yes
15:25:47: CFR: yes
15:25:47: max bitrate: 1700
15:25:47: buffer size: 1700
15:25:47: ------------------------------------------
15:25:47: SharedTexCapture hooked
15:25:49: Using RTMP service: Twitch
15:25:49: Server selection: rtmp://live-lhr.twitch.tv/app
15:25:49: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:25:51: Completed handshake with rtmp://live-lhr.twitch.tv/app in 1967 ms.
15:25:53: Total frames encoded: 153, total frames duplicated: 0 (0.00%)
15:25:53: Total frames rendered: 179, number of late frames: 1 (0.56%) (it's okay for some frames to be late)
15:25:53: librtmp error: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (Une connexion �tablie a �t� abandonn�e par un logiciel de votre ordinateur h�te.)
15:25:53: Connection to rtmp://live-lhr.twitch.tv/app failed: Impossible d'accéder à la chaîne ou à la clé spécifiée. Cela peut être causé par une chaîne/clé invalide ou par le serveur qui vous considère toujours connecté.
15:25:53:
15:25:53: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (Une connexion �tablie a �t� abandonn�e par un logiciel de votre ordinateur h�te.)
15:25:53:
15:25:53: ~RTMPPublisher: Packet flush completed in 0 ms
15:25:53: Number of times waited to send: 0, Waited for a total of 0 bytes
15:25:53: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:25:53: Number of bytes sent: 0
15:25:53:
15:25:53: Profiler time results:
15:25:53:
15:25:53: ==============================================================
15:25:53: video thread frame - [100%] [avg time: 1.24 ms] [children: 9.6%] [unaccounted: 90.4%]
15:25:53: | scene->Preprocess - [0.161%] [avg time: 0.002 ms]
15:25:53: | GPU download and conversion - [9.44%] [avg time: 0.117 ms] [children: 8.95%] [unaccounted: 0.484%]
15:25:53: | | flush - [8.47%] [avg time: 0.105 ms]
15:25:53: | | CopyResource - [0.323%] [avg time: 0.004 ms]
15:25:53: | | conversion to 4:2:0 - [0.161%] [avg time: 0.002 ms]
15:25:53: Convert444Threads - [100%] [avg time: 0.405 ms] [children: 99%] [unaccounted: 0.988%]
15:25:53: | Convert444toNV12 - [99%] [avg time: 0.401 ms]
15:25:53: encoder thread frame - [100%] [avg time: 0.602 ms] [children: 0.332%] [unaccounted: 99.7%]
15:25:53: | sending stuff out - [0.332%] [avg time: 0.002 ms]
15:25:53: ==============================================================
15:25:53:
15:25:53:
15:25:53: Profiler CPU results:
15:25:53:
15:25:53: ==============================================================
15:25:53: video thread frame - [cpu time: avg 0.872 ms, total 156.25 ms] [avg calls per frame: 1]
15:25:53: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:53: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:53: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:53: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:53: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:53: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:25:53: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:25:53: encoder thread frame - [cpu time: avg 0.102 ms, total 15.625 ms] [avg calls per frame: 1]
15:25:53: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:25:53: ==============================================================
15:25:53:
15:25:53: =====Stream End: 2015-02-27, 15:25:53=================================================
15:26:07: Using fixed low latency mode, factor 20
15:26:07: =====Stream Start: 2015-02-27, 15:26:07===============================================
15:26:07: Multithreaded optimizations: On
15:26:07: Base resolution: 1920x1080
15:26:07: Output resolution: 960x540
15:26:07: ------------------------------------------
15:26:07: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:26:07: ------------------------------------------
15:26:07: Audio Format: 48000 Hz
15:26:07: ------------------------------------------
15:26:07: Audio Channels: 2 Ch
15:26:07: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:26:07: ------------------------------------------
15:26:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:26:07: Global Audio time adjust: 0
15:26:07: ------------------------------------------
15:26:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:26:07: Mic time offset: 0
15:26:07: ------------------------------------------
15:26:07: Audio Encoding: AAC
15:26:07: bitrate: 128
15:26:07: Using graphics capture
15:26:07: Trying to hook process: Wow-64.exe
15:26:07: Scene buffering time set to 700
15:26:07: ------------------------------------------
15:26:07: Video Encoding: x264
15:26:07: fps: 30
15:26:07: width: 960, height: 540
15:26:07: preset: veryfast
15:26:07: profile: main
15:26:07: keyint: 60
15:26:07: CBR: yes
15:26:07: CFR: yes
15:26:07: max bitrate: 1700
15:26:07: buffer size: 1700
15:26:07: ------------------------------------------
15:26:07: SharedTexCapture hooked
15:26:09: Using RTMP service: Twitch
15:26:09: Server selection: rtmp://live.twitch.tv/app
15:26:09: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:26:10: Completed handshake with rtmp://live.twitch.tv/app in 1371 ms.
15:26:14: librtmp error: RTMPSockBuf_Fill, remote host closed connection
15:26:14: Connection to rtmp://live.twitch.tv/app failed: Impossible d'accéder à la chaîne ou à la clé spécifiée. Cela peut être causé par une chaîne/clé invalide ou par le serveur qui vous considère toujours connecté.
15:26:14:
15:26:14: RTMPSockBuf_Fill, remote host closed connection
15:26:14:
15:26:14: Total frames encoded: 191, total frames duplicated: 0 (0.00%)
15:26:14: Total frames rendered: 217, number of late frames: 1 (0.46%) (it's okay for some frames to be late)
15:26:14: ~RTMPPublisher: Packet flush completed in 0 ms
15:26:14: Number of times waited to send: 0, Waited for a total of 0 bytes
15:26:14: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:26:14: Number of bytes sent: 0
15:26:15:
15:26:15: Profiler time results:
15:26:15:
15:26:15: ==============================================================
15:26:15: video thread frame - [100%] [avg time: 1.268 ms] [children: 9.46%] [unaccounted: 90.5%]
15:26:15: | scene->Preprocess - [0.158%] [avg time: 0.002 ms]
15:26:15: | GPU download and conversion - [9.31%] [avg time: 0.118 ms] [children: 8.68%] [unaccounted: 0.631%]
15:26:15: | | flush - [8.2%] [avg time: 0.104 ms]
15:26:15: | | CopyResource - [0.315%] [avg time: 0.004 ms]
15:26:15: | | conversion to 4:2:0 - [0.158%] [avg time: 0.002 ms]
15:26:15: Convert444Threads - [100%] [avg time: 0.375 ms] [children: 98.9%] [unaccounted: 1.07%]
15:26:15: | Convert444toNV12 - [98.9%] [avg time: 0.371 ms]
15:26:15: encoder thread frame - [100%] [avg time: 0.588 ms] [children: 0.34%] [unaccounted: 99.7%]
15:26:15: | sending stuff out - [0.34%] [avg time: 0.002 ms]
15:26:15: ==============================================================
15:26:15:
15:26:15:
15:26:15: Profiler CPU results:
15:26:15:
15:26:15: ==============================================================
15:26:15: video thread frame - [cpu time: avg 0.936 ms, total 203.125 ms] [avg calls per frame: 1]
15:26:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:26:15: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:26:15: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:26:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:26:15: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:26:15: Convert444Threads - [cpu time: avg 0.162 ms, total 62.5 ms] [avg calls per frame: 2]
15:26:15: | Convert444toNV12 - [cpu time: avg 0.162 ms, total 62.5 ms] [avg calls per frame: 2]
15:26:15: encoder thread frame - [cpu time: avg 0.081 ms, total 15.625 ms] [avg calls per frame: 1]
15:26:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:26:15: ==============================================================
15:26:15:
15:26:15: =====Stream End: 2015-02-27, 15:26:15=================================================
15:28:31: =====Stream Start: 2015-02-27, 15:28:31===============================================
15:28:31: Multithreaded optimizations: On
15:28:31: Base resolution: 1920x1080
15:28:31: Output resolution: 960x540
15:28:31: ------------------------------------------
15:28:31: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:28:31: ------------------------------------------
15:28:31: Audio Format: 48000 Hz
15:28:31: ------------------------------------------
15:28:31: Audio Channels: 2 Ch
15:28:31: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:28:31: ------------------------------------------
15:28:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:28:31: Global Audio time adjust: 0
15:28:31: ------------------------------------------
15:28:31: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:28:31: Mic time offset: 0
15:28:31: ------------------------------------------
15:28:31: Audio Encoding: AAC
15:28:31: bitrate: 128
15:28:31: Using graphics capture
15:28:31: Trying to hook process: Wow-64.exe
15:28:31: Scene buffering time set to 700
15:28:31: ------------------------------------------
15:28:31: Video Encoding: x264
15:28:31: fps: 30
15:28:31: width: 960, height: 540
15:28:31: preset: veryfast
15:28:31: profile: main
15:28:31: keyint: 60
15:28:31: CBR: yes
15:28:31: CFR: yes
15:28:31: max bitrate: 1700
15:28:31: buffer size: 1700
15:28:31: ------------------------------------------
15:28:31: SharedTexCapture hooked
15:28:33: Total frames encoded: 23, total frames duplicated: 0 (0.00%)
15:28:33: Total frames rendered: 49, number of late frames: 1 (2.04%) (it's okay for some frames to be late)
15:28:33:
15:28:33: Profiler time results:
15:28:33:
15:28:33: ==============================================================
15:28:33: video thread frame - [100%] [avg time: 1.677 ms] [children: 10.8%] [unaccounted: 89.2%]
15:28:33: | scene->Preprocess - [0.119%] [avg time: 0.002 ms]
15:28:33: | GPU download and conversion - [10.7%] [avg time: 0.179 ms] [children: 10.6%] [unaccounted: 0.0596%]
15:28:33: | | flush - [10.3%] [avg time: 0.172 ms]
15:28:33: | | CopyResource - [0.239%] [avg time: 0.004 ms]
15:28:33: | | conversion to 4:2:0 - [0.119%] [avg time: 0.002 ms]
15:28:33: Convert444Threads - [100%] [avg time: 0.453 ms] [children: 99.3%] [unaccounted: 0.662%]
15:28:33: | Convert444toNV12 - [99.3%] [avg time: 0.45 ms]
15:28:33: encoder thread frame - [100%] [avg time: 1.046 ms] [children: 0.0956%] [unaccounted: 99.9%]
15:28:33: | sending stuff out - [0.0956%] [avg time: 0.001 ms]
15:28:33: ==============================================================
15:28:33:
15:28:33:
15:28:33: Profiler CPU results:
15:28:33:
15:28:33: ==============================================================
15:28:33: video thread frame - [cpu time: avg 1.594 ms, total 78.125 ms] [avg calls per frame: 1]
15:28:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:33: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:33: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:33: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:28:33: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:28:33: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
15:28:33: encoder thread frame - [cpu time: avg 0.679 ms, total 15.625 ms] [avg calls per frame: 1]
15:28:33: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:33: ==============================================================
15:28:33:
15:28:33: =====Stream End: 2015-02-27, 15:28:33=================================================
15:28:34: Using fixed low latency mode, factor 20
15:28:34: =====Stream Start: 2015-02-27, 15:28:34===============================================
15:28:34: Multithreaded optimizations: On
15:28:34: Base resolution: 1920x1080
15:28:34: Output resolution: 960x540
15:28:34: ------------------------------------------
15:28:34: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:28:34: ------------------------------------------
15:28:34: Audio Format: 48000 Hz
15:28:34: ------------------------------------------
15:28:34: Audio Channels: 2 Ch
15:28:34: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:28:34: ------------------------------------------
15:28:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:28:34: Global Audio time adjust: 0
15:28:34: ------------------------------------------
15:28:34: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:28:34: Mic time offset: 0
15:28:34: ------------------------------------------
15:28:34: Audio Encoding: AAC
15:28:34: bitrate: 128
15:28:34: Using graphics capture
15:28:34: Trying to hook process: Wow-64.exe
15:28:34: Scene buffering time set to 700
15:28:34: ------------------------------------------
15:28:34: Video Encoding: x264
15:28:34: fps: 30
15:28:34: width: 960, height: 540
15:28:34: preset: veryfast
15:28:34: profile: main
15:28:34: keyint: 60
15:28:34: CBR: yes
15:28:34: CFR: yes
15:28:34: max bitrate: 1700
15:28:34: buffer size: 1700
15:28:34: ------------------------------------------
15:28:34: SharedTexCapture hooked
15:28:36: Using RTMP service: Twitch
15:28:36: Server selection: rtmp://live-lhr.twitch.tv/app
15:28:36: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:28:36: Completed handshake with rtmp://live-lhr.twitch.tv/app in 894 ms.
15:28:49: Total frames encoded: 431, total frames duplicated: 0 (0.00%)
15:28:49: Total frames rendered: 457, number of late frames: 1 (0.22%) (it's okay for some frames to be late)
15:28:49: librtmp error: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (Une connexion �tablie a �t� abandonn�e par un logiciel de votre ordinateur h�te.)
15:28:49: Connection to rtmp://live-lhr.twitch.tv/app failed: Impossible d'accéder à la chaîne ou à la clé spécifiée. Cela peut être causé par une chaîne/clé invalide ou par le serveur qui vous considère toujours connecté.
15:28:49:
15:28:49: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (Une connexion �tablie a �t� abandonn�e par un logiciel de votre ordinateur h�te.)
15:28:49:
15:28:49: ~RTMPPublisher: Packet flush completed in 0 ms
15:28:49: Number of times waited to send: 0, Waited for a total of 0 bytes
15:28:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
15:28:49: Number of bytes sent: 0
15:28:49:
15:28:49: Profiler time results:
15:28:49:
15:28:49: ==============================================================
15:28:49: video thread frame - [100%] [avg time: 1.046 ms] [children: 9.46%] [unaccounted: 90.5%]
15:28:49: | scene->Preprocess - [0.191%] [avg time: 0.002 ms]
15:28:49: | GPU download and conversion - [9.27%] [avg time: 0.097 ms] [children: 8.6%] [unaccounted: 0.669%]
15:28:49: | | flush - [8.03%] [avg time: 0.084 ms]
15:28:49: | | CopyResource - [0.382%] [avg time: 0.004 ms]
15:28:49: | | conversion to 4:2:0 - [0.191%] [avg time: 0.002 ms]
15:28:49: Convert444Threads - [100%] [avg time: 0.337 ms] [children: 98.8%] [unaccounted: 1.19%]
15:28:49: | Convert444toNV12 - [98.8%] [avg time: 0.333 ms]
15:28:49: encoder thread frame - [100%] [avg time: 0.561 ms] [children: 0.357%] [unaccounted: 99.6%]
15:28:49: | sending stuff out - [0.357%] [avg time: 0.002 ms]
15:28:49: ==============================================================
15:28:49:
15:28:49:
15:28:49: Profiler CPU results:
15:28:49:
15:28:49: ==============================================================
15:28:49: video thread frame - [cpu time: avg 0.717 ms, total 328.125 ms] [avg calls per frame: 1]
15:28:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:49: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:49: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:49: Convert444Threads - [cpu time: avg 0.072 ms, total 62.5 ms] [avg calls per frame: 2]
15:28:49: | Convert444toNV12 - [cpu time: avg 0.072 ms, total 62.5 ms] [avg calls per frame: 2]
15:28:49: encoder thread frame - [cpu time: avg 0.036 ms, total 15.625 ms] [avg calls per frame: 1]
15:28:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:28:49: ==============================================================
15:28:49:
15:28:49: =====Stream End: 2015-02-27, 15:28:49=================================================
15:31:17: =====Stream Start: 2015-02-27, 15:31:17===============================================
15:31:17: Multithreaded optimizations: On
15:31:17: Base resolution: 1920x1080
15:31:17: Output resolution: 960x540
15:31:17: ------------------------------------------
15:31:17: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:31:17: ------------------------------------------
15:31:17: Audio Format: 48000 Hz
15:31:17: ------------------------------------------
15:31:17: Audio Channels: 2 Ch
15:31:17: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:31:17: ------------------------------------------
15:31:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:31:17: Global Audio time adjust: 0
15:31:17: ------------------------------------------
15:31:17: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:31:17: Mic time offset: 0
15:31:17: ------------------------------------------
15:31:17: Audio Encoding: AAC
15:31:17: bitrate: 128
15:31:17: Using graphics capture
15:31:17: Trying to hook process: Wow-64.exe
15:31:17: Scene buffering time set to 700
15:31:17: ------------------------------------------
15:31:17: Video Encoding: x264
15:31:17: fps: 30
15:31:17: width: 960, height: 540
15:31:17: preset: veryfast
15:31:17: profile: main
15:31:17: keyint: 60
15:31:17: CBR: yes
15:31:17: CFR: yes
15:31:17: max bitrate: 1700
15:31:17: buffer size: 1700
15:31:17: ------------------------------------------
15:31:17: SharedTexCapture hooked
15:31:20: Total frames encoded: 83, total frames duplicated: 0 (0.00%)
15:31:20: Total frames rendered: 109, number of late frames: 1 (0.92%) (it's okay for some frames to be late)
15:31:20:
15:31:20: Profiler time results:
15:31:20:
15:31:20: ==============================================================
15:31:20: video thread frame - [100%] [avg time: 1.29 ms] [children: 11.1%] [unaccounted: 88.9%]
15:31:20: | scene->Preprocess - [0.155%] [avg time: 0.002 ms]
15:31:20: | GPU download and conversion - [10.9%] [avg time: 0.141 ms] [children: 10.6%] [unaccounted: 0.31%]
15:31:20: | | flush - [10.1%] [avg time: 0.13 ms]
15:31:20: | | CopyResource - [0.31%] [avg time: 0.004 ms]
15:31:20: | | conversion to 4:2:0 - [0.233%] [avg time: 0.003 ms]
15:31:20: Convert444Threads - [100%] [avg time: 0.408 ms] [children: 99%] [unaccounted: 0.98%]
15:31:20: | Convert444toNV12 - [99%] [avg time: 0.404 ms]
15:31:20: encoder thread frame - [100%] [avg time: 0.627 ms] [children: 0.159%] [unaccounted: 99.8%]
15:31:20: | sending stuff out - [0.159%] [avg time: 0.001 ms]
15:31:20: ==============================================================
15:31:20:
15:31:20:
15:31:20: Profiler CPU results:
15:31:20:
15:31:20: ==============================================================
15:31:20: video thread frame - [cpu time: avg 0.716 ms, total 78.125 ms] [avg calls per frame: 1]
15:31:20: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: Convert444Threads - [cpu time: avg 0.558 ms, total 93.75 ms] [avg calls per frame: 2]
15:31:20: | Convert444toNV12 - [cpu time: avg 0.558 ms, total 93.75 ms] [avg calls per frame: 2]
15:31:20: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:31:20: ==============================================================
15:31:20:
15:31:20: =====Stream End: 2015-02-27, 15:31:20=================================================
15:31:31: Using fixed low latency mode, factor 20
15:31:31: =====Stream Start: 2015-02-27, 15:31:31===============================================
15:31:31: Multithreaded optimizations: On
15:31:31: Base resolution: 1920x1080
15:31:31: Output resolution: 960x540
15:31:31: ------------------------------------------
15:31:31: Loading up D3D10 on NVIDIA GeForce GTX 980M (Adapter 1)...
15:31:31: ------------------------------------------
15:31:31: Audio Format: 48000 Hz
15:31:31: ------------------------------------------
15:31:31: Audio Channels: 2 Ch
15:31:31: Playback device {0.0.0.00000000}.{2167149f-8d30-4c66-9fc4-8bf17c339b1a}
15:31:31: ------------------------------------------
15:31:31: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:31:31: Global Audio time adjust: 0
15:31:31: ------------------------------------------
15:31:31: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:31:31: Mic time offset: 0
15:31:31: ------------------------------------------
15:31:31: Audio Encoding: AAC
15:31:31: bitrate: 128
15:31:31: Using graphics capture
15:31:31: Trying to hook process: Wow-64.exe
15:31:31: Scene buffering time set to 700
15:31:31: ------------------------------------------
15:31:31: Video Encoding: x264
15:31:31: fps: 30
15:31:31: width: 960, height: 540
15:31:31: preset: veryfast
15:31:31: profile: main
15:31:31: keyint: 60
15:31:31: CBR: yes
15:31:31: CFR: yes
15:31:31: max bitrate: 1700
15:31:31: buffer size: 1700
15:31:31: ------------------------------------------
15:31:31: SharedTexCapture hooked
15:31:33: Using RTMP service: Twitch
15:31:33: Server selection: rtmp://live-lhr.twitch.tv/app
15:31:33: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
15:31:35: Completed handshake with rtmp://live-lhr.twitch.tv/app in 1943 ms.
15:31:38: SO_SNDBUF was at 65536
15:32:59: Total frames encoded: 2622, total frames duplicated: 8 (0.31%)
15:32:59: Total frames rendered: 2642, number of late frames: 4 (0.15%) (it's okay for some frames to be late)
15:33:00:
15:33:00: Profiler time results:
15:33:00:
15:33:00: ==============================================================
15:33:00: video thread frame - [100%] [avg time: 1.002 ms] [children: 19.8%] [unaccounted: 80.2%]
15:33:00: | scene->Preprocess - [0.2%] [avg time: 0.002 ms]
15:33:00: | GPU download and conversion - [19.6%] [avg time: 0.196 ms] [children: 11.2%] [unaccounted: 8.38%]
15:33:00: | | flush - [10.5%] [avg time: 0.105 ms]
15:33:00: | | CopyResource - [0.499%] [avg time: 0.005 ms]
15:33:00: | | conversion to 4:2:0 - [0.2%] [avg time: 0.002 ms]
15:33:00: Convert444Threads - [100%] [avg time: 0.456 ms] [children: 98.9%] [unaccounted: 1.1%]
15:33:00: | Convert444toNV12 - [98.9%] [avg time: 0.451 ms]
15:33:00: encoder thread frame - [100%] [avg time: 0.675 ms] [children: 2.96%] [unaccounted: 97%]
15:33:00: | sending stuff out - [2.96%] [avg time: 0.02 ms]
15:33:00: ==============================================================
15:33:00:
15:33:00:
15:33:00: Profiler CPU results:
15:33:00:
15:33:00: ==============================================================
15:33:00: video thread frame - [cpu time: avg 0.502 ms, total 1328.13 ms] [avg calls per frame: 1]
15:33:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:33:00: | GPU download and conversion - [cpu time: avg 0.13 ms, total 343.75 ms] [avg calls per frame: 1]
15:33:00: | | flush - [cpu time: avg 0.112 ms, total 296.875 ms] [avg calls per frame: 1]
15:33:00: | | CopyResource - [cpu time: avg 0.011 ms, total 31.25 ms] [avg calls per frame: 1]
15:33:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:33:00: Convert444Threads - [cpu time: avg 0.235 ms, total 1234.38 ms] [avg calls per frame: 2]
15:33:00: | Convert444toNV12 - [cpu time: avg 0.229 ms, total 1203.13 ms] [avg calls per frame: 2]
15:33:00: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:33:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:33:00: ==============================================================
15:33:00:
15:33:00: =====Stream End: 2015-02-27, 15:33:00=================================================
15:33:00: ~RTMPPublisher: Packet flush completed in 128 ms
15:33:04: ~RTMPPublisher: Send thread terminated in 4335 ms
15:33:07: RTMPPublisher::SocketLoop: Graceful loop exit
15:33:07: ~RTMPPublisher: Socket thread terminated in 3134 ms
15:33:37: ~RTMPublisher: Received error 10060 while waiting for graceful shutdown.
15:33:37: ~RTMPPublisher: Final socket shutdown completed in 30000 ms
15:33:37: Average send payload: 12963 bytes, average send interval: 153 ms
15:33:37: Number of times waited to send: 473, Waited for a total of 1574153 bytes
15:33:37: Number of b-frames dropped: 1069 (44%), Number of p-frames dropped: 1127 (47%), Total 2196 (91%)
15:33:37: Number of bytes sent: 7415403
15:39:37: Terminating 0x3b88
15:39:37: Terminating 0x3b74
15:39:37: Terminating 0x3110
15:39:37: Terminating 0xc3c
15:39:37: Terminating 0xf14
15:39:37: Terminating 0x2acc
15:39:37: Terminating 0x27a4
15:39:37: Terminating 0x2074
15:39:37: Terminating 0x215c
15:39:37: Terminating 0x1b60
Last game capture log:
2015-02-27, 15:18:09: we're booting up:
15:18:09: CaptureThread: attached to process Wow-64.exe
15:18:09: D3D9 Present
15:18:09: DXGI Present
15:18:09: (half life scientist) everything.. seems to be in order
15:18:09: DXGI: Found D3D 11
15:18:09: setting up d3d11 data
15:18:09: ---------------------- Cleared D3D11 Capture ----------------------
15:18:09: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
15:18:09: DoD3D11Hook: success
15:18:09: successfully capturing d3d11 frames via GPU
15:18:24: stop requested, terminating d3d11 capture
15:18:24: ---------------------- Cleared D3D11 Capture ----------------------
15:24:14: DoD3D11Hook: success
15:24:14: successfully capturing d3d11 frames via GPU
15:24:21: stop requested, terminating d3d11 capture
15:24:21: ---------------------- Cleared D3D11 Capture ----------------------
15:24:23: DoD3D11Hook: success
15:24:23: successfully capturing d3d11 frames via GPU
15:24:59: stop requested, terminating d3d11 capture
15:24:59: ---------------------- Cleared D3D11 Capture ----------------------
15:25:05: DoD3D11Hook: success
15:25:05: successfully capturing d3d11 frames via GPU
15:25:41: stop requested, terminating d3d11 capture
15:25:41: ---------------------- Cleared D3D11 Capture ----------------------
15:25:47: DoD3D11Hook: success
15:25:47: successfully capturing d3d11 frames via GPU
15:25:53: stop requested, terminating d3d11 capture
15:25:53: ---------------------- Cleared D3D11 Capture ----------------------
15:26:07: DoD3D11Hook: success
15:26:07: successfully capturing d3d11 frames via GPU
15:26:14: stop requested, terminating d3d11 capture
15:26:14: ---------------------- Cleared D3D11 Capture ----------------------
15:28:31: DoD3D11Hook: success
15:28:31: successfully capturing d3d11 frames via GPU
15:28:33: stop requested, terminating d3d11 capture
15:28:33: ---------------------- Cleared D3D11 Capture ----------------------
15:28:34: DoD3D11Hook: success
15:28:34: successfully capturing d3d11 frames via GPU
15:28:49: stop requested, terminating d3d11 capture
15:28:49: ---------------------- Cleared D3D11 Capture ----------------------
15:31:17: DoD3D11Hook: success
15:31:17: successfully capturing d3d11 frames via GPU
15:31:20: stop requested, terminating d3d11 capture
15:31:20: ---------------------- Cleared D3D11 Capture ----------------------
15:31:31: DoD3D11Hook: success
15:31:31: successfully capturing d3d11 frames via GPU
15:32:59: stop requested, terminating d3d11 capture
15:32:59: ---------------------- Cleared D3D11 Capture ----------------------
Last Game Capture Log:
2015-02-27, 15:18:09: we're booting up:
15:18:09: CaptureThread: attached to process Wow-64.exe
15:18:09: D3D9 Present
15:18:09: DXGI Present
15:18:09: (half life scientist) everything.. seems to be in order
15:18:09: DXGI: Found D3D 11
15:18:09: setting up d3d11 data
15:18:09: ---------------------- Cleared D3D11 Capture ----------------------
15:18:09: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
15:18:09: DoD3D11Hook: success
15:18:09: successfully capturing d3d11 frames via GPU
15:18:24: stop requested, terminating d3d11 capture
15:18:24: ---------------------- Cleared D3D11 Capture ----------------------
15:24:14: DoD3D11Hook: success
15:24:14: successfully capturing d3d11 frames via GPU
15:24:21: stop requested, terminating d3d11 capture
15:24:21: ---------------------- Cleared D3D11 Capture ----------------------
15:24:23: DoD3D11Hook: success
15:24:23: successfully capturing d3d11 frames via GPU
15:24:59: stop requested, terminating d3d11 capture
15:24:59: ---------------------- Cleared D3D11 Capture ----------------------
15:25:05: DoD3D11Hook: success
15:25:05: successfully capturing d3d11 frames via GPU
15:25:41: stop requested, terminating d3d11 capture
15:25:41: ---------------------- Cleared D3D11 Capture ----------------------
15:25:47: DoD3D11Hook: success
15:25:47: successfully capturing d3d11 frames via GPU
15:25:53: stop requested, terminating d3d11 capture
15:25:53: ---------------------- Cleared D3D11 Capture ----------------------
15:26:07: DoD3D11Hook: success
15:26:07: successfully capturing d3d11 frames via GPU
15:26:14: stop requested, terminating d3d11 capture
15:26:14: ---------------------- Cleared D3D11 Capture ----------------------
15:28:31: DoD3D11Hook: success
15:28:31: successfully capturing d3d11 frames via GPU
15:28:33: stop requested, terminating d3d11 capture
15:28:33: ---------------------- Cleared D3D11 Capture ----------------------
15:28:34: DoD3D11Hook: success
15:28:34: successfully capturing d3d11 frames via GPU
15:28:49: stop requested, terminating d3d11 capture
15:28:49: ---------------------- Cleared D3D11 Capture ----------------------
15:31:17: DoD3D11Hook: success
15:31:17: successfully capturing d3d11 frames via GPU
15:31:20: stop requested, terminating d3d11 capture
15:31:20: ---------------------- Cleared D3D11 Capture ----------------------
15:31:31: DoD3D11Hook: success
15:31:31: successfully capturing d3d11 frames via GPU
15:32:59: stop requested, terminating d3d11 capture
15:32:59: ---------------------- Cleared D3D11 Capture ----------------------
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