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@junosuarez
Created September 11, 2012 23:19
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Easily support tap events without modifying your click event handlers
/*global define: false, window: false */
define(['jquery'], function ($) {
'use strict';
return function () {
/* Begin monkey-patch Tap event support into $ */
var x = 0,
y = 0,
threshold = 40,
// Sometimes there is lag between the last update and touchend.
// Unfortunately, we can't get coords on touchend, so this is
// the fudge factor.
indexOfTap = function(x, y) {
var i, len, tapX, tapY;
for(i = 0, len = taps.length; i < len; i++) {
tapX = taps[i][0];
tapY = taps[i][1];
if (Math.abs(tapX - x) <= threshold &&
Math.abs(tapY - y) <= threshold) {
return i;
}
}
return -1;
},
makeTap = function (callback) {
return function (e) {
return callback.call(this, e);
};
},
wrapClick = function (callback) {
return function (e) {
var tap = indexOfTap(e.x, e.y);
if (tap !== -1) {
taps.splice(tap, 1); // remove the tap
e.preventDefault();
e.stopPropagation();
return;
}
return callback.call(this, e);
};
};
var taps = [];
try {
var update = function (e) {
x = e.touches[0].clientX;
y = e.touches[0].clientY;
};
window.addEventListener('touchstart', update, true);
window.addEventListener('touchmove', update, true);
window.addEventListener('touchend', function (e) {
taps.push([x,y]);
}, true);
} catch (o_O){
//could not register listeners
}
$.fn.oldBind = $.fn.bind;
$.fn.oldDelegate = $.fn.delegate;
$.fn.bind = function (event, callback) {
if (event.indexOf('click') > -1) {
this.oldBind('tap', makeTap(callback));
this.oldBind(event, wrapClick(callback));
} else {
this.oldBind(event, callback);
}
return this;
};
$.fn.delegate = function (selector, event, callback) {
if (event.indexOf('click') > -1) {
this.oldDelegate(selector, 'tap', makeTap(callback));
this.oldDelegate(selector, event, wrapClick(callback));
} else {
this.oldDelegate(selector, event, callback);
}
return this;
};
/* end monkey-patch Tap event support into $ */
};
});
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