Created
September 17, 2012 11:55
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Scrolling Text on three Feemo Matrix Adapters using Arduino
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const int clockPin = 12; | |
const int latchPin = 11; | |
const int dataPin1 = 7; | |
const int dataPin2 = 6; | |
const int dataPin3 = 5; | |
byte arrow[8]={0x18,0x3C,0x66,0xDB,0x18,0x18,0x18,0x18}; | |
byte displayBuffer[24]= {0}; | |
int fontDefinitions[475] = { | |
0x00,0x00,0x00,0x00,0x00,/*space*/ // is 32 in ASCII | |
0x00,0xF6,0xF6,0x00,0x00,/*!*/ | |
0x00,0xE0,0x00,0xE0,0x00,/*"*/ | |
0x28,0xFE,0x28,0xFE,0x28,/*#*/ | |
0x00,0x64,0xD6,0x54,0x08,/*$*/ | |
0xC2,0xCC,0x10,0x26,0xC6,/*%*/ | |
0x4C,0xB2,0x92,0x6C,0x0A,/*&*/ | |
0x00,0x00,0xE0,0x00,0x00,/*'*/ | |
0x00,0x38,0x44,0x82,0x00,/*(*/ | |
0x00,0x82,0x44,0x38,0x00,/*)*/ | |
0x88,0x50,0xF8,0x50,0x88,/***/ | |
0x08,0x08,0x3E,0x08,0x08,/*+*/ | |
0x00,0x00,0x05,0x06,0x00,/*,*/ | |
0x08,0x08,0x08,0x08,0x08,/*-*/ | |
0x00,0x00,0x06,0x06,0x00,/*.*/ | |
0x02,0x0C,0x10,0x60,0x80,/*/*/ | |
0x7C,0x8A,0x92,0xA2,0x7C,/*0*/ | |
0x00,0x42,0xFE,0x02,0x00,/*1*/ | |
0x42,0x86,0x8A,0x92,0x62,/*2*/ | |
0x44,0x82,0x92,0x92,0x6C,/*3*/ | |
0x10,0x30,0x50,0xFE,0x10,/*4*/ | |
0xE4,0xA2,0xA2,0xA2,0x9C,/*5*/ | |
0x3C,0x52,0x92,0x92,0x0C,/*6*/ | |
0x80,0x86,0x98,0xE0,0x80,/*7*/ | |
0x6C,0x92,0x92,0x92,0x6C,/*8*/ | |
0x60,0x92,0x92,0x94,0x78,/*9*/ | |
0x00,0x00,0x36,0x36,0x00,/*:*/ | |
0x00,0x00,0x35,0x36,0x00,/*;*/ | |
0x10,0x28,0x44,0x82,0x00,/*<*/ | |
0x28,0x28,0x28,0x28,0x28,/*=*/ | |
0x00,0x82,0x44,0x28,0x10,/*>*/ | |
0x40,0x80,0x8A,0x90,0x60,/*?*/ | |
0x7C,0x82,0xBA,0xBA,0x62,/*@*/ | |
0x3E,0x48,0x88,0x48,0x3E,/*A*/ | |
0xFE,0x92,0x92,0x92,0x6C,/*B*/ | |
0x7C,0x82,0x82,0x82,0x44,/*C*/ | |
0xFE,0x82,0x82,0x82,0x7C,/*D*/ | |
0xFE,0x92,0x92,0x92,0x82,/*E*/ | |
0xFE,0x90,0x90,0x90,0x80,/*F*/ | |
0x7C,0x82,0x82,0x8A,0x4E,/*G*/ | |
0xFE,0x10,0x10,0x10,0xFE,/*H*/ | |
0x82,0x82,0xFE,0x82,0x82,/*I*/ | |
0x84,0x82,0xFC,0x80,0x80,/*J*/ | |
0xFE,0x10,0x28,0x44,0x82,/*K*/ | |
0xFE,0x02,0x02,0x02,0x02,/*L*/ | |
0xFE,0x40,0x20,0x40,0xFE,/*M*/ | |
0xFE,0x60,0x10,0x0C,0xFE,/*N*/ | |
0x7C,0x82,0x82,0x82,0x7C,/*O*/ | |
0xFE,0x90,0x90,0x90,0x60,/*P*/ | |
0x7C,0x82,0x82,0x86,0x7E,/*Q*/ | |
0xFE,0x90,0x98,0x94,0x62,/*R*/ | |
0x64,0x92,0x92,0x92,0x4C,/*S*/ | |
0x80,0x80,0xFE,0x80,0x80,/*T*/ | |
0xFC,0x02,0x02,0x02,0xFC,/*U*/ | |
0xF8,0x04,0x02,0x04,0xF8,/*V*/ | |
0xFC,0x02,0x0C,0x02,0xFC,/*W*/ | |
0xC6,0x28,0x10,0x28,0xC6,/*X*/ | |
0xC0,0x20,0x1E,0x20,0xC0,/*Y*/ | |
0x86,0x8A,0x92,0xA2,0xC2,/*Z*/ | |
0x00,0x00,0xFE,0x82,0x00,/*[*/ | |
0x00,0x00,0x00,0x00,0x00,/*this should be / */ | |
0x80,0x60,0x10,0x0C,0x02,/*]*/ | |
0x20,0x40,0x80,0x40,0x20,/*^*/ | |
0x01,0x01,0x01,0x01,0x01,/*_*/ | |
0x80,0x40,0x20,0x00,0x00,/*`*/ | |
0x04,0x2A,0x2A,0x2A,0x1E,/*a*/ | |
0xFE,0x12,0x22,0x22,0x1C,/*b*/ | |
0x1C,0x22,0x22,0x22,0x14,/*c*/ | |
0x1C,0x22,0x22,0x12,0xFE,/*d*/ | |
0x1C,0x2A,0x2A,0x2A,0x18,/*e*/ | |
0x10,0x7E,0x90,0x80,0x40,/*f*/ | |
0x18,0x25,0x25,0x25,0x1E,/*g*/ | |
0xFE,0x10,0x10,0x10,0x0E,/*h*/ | |
0x00,0x12,0x5E,0x02,0x00,/*i*/ | |
0x02,0x01,0x01,0x11,0x5E,/*j*/ | |
0xFE,0x08,0x08,0x14,0x22,/*k*/ | |
0x00,0x82,0xFE,0x02,0x00,/*l*/ | |
0x3E,0x20,0x1C,0x20,0x1E,/*m*/ | |
0x3E,0x20,0x20,0x20,0x1E,/*n*/ | |
0x1C,0x22,0x22,0x22,0x1C,/*o*/ | |
0x3F,0x24,0x24,0x24,0x18,/*p*/ | |
0x18,0x24,0x24,0x3F,0x01,/*q*/ | |
0x3E,0x10,0x20,0x20,0x10,/*r*/ | |
0x12,0x2A,0x2A,0x2A,0x04,/*s*/ | |
0x00,0x10,0x3C,0x12,0x04,/*t*/ | |
0x3C,0x02,0x02,0x02,0x3E,/*u*/ | |
0x30,0x0C,0x02,0x0C,0x30,/*v*/ | |
0x38,0x06,0x18,0x06,0x38,/*w*/ | |
0x22,0x14,0x08,0x14,0x22,/*x*/ | |
0x38,0x05,0x05,0x05,0x3E,/*y*/ | |
0x22,0x26,0x2A,0x32,0x22,/*z*/ | |
0x00,0x10,0x6C,0x82,0x82,/*{*/ | |
//0x00,0x00,0xFF,0x00,0x00,/*|*/ | |
0x04,0x02,0xFF,0x02,0x04,/*|, arrow*/ | |
0x82,0x82,0x6C,0x10,0x00,/*}*/ | |
0x08,0x10,0x18,0x08,0x10/*~*/ | |
}; | |
void setup() { | |
pinMode(clockPin, OUTPUT); | |
pinMode(latchPin, OUTPUT); | |
pinMode(dataPin1, OUTPUT); | |
pinMode(dataPin2, OUTPUT); | |
pinMode(dataPin3, OUTPUT); | |
} | |
void loop() { | |
displayString("This is a scrolling LED matrix display. You can easily make your own! ", 70); | |
} | |
void scrollBufferLeft() { | |
for(int i=23; i>=0; i--) { | |
displayBuffer[i+1] = displayBuffer[i]; | |
} | |
} | |
void addCharSliceToBuffer(char c, byte pos) { | |
displayBuffer[0] = fontDefinitions[((c - 32) * 5) + pos]; | |
} | |
void displayString(char * stringToDisplay, byte stringLength) { | |
for(int k = 0; k < stringLength; k++) { | |
//Draw a character to buffer, then buffer to screen, then shift left. | |
for(int j = 0; j < 5; j++) { | |
addCharSliceToBuffer(stringToDisplay[k], j); | |
for(int i=0; i<15; i++) drawImage(displayBuffer); | |
scrollBufferLeft(); | |
} | |
//Add a space between characters. | |
addCharSliceToBuffer(' ', 0); | |
for(int i=0; i<15; i++) drawImage(displayBuffer); | |
scrollBufferLeft(); | |
} | |
} | |
void drawImage(byte * matrix) { | |
// Draw each column of the buffer, one by one. | |
for(int i=0; i<8; i++) { | |
// Shift out the position of the column, active high values. | |
for(int j=0; j<8; j++) { | |
digitalWrite(clockPin, LOW); | |
digitalWrite(dataPin1, (1<<i) & (1<<j) ); | |
digitalWrite(dataPin2, (1<<i) & (1<<j) ); | |
digitalWrite(dataPin3, (1<<i) & (1<<j) ); | |
digitalWrite(clockPin, HIGH); | |
} | |
// Shift out the position of the column, active low values. | |
for(int j=0; j<8; j++) { | |
digitalWrite(clockPin, LOW); | |
digitalWrite(dataPin1, (~(matrix[i+16])) & (1<<j) ); | |
digitalWrite(dataPin2, (~(matrix[i+8])) & (1<<j) ); | |
digitalWrite(dataPin3, (~(matrix[i])) & (1<<j) ); | |
digitalWrite(clockPin, HIGH); | |
} | |
// Toggle latch pin to display sent data. | |
digitalWrite(latchPin,LOW); | |
digitalWrite(latchPin,HIGH); | |
} | |
} |
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