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Created September 21, 2014 20:43
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Open Broadcaster Software v0.635b log file uploaded at 2014-09-21, 16:43:19 (local time). The log file was approximately 20 hours and 1 minute old at the time it was uploaded.
20:42:28: Open Broadcaster Software v0.635b - 64bit ( ^ω^)
20:42:28: -------------------------------
20:42:28: CPU Name: AMD FX(tm)-8150 Eight-Core Processor
20:42:28: CPU Speed: 3792MHz
20:42:28: Physical Memory: 16384MB Total, 11267MB Free
20:42:28: stepping id: 2, model 1, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
20:42:28: monitor 1: pos={0, 0}, size={1366, 768}
20:42:28: monitor 2: pos={1366, 0}, size={1280, 1024}
20:42:28: Windows Version: 6.1 Build 7601 S
20:42:28: Aero is Disabled
20:42:28: -------------------------------
20:42:28: OBS Modules:
20:42:28: Base Address Module
20:42:28: 000000003F160000 OBS.exe
20:42:28: 00000000E6F90000 OBSApi.dll
20:42:28: 00000000F15D0000 DShowPlugin.dll
20:42:28: 00000000F1590000 GraphicsCapture.dll
20:42:28: 00000000F1560000 NoiseGate.dll
20:42:28: 00000000F08B0000 PSVPlugin.dll
20:42:28: ------------------------------------------
20:42:28: Adapter 1
20:42:28: Video Adapter: NVIDIA GeForce GTX 550 Ti
20:42:28: Video Adapter Dedicated Video Memory: 1024655360
20:42:28: Video Adapter Shared System Memory: 3221106688
20:42:28: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
20:42:28: Video Adapter Output 2: pos={1366, 0}, size={1280, 1024}, attached=true
20:42:28: =====Stream Start: 2014-09-20, 20:42:28===============================================
20:42:28: Multithreaded optimizations: On
20:42:28: Base resolution: 1280x768
20:42:28: Output resolution: 1280x768
20:42:28: ------------------------------------------
20:42:28: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
20:42:28: ------------------------------------------
20:42:28: Audio Format: 48000 Hz
20:42:28: ------------------------------------------
20:42:28: Audio Channels: 2 Ch
20:42:28: Playback device Default
20:42:28: ------------------------------------------
20:42:28: Using desktop audio input: Headphones (2- High Definition Audio Device)
20:42:28: Global Audio time adjust: 0
20:42:28: ------------------------------------------
20:42:28: Using auxilary audio input: Microphone (2- High Definition Audio Device)
20:42:28: Using Mic QPC timestamps
20:42:28: Mic time offset: 0
20:42:28: ------------------------------------------
20:42:28: Audio Encoding: AAC
20:42:28: bitrate: 128
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using Window Capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Using graphics capture
20:42:28: Trying to hook process: archeage.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
20:42:28: Scene buffering time set to 700
20:42:28: ------------------------------------------
20:42:28: Video Encoding: x264
20:42:28: fps: 30
20:42:28: width: 1280, height: 768
20:42:28: preset: fast
20:42:28: profile: main
20:42:28: keyint: 60
20:42:28: CBR: yes
20:42:28: CFR: yes
20:42:28: max bitrate: 1500
20:42:28: buffer size: 1500
20:42:28: ------------------------------------------
20:42:28: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
20:42:29: Audio timestamp for device 'Microphone (2- High Definition Audio Device)' was behind target timestamp by 6
20:42:52: Using graphics capture
20:42:52: Trying to hook process: archeage.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
20:43:19: Trying to hook process: GlyphClient.exe
20:43:22: Using graphics capture
20:43:22: Trying to hook process: GlyphClient.exe
20:43:26: Using graphics capture
20:43:26: Trying to hook process: GlyphClient.exe
20:43:43: Using graphics capture
20:43:43: Trying to hook process: Skype.exe
20:43:50: Trying to hook process: firefox.exe
20:44:04: Trying to hook process: archeage.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
20:44:39: Trying to hook process: CW3.exe
20:44:40: Using graphics capture
20:44:40: Trying to hook process: CW3.exe
20:44:40: SharedTexCapture hooked
20:44:45: Capture window 0x002A0618 invalid or changing, terminating capture
20:44:51: Trying to hook process: archeage.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
20:44:53: Using graphics capture
20:44:53: Trying to hook process: archeage.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
20:44:56: Using graphics capture
20:44:56: Trying to hook process: archeage.exe
Warning -- GraphicsCaptureSource::AttemptCapture: Failed to inject library, error code = 5
20:44:59: Using Window Capture
20:45:02: Total frames encoded: 4595, total frames duplicated: 14 (0.30%)
20:45:02: Total frames rendered: 4614, number of late frames: 1 (0.02%) (it's okay for some frames to be late)
20:45:03:
20:45:03: Profiler time results:
20:45:03:
20:45:03: ==============================================================
20:45:03: video thread frame - [100%] [avg time: 1.192 ms] [children: 50.9%] [unaccounted: 49.1%]
20:45:03: | scene->Preprocess - [42.1%] [avg time: 0.502 ms]
20:45:03: | GPU download and conversion - [8.81%] [avg time: 0.105 ms] [children: 6.63%] [unaccounted: 2.18%]
20:45:03: | | flush - [5.45%] [avg time: 0.065 ms]
20:45:03: | | CopyResource - [0.839%] [avg time: 0.01 ms]
20:45:03: | | conversion to 4:2:0 - [0.336%] [avg time: 0.004 ms]
20:45:03: Convert444Threads - [100%] [avg time: 0.664 ms] [children: 99.4%] [unaccounted: 0.602%]
20:45:03: | Convert444toNV12 - [99.4%] [avg time: 0.66 ms]
20:45:03: encoder thread frame - [100%] [avg time: 1.11 ms] [children: 0.36%] [unaccounted: 99.6%]
20:45:03: | sending stuff out - [0.36%] [avg time: 0.004 ms]
20:45:03: ==============================================================
20:45:03:
20:45:03:
20:45:03: Profiler CPU results:
20:45:03:
20:45:03: ==============================================================
20:45:03: video thread frame - [cpu time: avg 0.466 ms, total 2152.81 ms] [avg calls per frame: 1]
20:45:03: | scene->Preprocess - [cpu time: avg 0.033 ms, total 156.001 ms] [avg calls per frame: 1]
20:45:03: | GPU download and conversion - [cpu time: avg 0.135 ms, total 624.006 ms] [avg calls per frame: 1]
20:45:03: | | flush - [cpu time: avg 0.071 ms, total 327.602 ms] [avg calls per frame: 1]
20:45:03: | | CopyResource - [cpu time: avg 0.023 ms, total 109.2 ms] [avg calls per frame: 1]
20:45:03: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
20:45:03: Convert444Threads - [cpu time: avg 0.667 ms, total 6130.84 ms] [avg calls per frame: 2]
20:45:03: | Convert444toNV12 - [cpu time: avg 0.666 ms, total 6115.24 ms] [avg calls per frame: 2]
20:45:03: encoder thread frame - [cpu time: avg 0.994 ms, total 4570.83 ms] [avg calls per frame: 1]
20:45:03: | sending stuff out - [cpu time: avg 0.003 ms, total 15.6 ms] [avg calls per frame: 1]
20:45:03: ==============================================================
20:45:03:
20:45:03: =====Stream End: 2014-09-20, 20:45:03=================================================
20:45:04: Using fixed low latency mode, factor 80
20:45:04: =====Stream Start: 2014-09-20, 20:45:04===============================================
20:45:04: Multithreaded optimizations: On
20:45:04: Base resolution: 1280x768
20:45:04: Output resolution: 1280x768
20:45:04: ------------------------------------------
20:45:04: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)...
20:45:04: ------------------------------------------
20:45:04: Audio Format: 48000 Hz
20:45:04: ------------------------------------------
20:45:04: Audio Channels: 2 Ch
20:45:04: Playback device Default
20:45:04: ------------------------------------------
20:45:04: Using desktop audio input: Headphones (2- High Definition Audio Device)
20:45:04: Global Audio time adjust: 0
20:45:04: ------------------------------------------
20:45:04: Using auxilary audio input: Microphone (2- High Definition Audio Device)
20:45:04: Using Mic QPC timestamps
20:45:04: Mic time offset: 0
20:45:04: ------------------------------------------
20:45:04: Audio Encoding: AAC
20:45:04: bitrate: 128
20:45:04: Using Window Capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using Window Capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Using graphics capture
20:45:04: Scene buffering time set to 700
20:45:04: ------------------------------------------
20:45:04: Video Encoding: x264
20:45:04: fps: 30
20:45:04: width: 1280, height: 768
20:45:04: preset: fast
20:45:04: profile: main
20:45:04: keyint: 60
20:45:04: CBR: yes
20:45:04: CFR: yes
20:45:04: max bitrate: 1500
20:45:04: buffer size: 1500
20:45:04: ------------------------------------------
20:45:04: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
20:45:04: Audio timestamp for device 'Microphone (2- High Definition Audio Device)' was behind target timestamp by 6
20:45:06: Using RTMP service: Twitch
20:45:06: Server selection: rtmp://live-mia.twitch.tv/app
20:45:06: Interface: Intel(R) 82583V Gigabit Network Connection (ethernet, 1000 mbps)
20:45:07: Completed handshake with rtmp://live-mia.twitch.tv/app in 350 ms.
20:45:07: SO_SNDBUF was at 8192
20:45:07: SO_SNDBUF is now 65536
20:46:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 207872)
21:31:17: Total frames encoded: 83181, total frames duplicated: 11296 (13.58%)
21:31:17: Total frames rendered: 83175, number of late frames: 9 (0.01%) (it's okay for some frames to be late)
21:31:18: ~RTMPPublisher: Packet flush completed in 122 ms
21:31:18: ~RTMPPublisher: Send thread terminated in 0 ms
21:31:18: RTMPPublisher::SocketLoop: Graceful loop exit
21:31:18: ~RTMPPublisher: Socket thread terminated in 66 ms
21:31:28: ~RTMPPublisher: Final socket shutdown completed in 10091 ms
21:31:28: Average send payload: 2560 bytes, average send interval: 12 ms
21:31:28: Number of times waited to send: 0, Waited for a total of 0 bytes
21:31:28: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:31:28: Number of bytes sent: 565946082
21:31:28:
21:31:28: Profiler time results:
21:31:28:
21:31:28: ==============================================================
21:31:28: video thread frame - [100%] [avg time: 12.587 ms] [children: 93.9%] [unaccounted: 6.11%]
21:31:28: | scene->Preprocess - [92.2%] [avg time: 11.601 ms]
21:31:28: | GPU download and conversion - [1.72%] [avg time: 0.217 ms] [children: 0.794%] [unaccounted: 0.93%]
21:31:28: | | flush - [0.659%] [avg time: 0.083 ms]
21:31:28: | | CopyResource - [0.103%] [avg time: 0.013 ms]
21:31:28: | | conversion to 4:2:0 - [0.0318%] [avg time: 0.004 ms]
21:31:28: Convert444Threads - [100%] [avg time: 0.805 ms] [children: 98.4%] [unaccounted: 1.61%]
21:31:28: | Convert444toNV12 - [98.4%] [avg time: 0.792 ms]
21:31:28: encoder thread frame - [100%] [avg time: 1.389 ms] [children: 2.59%] [unaccounted: 97.4%]
21:31:28: | sending stuff out - [2.59%] [avg time: 0.036 ms]
21:31:28: ==============================================================
21:31:28:
21:31:28:
21:31:28: Profiler CPU results:
21:31:28:
21:31:28: ==============================================================
21:31:28: video thread frame - [cpu time: avg 2.137 ms, total 177826 ms] [avg calls per frame: 1]
21:31:28: | scene->Preprocess - [cpu time: avg 1.381 ms, total 114926 ms] [avg calls per frame: 1]
21:31:28: | GPU download and conversion - [cpu time: avg 0.123 ms, total 10280.5 ms] [avg calls per frame: 1]
21:31:28: | | flush - [cpu time: avg 0.073 ms, total 6084.04 ms] [avg calls per frame: 1]
21:31:28: | | CopyResource - [cpu time: avg 0.011 ms, total 951.604 ms] [avg calls per frame: 1]
21:31:28: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 405.603 ms] [avg calls per frame: 1]
21:31:28: Convert444Threads - [cpu time: avg 0.772 ms, total 128498 ms] [avg calls per frame: 2]
21:31:28: | Convert444toNV12 - [cpu time: avg 0.769 ms, total 127905 ms] [avg calls per frame: 2]
21:31:28: encoder thread frame - [cpu time: avg 1.024 ms, total 85223.4 ms] [avg calls per frame: 1]
21:31:28: | sending stuff out - [cpu time: avg 0.008 ms, total 717.607 ms] [avg calls per frame: 1]
21:31:28: ==============================================================
21:31:28:
21:31:28: =====Stream End: 2014-09-20, 21:31:28=================================================
Last game capture log:
2014-09-20, 20:44:39: we're booting up:
20:44:39: CaptureThread: attached to process CW3.exe
20:44:39: D3D9 Present
20:44:39: GL Present
20:44:39: D3D9EndScene called
20:44:39: D3DPRESENT_PARAMETERS {
20:44:3920:44:44: DXGI: Found D3D 1021:07:44: D3D9EndScene called
21:07:44: D3DPRESENT_PARAMETERS {
21:07:44: BackBufferWidth: 1366
21:07:44: BackBufferHeight: 1024
21:07:44: BackBufferFormat: D3DFMT_X8R8G8B8
21:07:44: BackBufferCount: 1
21:07:44: MultiS21:27:33: ---------------------- Cleared D3D10 Capture ----------------------
21:27:33: DXGI: Found D3D 10
21:27:33: setting up d3d10 data
21:27:33: ---------------------- Cleared D3D10 Capture ----------------------
21:27:33: found dxgi format (dx10) of: 87, size: {797, 758}, multisampled: false
21:27:33: DoD3D10Hook: success
21:27:34: ---------------------- Cleared D3D10 Capture ----------------------
21:27:34: DXGI: Found D3D 10
21:27:34: setting up d3d10 data
21:27:34: ---------------------- Cleared D3D10 Capture ----------------------
21:27:34: found dxgi format (dx10) of: 87, size: {1280, 1033}, multisampled: false
21:27:34: DoD3D10Hook: success
21:45:41: ---------------------- Cleared D3D10 Capture ----------------------
21:45:41: DXGI: Found D3D 10
21:45:41: setting up d3d10 data
21:45:41: ---------------------- Cleared D3D10 Capture ----------------------
21:45:41: found dxgi format (dx10) of: 87, size: {634, 342}, multisampled: false
21:45:41: DoD3D10Hook: success
23:04:09: ---------------------- Cleared D3D10 Capture ----------------------
23:04:09: DXGI: Found D3D 10
23:04:09: setting up d3d10 data
23:04:09: ---------------------- Cleared D3D10 Capture ----------------------
23:04:09: found dxgi format (dx10) of: 87, size: {797, 758}, multisampled: false
23:04:09: DoD3D10Hook: success
23:04:10: ---------------------- Cleared D3D10 Capture ----------------------
23:04:10: DXGI: Found D3D 10
23:04:10: setting up d3d10 data
23:04:10: ---------------------- Cleared D3D10 Capture ----------------------
23:04:10: found dxgi format (dx10) of: 87, size: {1366, 776}, multisampled: false
23:04:10: DoD3D10Hook: success
23:37:37: ---------------------- Cleared D3D10 Capture ----------------------
23:37:37: DXGI: Found D3D 10
23:37:37: setting up d3d10 data
23:37:37: ---------------------- Cleared D3D10 Capture ----------------------
23:37:37: found dxgi format (dx10) of: 87, size: {703, 342}, multisampled: false
23:37:37: DoD3D10Hook: success
Last Game Capture Log:
2014-09-20, 20:44:39: we're booting up:
20:44:39: CaptureThread: attached to process CW3.exe
20:44:39: D3D9 Present
20:44:39: GL Present
20:44:39: D3D9EndScene called
20:44:39: D3DPRESENT_PARAMETERS {
20:44:3920:44:44: DXGI: Found D3D 1021:07:44: D3D9EndScene called
21:07:44: D3DPRESENT_PARAMETERS {
21:07:44: BackBufferWidth: 1366
21:07:44: BackBufferHeight: 1024
21:07:44: BackBufferFormat: D3DFMT_X8R8G8B8
21:07:44: BackBufferCount: 1
21:07:44: MultiS21:27:33: ---------------------- Cleared D3D10 Capture ----------------------
21:27:33: DXGI: Found D3D 10
21:27:33: setting up d3d10 data
21:27:33: ---------------------- Cleared D3D10 Capture ----------------------
21:27:33: found dxgi format (dx10) of: 87, size: {797, 758}, multisampled: false
21:27:33: DoD3D10Hook: success
21:27:34: ---------------------- Cleared D3D10 Capture ----------------------
21:27:34: DXGI: Found D3D 10
21:27:34: setting up d3d10 data
21:27:34: -----------03:09:38: ---------------------- Cleared D3D9 Capture ----------------------
03:09:38: received restart event, but couldn't find window
03:09:38: D3D9EndScene called
03:09:38: D3D9PresentEx called
----- Cleared D3D10 Capture ----------------------
21:45:41: DXGI: Found D3D 10
21:45:41: setting up d3d10 data
21:45:41: ---------------------- Cleared D3D10 Capture ----------------------
21:45:41: found dxgi format (dx10) of: 87, size: {634, 342}, multisampled: false
21:45:41: DoD3D10Hook: success
23:04:09: ---------------------- Cleared D3D10 Capture ----------------------
23:04:09: DXGI: Found D3D 10
23:04:09: setting up d3d10 data
23:04:09: ---------------------- Cleared D3D10 Capture ----------------------
23:04:09: found dxgi format (dx10) of: 87, size: {797, 758}, multisampled: false
23:04:09: DoD3D10Hook: success
23:04:10: ---------------------- Cleared D3D10 Capture ----------------------
23:04:10: DXGI: Found D3D 10
23:04:10: setting up d3d10 data
23:04:10: ---------------------- Cleared D3D10 Capture ----------------------
23:04:10: found dxgi format (dx10) of: 87, size: {1366, 776}, multisampled: false
23:04:10: DoD3D10Hook: success
23:37:37: ---------------------- Cleared D3D10 Capture ----------------------
23:37:37: DXGI: Found D3D 10
23:37:37: setting up d3d10 data
23:37:37: ---------------------- Cleared D3D10 Capture ----------------------
23:37:37: found dxgi format (dx10) of: 87, size: {703, 342}, multisampled: false
23:37:37: DoD3D10Hook: success
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