Created
April 27, 2018 10:02
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OpenSaveData(persistentDataPath)Folder
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using UnityEngine; | |
using UnityEditor; | |
using System.Collections; | |
public class OpenSaveDataFolder | |
{ | |
[MenuItem("SaveData/OpenPersistentDataPath")] | |
static void OpenPersistentDataPath() | |
{ | |
System.Diagnostics.Process.Start(Application.persistentDataPath); | |
} | |
[MenuItem("SaveData/OpenDataPath")] | |
static void OpenDataPath() | |
{ | |
System.Diagnostics.Process.Start(Application.dataPath); | |
} | |
} | |
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