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@mamesiva64
Created April 27, 2018 10:02
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OpenSaveData(persistentDataPath)Folder
using UnityEngine;
using UnityEditor;
using System.Collections;
public class OpenSaveDataFolder
{
[MenuItem("SaveData/OpenPersistentDataPath")]
static void OpenPersistentDataPath()
{
System.Diagnostics.Process.Start(Application.persistentDataPath);
}
[MenuItem("SaveData/OpenDataPath")]
static void OpenDataPath()
{
System.Diagnostics.Process.Start(Application.dataPath);
}
}
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