-
-
Save anonymous/70e3e50aadc85151c0be to your computer and use it in GitHub Desktop.
Open Broadcaster Software v0.653b log file uploaded at 2015-07-27, 19:02:44 (local time). The log file was approximately 2 days and 18 hours old at the time it was uploaded.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
00:17:24: Open Broadcaster Software v0.653b - 32bit (´・ω・`) | |
00:17:24: ------------------------------- | |
00:17:24: CPU Name: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz | |
00:17:24: CPU Speed: 3200MHz | |
00:17:24: Physical Memory: 4095MB Total, 3706MB Free | |
00:17:24: stepping id: 7, model 45, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 12, total cores 6 | |
00:17:24: monitor 1: pos={0, 0}, size={5760, 1080} | |
00:17:24: Windows Version: 6.1 Build 7601 S | |
00:17:24: Aero is Enabled | |
00:17:24: ------------------------------- | |
00:17:24: OBS Modules: | |
00:17:24: Base Address Module | |
00:17:24: 00F20000 OBS.exe | |
00:17:24: 572F0000 OBSApi.dll | |
00:17:24: 58350000 DShowPlugin.dll | |
00:17:24: 5ABB0000 GraphicsCapture.dll | |
00:17:24: 5AB80000 NoiseGate.dll | |
00:17:24: 5B050000 PSVPlugin.dll | |
00:17:24: 58330000 scenesw.dll | |
00:17:24: ------------------------------------------ | |
00:17:24: Adapter 1 | |
00:17:24: Video Adapter: AMD Radeon HD 7900 Series | |
00:17:24: Video Adapter Dedicated Video Memory: 3202523136 | |
00:17:24: Video Adapter Shared System Memory: 1092378624 | |
00:17:24: Video Adapter Output 1: pos={0, 0}, size={5760, 1080}, attached=true | |
00:17:24: Using fixed low latency mode, factor 20 | |
00:17:24: =====Stream Start: 2015-07-25, 00:17:24=============================================== | |
00:17:24: Multithreaded optimizations: On | |
00:17:24: Base resolution: 1920x1080 | |
00:17:24: Output resolution: 1920x1080 | |
00:17:24: ------------------------------------------ | |
00:17:24: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)... | |
00:17:24: ------------------------------------------ | |
00:17:24: Audio Format: 48000 Hz | |
00:17:24: ------------------------------------------ | |
00:17:24: Audio Channels: 2 Ch | |
00:17:24: Playback device Default | |
00:17:24: ------------------------------------------ | |
00:17:24: Using desktop audio input: Realtek Digital Output (Realtek High Definition Audio) | |
00:17:24: Global Audio time adjust: 0 | |
00:17:24: ------------------------------------------ | |
00:17:24: Using auxilary audio input: Microfone (USB PnP Sound Device) | |
00:17:24: Mic time offset: 0 | |
00:17:24: ------------------------------------------ | |
00:17:24: Audio Encoding: AAC | |
00:17:24: bitrate: 128 | |
00:17:24: Using graphics capture | |
00:17:24: Using Window Capture | |
00:17:24: Scene buffering time set to 700 | |
00:17:24: ------------------------------------------ | |
00:17:24: Video Encoding: x264 | |
00:17:24: fps: 30 | |
00:17:24: width: 1920, height: 1080 | |
00:17:24: preset: veryfast | |
00:17:24: profile: main | |
00:17:24: keyint: 60 | |
00:17:24: CBR: yes | |
00:17:24: CFR: yes | |
00:17:24: max bitrate: 3500 | |
00:17:24: buffer size: 3500 | |
00:17:24: ------------------------------------------ | |
00:17:25: Audio timestamp for device 'Microfone (USB PnP Sound Device)' was behind target timestamp by 2962302 | |
00:17:26: Using RTMP service: Twitch | |
00:17:26: Server selection: rtmp://live-cdg.twitch.tv/app | |
00:17:26: Interface: Intel(R) 82574L Gigabit Network Connection (ethernet, 1000 mbps) | |
00:17:27: Completed handshake with rtmp://live-cdg.twitch.tv/app in 952 ms. | |
00:17:28: SO_SNDBUF was at 8192 | |
00:17:28: SO_SNDBUF is now 65536 | |
00:17:39: ++++++++++++++++++++++++++++++++++++++++++++++++++++++ | |
00:17:39: New Scene | |
00:17:39: Using Window Capture | |
00:17:39: Using graphics capture | |
00:17:39: Using graphics capture | |
00:17:39: Using bitmap image | |
00:17:39: Using bitmap image | |
00:17:39: Trying to hook process: League of Legends.exe | |
00:17:39: SharedTexCapture hooked | |
00:25:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 29814 / 463872) | |
00:27:01: Total frames encoded: 17267, total frames duplicated: 562 (3.25%) | |
00:27:01: Total frames rendered: 17285, number of late frames: 7 (0.04%) (it's okay for some frames to be late) | |
00:27:01: | |
00:27:01: Profiler time results: | |
00:27:01: | |
00:27:01: ============================================================== | |
00:27:01: video thread frame - [100%] [avg time: 2.389 ms] [children: 78.9%] [unaccounted: 21.1%] | |
00:27:01: | scene->Preprocess - [58.6%] [avg time: 1.4 ms] | |
00:27:01: | GPU download and conversion - [20.3%] [avg time: 0.486 ms] [children: 18.5%] [unaccounted: 1.84%] | |
00:27:01: | | flush - [17.9%] [avg time: 0.428 ms] | |
00:27:01: | | CopyResource - [0.419%] [avg time: 0.01 ms] | |
00:27:01: | | conversion to 4:2:0 - [0.167%] [avg time: 0.004 ms] | |
00:27:01: Convert444Threads - [100%] [avg time: 0.871 ms] [children: 98.2%] [unaccounted: 1.84%] | |
00:27:01: | Convert444toNV12 - [98.2%] [avg time: 0.855 ms] | |
00:27:01: encoder thread frame - [100%] [avg time: 1.775 ms] [children: 1.35%] [unaccounted: 98.6%] | |
00:27:01: | sending stuff out - [1.35%] [avg time: 0.024 ms] | |
00:27:01: ============================================================== | |
00:27:01: | |
00:27:01: | |
00:27:01: Profiler CPU results: | |
00:27:01: | |
00:27:01: ============================================================== | |
00:27:01: video thread frame - [cpu time: avg 0.459 ms, total 7940.45 ms] [avg calls per frame: 1] | |
00:27:01: | scene->Preprocess - [cpu time: avg 0.009 ms, total 156.001 ms] [avg calls per frame: 1] | |
00:27:01: | GPU download and conversion - [cpu time: avg 0.066 ms, total 1154.41 ms] [avg calls per frame: 1] | |
00:27:01: | | flush - [cpu time: avg 0.053 ms, total 920.406 ms] [avg calls per frame: 1] | |
00:27:01: | | CopyResource - [cpu time: avg 0.005 ms, total 93.601 ms] [avg calls per frame: 1] | |
00:27:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
00:27:01: Convert444Threads - [cpu time: avg 0.712 ms, total 49187.1 ms] [avg calls per frame: 4] | |
00:27:01: | Convert444toNV12 - [cpu time: avg 0.707 ms, total 48859.5 ms] [avg calls per frame: 4] | |
00:27:01: encoder thread frame - [cpu time: avg 1.553 ms, total 26816.6 ms] [avg calls per frame: 1] | |
00:27:01: | sending stuff out - [cpu time: avg 0.007 ms, total 124.8 ms] [avg calls per frame: 1] | |
00:27:01: ============================================================== | |
00:27:01: | |
00:27:01: =====Stream End: 2015-07-25, 00:27:01================================================= | |
00:27:01: ~RTMPPublisher: Packet flush completed in 128 ms | |
00:27:01: ~RTMPPublisher: Send thread terminated in 0 ms | |
00:27:01: RTMPPublisher::SocketLoop: Graceful loop exit | |
00:27:01: ~RTMPPublisher: Socket thread terminated in 215 ms | |
00:27:02: =====Stream End: 2015-07-25, 00:27:02================================================= | |
00:27:11: ~RTMPPublisher: Final socket shutdown completed in 10224 ms | |
00:27:11: Average send payload: 22790 bytes, average send interval: 50 ms | |
00:27:11: Number of times waited to send: 75, Waited for a total of 281351 bytes | |
00:27:11: Number of b-frames dropped: 190 (1.1%), Number of p-frames dropped: 177 (1%), Total 367 (2.1%) | |
00:27:11: Number of bytes sent: 256192492 | |
00:27:11: Terminating 0x1100 | |
00:27:11: Terminating 0x674 | |
Last game capture log: | |
2015-07-24, 23:48:05: we're booting up: | |
23:48:05: CaptureThread: attached to process League of Legends.exe | |
23:48:05: D3D9 Present | |
23:48:05: DXGI Present | |
23:48:05: GL Present | |
23:48:05: DirectDraw Present | |
23:48:05: (half life scientist) everything.. seems to be in order | |
23:48:06: D3D9EndScene called | |
23:48:06: D3DPRESENT_PARAMETERS { | |
23:48:06: BackBufferWidth: 1920 | |
23:48:06: BackBufferHeight: 1080 | |
23:48:06: BackBufferFormat: D3DFMT_X8R8G8B8 | |
23:48:06: BackBufferCount: 1 | |
23:48:06: MultiSampleType: D3DMULTISAMPLE_NONE | |
23:48:06: MultiSampleQuality: 0 | |
23:48:06: SwapEffect: D3DSWAPEFFECT_DISCARD | |
23:48:06: hDeviceWindow: 394736 | |
23:48:06: Windowed: true | |
23:48:06: EnableAutoDepthStencil: false | |
23:48:06: AutoDepthStencilFormat: D3DFMT_D24S8 | |
23:48:06: Flags: None | |
23:48:06: FullScreen_RefreshRateInHz: 0 | |
23:48:06: PresentationInterval: 2147483648 | |
23:48:06: }; | |
23:48:06: successfully set up d3d9 hooks | |
23:48:06: D3D9Present called | |
23:48:06: DoD3D9GPUHook: success | |
23:48:07: D3DSURFACE_DESC { | |
23:48:07: Format: D3DFMT_X8R8G8B8 | |
23:48:07: Type: D3DRTYPE_SURFACE | |
23:48:07: Usage: D3DUSAGE_RENDERTARGET | |
23:48:07: Pool: D3DPOOL_DEFAULT | |
23:48:07: MultiSampleType: D3DMULTISAMPLE_NONE | |
23:48:07: MultiSampleQuality: 0 | |
23:48:07: Width: 1920 | |
23:48:07: Height: 1080 | |
23:48:07: }; | |
23:48:07: successfully capturing d3d9 frames via GPU | |
00:12:02: ---------------------- Cleared D3D9 Capture ---------------------- | |
00:12:02: D3D9EndScene called | |
00:12:02: D3D9Present called | |
00:12:33: received restart event, capturing | |
00:12:33: DoD3D9GPUHook: success | |
00:12:33: D3DSURFACE_DESC { | |
00:12:33: Format: D3DFMT_X8R8G8B8 | |
00:12:33: Type: D3DRTYPE_SURFACE | |
00:12:33: Usage: D3DUSAGE_RENDERTARGET | |
00:12:33: Pool: D3DPOOL_DEFAULT | |
00:12:33: MultiSampleType: D3DMULTISAMPLE_NONE | |
00:12:33: MultiSampleQuality: 0 | |
00:12:33: Width: 1920 | |
00:12:33: Height: 1080 | |
00:12:33: }; | |
00:12:33: successfully capturing d3d9 frames via GPU | |
00:15:20: D3D9Reset called | |
00:15:20: ---------------------- Cleared D3D9 Capture ---------------------- | |
00:15:20: successfully set up d3d9 hooks | |
00:15:20: D3D9EndScene called | |
00:15:20: D3D9Present called | |
00:15:20: DoD3D9GPUHook: success | |
00:15:20: D3DSURFACE_DESC { | |
00:15:20: Format: D3DFMT_X8R8G8B8 | |
00:15:20: Type: D3DRTYPE_SURFACE | |
00:15:20: Usage: D3DUSAGE_RENDERTARGET | |
00:15:20: Pool: D3DPOOL_DEFAULT | |
00:15:20: MultiSampleType: D3DMULTISAMPLE_NONE | |
00:15:20: MultiSampleQuality: 0 | |
00:15:20: Width: 1920 | |
00:15:20: Height: 1080 | |
00:15:20: }; | |
00:15:20: successfully capturing d3d9 frames via GPU | |
00:17:11: ---------------------- Cleared D3D9 Capture ---------------------- | |
00:17:11: D3D9EndScene called | |
00:17:11: D3D9Present called | |
00:17:39: received restart event, capturing | |
00:17:39: DoD3D9GPUHook: success | |
00:17:39: D3DSURFACE_DESC { | |
00:17:39: Format: D3DFMT_X8R8G8B8 | |
00:17:39: Type: D3DRTYPE_SURFACE | |
00:17:39: Usage: D3DUSAGE_RENDERTARGET | |
00:17:39: Pool: D3DPOOL_DEFAULT | |
00:17:39: MultiSampleType: D3DMULTISAMPLE_NONE | |
00:17:39: MultiSampleQuality: 0 | |
00:17:39: Width: 1920 | |
00:17:39: Height: 1080 | |
00:17:39: }; | |
00:17:39: successfully capturing d3d9 frames via GPU | |
00:27:01: ---------------------- Cleared D3D9 Capture ---------------------- | |
00:27:01: D3D9EndScene called | |
00:27:01: D3D9Present called | |
Last Game Capture Log: | |
2015-07-27, 18:22:28: we're booting up: | |
18:22:28: CaptureThread: attached to process League of Legends.exe | |
18:22:28: D3D9 Present | |
18:22:28: DXGI Present | |
18:22:28: GL Present | |
18:22:28: DirectDraw Present | |
18:22:28: (half life scientist) everything.. seems to be in order | |
18:22:28: D3D9EndScene called | |
18:22:28: D3DPRESENT_PARAMETERS { | |
18:22:28: BackBufferWidth: 1920 | |
18:22:28: BackBufferHeight: 1080 | |
18:22:28: BackBufferFormat: D3DFMT_X8R8G8B8 | |
18:22:28: BackBufferCount: 1 | |
18:22:28: MultiSampleType: D3DMULTISAMPLE_NONE | |
18:22:28: MultiSampleQuality: 0 | |
18:22:28: SwapEffect: D3DSWAPEFFECT_DISCARD | |
18:22:28: hDeviceWindow: 656426 | |
18:22:28: Windowed: true | |
18:22:28: EnableAutoDepthStencil: false | |
18:22:28: AutoDepthStencilFormat: D3DFMT_D24S8 | |
18:22:28: Flags: None | |
18:22:28: FullScreen_RefreshRateInHz: 0 | |
18:22:28: PresentationInterval: 0 | |
18:22:28: }; | |
18:22:28: successfully set up d3d9 hooks | |
18:22:28: D3D9Present called | |
18:22:28: DoD3D9GPUHook: success | |
18:22:28: D3DSURFACE_DESC { | |
18:22:28: Format: D3DFMT_X8R8G8B8 | |
18:22:28: Type: D3DRTYPE_SURFACE | |
18:22:28: Usage: D3DUSAGE_RENDERTARGET | |
18:22:28: Pool: D3DPOOL_DEFAULT | |
18:22:28: MultiSampleType: D3DMULTISAMPLE_NONE | |
18:22:28: MultiSampleQuality: 0 | |
18:22:28: Width: 1920 | |
18:22:28: Height: 1080 | |
18:22:28: }; | |
18:22:28: successfully capturing d3d9 frames via GPU | |
18:28:14: ---------------------- Cleared D3D9 Capture ---------------------- | |
18:28:14: D3D9EndScene called | |
18:28:14: D3D9Present called |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment