Created
May 14, 2013 11:36
-
-
Save 8bitjoey/5575292 to your computer and use it in GitHub Desktop.
kivy 1.6.0 sequence image issue
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| [INFO ] Kivy v1.6.0 | |
| [INFO ] [Logger ] Record log in C:\Users\8bitjoey\.kivy\logs\kivy_13-05-14_36.txt | |
| [INFO ] [Factory ] 137 symbols loaded | |
| [DEBUG ] [Cache ] register <kv.lang> with limit=None, timeout=Nones | |
| [DEBUG ] [Cache ] register <kv.image> with limit=None, timeout=60s | |
| [DEBUG ] [Cache ] register <kv.atlas> with limit=None, timeout=Nones | |
| [INFO ] [Image ] Providers: img_tex, img_dds, img_pygame, img_pil, img_gif | |
| [DEBUG ] [Cache ] register <kv.texture> with limit=1000, timeout=60s | |
| [DEBUG ] [Cache ] register <kv.shader> with limit=1000, timeout=3600s | |
| [DEBUG ] [Cache ] register <kv.loader> with limit=500, timeout=60s | |
| [INFO ] [Loader ] using a thread pool of 2 workers | |
| [DEBUG ] [App ] Loading kv <.\my.kv> | |
| [DEBUG ] [App ] kv <.\my.kv> not found | |
| [INFO ] [Window ] Provider: pygame | |
| [DEBUG ] [Window ] Display driver windib | |
| [DEBUG ] [Window ] Actual window size: 800x600 | |
| [DEBUG ] [Window ] Actual color bits r8 g8 b8 a0 | |
| [DEBUG ] [Window ] Actual depth bits: 24 | |
| [DEBUG ] [Window ] Actual stencil bits: 8 | |
| [DEBUG ] [Window ] Actual multisampling samples: 2 | |
| [INFO ] [GL ] OpenGL version <3.3.0> | |
| [INFO ] [GL ] OpenGL vendor <NVIDIA Corporation> | |
| [INFO ] [GL ] OpenGL renderer <ION/PCIe/SSE2> | |
| [INFO ] [GL ] OpenGL parsed version: 3, 3 | |
| [INFO ] [GL ] Shading version <3.30 NVIDIA via Cg compiler> | |
| [INFO ] [GL ] Texture max size <8192> | |
| [INFO ] [GL ] Texture max units <32> | |
| [DEBUG ] [Shader ] Fragment compiled successfully | |
| [DEBUG ] [Shader ] Vertex compiled successfully | |
| [DEBUG ] [ImagePygame ] Load <c:\programs\programming\python-kivy\python\lib\site-packages\kivy\data\glsl\default.png> | |
| [INFO ] [Window ] virtual keyboard not allowed, single mode, not docked | |
| [DEBUG ] [ImagePygame ] Load <veritas001.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas002.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas003.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas004.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas005.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas006.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas007.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas008.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas009.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas010.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas011.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas012.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas013.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas014.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas015.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas016.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas017.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas018.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas019.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas020.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas021.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas022.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas023.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas024.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas025.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas026.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas027.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas028.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas029.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas030.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas031.png> from <veritas.zip> | |
| [DEBUG ] [ImagePygame ] Load <veritas032.png> from <veritas.zip> | |
| [INFO ] [GL ] NPOT texture support is available | |
| [INFO ] [OSC ] using <thread> for socket | |
| [DEBUG ] [Base ] Create provider from mouse | |
| [DEBUG ] [Base ] Create provider from wm_touch | |
| [DEBUG ] [Base ] Create provider from wm_pen | |
| [INFO ] [Base ] Start application main loop | |
| [DEBUG ] [Window ] Display driver windib | |
| [DEBUG ] [Window ] Actual window size: 1366x706 | |
| [DEBUG ] [Window ] Actual color bits r8 g8 b8 a0 | |
| [DEBUG ] [Window ] Actual depth bits: 24 | |
| [DEBUG ] [Window ] Actual stencil bits: 8 | |
| [DEBUG ] [Window ] Actual multisampling samples: 2 | |
| [INFO ] [Context ] Reloading graphics data... | |
| [DEBUG ] [Context ] Collect and flush all garbage | |
| [DEBUG ] [Context ] Reload textures | |
| [DEBUG ] [ImagePygame ] Load <c:\programs\programming\python-kivy\python\lib\site-packages\kivy\data\glsl\default.png> | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| Exception AttributeError: "'cStringIO.StringI' object has no attribute 'split'" in 'kivy.graphics.texture.Texture.reload' ignored | |
| [DEBUG ] [Context ] Reload vbos | |
| [DEBUG ] [Context ] Reload vertex batchs | |
| [DEBUG ] [Context ] Reload shaders | |
| [DEBUG ] [Shader ] Fragment compiled successfully | |
| [DEBUG ] [Shader ] Vertex compiled successfully | |
| [DEBUG ] [Context ] Reload canvas | |
| [INFO ] [Context ] Reloading done in 0.0930s | |
| [INFO ] [Base ] Leaving application in progress... | |
| GLEW initialization succeeded |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment