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@kamiyaowl
Created February 25, 2014 00:05
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scalaで迷路(穴掘り法)
import scala.util.Random
object Digging {
def printMaze(m:Map[(Int,Int), String])(implicit size:(Int,Int)) = {
val w = size._1
val h = size._2
for(j <- 0 until h)
{
for(i <- 0 until w){
m.get((i,j)) match {
case Some(s) => print(s)
case None => print(" ")
}
}
println("")
}
}
def canDig(src:Map[(Int,Int),String])(target:(Int,Int), from:(Int,Int))(implicit size:(Int,Int)) = {
if(!src.contains(target)) false
else {
val dx = target._1 - from._1
val dy = target._2 - from._2
var suggest = aroundPoint(target)(size) filter(s => {
src.get(s) match {
case Some(n) => true
case None => false
}
})
suggest.length == 3
}
}
def intersect[T1,T2](m1:Map[T1,T2],m2:Map[T1,T2]) : Map[T1,T2] = {
(m1.toList intersect m2.toList).toMap
}
def dig(pos:(Int,Int), bsrc:Map[(Int,Int),String])(implicit size:(Int,Int)) : Map[(Int,Int),String] = {
var src = bsrc
src -= pos
var arounds = (new Random).shuffle(aroundPoint(pos)(size))
while(!arounds.isEmpty){
if(canDig(src)(arounds.head,pos)(size)) src = intersect(src,dig(arounds.head,src)(size))
arounds = arounds.tail
}
src
}
def fill(implicit size:(Int,Int), wall:String) = (for(i <- 0 until size._1 ; j <- 0 until size._2) yield ((i,j) -> wall)).toMap
def main(args:Array[String]) = {
implicit val w = 40
implicit val h = 20
implicit val size = (w,h)
implicit val wall = "#"
val r = new Random
val dst = dig((1 + r.nextInt(w - 2),1 + r.nextInt(h - 2)),fill) ++ Map((1,1) -> "S", (w - 2,h - 2) -> "F")
printMaze(dst)
}
}
########################################
#S# # # # # # ## # #
# # # ## # # # # ## ## ## #
# ## ## ### # # # ## ### ## # #
# # # ## # # # # ### # # # #
# # ## #### ## # ### # # #### ##
# # # # # # # # # # # # # ##
# # # # ### # # # # # ## # #
## # ### # # # # # ## ### # # #
# ## ### # ## # # # ## ## # #
# # ### # # ## # ### # # #
# # ## # # # # # ## # # ## ##
# ## # # # # # # ## # # # # # #
# # ### # # # ## ### # #
### # # # # ######## # # # # #
# # # # ### # # # ## # # # # ##
# ### # # # # # # # ## # #
# # # ## # # # ## # ## ### ## ##
## # # # # # # F#
########################################
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