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@stuartcarnie
Created April 28, 2011 05:38
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Preload a Core Text font descriptor if you are having performance issues in iOS 4.3
#import <CoreText/CoreText.h>
...
// preload
dispatch_queue_t queue = dispatch_queue_create("com.company.worker", NULL);
dispatch_async(queue, ^(void) {
NSMutableDictionary *attributes = [NSMutableDictionary dictionary];
[attributes setObject:@"Helvetica" forKey:(id)kCTFontFamilyNameAttribute];
[attributes setObject:[NSNumber numberWithFloat:36.0f] forKey:(id)kCTFontSizeAttribute];
CTFontDescriptorRef fontDesc = CTFontDescriptorCreateWithAttributes((CFDictionaryRef)attributes);
CTFontRef matchingFont = CTFontCreateWithFontDescriptor(fontDesc, 36.0f, NULL);
CFRelease(matchingFont);
CFRelease(fontDesc);
});
dispatch_release(queue);
@0m15
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0m15 commented Jul 21, 2011

I, i'm figuring the same CoreText performance issues.
I found your workaround, but I don't understand how and where to preload CoreText framework.
Where should I put this snippet?

Thanks.

@stuartcarnie
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This code will preload core text by running this little block of code on a separate thread. You can add this to your UIAppDelegate

@misterdjules
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Is it necessary to spawn one separate thread per font/font-size used? For instance, I'm using Helvetica Neue Light and Helvetica Neue Ultra Light fonts, both with 16px font size, should I create one thread for both?

I tried with various combinations and it doesn't seem to really preload anything, there's still a delay when loading the first chunk of text. Loading times are much better after that. Any ideas?

@misterdjules
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Actually, it seems it's correctly preloading these fonts, because the delay before first text render is much better when the preloading code is active than when it's not. However, there is still a small delay left on first text render. Did you experience this too?

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