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//configurable variables | |
boolean | |
exportMode = false; //set to true when exporting, false when designing | |
String | |
folderPrefix = "c"; | |
int | |
fps = 24, | |
outputScale = 1, //set to 2 or 4 when exporting, 1 when designing | |
windowSize = 480 * outputScale, | |
numFrames = 48, | |
samplesPerFrame = 16; //set to 64 or 128 when exporting, 4 or 8 when designing | |
float | |
motionBlurFactor = 0.5; | |
//you should probably leave these variables alone | |
int | |
currentFrame = 0, | |
preserveAlpha = 0xff000000; | |
int[][] | |
motionBlurBuffer; | |
float | |
time = 0, | |
half = windowSize / 2, | |
pi = PI, | |
tau = pi * 2.0, | |
deg = pi / 180.0; | |
void sample(){ | |
float ellipseScale; | |
clear(); | |
pushMatrix(); | |
rotate(time * TAU); | |
ellipseMode(RADIUS); | |
fill(0); | |
ellipseScale = half * 0.8; | |
ellipse(0,0, ellipseScale, ellipseScale); | |
translate(0, 0, 1); | |
fill(1); | |
arc(0,0, ellipseScale, ellipseScale, -HALF_PI, HALF_PI, CHORD); | |
translate(0, 0, 1); | |
ellipseScale = half * 0.4; | |
ellipse(0, half * 0.4, ellipseScale, ellipseScale); | |
fill(0); | |
ellipse(0, half * -0.4, ellipseScale, ellipseScale); | |
translate(0, 0, 1); | |
fill(1); | |
ellipseScale /= 2.75; | |
ellipse(0, half * -0.4, ellipseScale, ellipseScale); | |
fill(0); | |
ellipse(0, half * 0.4, ellipseScale, ellipseScale); | |
popMatrix(); | |
} | |
void setup() { | |
size(windowSize, windowSize, P3D); | |
ortho(); | |
frameRate(fps); | |
smooth(8); | |
motionBlurBuffer = new int[width * height][4]; | |
colorMode(HSB, 1.0); | |
noStroke(); | |
} | |
void draw(){ | |
pushMatrix(); | |
translate(half, half); | |
//scale(outputScale); | |
multiSample(); | |
popMatrix(); | |
if(exportMode){ | |
saveFrame(folderPrefix + "-" + numFrames + "/####.png"); | |
} | |
currentFrame++; | |
if(exportMode && currentFrame >= numFrames){ | |
exit(); | |
} | |
time = (float) currentFrame / numFrames; | |
} | |
void multiSample(){ | |
int | |
pixelIndex, | |
channelIndex, | |
sampleIndex; | |
if(samplesPerFrame < 2){ | |
sample(); | |
} | |
else { | |
//set the motionBlurBuffer back to empty | |
for (pixelIndex = 0; pixelIndex < width * height; pixelIndex++){ | |
for (channelIndex = 0; channelIndex < 4; channelIndex++){ | |
motionBlurBuffer[pixelIndex][channelIndex] = 0; | |
} | |
} | |
for (sampleIndex = 0; sampleIndex < samplesPerFrame; sampleIndex++) { | |
time = map( | |
currentFrame + ((sampleIndex * motionBlurFactor) / samplesPerFrame), // value | |
0, //start1 | |
numFrames, //stop1 | |
0, //start2 | |
1 //stop2 | |
); | |
sample(); | |
loadPixels(); | |
for (int i=0; i<pixels.length; i++) { | |
motionBlurBuffer[i][0] += pixels[i] >> 24 & 0xff; //alpha | |
motionBlurBuffer[i][1] += pixels[i] >> 16 & 0xff; //red | |
motionBlurBuffer[i][2] += pixels[i] >> 8 & 0xff; //green | |
motionBlurBuffer[i][3] += pixels[i] & 0xff; //blue | |
} | |
} | |
loadPixels(); | |
for(pixelIndex = 0; pixelIndex < pixels.length; pixelIndex++){ | |
pixels[pixelIndex] = | |
(motionBlurBuffer[pixelIndex][0]/samplesPerFrame) << 24 | //alpha | |
(motionBlurBuffer[pixelIndex][1]/samplesPerFrame) << 16 | //red | |
(motionBlurBuffer[pixelIndex][2]/samplesPerFrame) << 8 | //green | |
(motionBlurBuffer[pixelIndex][3]/samplesPerFrame); //blue | |
//invert and preserveAlpha | |
//preserveAlpha = pixels[pixelIndex] >> 24 & 0xff; | |
//pixels[pixelIndex] = (~pixels[pixelIndex]) & 0x00ffffff | (preserveAlpha << 24); | |
} | |
updatePixels(); | |
} | |
} |
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