Last active
November 23, 2016 18:01
-
-
Save AkihiroImada/59448385fba301379852c1138398a781 to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
using System.IO; | |
using System.Text; | |
[RequireComponent(typeof(CapturePanorama.CapturePanorama))] | |
public class CapturePanoramaMovieMaker : MonoBehaviour { | |
[SerializeField] | |
bool isOnStart_ = true; | |
[SerializeField] | |
int fileNumber_ = 0; | |
CapturePanorama.CapturePanorama capturePanorama_; | |
bool isRunning_ = false; | |
bool isRunningCorutine_ = false; | |
string fullPathBase_ = ""; | |
int maxFrame_ = 0; | |
string imageFomat_ = ""; | |
StringBuilder stringBuilder_; | |
public void StartCapture() | |
{ | |
isRunning_ = true; | |
} | |
void Awake () { | |
capturePanorama_ = GetComponent<CapturePanorama.CapturePanorama>(); | |
/* Tune FPS */ | |
QualitySettings.vSyncCount = 0; | |
Application.targetFrameRate = capturePanorama_.frameRate; | |
maxFrame_ = capturePanorama_.maxFramesToRecord; | |
stringBuilder_ = new StringBuilder(); | |
stringBuilder_.Append(capturePanorama_.saveImagePath); | |
stringBuilder_.Append("/"); | |
stringBuilder_.Append(capturePanorama_.panoramaName); | |
fullPathBase_ = stringBuilder_.ToString(); | |
stringBuilder_.Length = 0; | |
if (capturePanorama_.imageFormat == CapturePanorama.CapturePanorama.ImageFormat.PNG) imageFomat_ = ".png"; | |
else if (capturePanorama_.imageFormat == CapturePanorama.CapturePanorama.ImageFormat.JPEG) imageFomat_ = ".jpeg"; | |
else if (capturePanorama_.imageFormat == CapturePanorama.CapturePanorama.ImageFormat.BMP) imageFomat_ = ".bmp"; | |
} | |
void Start() | |
{ | |
if (isOnStart_) StartCapture(); | |
} | |
void Update () { | |
if (!isRunning_) return; | |
Time.timeScale = 0; | |
AudioListener.pause = true; | |
if (isRunningCorutine_) | |
{ | |
} | |
else | |
{ | |
if (fileNumber_ >= maxFrame_) UnityEditor.EditorApplication.isPlaying = false; | |
isRunningCorutine_ = true; | |
StartCoroutine(coCapture(() => | |
{ | |
fileNumber_++; | |
isRunningCorutine_ = false; | |
})); | |
Time.timeScale = 1; | |
AudioListener.pause = false; | |
} | |
} | |
IEnumerator coCapture(System.Action callback) | |
{ | |
capturePanorama_.CaptureScreenshotSync(getFileName()); | |
while (!File.Exists(getFullPath())) | |
{ | |
Debug.Log(getFullPath() + " is not exist"); | |
yield return 0; | |
} | |
callback(); | |
} | |
string getFullPath() | |
{ | |
stringBuilder_.Append(fullPathBase_); | |
stringBuilder_.Append(fileNumber_.ToString("D"+capturePanorama_.frameNumberDigits)); | |
stringBuilder_.Append(imageFomat_); | |
string fullPath = stringBuilder_.ToString(); | |
stringBuilder_.Length = 0; | |
//Debug.Log("getFullPath = " + fullPath); | |
return fullPath; | |
} | |
string getFileName() | |
{ | |
stringBuilder_.Append(capturePanorama_.panoramaName); | |
stringBuilder_.Append(fileNumber_.ToString("D"+capturePanorama_.frameNumberDigits)); | |
string fileName = stringBuilder_.ToString(); | |
stringBuilder_.Length = 0; | |
//Debug.Log("getFileName = " + fileName); | |
return fileName; | |
} | |
[ContextMenu("SelectDirectory")] | |
void SetDirectory() | |
{ | |
const string title = "Save Directory"; | |
capturePanorama_.saveImagePath = UnityEditor.EditorUtility.SaveFolderPanel(title, "", ""); | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment