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Mystic Rose
PVector[] points;
int pointCount = 0;
int lastPointCount = 0;
void setup() {
size(600, 600, P3D);
colorMode(HSB);
}
void draw() {
long t = System.nanoTime();
background(0);
pushMatrix();
translate(width / 2.0, height / 2.0);
scale(0.5, 0.5);
rotateZ(cos(frameCount / 60.0) / 2.0);
rotateY(frameCount / 100.0);
rotateX(sin(frameCount / 120.0) / 4.0);
fill(255);
stroke(255);
pointCount = floor(map(mouseX, 0, width, 2, 300));
if(points == null || pointCount != lastPointCount) {
lastPointCount = pointCount;
points = new PVector[pointCount];
for(int i = 0; i < pointCount; i++) {
float angle = map(i, 0, pointCount, -PI, PI) + HALF_PI;
float x = sin(angle);
float y = cos(angle);
points[i] = new PVector(x * width / 2.0, y * height / 2.0);
}
}
for(int i = 0; i < points.length; i++) {
PVector p = points[i];
float z = map(i, 0, points.length, 0, -255);
for(int j = i + 1; j < points.length; j++) {
PVector p2 = points[j];
if(p == p2) {
continue;
}
stroke(map(j, i + 1, points.length, 0, 255), 255, 255);
float z2 = map(j, i + 1, points.length, 0, -255);
line(p.x, p.y, z, p2.x, p2.y, z2);
}
}
noFill();
stroke(255);
ellipse(0, 0, width, height);
noStroke();
fill(255);
for(PVector p : points) {
ellipse(p.x, p.y, 10, 10);
}
popMatrix();
text("Milliseconds " + (System.nanoTime() - t) / 1000000.0, 10, 20);
text("FPS " + frameRate, 10, 40);
text("Points " + pointCount, 10, 60);
}
function setup() {
createCanvas(600, 600);
}
function draw() {
background(0);
translate(width / 2, height / 2);
rotate(frameCount / 100);
fill(255);
stroke(255);
let pointCount = floor(map(mouseX, 0, width, 2, 24));
let points = [];
for(let i = 0; i < pointCount; i++) {
let angle = map(i, 0, pointCount, -PI, PI) + HALF_PI,
x = sin(angle);
y = cos(angle);
points[i] = createVector(x * width / 2.0, y * height / 2.0);
}
points.forEach((p, i) => {
points.forEach((p2, i2) => {
if(i === i2) {
return;
}
line(p.x, p.y, p2.x, p2.y);
});
});
noFill();
ellipse(0, 0, width, height);
noStroke();
fill(255);
points.forEach((p, i) => {
ellipse(p.x, p.y, 10, 10);
});
}
PVector[] points;
int pointCount = 0;
int lastPointCount = 0;
void setup() {
size(600, 600);
}
void draw() {
long t = System.nanoTime();
background(0);
translate(width / 2.0, height / 2.0);
rotate(frameCount / 100.0);
fill(255);
stroke(255);
pointCount = floor(map(mouseX, 0, width, 2, 24));
if(points == null || pointCount != lastPointCount) {
lastPointCount = pointCount;
points = new PVector[pointCount];
for(int i = 0; i < pointCount; i++) {
float angle = map(i, 0, pointCount, -PI, PI) + HALF_PI;
float x = sin(angle);
float y = cos(angle);
points[i] = new PVector(x * width / 2.0, y * height / 2.0);
}
}
for(int i = 0; i < points.length; i++) {
PVector p = points[i];
for(int j = i + 1; j < points.length; j++) {
PVector p2 = points[j];
if(p == p2) {
continue;
}
line(p.x, p.y, p2.x, p2.y);
}
}
noFill();
ellipse(0, 0, width, height);
noStroke();
fill(255);
for(PVector p : points) {
ellipse(p.x, p.y, 10, 10);
}
println((System.nanoTime() - t) / 1000000.0, "milliseconds");
}
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