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using System.Linq; | |
using UnityEngine; | |
public class AutoReferencer<T> : MonoBehaviour where T : AutoReferencer<T> { | |
#if UNITY_EDITOR | |
// This method is called once when we add component to game object | |
protected new virtual void Reset() | |
{ | |
// Magic of reflection |
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#if UNITY_EDITOR | |
using System; | |
using System.Collections.Generic; | |
using System.Text; | |
using UnityEditor; | |
using UnityEditor.Compilation; | |
using UnityEngine; | |
[InitializeOnLoad] | |
public class AsmDefDebug |
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//----------------------------------------------------------------------- | |
// <copyright file="FastTypeComparer.cs" company="Sirenix IVS"> | |
// Copyright (c) 2018 Sirenix IVS | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 | |
// |
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using UnityEngine; | |
using UnityEngine.Events; | |
using UnityEngine.EventSystems; | |
namespace UnityEngine.EventSystems | |
{ | |
public class MultiTouchInputModule : TouchInputModule | |
{ | |
private PinchRotateEventData _pinchRotateData; | |
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using System.Collections; | |
using System.Linq; | |
using UnityEditor; | |
using UnityEngine; | |
/// <summary> | |
/// A helper editor script for finding missing references to objects. | |
/// </summary> | |
public class MissingReferencesFinder : MonoBehaviour | |
{ |
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/[Ll]ibrary/ | |
/[Tt]emp/ | |
/[Oo]bj/ | |
/[Bb]uild/ | |
/[Bb]uilds/ | |
/[Ll]ogs/ | |
/[Uu]ser[Ss]ettings/ | |
/Assets/AssetStoreTools* | |
*.keystore |
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using System; | |
using ThousandAnt.Boids; | |
using Unity.Collections; | |
using Unity.Collections.LowLevel.Unsafe; | |
using Unity.Jobs; | |
using Unity.Mathematics; | |
using UnityEngine; | |
using UnityEngine.Rendering; | |
using Random = UnityEngine.Random; |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public abstract class Singleton<T> : MonoBehaviour where T : Component | |
{ | |
#region Fields | |
/// <summary> |
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IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Task_t751C4CC3ECD055BABA8A0B6A5DFBB4283DCA8572* TestTaskMonoBehaviour_TestMethodAsync_m2608F067B822413A2380FE0CCA1A9FCB251C4454 (TestTaskMonoBehaviour_t8D0CF54D6090450EE844BEA7DA0A080B5A17A74C* __this, const RuntimeMethod* method) | |
{ | |
static bool s_Il2CppMethodInitialized; | |
if (!s_Il2CppMethodInitialized) | |
{ | |
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AsyncTaskMethodBuilder_Start_TisU3CTestMethodAsyncU3Ed__1_tA8A97951AA0C3E88CC6D874339C83A65065C39D0_m6D2DD2EBF8C61EB68DE2F44E96C14C78AD8BD583_RuntimeMethod_var); | |
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AsyncTaskMethodBuilder_t7A5128C134547B5918EB1AA24FE47ED4C1DF3F06_il2cpp_TypeInfo_var); | |
s_Il2CppMethodInitialized = true; | |
} | |
U3CTestMethodAsyncU3Ed__1_tA8A97951AA0C3E88CC6D874339C83A65065C39D0 V_0; |
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Shader "Sprites/Outline" | |
{ | |
Properties | |
{ | |
[PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} | |
_Color ("Tint", Color) = (1,1,1,1) | |
_Brightness("Outline Brightness", Range(0,8)) = 3.2 | |
_Width("Outline Width", Range(0,0.05)) = 0.003 | |
_OutlineTex ("Outline Texture", 2D) = "white" {} | |
_SpeedX("Scroll Speed X", Range(-20,20)) = 0.003 |
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