I no longer mantain this list. There are lots of other very comprehensive JavaScript link lists out there. Please see those, instead (Google "awesome JavaScript" for a start).
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var gulp = require('gulp'); | |
var sourcemaps = require('gulp-sourcemaps'); | |
var source = require('vinyl-source-stream'); | |
var buffer = require('vinyl-buffer'); | |
var browserify = require('browserify'); | |
var watchify = require('watchify'); | |
var babel = require('babelify'); | |
function compile(watch) { | |
var bundler = watchify(browserify('./src/index.js', { debug: true }).transform(babel)); |
IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.
This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].
Name | Size (KB) | License | Type | Unit Tests | Docs | Repository | Notes |
---|---|---|---|---|---|---|---|
Akihabara | 453 | GPL2, MIT | Classic Repro | no | API | github | Intended for making classic arcade-style games in JS+HTML5 |
AllBinary Platform | Platform Dependent | AllBinary | 2D/2.5D/3D | n |
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var http = require("http"), | |
url = require("url"), | |
path = require("path"), | |
fs = require("fs") | |
port = process.argv[2] || 8888; | |
http.createServer(function(request, response) { | |
var uri = url.parse(request.url).pathname | |
, filename = path.join(process.cwd(), uri); |
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<script type="text/javascript"> | |
(function () { | |
"use strict"; | |
// once cached, the css file is stored on the client forever unless | |
// the URL below is changed. Any change will invalidate the cache | |
var css_href = './index_files/web-fonts.css'; | |
// a simple event handler wrapper | |
function on(el, ev, callback) { | |
if (el.addEventListener) { | |
el.addEventListener(ev, callback, false); |
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#!/bin/bash | |
# git-cleanup-repo | |
# | |
# Author: Rob Miller <rob@bigfish.co.uk> | |
# Adapted from the original by Yorick Sijsling | |
git checkout master &> /dev/null | |
# Make sure we're working with the most up-to-date version of master. | |
git fetch |
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# | |
# Working with branches | |
# | |
# Get the current branch name (not so useful in itself, but used in | |
# other aliases) | |
branch-name = "!git rev-parse --abbrev-ref HEAD" | |
# Push the current branch to the remote "origin", and set it to track | |
# the upstream branch | |
publish = "!git push -u origin $(git branch-name)" |
Currently considering https://github.com/webdriverio/webdrivercss
Core Goals:
- Can test in up-to-date versions of all major browsers
- Can test on up-to-date versions of all major OSes
- Can test in IE9 (because Bootstrap v4 will support IE9+)
- Don't want to have to setup/maintain our own cluster of VMs running all the necessary OSes (and all the versions of Windows)
- Workflow for management of reference/baseline/norm screenshots
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/* sans-serif */ | |
font-family: Arial, "Helvetica Neue", Helvetica, sans-serif; | |
font-family: Helvetica, "Helvetica Neue", Arial, sans-serif; | |
font-family: Verdana, Geneva, Tahoma, sans-serif; | |
font-family: Trebuchet, Tahoma, Arial, sans-serif; | |
font-family: GillSans, Calibri, Trebuchet, sans-serif; | |
font-family: "DejaVu Sans", "Bitstream Vera Sans", "Segoe UI", "Lucida Grande", Verdana, Tahoma, Arial, sans-serif; | |
font-family: Geneva, "Lucida Sans", "Lucida Grande", "Lucida Sans Unicode", Verdana, sans-serif; | |
font-family: Geneva, Verdana, "Lucida Sans", "Lucida Grande", "Lucida Sans Unicode", sans-serif; | |
font-family: "HelveticaNeue-Roman", "Helvetica 55 Roman", Helvetica, Arial, sans-serif; |
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module.exports = function(grunt) { | |
"use strict"; | |
grunt.initConfig({ | |
pkg : grunt.file.readJSON("package.json"), | |
paths : { | |
src : "<%= pkg.main %>", |
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