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Anenth Anenth

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Busy building apps people love ❤️
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View gist:6128752
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script>
<script type="text/javascript" src="http://www.parsecdn.com/js/parse-1.2.8.min.js"></script>
Parse.initialize("CqvQbKeavBips6SMg1w2HVl1dPFwdq3KOTYOhpwg", "Xu3fHRW5GWhVPgFFvlMiK0ACFSkaSmmzn8I87XqM"); //application key
var TestObject = Parse.Object.extend("TestObject");
//adding new element to the db
@Anenth
Anenth / gist:6319964
Created Aug 23, 2013
CSS: Bootstrap icons and theme for DataTables
View gist:6319964
.dataTables_wrapper {
position: relative;
clear: both;
zoom: 1; /* Feeling sorry for IE */
}
.dataTables_length {
float: right;
width:40%;
View gameengines.md

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@Anenth
Anenth / notification.scss
Created May 12, 2014
Synamically change text color based on a background color
View notification.scss
$notification-confirm: hsla(101, 72%, 37%, 1); // Green
$notification-warning: #ffc53a; // Yellow
$notification-alert: rgb(172, 34, 34); // Red
%notification {
border-radius: 10px;
display: block;
font-size: 1.5em;
font-family: sans-serif;
padding: 1em 2em;
@Anenth
Anenth / SassMeister-input.scss
Created May 22, 2014
Generated by SassMeister.com.
View SassMeister-input.scss
// ----
// Sass (v3.3.7)
// Compass (v1.0.0.alpha.18)
// ----
$base-font-size: 1em;
$font-size-h1 : $base-font-size * 2.25; // 16 * 2.25 = 36px
$font-size-h2 : $base-font-size * 2; // 16 * 2 = 32px
$font-size-h3 : $base-font-size * 1.75; // 16 * 1.75 = 28px
$font-size-h4 : $base-font-size * 1.5; // 16 * 1.5 = 24px
@Anenth
Anenth / SassMeister-input-HTML.html
Created May 29, 2014
Generated by SassMeister.com.
View SassMeister-input-HTML.html
<div class="l-two-col">
<div class="l-first"></div>
<div class="l-second"></div>
</div>
<div class="l-three-col">
<div class="l-first"></div>
<div class="l-second"></div>
<div class="l-third"></div>
</div>
@Anenth
Anenth / SassMeister-input.scss
Created Jul 25, 2014
Generated by SassMeister.com.
View SassMeister-input.scss
// ----
// Sass (v3.3.10)
// Compass (v1.0.0.alpha.20)
// ----
$sizes : small medium large;
@each $size in $sizes{
@include m($size) {
@include #{$size}-only() {
display: none;
View gulpfile.js
gulp.task("build:html", function() {
var cssFilter = $.filter(path.styles.css);
var jsFilter = $.filter(path.scripts.distjs);
var gutil = require('gulp-load-utils')(['log']);
return gulp.src(path.html.rawBase)
.pipe($.useref.assets().on("error", gutil.log))
.pipe(jsFilter)
.pipe(jsFilter.restore())
.pipe(cssFilter)
@Anenth
Anenth / Utils.scss
Last active Aug 29, 2015
Useful Sass mixins
View Utils.scss
// 1. BEM Mixin
@mixin e($name) {
@at-root &__#{$name} {
@content;
}
}
//modifiers get appended with "--" and the $name
@mixin m($name) {
@at-root &--#{$name} {