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Anenth / 0_reuse_code.js
Created September 3, 2017 06:48
Here are some things you can do with Gists in GistBox.
// Use Gists to store code you would like to remember later on
console.log(window); // log the "window" object to the console
@Anenth
Anenth / config.json
Created July 29, 2017 07:00 — forked from anonymous/config.json
Bootstrap Customizer Config
{
"vars": {
"@gray-base": "#000",
"@gray-darker": "lighten(@gray-base, 13.5%)",
"@gray-dark": "lighten(@gray-base, 20%)",
"@gray": "lighten(@gray-base, 33.5%)",
"@gray-light": "lighten(@gray-base, 46.7%)",
"@gray-lighter": "lighten(@gray-base, 93.5%)",
"@brand-primary": "darken(#428bca, 6.5%)",
"@brand-success": "#5cb85c",
[{"pid":53245,"tid":1295,"ts":345821666954,"ph":"X","cat":"toplevel","name":"MessageLoop::RunTask","args":{"src_file":"../../components/scheduler/base/task_queue_impl.cc","src_func":"PushOntoImmediateIncomingQueueLocked"},"dur":27857,"tdur":635,"tts":5745664},
{"pid":53245,"tid":1295,"ts":345821687212,"ph":"X","cat":"toplevel","name":"TaskQueueManager::ProcessTaskFromWorkQueue","args":{"src_file":"../../base/trace_event/trace_log.cc","src_func":"SetEnabled"},"dur":7550,"tdur":316,"tts":5745925},
{"pid":53245,"tid":1295,"ts":345821694770,"ph":"X","cat":"toplevel","name":"TaskQueueManager::ProcessTaskFromWorkQueue","args":{"src_file":"../../base/trace_event/trace_log.cc","src_func":"SetEnabled"},"dur":21,"tdur":18,"tts":5746260},
{"pid":53245,"tid":1295,"ts":345821694792,"ph":"X","cat":"toplevel","name":"TaskQueueManager::ProcessTaskFromWorkQueue","args":{"src_file":"../../base/trace_event/trace_log.cc","src_func":"SetEnabled"},"dur":7,"tdur":5,"tts":5746282},
{"pid":53245,"tid":1295,"ts":345821694800,"ph":"X",

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@Anenth
Anenth / gist:6128752
Created August 1, 2013 06:03
Parse js
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script>
<script type="text/javascript" src="http://www.parsecdn.com/js/parse-1.2.8.min.js"></script>
Parse.initialize("CqvQbKeavBips6SMg1w2HVl1dPFwdq3KOTYOhpwg", "Xu3fHRW5GWhVPgFFvlMiK0ACFSkaSmmzn8I87XqM"); //application key
var TestObject = Parse.Object.extend("TestObject");
//adding new element to the db
@Anenth
Anenth / atjs.less
Last active August 29, 2015 14:20
At.js bootstrap style
.atwho-view {
top: 0;
left: 0;
position: absolute;
display: none;
overflow: auto;
ul {
&:extend(.dropdown-menu);
position: relative;
@Anenth
Anenth / preference
Created February 11, 2015 07:05
sublime pref
{
"auto_complete_commit_on_tab": true,
"bold_folder_labels": true,
"caret_style": "phase",
"color_scheme": "Packages/User/base16-eighties.dark (SL).tmTheme",
"detect_indentation": false,
"draw_white_space": "selection",
"folder_exclude_patterns":
[
".svn",
@Anenth
Anenth / Utils.scss
Last active August 29, 2015 14:10
Useful Sass mixins
// 1. BEM Mixin
@mixin e($name) {
@at-root &__#{$name} {
@content;
}
}
//modifiers get appended with "--" and the $name
@mixin m($name) {
@at-root &--#{$name} {
@Anenth
Anenth / gulpfile.js
Created October 3, 2014 14:22
Gulp build
gulp.task("build:html", function() {
var cssFilter = $.filter(path.styles.css);
var jsFilter = $.filter(path.scripts.distjs);
var gutil = require('gulp-load-utils')(['log']);
return gulp.src(path.html.rawBase)
.pipe($.useref.assets().on("error", gutil.log))
.pipe(jsFilter)
.pipe(jsFilter.restore())
.pipe(cssFilter)
@Anenth
Anenth / SassMeister-input.scss
Created July 25, 2014 14:35
Generated by SassMeister.com.
// ----
// Sass (v3.3.10)
// Compass (v1.0.0.alpha.20)
// ----
$sizes : small medium large;
@each $size in $sizes{
@include m($size) {
@include #{$size}-only() {
display: none;