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View rboxtimeline.json
[{"pid":53245,"tid":1295,"ts":345821666954,"ph":"X","cat":"toplevel","name":"MessageLoop::RunTask","args":{"src_file":"../../components/scheduler/base/task_queue_impl.cc","src_func":"PushOntoImmediateIncomingQueueLocked"},"dur":27857,"tdur":635,"tts":5745664},
{"pid":53245,"tid":1295,"ts":345821687212,"ph":"X","cat":"toplevel","name":"TaskQueueManager::ProcessTaskFromWorkQueue","args":{"src_file":"../../base/trace_event/trace_log.cc","src_func":"SetEnabled"},"dur":7550,"tdur":316,"tts":5745925},
{"pid":53245,"tid":1295,"ts":345821694770,"ph":"X","cat":"toplevel","name":"TaskQueueManager::ProcessTaskFromWorkQueue","args":{"src_file":"../../base/trace_event/trace_log.cc","src_func":"SetEnabled"},"dur":21,"tdur":18,"tts":5746260},
{"pid":53245,"tid":1295,"ts":345821694792,"ph":"X","cat":"toplevel","name":"TaskQueueManager::ProcessTaskFromWorkQueue","args":{"src_file":"../../base/trace_event/trace_log.cc","src_func":"SetEnabled"},"dur":7,"tdur":5,"tts":5746282},
{"pid":53245,"tid":1295,"ts":345821694800,"ph":"X",
View gameengines.md

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
View gist:6128752
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js"></script>
<script type="text/javascript" src="http://www.parsecdn.com/js/parse-1.2.8.min.js"></script>
Parse.initialize("CqvQbKeavBips6SMg1w2HVl1dPFwdq3KOTYOhpwg", "Xu3fHRW5GWhVPgFFvlMiK0ACFSkaSmmzn8I87XqM"); //application key
var TestObject = Parse.Object.extend("TestObject");
//adding new element to the db
@Anenth
Anenth / atjs.less
Last active Aug 29, 2015
At.js bootstrap style
View atjs.less
.atwho-view {
top: 0;
left: 0;
position: absolute;
display: none;
overflow: auto;
ul {
&:extend(.dropdown-menu);
position: relative;
View preference
{
"auto_complete_commit_on_tab": true,
"bold_folder_labels": true,
"caret_style": "phase",
"color_scheme": "Packages/User/base16-eighties.dark (SL).tmTheme",
"detect_indentation": false,
"draw_white_space": "selection",
"folder_exclude_patterns":
[
".svn",
@Anenth
Anenth / Utils.scss
Last active Aug 29, 2015
Useful Sass mixins
View Utils.scss
// 1. BEM Mixin
@mixin e($name) {
@at-root &__#{$name} {
@content;
}
}
//modifiers get appended with "--" and the $name
@mixin m($name) {
@at-root &--#{$name} {
View gulpfile.js
gulp.task("build:html", function() {
var cssFilter = $.filter(path.styles.css);
var jsFilter = $.filter(path.scripts.distjs);
var gutil = require('gulp-load-utils')(['log']);
return gulp.src(path.html.rawBase)
.pipe($.useref.assets().on("error", gutil.log))
.pipe(jsFilter)
.pipe(jsFilter.restore())
.pipe(cssFilter)
@Anenth
Anenth / SassMeister-input.scss
Created Jul 25, 2014
Generated by SassMeister.com.
View SassMeister-input.scss
// ----
// Sass (v3.3.10)
// Compass (v1.0.0.alpha.20)
// ----
$sizes : small medium large;
@each $size in $sizes{
@include m($size) {
@include #{$size}-only() {
display: none;
@Anenth
Anenth / SassMeister-input-HTML.html
Created May 29, 2014
Generated by SassMeister.com.
View SassMeister-input-HTML.html
<div class="l-two-col">
<div class="l-first"></div>
<div class="l-second"></div>
</div>
<div class="l-three-col">
<div class="l-first"></div>
<div class="l-second"></div>
<div class="l-third"></div>
</div>