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Battle Cats: Get a cat's hp or dmg based on it's level and stat's max
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;3:04 PM Monday, April 23, 2018 | |
;Get a cat's hp based on it's level | |
;works perfectly! Test with Ramen Cat - see the wiki for matches: | |
;http://battle-cats.wikia.com/wiki/Treasure | |
#NoEnv | |
#singleinstance, force | |
setformat, float, 0.0 | |
whatlevel := 30 ;cat's level | |
whatmax := 11220 ;cat's stat at level 30 | |
treasure := 2.5 ;treasure bonus | |
whattype := "rare" ;type of cat | |
;Figure Reduction Point based on cat's type and level | |
;red1 is the first reduction point level | |
;red2 is the second reduction point level | |
if(whattype = "normal"){ | |
red1 = 60 | |
red2 = 0 | |
}else if(whattype = "special"){ | |
red1 = 60 | |
red2 = 0 | |
}else if(whattype = "rare"){ | |
red1 = 70 | |
red2 = 0 | |
}else if(whattype = "super-rare"){ | |
red1 = 60 | |
red2 = 80 | |
}else if(whattype = "crazed"){ | |
red1 = 20 | |
red2 = 40 | |
}else if(whattype = "uber-rare"){ | |
red1 = 60 | |
red2 = 80 | |
}else{ | |
red1 = 60 | |
red2 = 80 | |
} | |
;Initial Stat never changes | |
div := treasure * (1 + (29 - 1) /5) | |
initialstat := whatmax / div | |
If(whatlevel < red1){ | |
stat := treasure * initialstat * (1 + (whatlevel - 1) / 5) | |
levelgain := treasure * initialstat /5 | |
whichred := "pre-red" | |
}else if(whatlevel >= red1 And whatlevel < red2){ | |
stat := treasure * initialstat * ((1 + (red1 - 1)/5) + (whatlevel - red1)/10) | |
levelgain := (initialstat /5) /2 | |
whichred := "red1:" . red1 | |
}else if(whatlevel >= red2){ | |
stat := treasure * initialstat * ( 1 + ((red1 - 1)/5) + ((red2 - red1)/10) + ((whatlevel - red2)/20) ) | |
levelgain := ((initialstat /5) /2) /2 | |
whichred := "red2:" . red2 | |
} | |
msgbox % "level:" . whatlevel . "`rinitialstat:" . initialstat . "`rdiv:" . div . "`rReduction Point:" . whichred . "`rhp or dmg:" . stat . "`rlevelgain: " . levelgain | |
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