Created
July 30, 2019 13:31
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private void SetCurrentPlayerInformation() | |
{ | |
GameInformation.Content = $"{GetCurrentSymbol()} ist am Zug"; | |
} | |
private void ContinueGame() | |
{ | |
SwitchPlayer(); | |
SetCurrentPlayerInformation(); | |
} | |
private void StartButton_Click(object sender, EventArgs e) | |
{ | |
… | |
SetCurrentPlayerInformation(); | |
} |
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