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var SampleDoor = SampleDoor || (function(){ | |
'use strict'; | |
var Rollable_Table_Avatar = 'https://s3.amazonaws.com/files.d20.io/images/15774224/TylRyZ0nvG4ChhmEApDOPw/thumb.png?1454115889', | |
find_create_rollabletable = function() { | |
var tables = findObjs({type: 'rollabletable',name: 'hit token button'}), | |
table = tables[0] || createObj('rollabletable', {name: 'hit token button',showplayers: false}), | |
items = findObjs({rollabletableid: table.id}), | |
item = items[0]||createObj('tableitem', {rollabletableid: table.id, avatar: Rollable_Table_Avatar}); | |
_.each(tables, function( eachItem, index ) { | |
if( 0 !== index ) { | |
eachItem.remove(); | |
} | |
}); | |
_.each(items, function( eachItem, index ) { | |
if( 0 !== index ) { | |
eachItem.remove(); | |
} | |
}); | |
if( item.get('avatar') !== Rollable_Table_Avatar ) { | |
item.set({avatar: Rollable_Table_Avatar}); | |
} | |
}, | |
pathingRotation = function(angle, point,width,height) { | |
var pointX = point[0], pointY = point[1], originX = (width/2), originY = (height/2); | |
angle = angle * Math.PI / 180.0; | |
return [ | |
Math.cos(angle) * (pointX-originX) - Math.sin(angle) * (pointY-originY) + originX, | |
Math.sin(angle) * (pointX-originX) + Math.cos(angle) * (pointY-originY) + originY | |
]; | |
}, | |
placeRotatedFlipPaths = function(givenPathData) { | |
var temp, i, newX, newY, inputPath, angle, Xoffset, Yoffset, PathArray, maxX, minX, maxY, minY, objectWidth, objectHeight, | |
objectTop, objectLeft, pathString, graphicID, newPath; | |
_.each(givenPathData, function(given) { | |
temp = []; | |
for(i = 0; i < given.path.length; i++) { | |
newX = given.path[i][0]; | |
newY = given.path[i][1]; | |
if(given.fliph){newX = given.width - given.path[i][0]; } | |
if(given.flipv){newY = given.height - given.path[i][1]; } | |
temp.push([newX, newY]); | |
} | |
given.path = temp; | |
graphicID = given.forID; | |
inputPath = given.path; | |
angle = given.rotation; | |
Xoffset = given.left - (given.width/2); | |
Yoffset = given.top - (given.height/2); | |
PathArray = []; | |
if(!angle) angle = 0; | |
if(!Xoffset) Xoffset = 0; | |
if(!Yoffset) Yoffset = 0; | |
maxX = 0; | |
minX = false; | |
maxY = 0; | |
minY = false; | |
for(i = 0; i < inputPath.length; i++) { | |
PathArray.push([inputPath[i][0], inputPath[i][1]]); | |
PathArray[i] = pathingRotation(angle, PathArray[i],given.width,given.height); | |
if(PathArray[i][0] > maxX) maxX = PathArray[i][0]; | |
if(minX === false || Number(PathArray[i][0]) < Number(minX)) minX = PathArray[i][0]; | |
if(PathArray[i][1] > maxY) maxY = PathArray[i][1]; | |
if(minY === false || PathArray[i][1] < minY) minY = PathArray[i][1]; | |
} | |
objectWidth = maxX - minX; | |
objectHeight = maxY - minY; | |
objectTop = minY + (objectHeight/2); | |
objectLeft = minX + (objectWidth/2); | |
for(i = 0; i < PathArray.length; i++) { | |
PathArray[i][0] = PathArray[i][0] - minX; | |
PathArray[i][1] = PathArray[i][1] - minY; | |
} | |
pathString = ""; | |
for(i = 0; i < PathArray.length; i++) { | |
if(i != 0) { | |
pathString += ",[\"L\"," + PathArray[i][0] + "," + PathArray[i][1] + "]"; | |
} else { | |
pathString = "[\[\"M\"," + PathArray[i][0] + "," + PathArray[i][1] + "]"; | |
} | |
} | |
pathString += "\]"; | |
objectTop = objectTop + Yoffset; | |
objectLeft = objectLeft + Xoffset; | |
given.path = pathString; | |
given.left = objectLeft; | |
given.top = objectTop; | |
newPath = createObj('path',{ | |
pageid: Campaign().get('playerpageid'), | |
layer: 'walls', | |
path: given.path, | |
left: given.left, | |
top: given.top, | |
width: objectWidth, | |
height: objectHeight, | |
rotation: 0, | |
fliph: false, | |
flipv: false, | |
stroke: given.stroke, | |
stroke_width: given.strokewidth, | |
controlledby: graphicID | |
}); | |
}); | |
}, | |
set_door = function(obj) { | |
_.each(findObjs({type: 'path', controlledby: obj.id }), function(wall) { | |
wall.remove(); | |
}); | |
obj.set({width:280, height:70}); | |
placeRotatedFlipPaths([{ | |
left: obj.get('left'), | |
top: obj.get('top'), | |
width: obj.get('width'), | |
height: obj.get('height'), | |
rotation: obj.get('rotation'), | |
fliph: obj.get('fliph'), | |
flipv: obj.get('flipv'), | |
path: [[0,40],[140,40]], | |
stroke: '#FF0000', | |
strokewidth: 3, | |
forID: obj.get('_id') | |
}]); | |
}, | |
remove_door = function(obj) { | |
_.each(findObjs({type: 'path', controlledby: obj.id }), function(wall) { | |
wall.remove(); | |
}); | |
}, | |
ready_events = function () { | |
on('add:graphic', function(obj){ | |
if( obj.get('imgsrc') === Rollable_Table_Avatar ){ | |
set_door(obj); | |
return; | |
} | |
}); | |
on('change:graphic', function(obj){ | |
if( obj.get('imgsrc') === Rollable_Table_Avatar ){ | |
set_door(obj); | |
return; | |
} | |
}); | |
on('destroy:graphic', function(obj){ | |
if( obj.get('imgsrc') === Rollable_Table_Avatar ){ | |
remove_door(obj); | |
return; | |
} | |
}); | |
}, | |
ready_module = function(){ | |
find_create_rollabletable(); | |
ready_events(); | |
}; | |
return { | |
ready_module: ready_module | |
}; | |
}()); | |
on('ready',function(){ | |
'use strict'; | |
SampleDoor.ready_module(); | |
}); | |
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