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JS Bin // source http://jsbin.com/hagalof
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width">
<title>JS Bin</title>
</head>
<body>
<script id="jsbin-javascript">
// NEW PROBLEM --------------
/*
let person=
{
firstName: "bern",
lastName: "goll",
fullName: function()
{
return this.firstName + " "+ this.lastName;
}
}
console.log("The person's full name is: "+person.fullName);
*/
// NEW PROBLEM ------------------
// Creating a CONSTRUCTOR
/*
function Dog()
{
this.name = "Spot";
this.color = "Yellow";
this.numLegs = 4;
}
// Using Constructor to create an OBJECT
let myDog = new Dog();
// now an Object is created represented by instance variable 'myDog'
console.log(myDog.name); //output: "Spot"
// now change myDog name
myDog.name = 'Sophie';
console.log(myDog.name);
console.log(myDog instanceof Dog);
// ** you can see, with INSTANCEOF operator, it's true the 'myDog' object derived from
// Constructor 'Dog'
*/
// NEW PROBLEM ----------------
// Creating Constuctor with Parameters/Arguements
/*
function Dog(name, color)
{
this.name = name;
this.color = color;
this.numLegs = 4;
}
const terrier = new Dog("Rudie", "Brownish");
console.log(terrier.name, terrier.color, terrier.numLegs);
*/
//NEW PROBLEM ----------------
// Zach's way to create a CLASS so an Object is created vs. from Constructor itself
/*
class Dog {
constructor (name, color, numLegs) {
this.name = name;
this.color = color;
this.numLegs = numLegs;
}
printDogName () {
console.log(this.name)
}
printDogColor () {
console.log(this.color);
}
}
const dog = new Dog('Rudie', 'Brown', 4);
dog.printDogName();
dog.printDogColor();
console.log(dog.numLegs);
console.log(dog instanceof Dog);
*/
//NEW PROBLEM --------------------
// Understanding OWN PROPERTY
/*
function Bird(name) {
this.name = name;
this.numLegs = 2;
}
let canary = new Bird("Tweety");
let ownProps = [];
for(let property in canary)
{
if(canary.hasOwnProperty(property))
{
ownProps.push(property);
}
}
console.log(ownProps);
*/
//NEW PROBLEM ---------------------
// Understanding PROTOTYPE PROPERTIES
/*
function Dog(name)
{
this.name = name;
}
Dog.prototype.numLegs =2;
const beagle = new Dog("Snoopy");
console.log(beagle.numLegs);
*/
//NEW PROBLEM ---------------------
// Iterating over OWN and PROTOTYPE Properties
// This adds Own properties of beagle to array and adds Prototype props of Dog to array
/*
function Dog(name) {
this.name = name;
}
Dog.prototype.numLegs = 4;
let beagle = new Dog("Snoopy");
let ownProps = [];
let prototypeProps = [];
// Add your code below this line
for(let property in beagle)
{
if(beagle.hasOwnProperty (property))
{
ownProps.push(property);
}
else
{
prototypeProps.push(property);
}
}
console.log(ownProps);
console.log(prototypeProps);
*/
/*
//NEW PROBLEM ------------------
// Understanding the Constructor Property
function Dog(name) {
this.name = name;
}
function joinDogFraternity(candidate) {
if(candidate.constructor ===Dog)
{
return true;
}
else
{
return false;
}
}
console.log(Dog.constructor ===Dog); //output: false - because Dog not a
// property of Dog (if I created a 'dog' instance and asked, it would be true)
*/
//NEW PROBLEM ------------------
// Changing Prototype to a NEW OBJECT
/*
function Dog(name) {
this.name = name;
}
Dog.prototype = {
constructor:Dog,
numLegs: 2,
eat: function()
{
console.log("nom nom nom");
},
describe: function()
{
console.log("My name is "+ this.name);
}
};
console.log(Dog.prototype.describe); //very conceptual exercise, not much to DISPLAY
*/
//NEW PROBLEM ----------------------THIS IS WAY OUT THERE----
// RECURSION - all you should try to know
/*
function factorial( n )
{
if ( n === 1 )
{
return 1;
}
return n * factorial( n - 1 );
}
*/
</script>
<script id="jsbin-source-javascript" type="text/javascript">// NEW PROBLEM --------------
/*
let person=
{
firstName: "bern",
lastName: "goll",
fullName: function()
{
return this.firstName + " "+ this.lastName;
}
}
console.log("The person's full name is: "+person.fullName);
*/
// NEW PROBLEM ------------------
// Creating a CONSTRUCTOR
/*
function Dog()
{
this.name = "Spot";
this.color = "Yellow";
this.numLegs = 4;
}
// Using Constructor to create an OBJECT
let myDog = new Dog();
// now an Object is created represented by instance variable 'myDog'
console.log(myDog.name); //output: "Spot"
// now change myDog name
myDog.name = 'Sophie';
console.log(myDog.name);
console.log(myDog instanceof Dog);
// ** you can see, with INSTANCEOF operator, it's true the 'myDog' object derived from
// Constructor 'Dog'
*/
// NEW PROBLEM ----------------
// Creating Constuctor with Parameters/Arguements
/*
function Dog(name, color)
{
this.name = name;
this.color = color;
this.numLegs = 4;
}
const terrier = new Dog("Rudie", "Brownish");
console.log(terrier.name, terrier.color, terrier.numLegs);
*/
//NEW PROBLEM ----------------
// Zach's way to create a CLASS so an Object is created vs. from Constructor itself
/*
class Dog {
constructor (name, color, numLegs) {
this.name = name;
this.color = color;
this.numLegs = numLegs;
}
printDogName () {
console.log(this.name)
}
printDogColor () {
console.log(this.color);
}
}
const dog = new Dog('Rudie', 'Brown', 4);
dog.printDogName();
dog.printDogColor();
console.log(dog.numLegs);
console.log(dog instanceof Dog);
*/
//NEW PROBLEM --------------------
// Understanding OWN PROPERTY
/*
function Bird(name) {
this.name = name;
this.numLegs = 2;
}
let canary = new Bird("Tweety");
let ownProps = [];
for(let property in canary)
{
if(canary.hasOwnProperty(property))
{
ownProps.push(property);
}
}
console.log(ownProps);
*/
//NEW PROBLEM ---------------------
// Understanding PROTOTYPE PROPERTIES
/*
function Dog(name)
{
this.name = name;
}
Dog.prototype.numLegs =2;
const beagle = new Dog("Snoopy");
console.log(beagle.numLegs);
*/
//NEW PROBLEM ---------------------
// Iterating over OWN and PROTOTYPE Properties
// This adds Own properties of beagle to array and adds Prototype props of Dog to array
/*
function Dog(name) {
this.name = name;
}
Dog.prototype.numLegs = 4;
let beagle = new Dog("Snoopy");
let ownProps = [];
let prototypeProps = [];
// Add your code below this line
for(let property in beagle)
{
if(beagle.hasOwnProperty (property))
{
ownProps.push(property);
}
else
{
prototypeProps.push(property);
}
}
console.log(ownProps);
console.log(prototypeProps);
*/
/*
//NEW PROBLEM ------------------
// Understanding the Constructor Property
function Dog(name) {
this.name = name;
}
function joinDogFraternity(candidate) {
if(candidate.constructor ===Dog)
{
return true;
}
else
{
return false;
}
}
console.log(Dog.constructor ===Dog); //output: false - because Dog not a
// property of Dog (if I created a 'dog' instance and asked, it would be true)
*/
//NEW PROBLEM ------------------
// Changing Prototype to a NEW OBJECT
/*
function Dog(name) {
this.name = name;
}
Dog.prototype = {
constructor:Dog,
numLegs: 2,
eat: function()
{
console.log("nom nom nom");
},
describe: function()
{
console.log("My name is "+ this.name);
}
};
console.log(Dog.prototype.describe); //very conceptual exercise, not much to DISPLAY
*/
//NEW PROBLEM ----------------------THIS IS WAY OUT THERE----
// RECURSION - all you should try to know
/*
function factorial( n )
{
if ( n === 1 )
{
return 1;
}
return n * factorial( n - 1 );
}
*/
</script></body>
</html>
// NEW PROBLEM --------------
/*
let person=
{
firstName: "bern",
lastName: "goll",
fullName: function()
{
return this.firstName + " "+ this.lastName;
}
}
console.log("The person's full name is: "+person.fullName);
*/
// NEW PROBLEM ------------------
// Creating a CONSTRUCTOR
/*
function Dog()
{
this.name = "Spot";
this.color = "Yellow";
this.numLegs = 4;
}
// Using Constructor to create an OBJECT
let myDog = new Dog();
// now an Object is created represented by instance variable 'myDog'
console.log(myDog.name); //output: "Spot"
// now change myDog name
myDog.name = 'Sophie';
console.log(myDog.name);
console.log(myDog instanceof Dog);
// ** you can see, with INSTANCEOF operator, it's true the 'myDog' object derived from
// Constructor 'Dog'
*/
// NEW PROBLEM ----------------
// Creating Constuctor with Parameters/Arguements
/*
function Dog(name, color)
{
this.name = name;
this.color = color;
this.numLegs = 4;
}
const terrier = new Dog("Rudie", "Brownish");
console.log(terrier.name, terrier.color, terrier.numLegs);
*/
//NEW PROBLEM ----------------
// Zach's way to create a CLASS so an Object is created vs. from Constructor itself
/*
class Dog {
constructor (name, color, numLegs) {
this.name = name;
this.color = color;
this.numLegs = numLegs;
}
printDogName () {
console.log(this.name)
}
printDogColor () {
console.log(this.color);
}
}
const dog = new Dog('Rudie', 'Brown', 4);
dog.printDogName();
dog.printDogColor();
console.log(dog.numLegs);
console.log(dog instanceof Dog);
*/
//NEW PROBLEM --------------------
// Understanding OWN PROPERTY
/*
function Bird(name) {
this.name = name;
this.numLegs = 2;
}
let canary = new Bird("Tweety");
let ownProps = [];
for(let property in canary)
{
if(canary.hasOwnProperty(property))
{
ownProps.push(property);
}
}
console.log(ownProps);
*/
//NEW PROBLEM ---------------------
// Understanding PROTOTYPE PROPERTIES
/*
function Dog(name)
{
this.name = name;
}
Dog.prototype.numLegs =2;
const beagle = new Dog("Snoopy");
console.log(beagle.numLegs);
*/
//NEW PROBLEM ---------------------
// Iterating over OWN and PROTOTYPE Properties
// This adds Own properties of beagle to array and adds Prototype props of Dog to array
/*
function Dog(name) {
this.name = name;
}
Dog.prototype.numLegs = 4;
let beagle = new Dog("Snoopy");
let ownProps = [];
let prototypeProps = [];
// Add your code below this line
for(let property in beagle)
{
if(beagle.hasOwnProperty (property))
{
ownProps.push(property);
}
else
{
prototypeProps.push(property);
}
}
console.log(ownProps);
console.log(prototypeProps);
*/
/*
//NEW PROBLEM ------------------
// Understanding the Constructor Property
function Dog(name) {
this.name = name;
}
function joinDogFraternity(candidate) {
if(candidate.constructor ===Dog)
{
return true;
}
else
{
return false;
}
}
console.log(Dog.constructor ===Dog); //output: false - because Dog not a
// property of Dog (if I created a 'dog' instance and asked, it would be true)
*/
//NEW PROBLEM ------------------
// Changing Prototype to a NEW OBJECT
/*
function Dog(name) {
this.name = name;
}
Dog.prototype = {
constructor:Dog,
numLegs: 2,
eat: function()
{
console.log("nom nom nom");
},
describe: function()
{
console.log("My name is "+ this.name);
}
};
console.log(Dog.prototype.describe); //very conceptual exercise, not much to DISPLAY
*/
//NEW PROBLEM ----------------------THIS IS WAY OUT THERE----
// RECURSION - all you should try to know
/*
function factorial( n )
{
if ( n === 1 )
{
return 1;
}
return n * factorial( n - 1 );
}
*/
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